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PR-0927
04-27-2005, 08:40 PM
I am finalizing the list. There are many things that have been announced that are included, and many things that were supposerdly included but aren't.

:(

By the way, the items marked in bold have already been confirmed.

Here it is:

Galactic Republic

- AT-TE
- AT-RT
- TX-130S Fighter Tank
- LAAT/i
- Delta-7 Aethersprite-class Starfighter
- ARC-170 Starfighter
- Alpha-3 Nimbus V-wing Starfighter
- HAVw A6 Juggernaut
- AT-OT
- LAAT/c
- Episode II Troops
- Episode III Troops
- SPHA-T Walker
- Republic Military Speeder Bike
- Theta-class T-2e Shuttle (Available for Galactic Empire)
- BARC Speeder
- Naboo N-1 Starfighter
- V-19 Torrent Starfighter
- AT-AP
- Eta-2 Actis Interceptor
- ISP

Confederacy of Independent Systems

- AAT
- MTT
- STAP
- Hailfire Tank Droid
- Homing Spider Droid
- Dwarf Spider Droid
- Crab Droid
- Droid Starfighter
- HMP Droid Gunship
- NR-N99 Persuader-class Tank Droid
- Nantex-class Territorial Defense Starfighter
- Vulture Droid Starfighter
- Droid Trifighter
- Episode I, II, & III Troops
- Belbullab-22 Starfighter

Galactic Empire

- AT-AT
- AT-ST
- AT-PT
- TX-130T Fighter Tank
- TIE Fighter
- TIE Bomber
- TIE Interceptor
- Lambda-class Shuttle
- Sentinel-class Transport Shuttle
- TIE Crawler
- Episode IV-VI Troops
- 74-Z Military Speeder Bike

Rebel Alliance


- T-65 X-wing Starfighter
- BTL-S3 Y-wing Starfighter
- A-wing Starfighter
- B-wing Starfighter
- Rebel Armored Speeder
- Rebel Alliance AAC-1
- Gallofree Yards Medium Transport
- T-47 Airspeeder
- Episode IV-VI Troops
- AT-PT
- Rebel Heavy Assault Tank
- Z-95 Headhunter Starfighter

Heroes

- Luke Skywalker
- Darth Vader
- General Grievous
- Obi-Wan Kenobi
- Count Dooku
- Mace Windu
- Darth Maul
- Anakin Skywalker
- Princess Leia Organa
- Han Solo
- Ki Adi Mundi
- Aayla Secura
- Chewbacca
- Padme Amidala
- Qui-Gon Jinn
- Emperor Palpatine/Darth Sidious
- Grand Moff Tarkin
- Yoda
- OOM-9
- Nute Gunray
- General Grievous's Magna Guards (As Playable Class)
- Lando Calrissian
- Jar Jar Binks
- Captain Panaka
- Jango Fett
- Poggle the Lesser
- General Maximilian Veers
- Boba Fett


Well, if there is anything else that I think of, I'll post later. Help me out anytime, too. Thanks!

- Majin Revan

TK-8252
04-27-2005, 10:33 PM
There is no MAF in Episode III. It's an HMP (Heavy Missile Platform) Droid Gunship. This is said in the visual dictionary and incredible cross-sections.

Dagobahn Eagle
04-28-2005, 08:52 AM
I'd strongly suggest editing your original post rather than posting a reply for every update.

Other wishes:
A realistic flight system that's more than 30░ turns and 30░ pitch.
Much more collision damage. Hitting a mountainside at full throttle should destroy your fighter.
Keep parachutes and jet packs that keep you from dying when ejecting out of the game.
Separate the pilot into two classes (pilot and support) or three classes (pilot, mechanic/engineer, and medic).
Removal of auto-VTOL.
Alliance: The Z-95 Headhunter, the Correlian Corvette, and the Strike Cruiser. Various corvette and frigate designs.
Imperials: The Lambda-class shuttle, various corvette and frigate designs.
Removal of the blur-over-distance effect.
Menus that are more organized and less "flashy".
A more authentic-looking Star Destroyer.
No stupid red force field covering hangar bays. Seriously, who's dumb enough to step out of the hangars into empty space anyways?

Leviathan
04-28-2005, 09:43 AM
You can read existing SWBF II's wish list on GameToast in this thread : SWBF 2 WISH LIST ! (http://www.gametoast.com/index.php?name=PNphpBB2&file=viewtopic&t=521)

jawathehutt
04-28-2005, 09:18 PM
ya no wat swbf2 needs
the 1st death star
nd it would have a garbage monster thing like in the movie
it would b like the rancor nd sarlac

Whoopknacker
04-29-2005, 07:06 AM
Free!

PhireStorm
04-29-2005, 02:45 PM
I say it needs to have one more unit per faction- a officer. A yellow commader or the clones, Imperial officer, reber commander, a yellow droid for cis, and sumthin for the ep3 clones, like a blue guy or sumthin'. these new units should be the ones for airstrikes. plus other moves, like the ability to move capital ships (?).

ParanoidAndroid
04-29-2005, 03:24 PM
It should be an expansion, not a completely separate game
The old maps should be included (if its not an expansion) and be improved by making them bigger when needed, adding more vehicles when needed, and adding greater depth like for example on theed the ability to open doors, break windows and snipe from 'em.
There should be a separate pilot/engineer class, pilots would be responsable for piloting vehicles and engineers would repair droids, set up base defenses, place and disarm mines, and set explosives.
There should be a counter that allows you to pick the number of reinforcement tickets and a seperate one that allows you to choose the number of players (both AI and human) on the map at one time, one without the other wouldnt be as good, a 1000 ticket battle could get old really quick if there are only 30 or so troops on the field
Mobile command posts (the AT-AT and AT-TE) should have transport capabilities, also they should replenish the health and ammo of troops while they are riding in them, another cool feature would be the ability to actually move around the AT-AT once inside of it, so you could hang out in the passenger section or walk up front and enter the pilot or co-pilot seat, this would only work for the mobile command posts however.
Units should have the ability to punch or fight melee style if they want to, maybe the wookiee could have a throwing ability.
Troops should also have the ability to grab onto ledges and swim in water
Galactic conquest online
there should be a favorites option for teams, so for example if you set rebels as your favorite for GCW and Clones for the Clone wars era then you would have a greater chance on being put on these teams, its not 100% certain you will be on the team but you will have a greater chance, this way people have less of a chance of being stuck on a team they dont like and wont ruin the game by whining and complaining about it
vehicles and units should have more specific weak points, like hitting the neck of an AT-AT would be exetreamly difficuldt but if you do hit it would deal massive damage.
Each section of a vehicle should have a certain amount of damage it can take before it gets destroyed, like take the top gun of the AT-TE for example, it can be blown off but the rest of the machine still works, or blasting a snowspeeder in the back with a rocket would completely destroy the gunners seat but the pilot could still fly to safty and get it repaired.
Grenades should deal alot more damage to vehicles

Ranre
04-30-2005, 12:31 AM
What I'd like to see is "Spec Ops" you could say. They could be their own class with a special ability such as stealth and more adavnced weapons then the regualr person, but they have less health as a down side not to make them too strong.

