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View Full Version : *Official* PC Demo Thread *demo spoilers/pic heavy*


Kurgan
02-01-2005, 11:57 AM
Well, the pc demo for Star Wars: Republic Commando has been floating around for awhile (apparently since as early as Jan 25th when the german Gamestar DVD magazine featured it on their pack-in disc) but now it's available on mainstream sites, so the floodgates are open (expanded from this old thread (http://www.lucasforums.com/showthread.php?s=&threadid=143472))

This single player demo weighs in at a hefty 421.14 mb installer file, and seems to be completable in about 15 minutes (more if you mess around). Yes, it is different from the Xbox version! It features a mission involving some wookiees and some trandoshans and some other stuff. ; )

Post your reviews, download links (working only please, nothing illegal), cool screenshots, questions, secrets, or other fun stuff.


To get you started, here are some cheats that seem to work:

` to bring down the console then type:

behindview 1 (for third person view, change to 0 to turn off)

fly (float around! type walk to go turn off)

ghost Same as above, but you can clip through walls too. Type walk to return to normal.

allweapons or loaded (cheat gives you all weapons, and since you can only hold one "non Republic" weapon, the rest will dump at your feet)*

*Bear in mind that the Demo is missing some weapons from the full version (see the official site over at LucasArts.com for details on these missing weapons that you can't use)

There may be other cheats (they seem to be similar to the various Unreal/UT cheats out there, so good luck)

Please do not post any full version spoilers, but if you can't control yourself, use the SPOILER tags, or simply don't post them here, PERIOD.

Download links:

FileFront (http://files.filefront.com/Star_Wars_Republic_Commando_Demo/;3799247;;/fileinfo.html)

FilePlanet (http://www.fileplanet.com/files/140000/149876.shtml)

FileShack (http://www.fileshack.com/file.x?fid=6217)

3D Gamers (http://www.3dgamers.com/news/more/1096480842/)

Gameguru Mania (http://www.ggmania.com/?smsid=17846)

Worthplaying (http://www.worthplaying.com/article.php?sid=22987)

Gamer's Hell (http://www.gamershell.com/download_8203.shtml)

Torrent Spy (BT) (http://www.torrentspy.com/directory.asp?mode=torrentdetails&id=146423)

Gamespot DLX (http://dlx.gamespot.com/pc/starwarsrepubliccommando/moreinfo_6117579.html)

ZBomber
02-01-2005, 12:30 PM
I scanned my exe, and found out the one I have isn't a virus.

So, a good bittorrent one:

http://www.torrentspy.com/directory.asp?mode=torrentdetails&id=146423

adillon
02-01-2005, 12:47 PM
played through the demo thrice last night, and am very excited about the retail release. this is just enough gameplay to pique my interest and make me want more ... talk about a teaser. the gameplay is smooth, the ability to command your squad-mates is almost second-nature, the multiple options/tactics available to the player will only increase the game's re-playability, the voice acting is awesome (fixer's a freakin riot, scorch scares the beejeezus outta me), and the music is top-notch. BUT there did seem to be some crappy clipping issues, such as scorch's gun going INTO a wall:
http://img87.exs.cx/img87/2662/clipping3zy.jpg
... and i believe i even saw a wookiee walk thru one of the commandos at one point. *shrugs*

as for rockin images, i have a few ...

GOTTA LOVE FIXER'S COMMENTS - too bad sev's incapacitated :p
http://img87.exs.cx/img87/3496/fixer0rw.jpg

VISUAL INTERFERENCE
http://img88.exs.cx/img88/9676/scavenger6uk.jpg

---------------

Thanks to ImageShack for Free Image Hosting (http://www.imageshack.us)

Winduwt105
02-01-2005, 01:02 PM
One question how take the screenies? I know it says Print Screen but i can't find them.

ZBomber
02-01-2005, 01:04 PM
I had to paste it into Paint. I dunno if it saves them anywhere.

eastcoast2895
02-01-2005, 01:37 PM
www.gamershell.com is a good place for anyone who doesn't want to sign up for an account. i'm getting 160 kb/s right now.

demo and episode III spoiler

anybody else really mad at how lucasarts teases you at the end and shows you grevious and then suddenly goes to the demo end screen. i was getting all happy about wooping grevious's guards butts, only to be dissappointed.

ZBomber
02-01-2005, 02:05 PM
I don't think you'll get to fight him. It might screw up with the plot of episode III, but maybe not, haven't been following spoilers.

coupes.
02-01-2005, 02:22 PM
I beleive you don't actually fight Grevious, but you do fight his bodyguards...

