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View Full Version : New character generation screen revealed!


Darth333
11-29-2004, 07:14 PM
A new screenshot of the character generation screen is available at IGN...and you can see the new attributes of your character....

http://media.xbox.ign.com/media/679/679264/img_2472149.html
note that dexterity and defense are now two separate attibutes.

edit: It was very late when I posted this :rolleyes:

beel2112
11-29-2004, 08:37 PM
Originally posted by Darth333
A new screenshot of the character generation screen is available at IGN...and you can see the new attributes of your character....

http://media.xbox.ign.com/media/679/679264/img_2472149.html
note that dexterity and defense are now two separate attibutes.

I'm not so sure; there's a thick(er) bar between the first six items and the last five (derived?) stats.... Otherwise, Vitality would also have to be included in your spoiler.... :)

And on a second look, there's actually another thicker/bolder line separating the whole shebang into three sections that go 6:2:3, Attributes/Derived Attributes/Saving Throws. Not well laid-out, IMO; maybe it's more obvious on-screen than it is in the screen-caps.

Darth333
11-29-2004, 08:44 PM
That would make sense :) so only the colors are new then :p I di dnot see the thicker line initially!

RedHawke
11-29-2004, 08:45 PM
Thanks for the linkage Darth333! :D
Originally posted by Darth333
note that dexterity and defense are now two separate attibutes.
About the numbers in the screenie;

Defense is not an attribute Defense along with Vitality are actually seperate from the 6 attributes above and the 3 saving throws below, you can tell from the thicker lines above and below Vitality and Defense, it is just displaying them together for easier viewing, more like an old-school basic PnP RPG character sheet.

I hope this clairifys! :D

EDIT: Drat! beel2112 beat me to it! :D

beel2112
11-30-2004, 12:39 PM
EDIT: Drat! beel2112 beat me to it! :D [/B]

I'm sneaky like that. ;)

Venom750
11-30-2004, 02:22 PM
Its not really new i saw it about a week back.

Grishnakh
11-30-2004, 03:34 PM
I wonder why powers aren't included:confused:

Darkkender
11-30-2004, 05:40 PM
Originally posted by Grishnakh
I wonder why powers aren't included:confused:

First Powers are NOT Abilities.

Second they did Powers completly wrong in KOTOR 1 from the D20 based PNP RPG in which some powers are feats and others are skills that you continue to improve.(For a game that was built so close and off of the RPG this has been my only real big beef.)

So personal hope is that they corrected powers in KOTOR 2 to more accurately reflect the PNP RPG but they probably didn't . I wouldn't mind being spoiled on this particular feature.

starmark2k
12-01-2004, 03:43 AM
Originally posted by Grishnakh
I wonder why powers aren't included:confused:

they would be on a differant screen with feats and sskills like in KOTOR 1

Grishnakh
12-02-2004, 07:11 AM
Look at the screen more closely.

1. Portrait
2. Attributes
3. Skills
4. Feats
5. Name 6. Play

That seems to mean you choose all those things and then start playing without choosing powers. Maybe you don't get powers until later in the game.

Venom750
12-02-2004, 08:39 AM
You don't get level cap at 20 like the last one.:) :)

http://media.xbox.ign.com/media/679/679264/img_2490352.html

Darkkender
12-02-2004, 09:56 AM
Originally posted by Grishnakh
Look at the screen more closely.

1. Portrait
2. Attributes
3. Skills
4. Feats
5. Name 6. Play

That seems to mean you choose all those things and then start playing without choosing powers. Maybe you don't get powers until later in the game.

Which means they may very well have corrected powers to be more like the D20 RPG by breaking them down between feats and skills which would make this perfect as in the game certain powers really need to be scaleable so as to make them more difficult to overcome. While others do not, example would be lightsaber throw which would be a feat while, force persuade would be a skill making use of high charisma bonus as in the RPG. If they did this the replayability for me would be through the roof because of that closer to the book compatibility.

PoM
12-02-2004, 10:53 AM
Originally posted by Venom750
You don't get level cap at 20 like the last one.:) :)



:emodanc:

...:D

Grishnakh
12-02-2004, 02:02 PM
Originally posted by Venom750
You don't get level cap at 20 like the last one.:) :)


Hmm.. I wonder if that means you can level up as high as you want or if it just means 25 or 30 or something is the limit instead of 20. I think the last thing is more probable, and that would be best in my opinion.

GodVegeta1982
12-02-2004, 02:26 PM
Some1 on here said it is 40.

90SK
12-02-2004, 02:33 PM
Yes, 40 has been the rumored cap (I'm not sure where it came from, but I believe it's been officially confirmed).

Prime
12-02-2004, 05:32 PM
Things look pretty much the same as KOTOR...

RedHawke
12-02-2004, 07:37 PM
Originally posted by Prime
Things look pretty much the same as KOTOR...
Agreed! It is just arranged differently that's all. :D

BTW Prime, I like the Ghost in the Shell motif. :D

Grishnakh
12-03-2004, 07:53 AM
If 40 is the cap it could seem to suggest that the game is longer than the last one. But maybe the cap's so high because the game is a lot more combat orientated than KOTOR1, which I read somewhere.