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Veldrin
12-23-2004, 02:35 AM
I nead a script makes change the dialog start string. etc. When PC has some item the dialog .

Help pls.

Darth333
12-23-2004, 04:41 AM
Check this thread: http://www.lucasforums.com/showthread.php?s=&threadid=130821

Veldrin
12-23-2004, 08:29 AM
I have item- klucz1. When I have it the NPC start dlg no etc. "No"
to NPC Say"Yes"

I use this script:

int StartingConditional()
{
object oPC = GetPCSpeaker();
object oDragonPearl = GetItemPossessedBy(oPC, "klucz1");

if (GetIsObjectValid(oDragonPearl) == TRUE)
{
return TRUE;
}
else
{
return FALSE;
}
}

But they didin't work:(