TK-8252
02-01-2005, 03:05 PM
Haha, the mean Commando says "get the fierfek off" when one of those droids attachs to him. :p

http://img88.exs.cx/img88/9676/scavenger6uk.jpg

*Insert appropriate "I can't see a thing in this helmet!" line here*

txa1265
02-01-2005, 03:08 PM
More sites are mirroring the demo ... still just the magazine released version, nothing new on the LucasArts official site (that is why this isn't a 'top post'). Check it out at 3D Gamers (http://www.3dgamers.com/news/more/1096480842/), Gameguru Mania (http://www.ggmania.com/?smsid=17846), and Worthplaying (http://www.worthplaying.com/article.php?sid=22987)

Mike

ZBomber
02-01-2005, 03:09 PM
Originally posted by coupes.
I beleive you don't actually fight Grevious, but you do fight his bodyguards...

Probabaly, wonder how many time you'll encounter them in the game....

Winduwt105
02-01-2005, 03:40 PM
probably more than once for they are droids.

Shok_Tinoktin
02-01-2005, 03:56 PM
For some reason, my squad mates dont appreciate when I strategically kill them. We're in a safe place, and one of them is low on health. Naturally, I kill and revive him, but rather than thank me, they gets mad. Don't they realize I am killing them to increase their chances of not dying?

http://www.geocities.com/jedi_duck_1138/ReCom3.JPG

http://www.geocities.com/jedi_duck_1138/ReCom4.JPG

http://www.geocities.com/jedi_duck_1138/ReCom9.JPG

ZBomber
02-01-2005, 04:13 PM
Scorch got caught in a wall in the game at the very beginning, and I didn't realize it until way later when I needed him to enter the room. :\

TK-8252
02-01-2005, 04:18 PM
Originally posted by Shok_Tinoktin
For some reason, my squad mates dont appreciate when I strategically kill them.

Fixed. :xp:

I blew myself up with the concussion rifle and the mean guy said I'm more of a danger to myself. That's your squad leader you're talking about buddeh. :/

Shok_Tinoktin
02-01-2005, 04:40 PM
It is strategic! I want them to go into battle with the maximum possible health.

And they are all mean. One of the times I killed myself, Fixer said I should let Delta-Six-Two handle the explosives. Errr... Maybe more than once.

Kurgan
02-01-2005, 06:50 PM
Whatever you do don't use behindview 1, it's uuugly. Obviously they'll have to do something with that for MP, but for now, it's pretty crappy looking. ; p

Then again, none of the Unreal games were really very playable in 3rd person (camera is too low, no crosshair), not like the JK series. Still, it would be nice...


In regards to taking screenshots you can bind a key to them in the console. I use F12 for taking shots.

It saves them in /Gamedata/System/ as a bmp file if I'm not mistaken, just like UT (obviously). ; )

Shok_Tinoktin
02-01-2005, 07:20 PM
Here (http://dlx.gamespot.com/pc/starwarsrepubliccommando/moreinfo_6117579.html) is another link to download the demo. I dont know for sure if it works, but it is the link that the Lucasarts webpage gives, so I would imagine it does.

Kurgan
02-01-2005, 07:27 PM
So, looks like LA has finally updated their page to reflect the demo... ; )

Revan Solo
02-02-2005, 02:23 AM
I registered myself on www.gamespot.com to download the demo. Now I have it but I cannot unregister on gamespot. Does anyone know how to unregister?

Shok_Tinoktin
02-02-2005, 02:28 AM
Why do you need to unregister?

Revan Solo
02-02-2005, 02:35 AM
I am not interested in this page. I have some others which I like more.

Shok_Tinoktin
02-02-2005, 02:38 AM
Yeah, but being registered there shouldnt make you unable to register somewhere else. What does it hurt to be registered there?

adillon
02-02-2005, 03:54 AM
Originally posted by Winduwt105
One question how take the screenies? I know it says Print Screen but i can't find them.
i think i had F12 set up to take screenshots. it saves them as BMP files in the system file (i think) inside the republic commando directory somewhere.

Revan Solo
02-02-2005, 03:54 AM
They wanted to know my address and I don't want to make everyone know my address.:)

adillon
02-02-2005, 03:56 AM
Originally posted by Kurgan
So, looks like LA has finally updated their page to reflect the demo... ; )
but the RC site still says 'coming soon'. well, as of 8:42 AM on feb 2nd. and there aren't any new videos, at least that i can see ... how odd.

Revan Solo
02-02-2005, 03:57 AM
Since a few hours there isn't a coming soon.

adillon
02-02-2005, 04:02 AM
whoops, i see them now ... had to refresh the pages. it seemed like i was still using files in my cache.
:rolleyes:

Revan Solo
02-02-2005, 05:18 AM
I have played it today but I stoped playing it because there was a question about any picxels the demo needs and I was in fear that my monitor could be damaged.

