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View Full Version : The Circle is now complete (Galactic Conquest)


Dagobahn Eagle
04-23-2005, 08:07 AM
For those who play BF 1942 and didn't know (omg n00bz!!!1;)), Galactic Conquest's final release has been out for some time now. It will be further patched, but 5,2 is the last major release.

Screenshots and renders:
http://img245.echo.cx/img245/9121/teaser32ek.jpg
http://www.jolt.co.uk/image.php?id=26512
http://www.jolt.co.uk/image.php?id=26497
http://www.jolt.co.uk/image.php?id=25918

Features

Space maps! Command a frigate, cruiser, or corvette-class ship, a transport, a repair craft, or a starfighter in 4 exciting space maps, from a boarding of a station to an all-out fleet engagement.
"The most complete Star Wars game ever" - 58 vehicles are yours to pwn with, from turbo laser turrets and landspeeders to TIE Fighters, AT-ATs, and Nebulon B Frigates.
Innovative infantry combat - deploy deflector shield domes and camouflage tents, and sprint to avoid danger.
A dozen maps from the Star Wars universe, including Hoth, the Death Star, Dantooine, Tatooine, an Imperial Star Destroyer, and Mon Calamari.
No Jedi or Sith! Experience Star Wars from the eyes of a grunt - without Vader hacking you to bits!


Trailers
Epic trailer (http://www.lucasfiles.com/index.php?s=&action=file&id=712)
Action trailer (http://www.lucasfiles.com/index.php?s=&action=file&id=713)
Short Release 5 trailer (http://www.lucasfiles.com/index.php?s=&action=file&id=955)

If you don't have it already, you should get it now. It's big fun.

Download: www.lucasfiles.com (and other places).

- - D. E.

LightNinja
04-23-2005, 09:34 AM
Nice, i play bf1942 but i find this mod a bit boring..i prefer FH or BF1918

Dagobahn Eagle
04-23-2005, 09:41 AM
Nice, i play bf1942 but i find this mod a bit boring..
What the [...]?! You heretic! You worthless... :p

But yeah, Forgotten Hope is awesome.

Vikinor
04-26-2005, 09:23 PM
I like DC. I have heard about GC but never actually played it. Looks awesome though.

lukeiamyourdad
04-26-2005, 09:32 PM
I don't get why people like DC. I mean, there's barely any gameplay changes, at least not enough for it to feel like a mod.

GC was fun, I'll check it out.

Vikinor
04-26-2005, 10:37 PM
They added a bunch of modern weapons and vehicles. It changes gameplay a lot.

lukeiamyourdad
04-26-2005, 10:43 PM
Of course...I add a few goodies and that's it, that's all.

Tanks were the same as in vanilla.

Look at how tanks changed in Forgotten Hope.

Now compare.

DC did a lot of work to change the gameplay there...

Vikinor
04-26-2005, 10:48 PM
I've never heard of FH. Except in this thread. DC is loved by many people who play BF:1942.

What do you mean by the tanks?


"Tanks were the same as in vanilla"

lukeiamyourdad
04-26-2005, 10:53 PM
BF1942 without mods is called BF1942 vanilla.

The tanks worked in the exact same way as in vanilla. There was almost no change to how you control it, how it's driven, how it fires or its capabilities. In FH, clsoe to everything was changed about tanks. Battles were as realistic as the engine could allow and they were fun to drive and required skill to use.

I see only two reasons to people loving DC:
-It was the first mod ever made for BF1942.

-You can kill Iraqis.

Dagobahn Eagle
04-29-2005, 08:21 AM
For example, in Forgotten Hope you have a gun sight for tanks. In Finn Wars, you control them in a different way (two keys for the left threads and two keys for the right threads).

Also, in Forgotten Hope tanks' hit zones (if that's what you call them in BF1942-ish) were a lot more realistic. Tank threads were more vulnerable, etc.

And in Galactic Conquest, you have hover tanks (OK, not much of a difference).

Desert Combat only really added helicopters and new maps. Sure, the Abrams tank looks cooler than the Panzer IV, but it's not really changed.

I love the tanks that fire rockets, though.

As for why people like DC: I suppose they like arcade-ish modern combat, just like others like realistic WW II combat.

And in GC, a lot of things are different, like deployable shields, fighters and transports with VTOL (OK, so DC had that, too:rolleyes:), and space maps.

LightNinja
04-29-2005, 10:22 AM
IMO DC is really easy, i mean, i only get about 30 kills and around 10-15 deaths at the end of a map with around 200points(im meaning that numbers over the map). The Abraams is unbalancing the game because is just like one shot-kill. But in the other hand DC is fun to play too..
Anyway i like FH because is just like an expansion of bf1942, it's like it should have been and its really realistic and fun to play and sometimes its hard to kill someone or things like that. But in GC the thing that i dont like is that weapons arent that realistic, i know that it is Star Wars universe but i think it could be much more realistic. Another thing that i dont like of GC is the ships, they are almost unplayable because they are so fast and even when you learn to use them the battles between 2 ships are completely not real and as i said i find other mods funnier than GC.
Also i think that in BF2 GC mod will rock because BF2 will offer more opportunities to mods than bf1942

Dagobahn Eagle
04-30-2005, 06:34 AM
All good points.

Yes, Star Wars pretty much disregards everything called chemistry and physics, as does Galactic Conquest to a degree.

I agree with you when it comes to DC and FH both: FH is definetly BF 1942 like it should have been all along.