Thats my wish list, one thing and others that have already been mentioned so I wont mention them again.

Leviathan
04-30-2005, 08:36 AM
I think that following elements would be placed in SWBF II :

A destroyable Dark Trooper's jet-pack, which would explode if you shoot it using any weapon ;
Better destruction effects when a vehicle is pulverized, and not only ground/sky-fixed "fire-balls" ;
Explosion effects proportional to vehicles' dimension ;
Unique models for each weapon, and not re-used files. (Mortar launcher and EMP Launcher, E-11 Blaster and Cannon blaster, etc...)

Ranre
04-30-2005, 05:40 PM
We all want that my friend. Oh how I would like to blow up a CIS fighter and it to be a huge fireball explosion landing on my enemys or blocking a path.

How I would love to see new files for different weapons. This is all true. I would also like to see better explosion radius, so it looks like the real thing.

Darth Andrew
04-30-2005, 07:14 PM
All of the maps from Battlefront I except Yavin: Temple. That map was too forgettable in my opinion.

PR-0927
04-30-2005, 10:05 PM
I don't like the Yavin maps. I hope the only Yavin map ever put into another game would be either the NJO Series or the space battle on the Death Star's surface above Yavin.

:fett:

Ranre
04-30-2005, 11:26 PM
Yeah, I hate the temple. I just get way to frustuated. If they were going to take a map out I would want the temple to be it. Otherwise I dont really dislike the other yavin maps but I really dont like them either. Another thing of which I hope they ad is the battle of Corusant. They make it sound like such a huge battle, that it would be so fun just to wreak up every single ship there.

Darth Andrew
04-30-2005, 11:35 PM
If they made the Yavin: Temple like Yavin is in Rogue Squadron III, that would be an awesome map. For the rest of Battlefront I's maps, they need massive changes in them to make them more interesting.

Ranre
04-30-2005, 11:42 PM
Yeah. I completely agree, I just don't have any patience what so ever when it comes to those maps. They need major mods or a complete revamp just to make it more fun and playable.

Leviathan
05-01-2005, 11:40 AM
It'd seem that nobody mentioned the Battle Dro´ds Carrier as vehicle for the C.I.S..

Ranre
05-01-2005, 07:30 PM
Grievous's Flagship?
Well The Invisable Hand will be in there. Same as all the other "Key" Ships from the Republic.

Scavenger
05-02-2005, 04:25 PM
Less lag. :)

PR-0927
05-02-2005, 07:00 PM
Originally posted by Leviathan
It'd seem that nobody mentioned the Battle Dro´ds Carrier as vehicle for the C.I.S..


You mean the MTT? It is mentioned in the list. It also works for SWBF anyways...

:fett:

Darth Andrew
05-02-2005, 07:08 PM
...with some assembly required.:p

PR-0927
05-02-2005, 07:11 PM
Heh, yeah.

I just wanted to make everyone aware of a new update. The items that are in bold have been confirmed for SWBF 2.

If anything is needed on this list (use books like those guides to the movies that TK-8252 has) tell me. If anything else has been confirmed for sure, also tell me.

I'll then update the list. But, evidence is needed.

Also, hero units shouldn't be on this list. This game is about grunt warfare, not being a hero and driving/piloting/riding in his/her/it vehicle.

:fett:

Darth Andrew
05-02-2005, 07:26 PM
Episode II troops are being used??? The AT-TE???
:drop2:

YES!!!!:D But could you provide said evidence?

Ranre
05-02-2005, 08:01 PM
Yeah lots of new ships from Ep III will be used in space. But those are space ships and are really there just to highlight the main character the other side is trying to destroy. But the
ARC-170 will be added as a star fighter for players to use also.

PR-0927
05-02-2005, 08:41 PM
I have the ARC-170 in bold.

Darth Andrew, have you watched that preview video? The lady says that no vehicles or characters or weapons are being removed. Stuff is just being added (a ton of stuff).

:fett:

Ranre
05-02-2005, 09:10 PM
Originally posted by Majin Revan
I have the ARC-170 in bold.

Darth Andrew, have you watched that preview video? The lady says that no vehicles or characters or weapons are being removed. Stuff is just being added (a ton of stuff).

:fett:

Oh I see, nvm then. Do you have the tri-foil Republic starfighter?

PR-0927
05-02-2005, 09:18 PM
What would that be? Oh, the six-winged one? That's the ARC-170.

:fett:

Ranre
05-02-2005, 09:21 PM
Really!? I thought that the ARC-170 was Pre-Tie fighter one not the Six-Winged.

Darth Andrew
05-02-2005, 10:16 PM
Originally posted by Majin Revan
Darth Andrew, have you watched that preview video? The lady says that no vehicles or characters or weapons are being removed. Stuff is just being added (a ton of stuff).
I thought someone said that they would only use Ep. III stuff. And I did see the video; I just thought they would take out some things.

Ranre
05-02-2005, 10:20 PM
But then why would they do that when everybody knows whats coming out. That would not only let us down, but disappoint some people. Not mentioning the gameplay people would have expected from it.

Neon
05-03-2005, 01:18 PM
Is this posted yet?

Star Wars battlefront II Video (http://files.filefront.com/swbfii/;3849093;;/fileinfo.html)

Leviathan
05-03-2005, 01:21 PM
You mean the MTT? It is mentioned in the list. It also works for SWBF anyways...
No, that's not the MTT ! I didn't find images of it extracted from Star Wars : Episode I, but picture of the corresponding LEGO set.
http://www.1000steine.com/brickset/images/7126-1.jpg

Neon
05-03-2005, 02:25 PM
That way not a MTT.
The MTT is the AT-TE in battlefront, but then the CIS one, the big brown thing that moves so slowly

PR-0927
05-03-2005, 05:23 PM
Originally posted by Leviathan
No, that's not the MTT ! I didn't find images of it extracted from Star Wars : Episode I, but picture of the corresponding LEGO set.
http://www.1000steine.com/brickset/images/7126-1.jpg


No, that is some BSed version of a vehicle for Star Wars from LEGO. It doesn't actually exist at all.

Neon...WTF? The MTT an AT-TE are totally different.

:fett:

Darth Andrew
05-03-2005, 05:34 PM
Actually, that thing is real. In Ep. I, when Nute Gunray is warning the battle droid commander OOM-9 to look for the Jedi in the swamp, behind OOM-9 you can see some battle droid carriers.