My opinion: So far, so good!

TK-8252
02-02-2005, 01:47 PM
The other Commandos also do melee attacks.

I've seen one where the Commando gets behind an enemy, kicks him down, and then shoots him in the back.

And I've seen one where a Slaver was attacking with knives, and the Commando grabbed him, and stabbed the Slaver with his own knife!

Kurgan
02-02-2005, 01:48 PM
Here's some pics I took at max settings (and yes, you can bind F12 or whatever to a screenshot key and the bmps appear in Gamedata/System/ just like UT).

Yes, I didn't bother to resize them so they are huge (like 160 kb's), only converted to JPEG. They are also fairly dark, but that's how you see them in-game.

Demo "Special" Weapons

Concussion Rifle (http://www.republiccommando.net/demo/pc/concussionrifle.jpg)
Wookiee Rocket Launcher (http://www.republiccommando.net/demo/pc/wookieerocket.jpg)
Trando "Array Gun" (shotgun) (http://www.republiccommando.net/demo/pc/trandoarrayshotgun.jpg)
Wookiee Bowcastor (http://www.republiccommando.net/demo/pc/bowcastor.jpg)
Geonosian Elite Gun (http://www.republiccommando.net/demo/pc/geonosianelite.jpg)
Trando heavy machinegun (http://www.republiccommando.net/demo/pc/heavymachinegun.jpg)

You can only carry one of the above weapons with you at a time. I don't think I've ever seen my squadmates use anything but standard trooper weapons.

Demo Trooper Weapons (standard)

Trooper Pistol (http://www.republiccommando.net/demo/pc/trooperpistol.jpg)
Trooper Rifle (http://www.republiccommando.net/demo/pc/trooperrifle.jpg)
Trooper Sniper Rifle (http://www.republiccommando.net/demo/pc/troopersniper.jpg)(Sniper Scope view (http://www.republiccommando.net/demo/pc/troopersniperscope.jpg))
Trooper Anti-Armor (http://www.republiccommando.net/demo/pc/trooperantiarmor.jpg)

All weapons have reloading except the pistol, which recharges (infinite ammo) much like your first gun in Unreal. The grenades you toss don't seem to have variable throwing power or distance, just fire and forget (like SWBattlefront). The Sniper Rifle has two levels of zoom.

(PS: It's interesting how you can't heal the Wookiee's and they can only use melee attacks themselves)


Then you get to use that Trandoshan Turret that fires missiles, and you get four types of grenades. Thermal Detonators, electric shock ones, sonic grenades and I forget the other type. There's a Republic Gunship in the demo, but it's used in a cutscene, rather than drivable.

Your wrist blade only seems to work using the Trooper weapons, except the pistol. For the pistol and everything else you do a rifle butt or pistol whip attack which seems to be just as powerful, although a few of the bigger guns are slower.

If you're curious what your character looks like in third person, here he is (http://www.republiccommando.net/demo/pc/00020.jpg), and here (http://www.republiccommando.net/demo/pc/00025.jpg)!

Kurgan
02-02-2005, 01:58 PM
Originally posted by TK-8252
The other Commandos also do melee attacks.

I've seen one where the Commando gets behind an enemy, kicks him down, and then shoots him in the back.

And I've seen one where a Slaver was attacking with knives, and the Commando grabbed him, and stabbed the Slaver with his own knife!

Yeah, you're right. I've seen some of that too. Like when a grenade flies in, I've seen a trooper grab it and throw it back at the enemy. ;)

Nokill
02-02-2005, 08:33 PM
*yay official demo*

and yes its REALY! nasty when the enamy trows your grenade back to you :(
luckally your mates can do the same

Shok_Tinoktin
02-02-2005, 08:52 PM
Originally posted by Kurgan
Then you get to use that Trandoshan Turret that fires missiles, and you get three (?) types of grenades. Thermal Detonators, electric shock ones and I forget the other type.

You get four types of grenades: thermal detonators, sonic detonators, electrostatic charge detonators, and diversionary flash detonators.

Originally posted by Kurgan
Your wrist blade only seems to work using the Trooper weapons, except the pistol. For the pistol and everything else you do a rifle butt or pistol whip attack which seems to be just as powerful, although a few of the bigger guns are slower.

The pistol whip seemed weaker to me. I could usually one hit kill with the wrist blade, but I would have to finish off enemies i pistol whipped by shooting them (or hitting them again).

swphreak
02-02-2005, 09:06 PM
Other than the fact that Trandoshans are actually worthy enemies of wookiees, and they're way too short (they should def. be taller than humans), the demo rocked.

