View Full Version : Hapslash's first person blaster problems

10-08-2004, 05:05 PM
Hapslash is having trouble with his first person improved E-11 blaster model. Here is a quote from his forum.

"The problem I was having was that the blaster was invisible, but would become visible (sans textures) for a split second while firing. We tried this with several different models and they all turned out this way."

If enyone has some ideas please post them!