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View Full Version : Two altarnative ways to destroy AT-ATs


Mountainforest
12-06-2004, 11:07 AM
Solo snowspeeding
Line up your snowspeeder to pass the AT-AT, then switch to the gunners seat. When you pass the AT-AT, shoot the tow, then switch back to the pilot seat fast to start turning (be quick, or you'll lose the cable because you''re already to far away).
Special ops team
Use snowspeeders to deliver a rebel wookie and pilot on top of an AT-AT (jump out above it). The wookie has (along with the ammo packs of the pilot) enough timebombs to blow the AT-AT to pieces


We've tested both ways, for fun in the first place, and they really work!!!

MistenTH
12-10-2004, 07:13 PM
The special ops thing is neat! How many timebombs do you need to pulverise an AT-AT though?

Tow-cabling isn't feasible nowadays since the imperials always have shock troopers on escort duty. Doing it solo makes this worse since you'll be flying straight for a while. Takes like 3 rockets to down a snowspeeder?

But when an AT-AT dies, and it respawns back in the rear, chances are the shock troopers won't be with it as it's far away.

That's a great opportunity to get a free cable-towing kill.

Evil Dark Jedi
12-10-2004, 09:47 PM
Ooo I might try them. Sounds good.

starmark2k
12-11-2004, 02:42 AM
When me and 5 friends played it 4 of us were rebel vanguards and one was a pilot. we kept fireing our rockets at it being constanrlyrecharged by the pilot. we tokk both out within 2 minuets.

Cpt. Bannon
12-11-2004, 06:36 AM
Also, when you are a rebel vanguard and the atat is close, dont let your rockets lock on and shoot for the neck (not the head) They do about 2x as much damage there.

Mountainforest
12-11-2004, 11:50 AM
I don't know the exact number of time bombs you need, but wwith the ammo packs of the pilot you got enough and you can do it much faster then two minutes. You put one on the neck, back of to let it explode, and another one at the neck etc.

When the pilot hands out ammo packs, be sure to stand near to eachother. The ammo packs will fall righ trough the AT-AT if you don't 'catch' them.

I have to add we didn't try this on a moving AT-AT, that might make things complicated...