I finally played through only getitng incapped once.
and that's right after you go in the first door and they're on the catwalks above you. I just can't stay alive at that part no matter what I do.

Shok_Tinoktin
02-02-2005, 09:23 PM
Originally posted by StarWarsPhreak
Other than the fact that Trandoshans are actually worthy enemies of wookiees, and they're way too short (they should def. be taller than humans), the demo rocked.

The Wookiees are too big, too. And some of the Trandos look more like Nikto to me:

http://www.geocities.com/jedi_duck_1138/ReCom2.JPG

I think they just took a lot of liberties in the models, to give it the feel they wanted. It doesnt really bother me. At least its better then the "Noghri" in Jedi Academy.

Originally posted by StarWarsPhreak
I finally played through only getitng incapped once.
and that's right after you go in the first door and they're on the catwalks above you. I just can't stay alive at that part no matter what I do.

Yeah, I had problems with that part too. What I do now is go right to where I need to plant the explosives, and place them as soon as I can, and shoot/nade Trandos in the mean time. It usually gets me past that part fine. I have the most problems with the area right after that. The one with all the droids.

Kurgan
02-02-2005, 09:35 PM
Originally posted by Shok_Tinoktin
You get four types of grenades: thermal detonators, sonic detonators, electrostatic charge detonators, and diversionary flash detonators.



The pistol whip seemed weaker to me. I could usually one hit kill with the wrist blade, but I would have to finish off enemies i pistol whipped by shooting them (or hitting them again).

Maybe it is, I could be wrong. As to the types of grenades I just know that one type it seemed like if I threw it and the explosion was onscreen (not that it actually hit me), MY VIEW was distorted. ; )

I guess you have to throw it and then look away...

I assume the electrostatics are for droids, but what about the other two? Is one better? I figure TD's would be good for destroying vehicles or structures, but so far you haven't had to really do any of that (all destruction is done as an objective point). I don't have any pics, but the TD's were the familiar round balls, then there was an hour-glass shaped symbol and a "shaver" symbol, or something.

Shok_Tinoktin
02-02-2005, 09:50 PM
The ones that you said distorted your vision are the diversionary flash detonators (the hour-glass ones). And yes, that wont happen if you look away. I actually found those to be really powerful, especially against those two really strong Trandos. When I threw them, the affected enemies stopped attacking at all, so I could just go through and slice them up with my wrist blades. The main difference (as far as I could tell) between the thermal detonators and the sonic detonators was that the thermal detonators bounce off of things and explode after a certain amount of time. The sonic detonators (the ones with the green) will stick to what they hit, and will detonate after a certain amount of time or by proximity. They also seemed to have a larger blast radius then TDs, but I'm not sure. I don't really know much about the EC Detonators (I didn't really use them), but the site says they damage droids and organics.

swphreak
02-02-2005, 09:58 PM
The elctrogreandes are really good against droids. I remember using them int he Xbox demo. They also give organics a jolt and stuns them.

I like the sonic grenades a lot more then thermal detonators because the TD suck. Sonic grenades kill instantly, but sometimes TD will just deal damage.

@Shok
I'll be running around like crazy and shooting after ordering a clone to plant the bomb, but I still get hit in like one shot :/

I also think the clone rifle is way underpowered. I takes half a clip for me to kill anything while my handblaster kills in 2-4 shots.

Kurgan
02-02-2005, 10:00 PM
Was kind of funny the last time I played the demo, I left my entire squad behind (all incapacitated) when you first get ambushed on the catwalk and have to blow that hatch to escape through the tunnel to the next part

Yet my squad is alive and well (though holding their sides as if wounded) in the next part!

Kurgan
02-02-2005, 10:18 PM
Originally posted by Shok_Tinoktin
http://www.geocities.com/jedi_duck_1138/ReCom2.JPG


Me: Here, I'll trade you this shiny new gun for your old dirty one. C'mon, it's a nice gun, really! Please?

Trando: I DON'T WANNA!! DON'T WANNA!!! DON'T WANNA!!

Shok_Tinoktin
02-02-2005, 10:29 PM
Originally posted by StarWarsPhreak
I like the sonic grenades a lot more then thermal detonators because the TD suck. Sonic grenades kill instantly, but sometimes TD will just deal damage.

@Shok
I'll be running around like crazy and shooting after ordering a clone to plant the bomb, but I still get hit in like one shot :/

I also think the clone rifle is way underpowered. I takes half a clip for me to kill anything while my handblaster kills in 2-4 shots.

I also like the sonic grenades more, for your reason, and the fact that they stick. When I throw a TD it will sometimes bounce back to far to be useful.

