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lukeiamyourdad
11-05-2004, 06:28 PM
If I recall, you can use Force Choke in only one dialogue on Tatooine in Kotor I. wouldn't it be cool if we got to use it more often when playing DS?

Ming trick would then be a lightside power and option.

StoneDragon
11-05-2004, 06:40 PM
It will be cool but i think it will use many force points to use that.

stingerhs
11-05-2004, 08:57 PM
^^^^
maybe it will in tsl, but in kotor 1, using force persuade didn't cost anything force points wise. ;)

and yes, i do think that force choke has a bit more persuasiveness to it than force persuade. although, it would still depend on the situation for the force persuade to be a darkside option or lightside. of course, force choke would have to be darkside...

RedHawke
11-05-2004, 10:19 PM
I also hope they work in a few more LS or DS options like the Force Choke into the dialogues for TSL. :cool:

UrchSr
11-06-2004, 04:20 AM
What about Force pick person up off the ground by shirt and shake like a tough guy power... would that be dark or light? Bastila's leg sweep (Mission) was cool... that could also be used...

StoneDragon
11-06-2004, 04:20 PM
*Force choke someone* Give me money!

:D . Yep, having that option is great alright.

LukeKatarn
11-06-2004, 04:29 PM
YEah. It would be awsome to do that...

FiEND_138
11-06-2004, 10:14 PM
Originally posted by lukeiamyourdad
If I recall, you can use Force Choke in only one dialogue on Tatooine in Kotor I. wouldn't it be cool if we got to use it more often when playing DS?
I sure hope it's used more than once this game. I felt so Vader-ish when that option popped up, a waste that it wasn't used more.

RedHawke
11-07-2004, 02:52 AM
Originally posted by FiEND_138
I sure hope it's used more than once this game. I felt so Vader-ish when that option popped up, a waste that it wasn't used more.
It would definately have felt more Sith Lord-y if they had used that Force Choke option in KOTOR more than once. :D

Aleggy
11-07-2004, 03:32 AM
yeah it would have been nice to use a bit of vader like dialogue aswell

[vader]
i am taking both kayt dragon pearls pray i do not alter the deal further
[vader]

or something to that effect or you could just :lightning and take what you want lol

RedHawke
11-07-2004, 03:40 AM
^^^^
I would just have loved to use this KOTOR dialogue option...

[Force Choke] I find your lack of faith... disturbing!

:D

Aleggy
11-07-2004, 04:20 AM
^^^^^

yeah i mean if they had these kind of ds dialogue options i might of gone ds just for the fun of it however it just felt like a bully in a playground wanting everyones dinner money so i always stayed lightside

StoneDragon
11-07-2004, 04:45 AM
[Force choke] Now, whos your daddy?

Darkside_tanro
11-10-2004, 10:12 AM
[force lightning]You better pay up bitch!. Thats Right[ force lightning] Next i want more money{darkside extortion}

RedHawke
11-10-2004, 08:54 PM
^^^^
:eyeraise:

Another fine example of the Darkside you posted there!

That I definately don't want to see in KOTOR:TSL! The Sith are NOT lunch credit stealing punks!

:D

FiEND_138
11-10-2004, 11:38 PM
^^
:lol:

Yes please no more back alley thug give me your lunch $$$ school yard bully for DS points in TSL........please.

UrchSr
11-16-2004, 03:54 AM
What about climbing trees to rescue kittens for light side?? The extremes were both pretty corny. "I'll buy this skull from you and then give you the profit as well..." WTH?! "Let me go out of my way to find a cure for some mutant disease and a map to Nirvana only to see the planet destroyed two hours later..." Okay, I need to choke someone... I'll be on Tatooiene if anybody needs me...

lukeiamyourdad
11-16-2004, 08:07 AM
Someone needs a lesson in generosity:rolleyes:

Hannibal
11-16-2004, 10:05 AM
Originally posted by UrchSr
"Let me go out of my way to find a cure for some mutant disease and a map to Nirvana only to see the planet destroyed two hours later..."

Oh yeah. I didn't even think about the fact that I ran around looking for those stupid journals and helped those morons only to have the planet...:mad:

FiEND_138
11-16-2004, 10:57 AM
It doesn't really relate to choking but it impacts conversation options.....
More designer rambling:

Awareness (or "[Awareness]" as it is now sometimes called) is a little different than in the first game - now it also acts like Sense Motive in conversations, allowing you to pick up on what someone is feeling or why someone is acting the way they do. At points throughout the game, you may get [Awareness] options pop up in dialogue, just like you would for Persuade.

Other skills may cause additional conversation options as do statistics, so you may see things like: [Intelligence], [Wisdom], [Repair], [Demolitions], etc, etc.

-Chris Avellone
http://forums.obsidianent.com/index.php?showtopic=25257

Sounds hell-a cool to me!

RedHawke
11-16-2004, 08:23 PM
^^^^
Thanks for the heads-up FiEND! :D

It also sounds really cool to me too. :)

That is classic PnP RPG stuff they are adding in to the dialogues. This makes our skills far more valuable than what they were in KOTOR 1, very nice! :D

stingerhs
11-17-2004, 07:38 AM
^^^^
this is going to make the replay factor massive. with all the little details like that, i could easily take us 10+ times through the game w/o seeing all of the dialog options. now that is sweet. :D

Darkside_tanro
11-17-2004, 07:44 AM
Red hawk, in case you hadnt noticed my post was sarcasm.... Anyways The new mods to the stat system sound pretty cool. I still would like to be able to use more darkside powers in conversations.

RedHawke
11-17-2004, 08:41 PM
Originally posted by Darkside_tanro
Red hawk, in case you hadnt noticed my post was sarcasm....
It was? :confused: I'm sorry... My bad! :)

That's why I used the [Sarcasm] tags in my post, to tell everyone I was being sarcastic. :D

Darkside_tanro
11-19-2004, 08:20 AM
Lol, i figured you would be able to figure that out .... Its kinda stupid not something a normal person would usually say... Anyways its all good now.