View Full Version : Realism Mod

[501]GA Tarkin
10-10-2004, 03:40 PM
Id like to see a star wars realism mod for this game, I am willing to start one as long as some others would like to help and if there is a want for one....

10-10-2004, 04:12 PM
I've got some plans for one. I made a realism mod for Jedi Academy that was enjoyable.

Just need some editing tools!

[501]GA Tarkin
10-10-2004, 05:50 PM
yea ive got quite a few ideas also.....perhaps we should get ahold of some forums and set up shop sort of speak...

[501]GA Nato TX
10-10-2004, 06:01 PM
Yeah i whould be willing to help 2 i whould like make maps or sumthing like that :fett:

[501]GA Tarkin
10-10-2004, 07:31 PM
however depending on the release on tools if ever....we could always work on a sw mod for another game perhaps hl2 or something....(but its the last time i talk about another game on swbf forums anyway). If you have any ideas,comments, or are willing to help and get a sw realism mod for any game off the ground feel free to email me at dustinpatar@gmail.com

10-10-2004, 07:33 PM
what's a realism mod?

10-10-2004, 07:34 PM
Originally posted by Tyler_Durden
what's a realism mod?

A mod that makes the game more realistic to Star Wars.

[501]GA Tarkin
10-10-2004, 08:17 PM
tk-8525 email me with your email or msn or aim sn, I wanna talk...

10-11-2004, 09:16 AM
What kind of things are you all considering adding to a realism mod?

[501]GA Tarkin
10-11-2004, 10:15 AM
um the realism mod id like to do will go from the clone wars up to a little past the fall of the empire.

For maps like tatooine there will be nice and dirty snadtroopers, with t-21's, dlt-20' s and the mg-15 type guns. There will be no human rebels but instead a stange assortment of aliens.

Thats just an example. I want to have alot of variety of weapons and characters with detail, based on the star wars universe.

10-11-2004, 10:23 AM
I meant more along the lines of what things would you be tweaking to make it more realistic. Like changing the sounds of the blaster rifles, changing the rate of fire to single shot, making the blasters do more damage (closer to 1 shot 1 kill), etc...


[501]GA Tarkin
10-11-2004, 11:00 AM
sorry bout that, things like what I said and you said however, Im not so sure I want to do it for swbf anymore, HL2 has alot more options and is more friendly to modders, so i am considering making it a hl2 mod based areound troopers.

ps. I live in squamish BC. lol your not that far away from me.

[501]GA Tarkin
10-12-2004, 09:21 PM
Blue Autumn, is a hl2 mod email me for more info: blueautumn@gmail.com