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View Full Version : Holy Poo! Dark Forces mod for HL2!


TiE23
03-09-2005, 01:29 AM
"Behind a veil of secrecy the evil Empire is creating a doomsday army--one that, if finished, will become the

final cog in the Empire's arsenal of terror and domination. Your Mission? Join the Rebel Alliance's covert

operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster.

Search a vast galaxy for clues, attack enemy bases - all in a desperate attempt to stop the activation of this

fearsome new weapon."

http://www.darkforcesredux.com/



Looks really cool, I don't know much about it, I just saw I and decided to post it.

Weapon Models:
Bryar Pistol (http://darkforcesredux.com/bryarblaster%20copy.jpg)
Thermal Detonators (http://darkforcesredux.com/thermaldet%20copy.jpg)
E-11 (http://darkforcesredux.com/e-11blaster%20copy.jpg)
I.M. Mines (http://darkforcesredux.com/mine%20copy.jpg)
Hope you like the good news :D

TiE

Samuel Dravis
03-09-2005, 01:35 AM
Didn't lundquist do the Dark Forces Mod for JA's music as well? It'd be interesting if it's the same person.

IG-64
03-09-2005, 01:37 AM
Awesome, I was watiting for a Jedi Knight type thing would come along for HL2.

wassup
03-09-2005, 01:38 AM
Well...there's already an excellent DF mod for Jedi Academy. What would be much more appealing would be a Jedi mod for HL2.

Force Push + Havok Physics = :D

Boba Rhett
03-09-2005, 01:59 AM
Ok, so which one of you lovelies will buy me Half Life 2? :)









.... anyone?









:(

Anthony
03-09-2005, 07:30 AM
Give me the money I and I will Rhett :p

Sounds interesting.

I also hear theres a perfect dark mod in the making :D

Doomie
03-09-2005, 08:42 AM
When will Lucasarts see that Star Wars + Half Life 2 engine = Teh pwnz0rz...

Though it's far from finished, it'd be nifty when it's done.

jebbers
03-09-2005, 08:46 AM
:eek: :eek: :eek: wholy crap!

it looks really cool.

IG-64
03-09-2005, 11:53 AM
Originally posted by Doomie
When will Lucasarts see that Star Wars + Half Life 2 engine = Teh pwnz0rz...

Though it's far from finished, it'd be nifty when it's done.


Probably when it's already 5 years old. *cough*quake3*cough*

jon_hill987
03-09-2005, 12:04 PM
So ist the dark forces mod for JA still in the works then? I have lost my link to than one.

LightNinja
03-09-2005, 12:14 PM
Originally posted by jon_hill987
So ist the dark forces mod for JA still in the works then? I have lost my link to than one.
o.O Hosted Forums -> Dark Forces?¿?
also:
http://www.lucasforums.com/showthread.php?s=&threadid=144926

TiE23
03-09-2005, 01:57 PM
It would be so cool if they added force powers, but thats like asking for the near impossible :D Like what wassup said, Havok + Force Push would be fareeakin awesome :D

Can't wait to see more, kekeke.

TiE

PoM
03-09-2005, 03:53 PM
..........................Are there lightsabers?

legameboy
03-09-2005, 04:06 PM
Originally posted by TiE 23
It would be so cool if they added force powers, but thats like asking for the near impossible :D Like what wassup said, Havok + Force Push would be fareeakin awesome :D

Can't wait to see more, kekeke.

TiE

Just take a look at the gravity gun. That's like a force power... gun. :p

BawBag™
03-09-2005, 04:11 PM
Originally posted by Piece of metal
..........................Are there lightsabers?
Just ask yourself.... "Were there lightsabers in DF?"

jon_hill987
03-09-2005, 04:17 PM
maybe he hasn't played DF, i havn't, that is why i really wan't them to hurry up with the mod for JA. but i understand things like this take time.

tags
03-09-2005, 04:49 PM
confused is it a video game coming out or are they making toy replicas of the weapons?

El Sitherino
03-09-2005, 04:52 PM
Originally posted by tags
confused is it a video game coming out or are they making toy replicas of the weapons? It's a mod for a game. The mod is recreating an old game "Dark Forces" using the Half-Life 2 Source engine.

Oidar
03-09-2005, 05:18 PM
Nothing to do with the Dark forces mod for HL2 but its still a very cool Starwars HL2 mod non the less.

http://www.jeditimeline.com/A/news.php

TiE23
03-09-2005, 05:43 PM
Originally posted by legameboy
Just take a look at the gravity gun. That's like a force power... gun. :p Yah, I was think of that :D
But getting the saber throw to work properly would be very hard.
Und ja, keinen keine (plural is feminine) Hellsabers.

TiE

legameboy
03-09-2005, 08:01 PM
Unjakein to you too, TiE. :p

On a on-topic note: Jedi Timeline looks ok. The only mod I'm waiting for right now though is... *drumroll* ... Sven Coop 2! :D

TiE23
03-10-2005, 05:44 PM
Originally posted by legameboy
The only mod I'm waiting for right now though is... *drumroll* ... Sven Coop 2! :D
Oooo, is that a co-op mod for HL2? Thats gonna be awesome :D

TiE

toms
03-11-2005, 09:39 AM
I'm always impressed by the skill and dedication of these mod guys...

But having saif that... the industry moves on so fast these days, and mods are so much more complex and take so much longer to finish than they used to (especially TCs)

It tends to take YEARS for a TC to get finished, by which time everyone has forgotten about the source game and moved on. EG: the DF mods for JA etc.. which (as far as i know) still arn't finished, even though no one is playig the game anymore. And by the time they ARE finished the game looks as out of date as the original game did whenthey started.

There was a cool XWA mod to update allt he models in the works, but as far as i know it STILL isn't finished, years after AWA came out.

----------

It seem a waste of effort to have to build models, textures etc... for every different mod out there. Surely if someone made a really good E-11 model for JA or Farcry or something it would make sense to use that for EVERY mod for every game, rather than having to waste time recreating the same things over and over again...

Datheus
03-11-2005, 01:49 PM
That's a very interesting point, toms. Perhaps a game mod equivalent of SourceForge needs to be opened. A lot of time and overhead really could be saved with "open sourced" textures and models for all varieties of popular communities.

Imagine having a huge database of a variety of prefabricated guns from all time periods. Even popular ones that have been made up, such as the rail gun.

Imagine having models of all your favorite video game characters updated and tweaked to perfection over time. And all sorts of skins to go along with them.

Tried and true textures to bring all sorts of objects to life.

Perhaps even snippets of code for a popular game engine that preform basic game functions.

There are so many talented people working on so many mods out there.. What if they all came together and focused on building interchangeable.

The prospect of having mods constructed by the community really sparks quite a feeling in my stomach.

MTV2
03-11-2005, 10:37 PM
yes, awsome, been waiting for a great mod:D