Ranre
05-03-2005, 05:45 PM
Hes right my little brother watches Ep1 and 2 all the time. There is a Carrier.

ParanoidAndroid
05-03-2005, 06:09 PM
Yeah they were in the movie, I dont know if they would really work in battlefront though... they dont seem to have any weapons and dont have any cover for the troops they are transporting either.

Darth Andrew
05-03-2005, 06:29 PM
Yes. They would be like the desert skiffs in that they are near useless unless you need quick transport to the front lines.

PR-0927
05-03-2005, 06:47 PM
Hmm, maybe you're right. I haven't watched TPM in a while.

Although, it could be done easily by changing the skiff's texture.

:fett:

Ranre
05-03-2005, 09:44 PM
There is weapons on it trust me. (Experience with other games) They are turrets on the top and bottom of the wings.

Neon
05-04-2005, 09:13 AM
Originally posted by Majin Revan
Neon...WTF? The MTT an AT-TE are totally different.
[/B]

Calm down calm down ^^.
I mean that you got a AT-AT and a AT-TE in battlefront, you can use them as spawns and vehicles at the same time. Well there is also a MTT, you added it to your map if you can remember :p. It's the one of the CIS ;)

Leviathan
05-04-2005, 02:47 PM
So, I wasn't wrong and I think this vehicle can be added to C.I.S.' vehicles wish list...

PR-0927
05-04-2005, 04:54 PM
True, yet it has never been mentioned on any game sites or even the official site.

I'd like to see a real picture of it!! ;)

:fett:

boinga1
05-04-2005, 05:17 PM
What? MTT's are the big droid landders in TPM.

Neon
05-05-2005, 03:10 AM
No No No !!!
MTT is the big spawn vehicle that is already in star wars battlefront :bdroid2:
The big brown one that moves very slow, gametoast has had a screen of it, but they deleted it today :(

Leviathan
05-05-2005, 11:14 AM
What? MTT's are the big droid landders in TPM.
C.I.S.' landders, as you said, are those low-altitude ships : Trade Federation landing ship (http://www.starwars.com/databank/starship/tfed_landingship/index.html).
MTT are these troop transports : Trade Federation MTT (http://www.starwars.com/databank/vehicle/tfed_mtt/index.html). You can also see the top of this vehicule on the introduction's movie of the "Clone Wars Compaign", when the dro´d army is spreading on Naboo plains. They advance behind the AAT's...

Darth Andrew
05-05-2005, 07:49 PM
What I wish were some unlockables for the game:

-After beating all four campaigns on hard (presuming each side had a campaign), you would unlock a fifth faction, the Yuzhon Vong, and that would have it's own campaign vs the Galactic Alliance (they would modify the Rebel Alliance a bit to do this) and would also be playable in Instant Action, Multiplayer, etc with the Galactic Alliance as the other opposing faction.

-After beating the Yuzhon Vong campaign on hard, you would unlock the "Miscellaneous Faction," which would compose of all of the native characters you fought in the campaigns, such as Royal Naboo Guards, Tusken Raiders, ewoks, etc.

In my opinion, THIS WOULD BE AWESOME!:D

PR-0927
05-05-2005, 08:02 PM
That would rock. Unfortunately, video game deisgners and LA want nothing to do with the EU...

:(

:fett:

Leviathan
05-06-2005, 10:04 AM
As for me, I don't think Pandemic Studios would want to make Expended Universe's characters, like Yuuzhan Vongs... Moreover, they'd need to create their weapons and items, which has not been created in 3D or pictures. (Amphi sticks, ...)

Redtech
05-06-2005, 10:32 AM
Personally, I'd love to have the BF1 maps (enhanced) as an unlockable along with an ultra hard mode, and make the "free for all faction fighting" an unlockable, so people actually want to complete the game!

ParanoidAndroid
05-06-2005, 03:16 PM
Yes they should definetly include unlockables of some kind, wheather it be diffrent skins or playable locals, or even secret maps.

It would be really cool if they made certain speacial maps that were unique to the campaign but if you defeated them on hard difficulty you could play them in singleplayer or online. These battles would have speacial rules, units or factions

here are some examples:

The fight inside Theed palace from Episode I, the rebublic side would be replaced with the Naboo guards side, and the CIS would only have normal battledroids and a limited number of droidekas. The fight would take place in the palace and although there would be comand posts each side can only acheive victory if they fufill certain objectives, the CIS objective would be to kill the Queen, she would be an NPC on the guards side, while the Guards have to trap the Viceroy and hold him for about as long as it would take to capture a command post.

Another cool one would be the arena fight from Episode II, This tiem the rebublic side is replaced with a jedi side, The jedi would begin in the center of the arena and there mission is to stay alive until Yoda comes with the droid army, and defend certain main characters. As a jedi you would be very powerful but once you die you have to respawn as a disimbodied camera that basicly just spectates. After a certain time Yoda arrives with Republic gunships, the survivors have to board the ships and escape. The CIS side would have unlimited reinforcements and there mission would be to kill of as many jedi as possible, preferebly all of them and prevent there escape by shooting down the gunships, there team would be normal exept that there would be alot of geonosian NPC's and a Jango Fett NPC who helps the CIS, he would be killable, but it would be hard, in the end the team with the most points wins, the Jedi get points for killing Jango and having survivors, the CIS get points for killing jedi.

Fineally there could be a battle above the sarlacc, the imperial side would be replaced with jabbas thugs and there would only be three command posts, two small execution skiffs and jabbas sail barge. The rebels begin with a huge disadvantage, they have no weapons and can only punch there opponents, they also have a huge advantage, Luke Skywalker. In this fight the rebels must take weapons from dead thugs and use them against jabba. The skiffs would be command posts, you can move on them use there guns or drive them, The Sail barge would be a destructable command post, With a killable Jabba NPC on the inside, to win the rebels must capture both (or destroy) both skiffs and destroy the sail barge, the guns on the skiffs are to weak to do this so they must use the huge guns on the barge itself. Jabbas thugs would be made up of Rodians, Gran, Weequay, skiff guards, and gammoreans of course and would have a Boba Fett NPC to help them, There job is to kill all the rebels and protect jabba. Of course the entire fight if fought above the sarlacc, if a skiff gets to close to the tentacles it can grab people of the skiff and if you are punched to close to an edge you fall off into the sarlacc below.

I think these battles would be really fun to fight.

Het Nikki
05-06-2005, 04:33 PM
I'd like a Fringe Faction. Running up to a Rebel and smacking him senseless with a Gafffi Stick's too tempting...

