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escapedturkey
02-28-2005, 04:16 PM
Wish-List by Escapedturkey, as per request by RazorAce.

1. Call Vote Limit To 3 Times

It seems right now a person can keep call vote spam an unlimited amount of times. Please limit it so a person can only call a vote 3 times.

2. Warm-Up Vote

We need a cvar for g_allowWarmUpVote 0/1

3. Auto-Kick / Auto Ban - Warning Not Working *Bug Report*

g_autoKickKillSpammers

and

g_autoBanKillSpammers

It doesn't warn the player in center text before the kick/or bans.

http://www.umk-inthegame.com/files/shot0000.jpg

(I haven't tested it with the Team Kill Kick or Team Kill Ban, but it's probably the same bug).

4. Auto-Ban IP Auto-Write Problem

It appears auto-ban for IP adds itself in 3 places:

1. jampserver.cfg
2. The server's memory.
3. banip.txt

It should not write in the first 2, because those are difficuilt to edit and also, require a server restart. It should only write in the 3rd and the server should use that vs. the other configs and memory.

5. Auto-Mute For Certain Language

This would be good if someone is running around bad mouthing others; i.e. using racist names, etc.

No warning or anything, if the person is warned they will just try to override it. What this will do is simply mute any text that contains language that violates language.txt so no one will have to see it.

6. TeamKills by Trip Mine shouldn't be counted

If a person lays down a trip mine, and another person walks over it, he/she can force the other person to TK and be kicked or banned via g_autoBanTKSpammers or g_autoKickTKSpammers

It would be best if trip mines were ignored as TK's.

7. Port Private Duel Stuff From Enhanced To Basic

Please port these from Enhanced to Basic, since that's the one that's always up to date:

-More than 1 duel can go on at a given time.
-Players can see their duel stats in private duels.
-Sabers auto-turn off when a private duel is engaged.
-Players start with 100 HP in private duels.
-Players can start with a designated shield specified by the server.
-Health/Shields returned to previous value before private duel began.

razorace
02-28-2005, 05:55 PM
You can use g_saberDamageScale to scale the saber damage levels. However, you won't probably won't get the same wicked dismember as you do in SP.

Also, these in order of priorty?

escapedturkey
02-28-2005, 08:28 PM
Edited first post for priority and removed stuff that already exists.

Please re-check. :cool:

Samuel Dravis
02-28-2005, 09:08 PM
For #2, couldn't you just search the server log for people getting kicked? It might be easier to do that than depend on people to tell you what Bob's IP is...

escapedturkey
02-28-2005, 10:58 PM
I suppose an easier way would to have it a generate a kicked.log that shows the name of the player kicked and his / her IP address. The game's main logs can get quite messy and fairly large.

P.S. Revised the list a bit again.

escapedturkey
03-02-2005, 12:32 PM
Changed #1 from Mute to Anti-Spam request.

escapedturkey
03-02-2005, 11:53 PM
Edited #1 and changed #3 to anti-kill spam and did some priority swapping. Please see original post. I'm not bumping this thread, It's been requested by the author that I put this in. :cool:

Amidala from Chop Shop
03-03-2005, 11:56 AM
Anti-chat spam is good. Both xmod2 and Red Slushie have that already.

xmod2 also has anti-suicide options. Self-kill is widely-used legitimate technique in CTF so it shouldn't be limited at all in CTF. But limiting self-kill in FFA and TFFA is good.

Vote-to-kick is commonly abused. Friends or clan members use it to get rid of players who are beating them on a server that they don't have admin powers on. And now you want to make it so the winning player is also temp banned? Bad idea. I don't enable voting on any of my servers, it just encourages mob rule. Anti-chat-spam and an /ignore playername would take care of a lot of problems.

Kurgan
03-03-2005, 01:08 PM
Teamkick needs to be added to the menu. Team Kicking should always be enabled for team members who are screwing their own team over. It should be applied to the majority of the human players on a team to pass.

As to the suicide spamming, OJP already has that option IIRC, it's g_autoKickKillSpammers. It only applies to people who use the \kill command.

escapedturkey
03-03-2005, 01:45 PM
Originally posted by Kurgan
As to the suicide spamming, OJP already has that option IIRC, it's g_autoKickKillSpammers. It only applies to people who use the \kill command.

Thank you. It's not listed in the documentation (hint). :cool:

Revising first post.

escapedturkey
03-03-2005, 02:23 PM
Originally posted by Amidala from Chop Shop
Vote-to-kick is commonly abused. Friends or clan members use it to get rid of players who are beating them on a server that they don't have admin powers on. And now you want to make it so the winning player is also temp banned? Bad idea. I don't enable voting on any of my servers, it just encourages mob rule. Anti-chat-spam and an /ignore playername would take care of a lot of problems.

I'll take your word for it on the kick stuff. I removed it from my list. My biggest beef on any server is chat spam, hurts my eyes. :cool:

escapedturkey
03-06-2005, 02:03 AM
Anti-Chat Spam was implemented. Awesome. I have updated my wishlist, please see first post in this thread. :cool:

escapedturkey
03-06-2005, 02:18 AM
Updated first post again. Added #2.

escapedturkey
03-06-2005, 02:38 AM
Added a 4th one. :cool:

escapedturkey
03-06-2005, 03:18 AM
Sorry for all the bumps. Added a 5th one. :cool:

escapedturkey
03-10-2005, 03:28 AM
Added #6. :cool:

escapedturkey
03-12-2005, 09:27 AM
Changed the Priority for #1. :cool:

razorace
03-12-2005, 04:52 PM
please explain what you mean by a Warm-Up Vote.

escapedturkey
03-12-2005, 11:46 PM
Go to a server and choose vote, and then choose Warm-Up. It changes whether there is a countdown to start game or not.

:cool:

razorace
03-13-2005, 02:07 AM
Is it one of the options that simply doesn't work or is this supposed to be a new voting option?

escapedturkey
03-13-2005, 03:19 AM
It's a current voting option, but there is no way to enable or disable it. :cool:

razorace
03-13-2005, 05:59 AM
Well, I suppose I need to check it out then. :)