View Full Version : Eddie's Tynna Map
01-02-2005, 07:02 AM
Announcing Eddie's Tynna Map:
This is a large scale map with reb village, imp base and battlefield in the middle, river going through it, cliffs, flat area, vehicles,....
01-02-2005, 09:28 AM
Wow eddie you keep coming out with maps every few days. Keep it up man. :D
01-02-2005, 06:26 PM
Eddie's Tynna Map ver 0.93 is available for download. As always, your suggestions are welcome.
01-02-2005, 11:18 PM
This is a good map. good selection of vehicles, good terrain, etc. Imperial base is cool but i fell through a texture in a wall there. Another thing i would do is add about 100 npc's to start much like the imperial ground assault map with a 400-500 ticket count. Another thing was the fact that view distance wasn't very far so a lot of times i would crash my ship into a tree or mountain. Other than that a great beta.
01-02-2005, 11:48 PM
cool, thanx man will try to correct.
01-03-2005, 09:37 AM
The only thing i miss in this map is a option to figth in the clone war. Yeah... Moore ties for the Imps, They dont have missiles so i think they deserve an extra Tie.
01-03-2005, 10:10 AM
Thank you for suggestions.
CW is being developed as we speak = new release.
Also, complete redesign of Imp base inside.
One more tie? will see...
01-04-2005, 12:09 PM
01-04-2005, 02:51 PM
well its pretty good only the imp base coud use a litle work on the walls and all but for the rest its a pretty nice map :)
01-04-2005, 08:06 PM
0.99 is out
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