Leviathan
05-07-2005, 11:33 AM
Personally, I'd love to have the BF1 maps (enhanced) as an unlockable along with an ultra hard mode, and make the "free for all faction fighting" an unlockable, so people actually want to complete the game!
Yes, unlockable features would be interesting...

mdirt
05-07-2005, 12:29 PM
- i think that u should be able to create your own jedi like jedi academy make them black or white and make there cloth and saber color not the character jedi only admins should be the real chracter jedi.

- should be able to create your regular person like vietnam:black or white

boinga1
05-07-2005, 02:12 PM
Unlockable are a must. Something decent, not a simple little campaign with the same maps. Heck, a bonus mission or something, on a unique planet. (Play as Yoda or something like that).

ParanoidAndroid
05-07-2005, 03:02 PM
I like the idea of customizing your players apperance, it keep all your units from looking like exact copies of each other, you could pick your characters skin color, uniform, hair color, stuff like that. Of course for the CIS, Rebublic, and Empire all there units are supposed to look similar but they could add some diversity, like diffrent color battledroids (I think the ones on Geonosis were red) or battlescarred units.

It would have to make sense of course, for example on Endor, you can only pick those forest camo uniforms, you can still change skin color, add a beard, wear a hat, but you have to wear green. On the Tantive VI you would have to wear a rebel fleet troopers uniform, sure you can change skin color, decide to wear a helmet with the visor down but you the basic uniform is the same. But on a planet like Bespin the rebel forces are more likely to be mixed, on this planet you can wear the normal Rebel troops Urban gear or the Rebel fleet troopers uniform. Rebel pilots could maybe change there uniform to match the ship they are planning to fly (this would have no effect on which ship they could actually fly of course) they could put on the standard rebel pilots jumpsuit or maybe the Suit those A-wing pilots (I think) had in Return of the Jedi.

Darth Andrew
05-08-2005, 11:26 AM
I think that would be an awesome feature.

Leviathan
05-08-2005, 11:33 AM
I think that would be an awesome feature.
I think too !...

ParanoidAndroid
05-11-2005, 06:32 PM
Another thing I hope they have in the new game is a better scoring system, in the old one you just had to kill the most people to get first place, I think it should be more complex. My idea for scoring goes like this:

+1 point for a kill
-1 point for a death, team kill, or suicide
+2 points for killing a player
-2 points for killing an allied player
+10 points for capturing a command post by yourself, the more people help you then the points are split amounst them, the lowest it can go is +2 for everybody.
+15 points for capturing an important command post (the ones that take extra long to capture) or take down a mobile command post
+ a predefined amount of points for fufilling an objective, like destroying a destructable command post or capturing a certain CP.
+ a certain amount of points for destroying some machinery like 1 point for destroying a mine, turret, or speeder, 5 points for a medium vehicle/starfighter 10 points for a heavy tank/heavy transport ship and as said before 15 for an AT-AT, AT-TE, or MTT assuming there in BF2.
+/- a certain amount of points for getting an award such as -20 for getting traitor and + a certain amount for other awards.

Im sure there could be more ways to gain/lose points, maybe somthing that rewards you for repairing vehicles/giving out health.

Also it would be nice if they had more awards at the end, here are some cool ones I thought up.

First Kill: givin to whoever killed the first unit on the map
First Death: whoever died first on the map
Ewok slayer: givin to whoever killed the most locals
Ewok Fodder whoever was killed by locals the most
Jedi Master: whoever killed the most while being a jedi
Bounty Hunter: whoever killed the most jedi/heros
Commander: Awards the player who captured the most command posts/ completed the most objectives
Master of Disaster: given to whoever destroyed the most vehicles, droids, or players using mines, grenades, rocket launchers, time bombs, mortar launchers, or recon droids
Assassin: Givin to whoever killed the most people over a very long range
Player Killer: Honors the player who killed the most other players.

These are just the ones of the top of my head, I'm sure someone else could find a more appropriate name for them or think of some other cool ideas for awards, any ideas?

Lord Vader 89
05-11-2005, 11:18 PM
I think they should make it so that you would be able to walk around inside the Capital ships, and actually manuever them! Think about it. You're on the bridge of a Star Destroyer, and you can see the battle outside. And from the bridge, people would be able to control the turrets and also there would be a captain who would manuever the star destroyer. And there can also be a tactical officer or a Co-Captain that can help the Captain strategize their next move. And then there can also be a person that controls the tractor beam if there is one. I think it's a very high chance that you can walk around on the bridge because from the screenshots, you can see turrets and where are the turrets being controlled from? The bridge. Also, the capital ships will be moving so someone has to operate them which is the captain on the bridge.
Also, they should add the Lamda Class Shuttle, which can be used to board enemy ships. And I think the Imperial Officer is going to be in SWBF II right?

Redtech
05-12-2005, 03:06 PM
Ha ha!
No.

Lambda shuttle is cool though.

Redtech
05-12-2005, 03:06 PM
Ha ha!
No.

Lambda shuttle is cool though.

Darth Andrew
05-12-2005, 06:44 PM
You should probably delete one of those posts....
Originally posted by ParanoidAndroid
+ a certain amount of points for destroying some machinery like 1 point for destroying a mine, turret, or speeder....
One point for destroying a mine??? Those are so easy to dismantle! But I liked the other point amount ideas.
First Kill: givin to whoever killed the first unit on the map etc.I like those!:) Also maybe split the 'Tankbuster' award into:
Tankbuster-whoever destroyed the most ground vehicles.
Combat Ace-whoever downed the most aircraft.

Redtech
05-12-2005, 07:57 PM
What about a "vehicle hater" award, for downing the most vehicles overall then?

ParanoidAndroid
05-12-2005, 07:58 PM
Good point, getting points for destroying mines wouldn't make much sense. I was thinking about making mines a bit more dangerous, shooting them would just cause them to blow up possibly hurting allies, however a pilot (or engineer if they make them a seperate class) have to disarm them manually, scoring a point. But if they stay the way they are then you are right, it wouldn't really be worth one point just to disarm a mine.

Also good idea about the vehicle killing awards

Darth Andrew
05-12-2005, 09:26 PM
Originally posted by ParanoidAndroid
...I was thinking about making mines a bit more dangerous, shooting them would just cause them to blow up possibly hurting allies, however a pilot (or engineer if they make them a seperate class) have to disarm them manually, scoring a point. Thanks for clearing that up, as I really like that idea now.:) (developers lookie here;)) And I really like Redtech's idea on an 'overall vehicles destroyed' award also.

Leviathan
05-13-2005, 01:20 PM
This new scoring system would be nice...

Darth n00b
05-14-2005, 09:05 PM
I have expanded ParanoidAndroid's dream about unike characters.

The CIS, Republic and Empire should have the option to "tatoo" the armor. You can have pictures, bulletmarks and cracks in it. And only players can do it so you see bether wich is a bot and wich is a player.
Also the Imperial pilotes can choose between At At drivers, TIE pilotes and At St drivers.

