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View Full Version : Pure Pazaak: Standalone Multiplayer Pazaak!


dufflover
07-24-2005, 11:39 AM
Latest Version: v1.2.4 (29/07/2007)
- My Pure Pazaak Homepage (http://purepazaak.collateraldesign.co.uk/) (with download links and screens)
- Obsidian Board Thread (http://forums.obsidianent.com/index.php?showtopic=35894)

New to Pure Pazaak? What is Pure Pazaak?

Pure Pazaak is a fan made Pazaak clone made by me in VB6.0 (yeh I know...yuck). It's a standalone, multiplayer capable Pazaak game designed to as closely as possible mimic the original Pazaak while providing more flexibile game options and ofcourse some basic multiplayer capability.
Main features of the project:
- Play Pazaak without starting or even installing KotOR.
- A configurable/flexible version of Pazaak in general
- Network Play! (Human-Human play, via DirectIP)


Some screenshots for you to preview the game :). More screenshots in the screenshots link above.
http://img80.imageshack.us/img80/9789/splash018eq.th.jpg (http://img80.imageshack.us/my.php?image=splash018eq.jpg) http://img95.imageshack.us/img95/3203/menu8ts.th.jpg (http://img95.imageshack.us/my.php?image=menu8ts.jpg) http://img111.imageshack.us/img111/3166/network020ps.th.jpg (http://img111.imageshack.us/my.php?image=network020ps.jpg) http://img90.imageshack.us/img90/9816/game043bz.th.jpg (http://img90.imageshack.us/my.php?image=game043bz.jpg)
and also has a what I hope is a nice looking manual I created...eventually:
http://img93.imageshack.us/img93/9884/ppmanualrules8qs.th.jpg (http://img93.imageshack.us/my.php?image=ppmanualrules8qs.jpg)

Just some quick clarifications:
- This is not a mod (in the normal sorta way). It is a fully standalone from KotOR, so no need to start it up or even have it installed.
- All this stuff is copyright LucasArts, Bioware, Obsidian, (blah blah blah). My point is that the graphics and stuff are from the KotOR games themselves, not hand painted or anything like that but the have been some edits like the game backgrounds and stuff.
- Network play is via Direct IP, so it will be hard to find players to have games without some sort of meeting place. Best you can do (and might not be too useful itself) is to join the IRC channel which someone created to act as a game lobby. See the manual for more info.
- Like all the mods this is all an "amateur" project. I'm not a professional programmer or graphic designer or anything like that.

Hope you have fun and enjoy the game. If you have any feedback, suggestions or bugs to report just post in the thread.

ChAiNz.2da
07-24-2005, 12:11 PM
Hey dufflover!

Glad to see you made it over here ;) hehehe...

Thanks for the heads up on the release! Going to download this puppy (again) and "replace" my free time from solitaire with Pazaak! :D

Jeff
07-24-2005, 12:14 PM
Great job dufflover! Glad you posted this over here :)

EDIT: I just tried it out in arcade mode, its great! I always wanted a pazaak game outside of kotor. Great job!

The_Maker
07-24-2005, 12:15 PM
So I take it this is some online sort of game outside of TSL or Kotor where you play a real game of Pazzak? :eyeraise:

Jeff
07-24-2005, 12:21 PM
Originally posted by The_Maker
So I take it this is some online sort of game outside of TSL or Kotor where you play a real game of Pazzak? :eyeraise:
I just tried it out, and it has arcade, campaign, and network modes.

Smilodon
07-24-2005, 12:41 PM
Hey cool, a standalone pazaak game. I'll definitely enjoy this, thx man :D

Mono_Giganto
07-24-2005, 12:52 PM
Heh, I've been waiting for this, nice job. :)

Darth InSidious
07-24-2005, 04:20 PM
Woo!

dufflover
07-26-2005, 09:16 AM
OK, I've finished off the rest of the web page. If there's a problem you have not answered on the Help/FAQ page then Message me - I'll be glad to help if I can.

Darth333
07-26-2005, 09:50 AM
Pretty cool! You did an excellent job with this! :)

General Kenobi
07-26-2005, 02:27 PM
Just wanted to say first off very kewl "unmod" ;)

I will admit something almost none have ever said I'm betting....What's Pazaak?...lol j/k but in all honesty I've never actually played in either KOTOR or TSL.

I've just downloaded your game however and am wondering if you need to learn how to play in KOTOR I only? or if you can learn in TSL?