For some reason I've done much better when I just plant the bomb myself, rather than having one of the others do it.

The main advantage I see of the blaster attachment over the handblaster is that when you reach close range you can use the wrist blade instead of the pistol whip. A lot of the time, I do just use the handblaster.

Gabrobot
02-03-2005, 04:11 PM
I don't really have a problem with killing enemies as long as I aim for the head...it's cool how you can blast their helmets off... :)

As for the part where you have to plant the bomb with all the Trandos on the catwalk overhead: I found it easiest at first to plant the blomb myself, but now I just have one of the other Commandos do it while I use the sniper rifle to pick off the Trandos. (No zoom) Then it's no longer the kind of deathtrap it is when there's tons of Trandos raining TDs on you and your squad.

TK-8252
02-03-2005, 04:22 PM
Call me crazy but I too use the pistol a lot of times. It's nice not having to worry about reloading, running out of ammo, etc. (Trando: "Cursed weapon, always out of ammo!") Plus it's accurate and seems to do more damage per shot than the rifle. I use the anti-armor attachments for taking out the turret gunner in the first mission and the bowcaster or concussion rifle (which ever I picked up on the mission before) to take out the first horrible heavy weapons Trando, then pick up his heavy repeater to take out the second one.

For the catwalk trap, I find it most useful to get in a corner next to the hatch and then send a Commando to set the charge. If I set the charge I always find myself being shot in the back.

Shok_Tinoktin
02-03-2005, 04:44 PM
Your not crazy, I also use the pistol most of the time. But the way I get past the heavy weapons trandos (and you can call me crazy), is by throwing a flashbang, then running up and stabbing over and over with my wrist blade. It usually works.

El Sitherino
02-03-2005, 06:10 PM
I use pistol, always. Close quarters I just circle around them while clubbing.

lukeiamyourdad
02-03-2005, 07:23 PM
The sniper rifle is also fairly effective against the heavy trandos. Have him shoot at your squadmates while you zoom in and kill him.

Anyone else noticed how when you zoom in with the sniper rifle, it takes one head shot, helmet or no, to kill a trando but without zooming, it takes two shots to kill a trando with a helmet?

I prefer to club with the shotgun. It's a bit reminiscient of how I enjoyed clubbing with my rifle in Call of Duty.

Nokill
02-03-2005, 10:12 PM
i mostly sneek up and stab them if it dos not work i use pistol to shoot there jetpack if that don't work grenades and heavy weapons :D

Ragnos
02-05-2005, 08:54 AM
I downloaded the demo and when i click the install file nothing happens:(

Help!

swphreak
02-05-2005, 09:50 AM
Woot, I did it without being encapped!

The sniper rifle while the trandos are on the catwalk at the first entry works well.

ZBomber
02-05-2005, 11:50 AM
Originally posted by Ragnos
I downloaded the demo and when i click the install file nothing happens:(

Help!

Where did you download?

And, for the catwalk, I just plant the bomb will the squad takes out the enemies.

Ragnos
02-05-2005, 03:04 PM
I downloaded it from Lucasarts.com. And two other places:(

lukeiamyourdad
02-05-2005, 03:11 PM
Maybe you need to clean up your Windows Registry.

Look for a free registry cleaner and try it out. Google for Reg Supreme.

ZBomber
02-05-2005, 03:24 PM
Control+Alt+Delete

See if the process is even running.....

Ragnos
02-05-2005, 03:33 PM
It pops up on the process window but disapears right away:confused:

Would it have to do with my virus stopper?

lukeiamyourdad
02-05-2005, 03:34 PM
Maybe not. Scan the file for viruses if you're worry.

Other then that, try the registry cleaner.

Ragnos
02-05-2005, 03:55 PM
The registry cleaner didnt make RC work, but the pc sure needed a clean up:p

Dont know what to do now. I'll try more tomorrow.

ZBomber
02-05-2005, 04:08 PM
What are your system spec? Mayeb your machine can't handle it? (Doubt it tho)

Ragnos
02-05-2005, 04:15 PM
Specs are good enough.

I see some people at the LA forum has the same problem.

ZBomber
02-05-2005, 04:50 PM
Hmmm.... I dunno, that's really strange. What operating system are you running?

Nokill
02-06-2005, 01:57 AM
try closing all your running prosesses and try again
(only proseeses on your name *also your **** downloads* )

you can also try to open it from the zip file itzelf

and yes you coud use a pc cleanup ;)

Ragnos
02-06-2005, 02:09 AM
Its working now:)

Downloaded it from gamesdaily and it worked:)

RC looks great!:D Can't wait for the full version:cool:

Thanks people!