Another thing is that you can choose who's having wich CPs. How could the Empire protect the Harbour on Ren Var? And how could CIS attack the Spire on Geonosis?

Also the posibulity to get bether wepons.
Longer zoom on the snipers, more rockets in the bazookas etc.

And the fight ON Corusant, not over.
Everybody who saw the last episode in the second Clone Wars understand what I mean.
Dogfighting between the scyscrapers...
And General Grevious as Hero on the CIS.

Darth Andrew
05-15-2005, 12:05 AM
As fun as the space Battle of Coruscant will be, it would be so much cooler if you could go from the ground to space and vice versa in one level!:) And it would make so much more sense if Grievous was the hero, as Dooku is more of the politician/duelist, while Grievous is all out the mass slaughterer.

Leviathan
05-15-2005, 12:09 PM
Grievous ? Yeah, that would be cool !...

Dagobahn Eagle
05-15-2005, 03:11 PM
As fun as the space Battle of Coruscant will be, it would be so much cooler if you could go from the ground to space and vice versa in one level!
It indeed would. Say, if one side started in space and the other started on a planet and needed to repel the enemy landing force.

And it would make so much more sense if Grievous was the hero, as Dooku is more of the politician/duelist, while Grievous is all out the mass slaughterer.
What would make the most sense would be removing those stupid heroes all-together.

I like the Lambda-shuttle in Galactic Conquest, and it should be neat in Battlefront II as well. If you keep it steady, that tail gun can make short work of anything! It's quite useful during ground assaults, too, if you land with the tail gun facing the enemy control point. No infantry unit survives as much as a single hit from that rapid-firing baby!

X-Wing Alliance Upgrade added a slow-firing tail gun to the lambda-class shuttle, but I'd rather have one with a faster firing rate. The one in XWA UP was not really dangerous at all.

Raxor
05-15-2005, 05:32 PM
new award: Vehicle Whore :)

for the person who was in the vehicle for the longest time...

ParanoidAndroid
05-15-2005, 05:35 PM
Yes a two sided coruscant battle sounds fun, the droids try to take over the planet by landing transport craft, while the rebublic trys to stop them in space, and ground forces take care of the ones that get through.

This idea could also be implimented on the Endor map, When the battle begins each player picks if they want to join the Space side or the ground side of the battle, once joined they can change sides, but each side has a separate reinforcement counter, The Imperials must of course crush the rebels by destroying all rebel capital ships and making depleting there reinforcements on the surface, the rebels meanwhile have to blow up the sheild generator, when they do the death star loses its sheild and starfighters can go into the core and try to destroy it. While they are waiting for the death star sheild to be deactivated the rebels in space must defend the capital ships. The key part to rebel victory is destroying the death star, they can take out all the star destroyers but without destroying the death star they are doomed, maybe they could even have the death stars superlaser that will automaticly destroy capital ships if they take to long in destroying the generator.

I like those skin ideas, however they should be limited by the map. You can only pick the AT-AT pilots skin if there is one on the map after all, same with the AT-ST and TIE fighter pilots

One problem I have noticed with the original battlefront was that if you were trying to make a comeback, but had lower tickets then your opponent no matter how many CPs you controlled you were still doomed, my idea is to have reinforcements slowly regenerate, only when controlling over fifty percent of the CPs of course, this would make battles last longer and be more complete, and make Command posts alot more valuable.

What would make the most sense would be removing those stupid heroes all-together.
Agreed, but Lucas arts seems dead-set on adding them to the game, I can deal with them so long as there not overpowered.

new award: Vehicle Whore

Lol! good idea only make it should probably be less offensive.

Vehicle awards so far:

Tank Buster: Givin to whoever killed the most land based vehicles, walkers, tanks, speeders
Pilots bane: Givin to the player who destroyed the most flying vehicles.
Vehicles Bane: The player who destroyed the most vehicles, tanks and starfighters together
Tank Whore: the player who stayed in a vehicle for the longest time

any other ideas?

Darth Andrew
05-15-2005, 05:37 PM
new award: Vehicle Whore Yes, only less offensive to those people that are more sensitive.:p Originally posted by Dagobahn Eagle
What would make the most sense would be removing those stupid heroes all-together. Why, because they are impossible to kill? I think they would be better if they just didn't stand around, and a few good blasts from an AT-AT etc would finish them off. Oh, and once they are dead, they never respawn again.:)

Raxor
05-15-2005, 05:40 PM
new award: Vehicle Whore :)

for the person who was in the vehicle for the longest time...

Raxor
05-15-2005, 05:40 PM
new award: Vehicle Whore :)

for the person who was in the vehicle for the longest time...

Redtech
05-15-2005, 08:56 PM
Originally posted by ParanoidAndroid
One problem I have noticed with the original battlefront was that if you were trying to make a comeback, but had lower tickets then your opponent no matter how many CPs you controlled you were still doomed, my idea is to have reinforcements slowly regenerate, only when controlling over fifty percent of the CPs of course, this would make battles last longer and be more complete, and make Command posts alot more valuable.I had an idea that it goes up for every KILL that you make, so the more agressive side wins, but if they have more command posts, it ticks down say 1/sec for every extra command post, or something mean like that.

PR-0927
05-19-2005, 04:38 PM
For all of those that have stopped checking this thread...you have missed out on tons of info.

The heroes list has been added. Many of them have been confirmed!!

Also, two more Galactic Republic vehicles have been confirmed!!

Check it out...and this too:

http://lucasarts.com/games/swbattlefrontii/indexFlash.html#Home.CurrentNews


Yeah!!

:fett:

ParanoidAndroid
05-19-2005, 06:02 PM
Thanks Majin! I almost forgot about your first post

PR-0927
07-08-2005, 02:29 PM
New updates. The Droid Trifighter and the BARC Speeder have been confirmed!

:fett:

BeBop
07-08-2005, 03:09 PM
Awesome. I'm going to enjoy using that Tri Fighter. Thanks for the update!

Darth Andrew
07-08-2005, 09:20 PM
Originally posted by Majin Revan
New updates. The Droid Trifighter and the BARC Speeder have been confirmed!Excellent, but where did you hear that from? The new updates (http://www.gamespot.com/pc/action/starwarsbattlefront2/) that I heard from Gamespot officially comfirmed the Ep. II clone troopers and other stuff, except that the BARC and tri-fighter weren't mentioned. Did you hear this from a different site?

TK-8252
07-08-2005, 10:12 PM
A Tri-Fighter is seen here (http://image.com.com/gamespot/images/2005/187/reviews/927129_20050707_screen008.jpg).

I don't know where he got confirmation of the BARC Speeder.