The closest I've ever gotten to playing it is when Atton trains you to block your mind :rolleyes: and I'm sure that doesn't count :D

General Kenobi

dufflover
07-26-2005, 09:52 PM
Originally posted by General Kenobi
I've just downloaded your game however and am wondering if you need to learn how to play in KOTOR I only? or if you can learn in TSL?

The only new things in TSL which you have to learn about would be the new cards. Have you been to the "Rules" page of my site. It has a link which goes to a site describing the basic rules.
Back to original question; learning how to play in KotOR 1 only is good enough.

General Kenobi
07-26-2005, 10:24 PM
Thanks man :D

I did the deed and installed your game and it's a hoot :D I'm def. gonna learn to play now that I have a kewl game to play with ;)

General Kenobi

Lorden Darkblade
07-26-2005, 10:43 PM
Nice work man :D
I love to just play Pazaak :D :D :D

Jeff
07-27-2005, 01:32 AM
I was just playing it, and I noticed something that might not be right. First, the +/-1T card means that if you and your opponent score 20 but you play this then you win the tie, right?

If I am right, then I played a -1T card when I had 21, and then my opponent (the computer) played a +1 to give him 20 as well. So I should have won, shouldn't I have?

dufflover
07-27-2005, 01:55 AM
Originally posted by DarthMoeller
I was just playing it, and I noticed something that might not be right. First, the +/-1T card means that if you and your opponent score 20 but you play this then you win the tie, right?

If I am right, then I played a -1T card when I had 21, and then my opponent (the computer) played a +1 to give him 20 as well. So I should have won, shouldn't I have?
It was going to be like that but then someone asked about it on the Obsidian boards (why it didn't work for him in the real game) and that's where I found out that it only applies if it's the final card played (by any player).

So you played your Tie Breaker, then the computer played his +1, which means the Tie Breaker doesn't apply - yeh, I know, it's kinda strict but it's supposed to be close as possible. I've tried to confirm this myself but I can never seem to get a case to do it in...

Jeff
07-27-2005, 10:53 AM
Originally posted by dufflover
It was going to be like that but then someone asked about it on the Obsidian boards (why it didn't work for him in the real game) and that's where I found out that it only applies if it's the final card played (by any player).

So you played your Tie Breaker, then the computer played his +1, which means the Tie Breaker doesn't apply - yeh, I know, it's kinda strict but it's supposed to be close as possible. I've tried to confirm this myself but I can never seem to get a case to do it in...
Ahh. OK, well thanks for clearing that up. I guess its good that somethings not wrong with it then :)

dufflover
08-06-2005, 01:17 PM
Version 1.0.1 is ready to download.
Here's the Pure Pazaak page URL again:
http://www.k0m3k.htmlz.net/pazaak/


v1.0.1
======
- AI now knows how to use the Special K2 cards
- Re-added deck card dragging (doesn't work if you drag by the # label)
- Slightly increased the game speed
- Fixed incorrect cards with Sol'aa
- Removed a VB Control dependency (NOT the comctl32.ocx one)
- Remade the Campaign screen, added new opponent(s), existing ones unchanged.
- Dimmed cards are now manually dimmed rather than dimmed pictures
- Portraits now loaded only when needed (loading delay has been "moved")
- You now start with 1/4 of your highscore in Arcade (or 100 credits)
- Main menu now also reports your highscore
- Made sure the program wouldn't crash with too many credits (max is 2,000,000,000)
- AI is more compromising but may cause some unexpected "stupid" behaviour loop-hole.


Just as a little warning; it's 2:00am for me now so there's a chance something stupid has skipped past me and into the program - although it played fine for me.

So anyway, howz the netplay side of it going?

Darth333
08-06-2005, 07:16 PM
Nice job Dufflover! I edited your thread title to reflect the new version :)

JediWatchman
08-09-2005, 10:36 PM
Yeah I just downloaded that update and it's not working. When I unzipped it, I doubleclicked the icon and it gives me this error message:

Could not find file 'pzkdata.dat'

TheOssusKeeper
08-09-2005, 10:46 PM
hehehe :¬: i just thought this was a mod for the game :hit4:

i just downloaded it, but haven't played it yet... :D

Jeff
08-10-2005, 12:16 AM
Yeah I just downloaded that update and it's not working. When I unzipped it, I doubleclicked the icon and it gives me this error message:

Could not find file 'pzkdata.dat'
I believe you have to extract all of the contents of the compressed file into a new folder so it can find all of its components.

