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Ackehallgren
04-30-2005, 09:04 AM
Any of the guys making the mod still here?
I hope things are at least holding up.
I got word from the guy making the DF Redux mod saying that mod is over. This mod however, has come too far for that!
Please tell me someone is still at least thinking of ways to keep developing this mod...

Monkey Mania
04-30-2005, 12:19 PM
This mod will never finish, unfortunately. 4 Months? No work. Good bye DFMOD.

SlicerDude
04-30-2005, 12:33 PM
From what I've gathered, work on DFMOD is still going relatively steadily. They haven't made that progress evident on the webpage, but the lack of updates is nothing new. It would be nice if someone on the team would provide us with some updates, though.

Ackehallgren
04-30-2005, 12:53 PM
I don't need screenshots, but I do want to know if the team is still communicating/working... It's been rather quiet since The_One left.

HapSlash
05-01-2005, 04:42 AM
It's not just here either, the entire JK section here on LucasForums has gotten deathly still as of late. And that's one of the problems,...

Quite a few of us are still here. But, as time passes; people's lives change, and their ability to contribute to the mod fades. Many of the team members are becoming more involved with their own lives and less focused on the mod. In the past, there has usually been a fairly steady stream of new recruits to invigorate the mod and help fill out the ranks. But now, it's becoming increasingly difficult to enlist new members.

I won't lie to you. There has been the hint of surrender amongst the team. The of corruption of ruin and decay as the interest in the mod wanes. However, the majority of the remaining team are still not prepared to give in, and are determined yet to see this mod to fruition.

Now I can't officially speak for the team though. I am but a humble modeler, and have little real effect or influence on the actual progress or direction of the mod. But there is a need for those skilled in mapping and coding. If you are interested in seeing the mod persevere, these positions still need to be filed.

Keeping the forum lively will also help to keep the interest of the general public. If you feel the urge to comment on a thread, don't be hesitant to do so, discussion can only promote progress.

Fracman
05-01-2005, 05:50 AM
Hapslash, thanks :)
I could never have written it better :p

Fact is, most of the team are really busy with real life things.
So even if we had the human resources available the coordination would be a bit difficult.

I think that we will be able to work more on the mod during next holiday season.

And a few people are still working in secret ;)

LightNinja
05-01-2005, 07:08 AM
Originally posted by HapSlash
But there is a need for those skilled in modeling and coding.
isn't the modelling job finished?

DarkStarMojo
05-01-2005, 02:43 PM
With any mod there's always a period of "down time", especially after the completion of something as large as a three level demo. And right now many people are coming to the end of their school semesters and things such as exams and finals tend to get in the way.

HapSlash
05-01-2005, 02:58 PM
Originally posted by LightNinja
isn't the modelling job finished? Oops,... typo. I actually ment mapping.

Ranger1209
05-01-2005, 03:11 PM
I think the best word to use in this case would be "dormant." I'm sure it's not dead, but there has been very little activity lately.

razorace
05-01-2005, 03:24 PM
I just need to survive til summer break :)

HapSlash
05-01-2005, 09:47 PM
I wouldn't say it's dormant either,... how about sluggish.


lackadaisical?

CortoCG
05-04-2005, 12:05 PM
I'm here too. Though I've been very quiet an busy with another non-gaming projects (like studying music, starting a new relation ship =P, working...) I'm still in the mod and waiting for some new concepts on the dark trooper phase 2 to start modelling it.
I was supposed to start mapping also. But not only I don't find the time for such a work, I'm also starting to feel that I suck at mapping =(.

LightNinja
05-04-2005, 12:48 PM
Originally posted by CortoCG
starting a new relation ship =P
jajaja q mamonazo ya he visto tus nicks del msn xD, me alegro por ti mamon!. Glad to see that you are steel here Mister Corto ;)

CortoCG
05-04-2005, 10:40 PM
Mamonazo, jajajajaja. Boludo ;). We don't chat over msn since a long time now.

Ackehallgren
05-05-2005, 06:18 AM
Thank you Fracman, for posting the new images, and thank you Salv for secretly working on the levels! :D Awesome concussion rifle too! Awesome levels! Yay :D

Salv
05-05-2005, 08:23 AM
Sorry about the "medium" quality of the pics, I forgot to minimize jpg's quality lost.

Tinny
05-05-2005, 02:04 PM
Yeah guys, remember its just spring semester. Once summer breaks out a lot of mods get released :) or worked on.

razorace
05-05-2005, 03:12 PM
exactly

kessno11
05-05-2005, 11:17 PM
Hey dudes, it's been awhile since I last posted. I've been busy in other mapping projects.

I'm glad to hear that the Mod is still coming on strong:D Keep up the good work.

