View Full Version : Hoods
11-20-2004, 03:13 PM
I have seen other threads about this but no ones gave a straight answer
So can Your character (aka the Exile) wear a hood. :koon: :lightning
11-20-2004, 03:48 PM
He/she probably can wear a hood at some point in the game, yes. They're are too many party member hoods; people would complain if we wern't able to use one.
11-20-2004, 06:13 PM
OE (Akari if I recall) has stated that there will be hooded and non hooded robes in the game that our PC can wear. They were messing with having the hood go up and down with a keystroke but it was taking too much memory to pull off.
All hail the giveitem cheat codes! :worship:
11-20-2004, 06:54 PM
They were messing with having the hood go up and down with a keystroke but it was taking too much memory to pull off.
Dang--I was about to say it'd be really cool if you could raise/lower the hood. Maybe the hooded robes should give a +1 Stealth bonus or some other [very small] bonus in social situations? That'd be sweet too. :cool:
11-21-2004, 02:58 AM
The problem has more to do with the different animations required for the different versions of robes. Since we don't actually have clothing physics, robe animations have to be built into the character models themselves. In order for robes to look at all decent, it takes a lot of 'bones' in the skeleton of the model to animate them right. Adding the complexity of robes that have hoods that are up or down on top of all this is pushing our memory limits. Or, rather, we're actually way over already and are looking for places to trim. We're doing what we can.
11-21-2004, 03:49 AM
Are the hooded robes going to have differant stats to the non-hooded ones or will they just be like the differant couloured Jedi knight robes in the original KOTOR.
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