Darth Andrew
07-09-2005, 12:05 AM
Son of a *****! I never noticed it tucked behing that vulture droid.:( *goes to eye doctor*

GlobalStrike
07-09-2005, 04:55 AM
I don't remember seeing those in episode 3, and i was wondering what that thing behind the vulture droid was. I thought it was a CIS space transport. *stalks darth andrew to the eye doctor*. :jawa :jawa

ParanoidAndroid
07-09-2005, 09:07 AM
Thanks for the updates, I noticed the tri-fighter but I havent seen the BARC speeder yet.

jediofdoom
07-09-2005, 11:24 AM
cool the tri fighter kicks ass

PR-0927
07-09-2005, 03:33 PM
Dang, I was posting a post yesterday that wouldn't post. I have the links to the Droid Trifighter and the BARC Speeder, but TK-8252 got the Droid Trifighter.

The BARC Speeder is here:

http://www.gamershell.com/articles/946.html


;)

:fett:

Aurelius
07-17-2005, 12:30 AM
request
make a new battlefront game
with all of the clone wars included
more content

ParanoidAndroid
07-19-2005, 01:53 PM
Thanks for the confirmation of the BARC Majin, also was it just me or did anyone else see General Grievous's starfighter in the Coruscant video? It was around 13 seconds into the clip, over the droid control ships. It looks like his ship but I couldnt make it out too well, it might be a Techno Union Starfighter or a Vulture Droid but I don't think so.

Neon
07-19-2005, 03:32 PM
Can someone post a picture of Grievous his ship, because I just don't know how it looks like, and how I would find it on starwars.com databank. But my first idea of a ship that was already confirmed that can be that myserious ship, is the jedi interceptor.

ParanoidAndroid
07-19-2005, 07:22 PM
Here (http://www.starwars.com/databank/starship/grievousfighter/) is some info on the fighter

I don't know about the jedi starfighter, the ship doesn't seem as wedge shaped, I first thought it might be a P-38 fighter but that wouldnt make sense, it doesnt belong to either side and didnt even appear over Couruscant. I really think that is is the Generals ship, it doesnt look like it could be anything else, then again maybe i'm just imagining it.

Leviathan
07-20-2005, 06:59 AM
But my first idea of a ship that was already confirmed that can be that myserious ship, is the jedi interceptor.
Why a Jedi interceptor would be a mysterious ship ? It is just the star ship used by both Anakin and Obi-Wan in Episode III...

joesdomain
07-21-2005, 08:51 PM
I wish I could play has Count Dooku, Darth Maul, Luke Skywalker, Obi-wan(Episode I, II, and III) depending on what map your on, Palpatine. Darth Vader, Mace Windu, Yoda, General Grevious, Qui-gon. I wish they added bounty hunters that are playable also like Boba Fett, Jango Fett, Aurra Sing, Greedo, Bossk, IG-88, $-LOM, Zuckuss, and Zam Wessel. I also want to fly B-wing, A-wings, V-wing Fighters, Imperial Lamdba Class Shuttle, Tie Advanced, Slave I, and Millenium Falcon. I would like to fight it out in a cool detailed Jabba's Palace map with Jabba's goons fighting both sides and a Rancor causing havoc. hehe!

TK-8252
07-21-2005, 10:15 PM
Originally posted by joesdomain
I wish I could play has Count Dooku, Darth Maul, Luke Skywalker, Obi-wan(Episode I, II, and III) depending on what map your on, Palpatine. Darth Vader, Mace Windu, Yoda, General Grevious, Qui-gon. I wish they added bounty hunters that are playable also like Boba Fett, Jango Fett, Aurra Sing, Greedo, Bossk, IG-88, $-LOM, Zuckuss, and Zam Wessel.

In this game you fight as grunt soldiers, not Jedi and bounty hunters...

Leviathan
07-22-2005, 07:02 AM
In SWBF II, we can fight as Jedi or Sith, TK'... :rolleyes:

TK-8252
07-22-2005, 02:27 PM
Originally posted by Leviathan
In SWBF II, we can fight as Jedi or Sith, TK'... :rolleyes:

But it's not the point of the game.

There shouldn't be a huge list of playable "hero" classes. If they really want to ruin the game with them, at least limit it to one per map.

Redtech
07-23-2005, 06:41 AM
After all, this isn't Star Wars Galaxies..again.

FiStO-KiT
07-27-2005, 06:15 AM
I would like to see more veichles like the cloud car,Like ships for that level E.G Utapau:P38-Starfighter. Kamino:Firespray patrol ship(Jango Fetts ships type). Also on the trailer i noticed a clone flying an anikan skywalker style Jedi-Fighter.

Leviathan
07-27-2005, 07:11 AM
I don't think there will be Bespin maps and so, Cloud Cars... (Anyway, this vehicle is already present in SWBF...)
Regarding Porax-38 fighters, there are many chances to find them on Utapau map(s), but not their Utai pilots.
Finally, you do not have any chance to drive Oovo IV's interceptors in SWBF II. (Slave I, etc...)

jediofdoom
07-27-2005, 11:42 AM
there will be bespin maps, they are not takign any stuff out they are just putting stuff in, so that means all the old maps will be there

FiStO-KiT
07-28-2005, 01:51 AM
Sweet any way i know tyhis has probably been asked but will you get to play as a native speices E.G Tatooine:Tusken Raiders,Naboo:Gungan,:Geonosis:Geonosian & Endor: Ewoks and Wookiees for Kashyyk.

TK-8252
07-28-2005, 02:28 PM
I just read an interview and they said there would be a new "Hunt Mode" with predator vs. prey, for example Stormtroopers vs. Ewoks. So maybe you will be able to play as local factions.

Leviathan
07-29-2005, 06:34 AM
It's promising... :p

Bon Solar
07-29-2005, 06:45 AM
Xbox Live Dedicated Servers. 24 man will run really badly off a user.

quixter
07-30-2005, 08:57 PM
No bugs in SWBF2 would be very very nice :lock:

FiStO-KiT
07-31-2005, 09:20 AM
i would like to see some freaking Unlockables i hated how in BF1 i finished galactic conquest and got nothin

Leviathan
07-31-2005, 12:14 PM
No bugs in SWBF2 would be very very nice
It is a game, after all... You can't get perfection...

Darth Andrew
08-01-2005, 10:33 PM
There are some screens showing off Dagaboh at Gamespot. Link: http://www.gamespot.com/pc/action/starwarsbattlefront2/

ParanoidAndroid
08-01-2005, 11:09 PM
Very interesting screens, I wonder what yoda is doing in the second one though, it almost looks like hes levitating or somthing... probably in the middle of some sort of aerial attack. It also looks like the new rebel unit is the bothan spy, and the rebels have new skins as well.

quixter
08-02-2005, 10:58 AM
There probably will be mods for some of the Heroes that were unconfirmed on your list.

quixter
08-02-2005, 11:09 AM
There are some screens showing off Dagaboh at Gamespot. Link: http://www.gamespot.com/pc/action/starwarsbattlefront2/
I saw a bunch of pics. of yoda on the gallery. Does that mean u can be him? It looks like there is an 99.9% chance u can. And the pics. of the new map Dagobah are awsome.