SirPantsAlot
02-06-2005, 07:27 AM
The best site to download demos from is downloads.ugo.com

No queues no popups!

Nokill
02-06-2005, 09:01 AM
also no site it won't open :rolleyes:

Joetheeskimo
02-06-2005, 10:36 AM
I'm stunned. :eek:

The demo is pure gold. Just pure gold. I loved it so much, I played the thing ten ****ing times.

The gameplay cannot be questioned as better than any game I've ever played, especially the unique squad revive feature. Also, it gave me a message about not having the proper Pixel Shader feature on my video card, which I foresaw but downloaded the thing anyway, I was so desperate. Turns out, I can still play, AND the graphics still look awesome! I don't know what Pixel Shader does, but the graphics are obviously top-notch with or without.
The weapons were awesome, and I especially enjoyed how you could smack them with the butt of the gun or use the vibrobalde in the knuckle plates.
Being able to order squad mates to do tasks, man turrets, and take cover makes the game a lot more fun. I sorta got the feeling of "leave no man behind" when my men ran through showers of bullets to revive me -- I felt the obligation to do the same with them. :D
I actually enjoyed doing a lot of the available tasks such as blowing doors, reviving squad mates, and slicing consoles myself for the sake of different stuff to do besides shooting, but it was ncie to have four things being done at once, so a squad is overall much better than games you play alone.

Just a few complaints: the DC17 runs out too fast and there's not enough ammo on the map (I try not to waste the ammo, but that may be the problem anyway :p), my squad mates NEVER use anything other than the DC17 (plus they hever run out of ammo like I do :mad: ), and it takes a little TOO long to get on my feet once I've been revived. Sure, one wouldn't exactly leap to their feet after taking thirty shots in the chest, but it's obnoxious how as I wobble to my feet, bullets are meanwhile draining all my health. :mad:

Game score out of 10: 15. :thumbsup:

Ragnos
02-06-2005, 11:07 AM
I finished the demo in like 20 minutes if i didnt loose total track of time.

I loved this demo and i agree with everything Joe says about features and stuff. But i feel kinda clumsy playing this game. It feels like your sitting in a box with a gun sticking out of it. But it was fun and the ending made me wanting more.
8/10


Happy b-day Joe:deathstar

ZBomber
02-06-2005, 11:51 AM
Well, they did the ammo hting that way because you have two back-up weapons, the vibroblade and the pistol. :)

Joetheeskimo
02-06-2005, 12:32 PM
Originally posted by ZBomber
Well, they did the ammo thing that way because you have two back-up weapons, the vibroblade and the pistol. :)

That's true, but it's still annoying. The DC17m is the main weapon for a commando - we should be able to actually use it for the entire mission, and switch to other weapons when we WANT to, not when we're forced to.

Maybe it'll be different in the full game.

OT: Well, I got $130 total for my birthday, and I'm gonna use $50 of it to pre-order RC! :D

Sifandor
02-06-2005, 05:06 PM
I have like 5 cool screen shots and the one where fixer stabs the trandoshan with his own knife. but i dont know how to show you guys.:(
If anyone knows how than tell me.:c3po: :c3po:

ZBomber
02-06-2005, 05:12 PM
You can uploadthe pics for free at www.imageshack.us :)

Sifandor
02-06-2005, 05:25 PM
Nope, Just tried an my pictures are bigger than 1054 KB's so i need another option.:confused:

:deathii: :deathii: :deathii:
:deathii: :deathstar :deathii:
:deathii: :deathii: :deathii:

Sifandor
02-06-2005, 05:35 PM
:mob: I just like this smilie

ZBomber
02-06-2005, 05:40 PM
Hmmm... try saving your pictures as JPEGs. They shouldn't be over the size limit.

lukeiamyourdad
02-06-2005, 05:42 PM
Photobucket resizes pictures that are too large. However, since your picture is 1054kb, it'll come out very small. JPEG is the way to go.


DC17m: Well, the weapon is currently too weak. It takes too many shots to kill an enemy. They should upgrade the damage it deals and the problem will be solved.

Shok_Tinoktin
02-06-2005, 05:46 PM
Originally posted by lukeiamyourdad
DC17m: Well, the weapon is currently too weak. It takes too many shots to kill an enemy. They should upgrade the damage it deals and the problem will be solved.

Just the blaster attachment. The anti-armor and sniper attachments are good as is.

lukeiamyourdad
02-06-2005, 05:49 PM
It was implied :xp:

They can't use the excuse that it's an SMG so it should be weak. It ain't an micro-uzi after all.