Shrub91
05-09-2005, 08:53 PM
I'm just wondering if you guys could post a pack of all the guns you've made? I'm REALLY itching for that Concussion Rifle and the Fusion Cutter!!!
:D
BTW: No offense, but the E-11 you guys made isn't very realistic, the Movie Battles one is pretty good though. :eek:

HapSlash
05-09-2005, 09:16 PM
Isn't the movie battles one just the version that originally comes with JO/JA

Ackehallgren
05-10-2005, 04:22 AM
Well, the E-11 is based on the DF version of it, so I think it looks awesome. It looks a hell of a lot better than the actual JA does. Compare them two and you will find the DF Mod one to be a lot more artistic and much nicer.

HapSlash
05-10-2005, 05:34 AM
Well, anyway,... I know some of the weapons are recieving an overhaul. Salv asked me to tweak some of the weapons not too long ago. So, I doubt you've seen the latest versions anyway,...

Jennaida
05-25-2005, 07:41 PM
Originally posted by HapSlash
I won't lie to you. There has been the hint of surrender amongst the team. The of corruption of ruin and decay as the interest in the mod wanes. However, the majority of the remaining team are still not prepared to give in, and are determined yet to see this mod to fruition.

Now I can't officially speak for the team though. I am but a humble modeler, and have little real effect or influence on the actual progress or direction of the mod. But there is a need for those skilled in mapping and coding. If you are interested in seeing the mod persevere, these positions still need to be filed.

Hmm. Have you tried recruiting at all from elsewhere? I could see if anyone on the KotOR modding board would be willing to come help with this...

Guys, don't give up the fight! Mods take a while. Just 5 short months ago, you had ten THOUSAND downloads for the demo. The interest is there, you just need to keep working on it, and start doing progress updates, and people will come back.

Don't let it end with that 3 level demo... That made people want it more than ever, and the completion will certainly be celebrated.

razorace
05-25-2005, 10:19 PM
Summer break! Time to work on this stuff...finally. :) Personally, my community involvement will start spinning back up for the next week or so as I finish a work project and finally have some time to do stuff. :)

SlicerDude
05-27-2005, 07:18 PM
I was beginning to think that now that it's summer I'd have time to sign up and work on the mod--but then I looked at the calendar and realized I'll be lucky to be home half the time. I'll see what I can do, but first I should probably start on a webpage I promised I'd make about a year ago...

Solomander
06-03-2005, 05:27 AM
My personal opinion is that the Blaser rifle shot efx is way too big. And the Jeron Fusion cutter looks like it takes up way too much screen space.

-=Tesla=-
:atpt: :rofl:

Jennaida
07-25-2005, 01:40 PM
A month gone by since the claim there'd be a major update soon, and no major update. :( I'm starting to think more and more that it's sliding into the abyss. :(

Benevolence
07-25-2005, 01:55 PM
Actually more has happened to the mod in the last couple of months than in the past year. Our webmaster is currently getting ready for college and looking for a job and doesn't have a lot of time right now to work on the update. I have stuff ready for the update and I know there are a bunch of new screenshots ready as well. As soon as The_One gets some free time I'm sure the update'll happen.

Here is an update for you, I've finished the music for the first 6 levels (and thus the first 12 levels), plus I've finished the Jan Voiceovers for the mission briefings. I'm currently working on some of the cutscenes for Gromas and the detention center.

Tesla(DF)
07-25-2005, 11:36 PM
I just NPC Routed, and scripted the the first area in the interior to Testbase, if that makes you feel any better MRS. Jan Avatar :P

The_One
07-26-2005, 07:24 AM
Originally posted by Jennaida
A month gone by since the claim there'd be a major update soon, and no major update. :( I'm starting to think more and more that it's sliding into the abyss. :(

Sorry, the last few weeks have been very busy - there was a bereavement in my family, which obviously means my work on the mod has been way down the priority list recently.

Hopefully I'll be able to come up with something soon, but my life has been a bit of a rollercoaster ride this year, and I haven't seen much normality.

You'll just have to bear with me whilst I sort things out. Just remember that a lack of website updates does not neccessarily mean nothing is being done on the mod. It just means we're not showing it to you ;)

chris the cynic
07-26-2005, 04:04 PM
I hope things work out for you.

Jennaida
08-10-2005, 10:27 AM
I didn't know, sorry. I hope things get better...

SlicerDude
08-10-2005, 03:59 PM
The mod team has previously stated that there won't be another demo before the release of the full mod, and I would assume they haven't changed their minds yet. They said it takes way too much time to prepare a demo release, and it brings everything else to a standstill. I'm just waiting on that big website update, myself. Patiently, of course. :)

The_One
08-10-2005, 07:45 PM
The mod team has previously stated that there won't be another demo before the release of the full mod, and I would assume they haven't changed their minds yet.