Aiden Star
08-10-2005, 12:19 AM
WOW I love it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I clocked over 200 hours in Kotor 1 by playing so much Pazaak! Now I can keep playing...woooooooot \o/

dufflover
08-10-2005, 12:26 AM
Yeah I just downloaded that update and it's not working. When I unzipped it, I doubleclicked the icon and it gives me this error message:

Could not find file 'pzkdata.dat'
Sounds like you only downloaded the v1.0.3 Update and not the rest of the files, or you've only extracted the EXE without everything else.
Download and extract v1.0.2, then get the v1.0.3 Update and overwrite the v1.0.2 EXE.

dufflover
08-10-2005, 07:18 AM
Another update: v1.0.4

The good news is that all the bugs fixed here were there all along and not newly introduced ones.


- Feature: Double-click a portrait to temporarily hide it
- Fix: Clicking the highscore tag in Arcade now correctly wagers the difference
- Fix: Card Screen temporary variables bugs
- Fix: Flip labels in-game now disappear properly when all relevant cards are used
- Fix: Delayed the Bust message so it wouldn't garble the "play deck card" Sound

witchfinder
08-10-2005, 02:15 PM
Hey I just downloaded this program. Great job Dufflover! I have a question though, how do I progress through the campaign game? I've beaten Deadeye Duncan 7 times, and no new opponents are showing up?

dufflover
08-11-2005, 02:26 AM
Hey I just downloaded this program. Great job Dufflover! I have a question though, how do I progress through the campaign game? I've beaten Deadeye Duncan 7 times, and no new opponents are showing up?
It's 10 times.

furio
08-12-2005, 12:37 AM
Hey Duff, like i was saying in our e-mail discussion, i think this version is the good one, no bug found yet. keep up the good work...

Your Biggest Fan
Furio

Snafu7
08-13-2005, 09:30 PM
I just downloaded it and and updated to 1.4 and I love it. I never understood how to play it in kotor, and now I finally get how to do it. One suggestion for the next update, it would be kinda cool to be able to upload your own avatars for network play, so if you could find a way to put that in it would be pretty cool.

dufflover
08-14-2005, 09:15 AM
I just downloaded it and and updated to 1.4 and I love it. I never understood how to play it in kotor, and now I finally get how to do it.

Thanks for the comment! Although how can you "get it" thru Pure Pazaak and not in KotOR where they've got the whole tutorial and stuff?


One suggestion for the next update, it would be kinda cool to be able to upload your own avatars for network play, so if you could find a way to put that in it would be pretty cool.
In the Obsidian thread someone asked about this too.
I know it's possible but my network programming knowledge is very low so I don't how (sending files thru the connection) and overall is not a very high priority for the things to do.

Snafu7
08-14-2005, 02:13 PM
honestly I have no clue how I didn't learn it in kotor, must not have paid very much attention

Edit:I think I may have found a problem, either that or I just didn't figure this out, after you lose all of your money in the campaign , you can't start over, the only way I found out how to start over was to delete your player profile.

dufflover
08-15-2005, 12:23 AM
after you lose all of your money in the campaign , you can't start over, the only way I found out how to start over was to delete your player profile.
When you fail your campaign and the Campaign button is disabled in the main menu, double-click the blue campaign stats text (the blue bit that says "defeat" or was it "failure") and it should come up with a question box asking you to reset.

After losing the "final" match, did you get a message box saying you reset by double-clicking it?

Snafu7
08-15-2005, 12:36 AM
my bad, never noticed that the first time, I just failed a campaign quick, and I noticed it, n/m

dufflover
08-26-2005, 10:40 AM
Always had the idea of using something like IRC as a gamelobby since it's got the whole online user listing, public and private chat.
Well eXtortion is finally giving it a go:
Obsidian Thread Post (http://forums.obsidianent.com/index.php?showtopic=35894&st=40&p=434933&#entry434933)

and incase you haven't checked the website or Obsidian thread, the next version is v1.1.0 where I've finally got to use the original sound files from KotOR! (granted they're 22 kHz Mono but still sound alright and u can't beat original). The sounds were in the Sounds.bif file which I never looked in till now which is why I never got to use the original files. Also added some new sounds now that they are original and no interference from other sounds. You may notice the current turn sound has half of the card dealing sound in it - not anymore!

eXtortion
08-28-2005, 06:23 AM
#purepazaak at GameSurge server

dufflover
09-10-2005, 11:38 PM
Version v1.1.0 Released

Looks like I didn't have to wait for the mid-semester break to quickly get Pure Pazaak back - probably because I forget some of the changes I wanted to make.