Shok_Tinoktin
02-06-2005, 09:49 PM
Here's some more screens I took:

Minor Ep. III Character Spoiler (http://www.geocities.com/jedi_duck1139/ReCom14.JPG)

http://www.geocities.com/jedi_duck1139/ReCom17.JPG

http://www.geocities.com/jedi_duck1139/ReCom22.JPG

http://www.geocities.com/jedi_duck1139/ReCom26.JPG

http://www.geocities.com/jedi_duck1139/ReCom29.JPG

El Sitherino
02-07-2005, 05:29 AM
2 well placed shots to the head will take down the small trando's. I never ran out of ammo with the DC17.

lukeiamyourdad
02-07-2005, 10:27 AM
They have helmets too you know.

It takes a bit more then two shots to the head to kill a small trando with the DC17 SMG.

El Sitherino
02-07-2005, 10:38 AM
I dunno, I've taken out quite a few with 2 well placed shots.

lukeiamyourdad
02-07-2005, 11:01 AM
After trying it out, it takes around 3-4 headshots to kill an enemy without helmet.
Well placing your shots will help you save ammo. However, the crosshair isn't made for accuracy. Had they kept the standard +, it would have been better. Even the ironsight isn't very accurate.

Nokill
02-08-2005, 05:36 AM
also the pistol is not realy good vs jetpacks only your knife it a easy way to let jetpacks explode only you can't always use it

El Sitherino
02-08-2005, 05:44 AM
The pistol works fine for me. :\

Two shots to the side, then club.

swphreak
02-08-2005, 07:14 AM
2 shots to the head and dieing works for me. They really need to make the primary gun you should use (the DCrifle) more powerful than the secondary handgun. It's like Halo, the handgun was mor epowerful and accurate than the machine gun.

Ragnos
02-08-2005, 12:20 PM
Does anyone have an idea about how far into the game the demo takes place?
In the briefing in the beginning the clonetrooper says something like "at least this time we'll take em by suprise" or something don't exactly remember, but that indicates that this isnt your first mission in the game, which is pretty obious too.

ZBomber
02-08-2005, 12:59 PM
I think the XBox demo is one of the first two missions, this might be later in the game (probably somewhere in the middle)

Shok_Tinoktin
02-08-2005, 02:00 PM
With the pistol at close range, I prefer to club once, then shoot in the head once or twice. The clubbing usually knocks off the helmet and knocks them off balance, and the shot easily finishes 'em off.

Usurpo
02-10-2005, 05:34 PM
Club 'em? Silly people! It easier to just sneek up behind them when your squadies are providing a distraction, and use the 'E' key for that knife thingy, Deffinately not clubbing, and much more fun. Don't you love how there is a little laser windshield wiper that clears the guts from your healmet?

lukeiamyourdad
02-10-2005, 05:43 PM
You can't use the vibroblade with the pistol.

Samnmax221
02-10-2005, 05:56 PM
LOve tht windshield wiper but It's kinda distracting during a fire fight

tommygunner
02-12-2005, 04:28 PM
lol yea...even more when u need a better pixel shader...

JDKnite188
02-14-2005, 05:08 PM
After playing the demo, it was a refresher. It reminded me of the beauties and intricacies of the best Star Wars FPS: Jedi Knight. In comparison to any other FPS out there, it didn't fall short at all. It had badass weaponry, crisp graphics, and a unique musical score (a nice touch considering that every Star Wars game basically rips from movie titles).

The squad element is impressive. Command is easy to manipulate, especially with given formations (Form up, secure area, recall) and suggested operations in the environment (hacking, demolition, sniping). Revive was the most astonishing aspect though; I love the distorted, hazy red mask view of the battle above.

The atmosphere was dark and intimidating. Awesome. The enemies were similarly cold. This quality in the setting and NPCs was a major setback to JO and JA: they were too cartoonish.

I can't wait for MP. I can't wait for this whole game. w00t. LEC gets a clap from me.

RC could be the FPS that will secure LEC's past reputation as a quality game producer.

Rating: 9/10

Shok_Tinoktin
02-14-2005, 05:22 PM
Originally posted by JDKnite188
Revive was the most astonishing aspect though; I love the distorted, hazy red mask view of the battle above.

http://www.geocities.com/jedi_duck_1138/ReCom44.JPG

Drax Kreiger
02-14-2005, 08:01 PM
The one thing I will miss, though, is being able to cut off your opponet's arms.

tommygunner
02-15-2005, 10:45 AM
lol yea ur right:D

Nokill
02-16-2005, 05:35 AM
well is the blood not enuf :p

lukeiamyourdad
02-16-2005, 04:26 PM
No amount of blood is enough.

Kurgan
02-20-2005, 07:29 AM
Originally posted by Kurgan
Here's some pics I took at max settings (and yes, you can bind F12 or whatever to a screenshot key and the bmps appear in Gamedata/System/ just like UT).