Don't count on it ;)

I'm just waiting on that big website update, myself. Patiently, of course. :)

It's coming...fear not.

Tesla(DF)
08-22-2005, 03:10 PM
Here, I'll show the community somthing is getting done, keep your eyes out for a new thread titled testbase

DFgeoff
09-02-2005, 04:32 PM
Quick question: Do you guys want a Mac installer for the MOD? I can make an OS X installer with the Devtools PackageMaker. If you need an OS 9 capable installer I've got Installer VISE Maker too. What would you need to go into the package?

Fracman
09-02-2005, 07:29 PM
Basically, we need all the files that are in the PC package :-P
But not many Mac users tried the mod, and no one asked for such an installer until now,
so i don't think we need one really. Thanks for the offer, we might ask you for the next part... somewhen in future...

DFgeoff
09-02-2005, 07:36 PM
Ok, lemme know if you need any mac help down the road :)

Fracman
09-02-2005, 07:56 PM
ok, thanks!

chris the cynic
09-02-2005, 09:53 PM
Just want to give a little, "What the hell is going on here?"

How is stuff going, and is anyone going to tell us how progress is going?

Fracman
09-03-2005, 05:35 AM
But only a very very little, please ;)

And i thought no one was interested in the mod anymore... ;-)

Currently our team leader is moving, so our primary development file system is offline.
Thats not a problem, it will be back in a few.
Meanwhile, everyone has own duties, and the team is working in silence.
We already have a bunch of new screenshots, so the next update will be definitely interesting, that's all for now.

Jennaida
09-03-2005, 11:13 PM
Don't ever think that no one is interested in the mod anymore, Fracman. People still are.

They're just news-starved for information. If they get a huge update on information and such sometime soon, they'd probably all celebrate and the mod interested would kick back into full swing.

Any loss of interest right now is probably on the idea that with no updates, it's dead. Show that it isn't, and announce it from the tallest tree. You might be surprised at the interest :)

Fracman
09-04-2005, 05:57 AM
I know, i know... was half joking.
But what can you do if nothing happens... just wait... is boring.
Only a few of the team are working, so progress is definitely there but unfortunately not that visible until the promised big update is there...

MikeGunther1969
09-04-2005, 12:09 PM
I too am also looking forward to the "Big Update" just like the rest of the die hard, hardcore fans of DF. I myself am involved with the SOTE MOD, so I realize that promised "big updates" don't always happen (we totally missed the demo date for a pre EP3 release back in April) as scheduled for the following reasons:

We all have real world jobs other than modding. Modding does not pay the rent/mortgage, car payment etc...
The majority of us (the entire modding community as a whole) are students (HS, College), so classes come first....hopefully.
These MODS are a labour of love, done for fun and not a dime of income, profit, proceeds etc... in any way, shape , or form monetarily, and it would be ILLEGAL to accept absolutely, positively anything other than simple recognition for it. Lastly, it takes anywhere from 1 to 30 hours (depending on the size and complexity of the level itself) to complie/ recompile these levels once you make a change, so consider how much time that wastes/requires while making a level like..Talay for instance?

I personally still have full confidence in the DF MOD Team to release a finished product/Version 3 if you will...even if it is only 3 more levels as opposed to the entire game recreated. DF MOD Team has accomplished something absolutely wonderful with the first 3 levels so far, so whatever the finished product, I will be thankful for it. They have come this far, and the screencaptures show a lot of future material that I'm sure these folks just aren't going to simply waste, trash, disregard, etc...

My only suggestion would be that in lieu of "The Big Update", the team members may want to do a lot more frequent postings in the fourms and .plans on the website.

Keep on rocking, you're doing a kickazz job so far!!! DF2/JK, this means you too!!
Oh yeah, be on the lookout for a SOTE Media/Trailer release before end of year 2005...serious work is happening on this now.

Peace,
MG

Tesla(DF)
09-04-2005, 01:15 PM
Fine, :D Go visit the DFMOD Homepage somtime today, I should update my .plan, I think we all should.

Jennaida
09-04-2005, 02:26 PM
Yay. :) Yes, you all should. All who are still working on the project anyway. Some .plan messages are becoming deceptive, because they're a year old or a little older...

Benevolence
09-05-2005, 04:31 AM
I'm still alive. I'm busy with my new job as a high school/middle school choir piano teacher. Fortunatly I got most of my work done for the mod over the summer.

chris the cynic
09-10-2005, 08:49 AM
But only a very very little, please ;)
That was the plan and I intend to stick with it, especially since there has been an update now.