ParanoidAndroid
08-02-2005, 11:13 AM
According to this (http://www.gamespot.com/xbox/action/starwarsbattlefront2/preview_6129902.html) article you can.

quixter
08-02-2005, 11:17 AM
According to this (http://www.gamespot.com/xbox/action/starwarsbattlefront2/preview_6129902.html) article you can.
Thats the same article that Drth Andrew gave. ( about three posts up)
But thats awsome especially the new map Dagobah! :sbdance:

McCusto
08-02-2005, 11:46 AM
I am sure there will be a mod that allows you to play as jedi forever :p or a cheat. If there were I would make a second character and use that when I am bored.

Leviathan
08-02-2005, 12:26 PM
I wouldn't be a true game if you could use an invincible Jedi as long as you want...

quixter
08-02-2005, 09:22 PM
I wouldn't be a true game if you could use an invincible Jedi as long as you want...
Thats true and it also would be very cheap. :mad:

Leviathan
08-03-2005, 10:34 AM
I let you imagine a battle between Yoda (Or any other Jedi / Sith) and an entire army... (Which possesses about 250~300 units)
I'm almost sure the Jedi Master would win against all his enemies... That's why I submitted the idea of the "knock-out" system to Pandemic...

Pho3nix
08-04-2005, 06:25 AM
I wan't BETTER graphics, new classes and better playability.

Leviathan
08-04-2005, 09:57 AM
It is too late now to improve SWBF II graphics... But regarding classes, the mystery is still whole... Finally, I'd like to know what you mean by "better playability". :confused:

ParanoidAndroid
08-04-2005, 10:06 AM
It seems each faction will get one new class a "commander" the empire gets the imperial officer and the rebublic gets the clone commando. The CIS is unknown but the rebels is believed to be the Bothan spy, it's not been officialy confirmed but it has been spotted in several shots and unless it's replacing the wookiee as the speacial class it will probably end up being the commander.

Leviathan
08-04-2005, 10:20 AM
For the C.I.S., I think the "commander" will be the Tactical Battle Droid... It is just the standard battle droid, which is replaced by the Super version once you have finished Naboo's campaigns in SWBF...

ParanoidAndroid
08-04-2005, 10:27 AM
You mean a droid commander? The ones that look just like a normal battledroid exept that they have yellow markings? Yes thats probably the best guess.

Leviathan
08-04-2005, 10:35 AM
In fact, I don't think if this Tactical Droid will have yellow markings or the standard texture... But I'm almost sure it'll have the same model as other standard battle droids... ;)

ParanoidAndroid
08-04-2005, 11:01 AM
Why wouldn't it have yellow markings? It wouldn't make sense if it just looked like a normal battledroid, then again they made gave the Demolitions droid blue markings (which is supposed to be the pilot) and the Assassin droid red markings (Which should be for the security droid) so maybe they won't have yellow markings.

Leviathan
08-04-2005, 11:09 AM
Anyway, if Pandemic won't provide a special texture for the Commander Droid, we will be able to make it from existing standard battle droid's one...

ParanoidAndroid
08-04-2005, 11:25 AM
Yeah, but I kind of hope that they get it right the first time. But at least we know that if they make a mistake there will be people who can fix it.

Leviathan
08-04-2005, 11:26 AM
You're right, once again !... :)

darth anubis
08-06-2005, 05:12 AM
:vsd: I really really want to see more advanced rebel and imperial starfighters such as the Z-95 (If you can call that advanced) and the B-wing and for the empire i would like to see the TIE Defender and Tie Advanced oh and some realistic shields 'cos in BF the X-Wings' as vunerable as the TIE Fighter and its meant to have shields SORT IT OUT !!! :vsd:

Leviathan
08-06-2005, 08:00 AM
I've already submitted thie idea of shields for Rebel space-ships, V-Wings, ARC-170, ... to Pandemic. Regarding TIE Defenders, it is a ship only created in the Expanded Universe ; Nevertheless, I'd like to see Vader's TIE in SWBF II... (As we know how it looks like to)

_Son_of_skywalk
08-23-2005, 10:00 AM
:lsduel: This is what i want

A99 aquata breather
anti-infantry laser battery
anti-vehicle laser cannon
ascension gun
bacta tank
blaster
carbon-freezing chamber
cloning
comlink
CR-1 blaster cannon
Darth Vader's suit
deflector shield generator
E-60R missile launcher
electrobinoculars
electrostaff
fusioncutter
gaderffii (gaffi stick)
Geonosian sonic blaster
gravity well projector
Gungan energy catapult
Gungan weaponry
heavy ion cannon
heavy repeating blaster
HH-15 projectile launcher
holocam
homing beacon
HX2 antipersonnel mine
hyperdrive
hyperspace transport ring
Jawa blaster
Kaiburr crystal
Kamino saberdart
lightsaber
MiniMag PTL missile launcher
portable missile launcher
proton torpedo
repulsorlift
restraining bolt
Sith lightsaber
sporting blaster
Star Forge
stormtrooper armor
sublight drive
superlaser
thermal detonator
tractor beam
training remote
turbolaser
vibro-ax
Wookiee bowcaster

:smash:

Melrek Krakan
08-25-2005, 05:07 PM
Not sure if this has been mentioned...
In the Kashyyk trailer, at the beginning you can see the Wookiee Catamaran flying in the upper right.

Melrek Krakan

Ryozan
08-26-2005, 04:11 PM
i think it would be cool if you can have a Geonosian Battle
with a ****load from jedis vs a ****load of Droids
and real jedis
Ki Adi
Mace
Obi
Ani
Plo
u get what i mean?

vej-manden
08-27-2005, 06:36 AM
I wish that only the pilot class will be able to use starfighters.
And that the vehicles/classes will be better balanced.

DKega^Fett
08-30-2005, 08:15 AM
Boba Fett
Leia
Han Solo

:ears1: confirmed??? :twogun:

http://ourworld.compuserve.co.uk/matrixkid91/BFII.html

Leviathan
08-30-2005, 12:43 PM
And that the vehicles/classes will be better balanced.
Could you give us samples of "un-balanced" vehicles ?

TK-8252
08-30-2005, 03:14 PM
Could you give us samples of "un-balanced" vehicles ?

