View Full Version : CMI editing

10-07-2004, 10:07 AM
Actually I have been working on it for quite some time. I am trying to use the CMI engine on the SMI and MI2 game plot. I want to edit what is already there. I have it on my computer, and have been making minor changes, like backgrounds, and characters, but I can only change certain views, like on my version of Phatt Island, When Guybrush goes to flip up the bone, he bends down, and it crashes. He turns left and he reverts to the CMI guybrush, no gottee, and no hair on top. I cannot get a program that I can view all images in an AKOS. I can edit the individual cels, but I just need the source code for a reliable AKOS image viewer.

Please Help!