Yes, I didn't bother to resize them so they are huge (like 160 kb's), only converted to JPEG. They are also fairly dark, but that's how you see them in-game.

Demo "Special" Weapons

Concussion Rifle (http://www.republiccommando.net/demo/pc/concussionrifle.jpg)
Wookiee Rocket Launcher (http://www.republiccommando.net/demo/pc/wookieerocket.jpg)
Trando "Array Gun" (shotgun) (http://www.republiccommando.net/demo/pc/trandoarrayshotgun.jpg)
Wookiee Bowcastor (http://www.republiccommando.net/demo/pc/bowcastor.jpg)
Geonosian Elite Gun (http://www.republiccommando.net/demo/pc/geonosianelite.jpg)
Trando heavy machinegun (http://www.republiccommando.net/demo/pc/heavymachinegun.jpg)

You can only carry one of the above weapons with you at a time. I don't think I've ever seen my squadmates use anything but standard trooper weapons.

Demo Trooper Weapons (standard)

Trooper Pistol (http://www.republiccommando.net/demo/pc/trooperpistol.jpg)
Trooper Rifle (http://www.republiccommando.net/demo/pc/trooperrifle.jpg)
Trooper Sniper Rifle (http://www.republiccommando.net/demo/pc/troopersniper.jpg)(Sniper Scope view (http://www.republiccommando.net/demo/pc/troopersniperscope.jpg))
Trooper Anti-Armor (http://www.republiccommando.net/demo/pc/trooperantiarmor.jpg)

All weapons have reloading except the pistol, which recharges (infinite ammo) much like your first gun in Unreal. The grenades you toss don't seem to have variable throwing power or distance, just fire and forget (like SWBattlefront). The Sniper Rifle has two levels of zoom.

(PS: It's interesting how you can't heal the Wookiee's and they can only use melee attacks themselves)


Then you get to use that Trandoshan Turret that fires missiles, and you get four types of grenades. Thermal Detonators, electric shock ones, sonic grenades and I forget the other type. There's a Republic Gunship in the demo, but it's used in a cutscene, rather than drivable.

Your wrist blade only seems to work using the Trooper weapons, except the pistol. For the pistol and everything else you do a rifle butt or pistol whip attack which seems to be just as powerful, although a few of the bigger guns are slower.

If you're curious what your character looks like in third person, here he is (http://www.republiccommando.net/demo/pc/00020.jpg), and here (http://www.republiccommando.net/demo/pc/00025.jpg)

Fixed the broken links, and here's a pic of the Trando heavy machinegun! So that's all the demo weapons....

tommygunner
02-21-2005, 01:22 PM
o that is cool

SlicerDude
02-21-2005, 03:48 PM
I thought that the demo was great, from gameplay to graphics to sound. I was amazed at the variety, coolness, and attention to detail in the graphics, especially the special effects, but what impressed me the most was that on probably my 5th or 6th time through the demo some situations still played out differently, and the squadmates still had (hilarious) lines that I hadn't heard the previous times. You can have just as much fun just messing around with the game and your squad as you can simply playing the game through.

Easily missed detail: the concussion rifle's melee attack electrocutes the Trandos (even if they're already dead).

Zorothon
12-02-2009, 10:56 AM
how do you play demo?

LordOfTheFish
12-02-2009, 11:51 AM
The demo can be downloaded here (http://download.cnet.com/Star-Wars-Republic-Commando-demo/3000-7492_4-10360856.html). It should explain how to play the game when you start playing the game. :thmbup1:

Also, posting in topics more than 30 days old is called '"bumping," and it is against the rules. Make sure you check the date of the last post before posting.

Note to Astor: I'm not trying to be a mod :xp:. Let me know if you would prefer I just leave bumping warnings to you. Thanks

Astor
12-02-2009, 12:05 PM
Also, posting in topics more than 30 days old is called '"bumping," and it is against the rules. Make sure you check the date of the last post before posting.

Note to Astor: I'm not trying to be a mod :xp:. Let me know if you would prefer I just leave bumping warnings to you. Thanks

No worries, LoTF. ;) But, as a general rule, it is best left to staff to deal with thread-bumps and such, I don't mind it in this instance, but try to use the report button where possible (note that this is general advice to everyone, not just yourself).

Zorothon, as a general rule, posting in topics that are older than 30 days is considered a bump (although this is largely down to staff discretion), but as it's a first offence, I think we'll forgo the warnings. Please read and familiarise yourself with the rules (http://lucasforums.com/showthread.php?t=143722&page=3) to avoid any situations like this in future.

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