Well they all seem pretty balanced, but for example the Combat Speeder is better than the AT-ST because it can strafe to avoid blasts while the AT-ST cannot.

Redtech
08-31-2005, 07:45 AM
The problem is, that the "Clone Tank" that the Imps use is WAY better than the AT-ST and they're in the same vehicle category!

Also, 1 on 1 it will beat a poorly piloted combat speeder, while an AT-ST will only win at medium range when the speeder cannot dodge nor get so close the walker can't shoot down to hit it.

Leviathan
08-31-2005, 08:59 AM
Talking of un-balanced vehicle, do you know that AAT had a shell-launcher and a more important fire-rate before it was restrained in SWBF final release ?

PR-0927
08-31-2005, 05:50 PM
UPDATES MADE!!

- Majin Revan

TK-8252
08-31-2005, 06:07 PM
Talking of un-balanced vehicle, do you know that AAT had a shell-launcher and a more important fire-rate before it was restrained in SWBF final release ?

So did the AT-ST.

Blackrider27
08-31-2005, 09:37 PM
well thats starwars for ya a gunship can rip apart mafs while a turret can rip apart a gunship WHICH I HATE. Anyway does anyone have any info on 1srt person cockpits for ships :vsd:

Redtech
09-01-2005, 07:39 AM
Dude! Stop asking that question! FPV in aircraft was OK, but in tanks it sucked, so I dunno if they'll bother.

Leviathan, I don't mind the AAT as-is, it's got a poor rate of fire, a huge target and it's easier to dodge the main cannon on the top. Problem arises because the level design is so small! "Any battle you want?" Damn, talk about 'Backyward wars', There are some parks bigger than Battlefront "warzones" and that's where the AAT shines (Naboo Theed and Yarvin).

PR-0927
09-01-2005, 04:16 PM
I fixed the AAT for my upcoming map...

It now has four passenger slots and their weapons. The TX-130S and TX-130T have three passenger slots now too (for my map).

- Majin Revan

Renegade Angel
09-01-2005, 05:14 PM
How about an Abilitties section?

The abillity to pick up other people's weapons would be cool!

DarkReborn
09-01-2005, 08:40 PM
anybody has emperor screenshots so i think taht he will be a killinmachine force choke and force ligthing wow!

OOM-911
09-02-2005, 12:00 AM
i hope the juggernat will apper i thougt it was a deffinet thing that it would be in the game same with the atap

then u would have the ultaming battle
:launcher: :grnlaz:
:blubeam: :bluflag1:
:blast10: :explode:
:flamethro :snipe1:

Darth Alec
09-02-2005, 02:23 AM
If the Emperor was in then he would sloughter everyone with his lightning. They should include the Tie Defender.

DarkReborn
09-02-2005, 06:51 AM
the emperor IS in it will apear in polis massa,theed and the death star interior
in that map also appears luke i will see if i van atract him to the dark side and the tie defender will not appear so it is expanded universe vehicle and the game is only of the movies ( but all can be done with some modding )

Windu Chi
09-02-2005, 07:11 AM
I wish pandemic would include a mission recorder so I can look back on my missions.

Do any else agree ?

:)

Darth Alec
09-02-2005, 08:42 AM
That would be cool.
not surehow many mistakes I would se myself do thou.

Leviathan
09-02-2005, 09:18 AM
i hope the juggernat will apper i thougt it was a deffinet thing that it would be in the game same with the atap
What's an "at-ap" ? :p

OOM-911
09-02-2005, 01:18 PM
u know the three leged walker from episode 3

looks like the front of a atte

ParanoidAndroid
09-02-2005, 03:20 PM
What's an "at-ap" ?

This (http://www.starwars.com/databank/vehicle/atap/index.html) is an AT-AP (All Terrain - Attack Pod)

master_skywalke
09-02-2005, 03:59 PM
I wish pandemic would include a mission recorder so I can look back on my missions.

Do any else agree ?

:)
I really would like that because my game gets to slow when I record it with Fraps.

Leviathan
09-03-2005, 01:10 PM
u know the three leged walker from episode 3 looks like the front of a atte
Excuse me, I thought you made a spelling mistake... :p (Consequently, I believed you were talking of "stap" or "atpt"...)

ParanoidAndroid
09-03-2005, 02:55 PM
Not sure if anyone has seen this already or not but theres some new information on the PSP version of battlefront at IGN (http://psp.ign.com/articles/641/641661p1.html).

Leviathan
09-03-2005, 03:21 PM
OK, thanks for the link !... ;)

daventry
09-04-2005, 12:14 PM
Will we fly the Mellenium Falcon in SWBF2.

Commander Obi-Wan
09-04-2005, 12:39 PM
I doubt we will be able to fly the Millineum Falcom in SBF2 because it is to big.

PR-0927
09-04-2005, 04:23 PM
New updates...

- Majin Revan

gladiuus
09-05-2005, 01:23 AM
What I'd most like is realistic classes & vehicles. Imperial Army troops as the main Imperial trooper, for example, and stormtroopers as a assault/specops/marines type. No dark troopers, cool though they may be. No things like Actis interceptors for ordinary pilots-- we have Nimbus fighters, V-19s, and so on for clones now, so there's no need to shoehorn anything in. No having all rebels wear the uniform of the freaking Alderaanian marines. Uniforms that change depending on the environment; winter camo, urban camo, etc. Officers would be good; I'd rather they be able to call down orbital strikes than scouts. More unit variety; the CIS should also have various mercenary types fighting for them, and the Empire as mentioned above should sure as hell not be all stormtroopers. No battles in places where they don't make sense-- Dagobah, for one, and Polis Massa. More EU content. Less focus on recreating movie battles.

And no damn Jedi as playable characters. We have plenty of games featuring them. And if they must be included, use them where they make sense, i.e., only on the side of the Republic. CIS Dark Jedi were few and far between, the Emperor's Dark Jedi/Sith Adepts didn't serve with the armed forces in general, and the Rebels didn't have any Jedi until much later, and even then, few served with the military.

Redtech
09-05-2005, 08:02 AM
Erm, this is a game? *Uses force persuade* "SWBF2 is A GAME!" Repeat after me...
Blargh, leave unit classes, as-is.

Although yeah, more EU fights would be nice, I mean Rhen Var was very well received by me.

Leviathan
09-10-2005, 12:44 PM
The problem with Star Wars' Expanded Universe is that it is too much vast... Consequently, some worlds or battles are (almost) unknown, because of the lack of informations about them... :( That's why there won't be any world belonging to the EU in SWBF II...

PR-0927
10-28-2005, 04:38 PM
New updates!!

- Majin Revan

Commander Obi-Wan
10-28-2005, 10:14 PM
Where are the new updates?

metalmilitia
10-29-2005, 12:24 AM
I think he means to his first post... so go there to find out.