- Feature: Original & more Pazaak sounds from KotOR (old ones weren't original)
- Feature: A minimize button (consider it beta)
- Fix: Updated the website URL shortcut in the Splash screen
- Fix: Data file now holds a bit more info so EXE is slightly smaller
- Fix: Save errors now have a warning displayed
- Fix: Made all For loop variables 32-bit longs (apparently register friendly)
- Fix: Changed some pulse related timings

dufflover
09-12-2005, 04:15 AM
A bug reported on Obsidian has been fixed and v1.1.1 update is now out.


- Fix: The busted Wager window text box
- Fix: Minimize button now match the titlebar colour (like with K2 screens)
- Fix: Minor adjustments with OO objects

furio
09-12-2005, 03:18 PM
Hi DUFF,
I just want to say that you shouldn't never uploaded your file through filefront, thats just bull... we have to wait in line & all. There is so many other place with no wait time & upload/download limits, at least think about it please, think about us...

Thanks for your understanding.

Furio

dufflover
09-13-2005, 08:26 AM
OK, I've done a google and just put the file in a couple of places - obviously there'll be ads of some sort so well, take your pic (on the website).

It all depends on when you go on but I don't mind waiting 30 seconds...

furio
09-14-2005, 02:05 AM
OK, I've done a google and just put the file in a couple of places - obviously there'll be ads of some sort so well, take your pic (on the website).

It all depends on when you go on but I don't mind waiting 30 seconds...
WoW your Lucky 30 sec, i've never been that Lucky in the past with FileFront...

Anyway, thank you, its appreciated :thumbsup:

If i may add something, it seems that you didn't create a folder with all the sounds files in it in the v1.1.0(yes, i've updated it with v1.1.1) coze, when i clicked on the exe, it says that it can't found "accept.wav" but, after created a folder named sounds & puting all the sounds files in it, everything went well.

dufflover
10-04-2005, 08:58 AM
There are two common problems that players will almost certainly get during a network game (there are heaps of minor ones too). I'm suprised I never mentioned these earlier considering how often they occur:
1. "Double-turn" bug, where when one player is standing, the other will usually pick up two cards (two turns), even if they only click End Turn once. This then causes more problems with one player getting a different result to the other person and then the whole thing just screws up.
2. "Lost turn" bug, where the End Turn message doesn't reach the opponent and thus the game is stalled with both players waiting for each other.

If you don't play multiplayer then well, it doesn't matter to you (although I still think you should play some MP anyway).

dufflover
11-09-2005, 10:12 AM
Version 1.1.3 Released

- Feature: The last proposed network wager is now saved
- Feature: Network Arcade - network games in Arcade mode (all cards, no changes to player info)
- Fix: The "double-turn" network bug which occurs after a player stands seems fixed
- Fix: Tried to improve the detection of the "/quit" and "/disconnect" commands


Basically it fixes that Network double-turn bug and adds Arcade mode into Network play.

Here's the link to the website again:
http://purepazaak.k0m3k.net/

Feel free to continue posting comments or asking for help :) !

furio
11-12-2005, 12:59 AM
Arcade mode into Network Play? How does it work?

BTW, its great that you still work on this superb game of yours, thanks DUFF :thumbsup:

dufflover
11-17-2005, 08:26 AM
Arcade mode into Network Play? How does it work?

BTW, its great that you still work on this superb game of yours, thanks DUFF :thumbsup:
Uhhh, well basically rather than play a network game with someone and both be stuck with a crappy K2 starter deck, this lets you play an Arcade style match where you got all the cards (match won't affect your stats though).

Just isn't enough of a supporter/player base to get regular net games for people and most people would play for fun and "screw winning credits" anyway.

btw as Darth333 stickies, feel free to comment on any aspect of the program. :)

KaraPeters
11-18-2005, 01:26 PM
I get a problem fairly frequently where I am standing with 19 or something like that, and my opponent goes over 20, then lays a card to lower the total, then draws again, gets a lower score than me, and wins anyway. For example, I'm standing on 19, he gets 23. He lays -6. He's at 17. He draws again and gets 1. Now he has 18. He wins.


Update: Nevermind. I just learned about the 9 cards and no bust rule. That explains why he wins sometimes when I have 19 and he has 18.

dufflover
11-20-2005, 03:15 AM
Update: Nevermind. I just learned about the 9 cards and no bust rule. That explains why he wins sometimes when I have 19 and he has 18.

Deadeye Duncan I take it...

Anyway, thanks for playing.

dufflover
11-26-2005, 12:34 AM
Version v1.1.4 Released


- Feature: Added the 3rd Bastila portrait from the K1 box art
- Feature: Added ability to display Custom portraits via an override system
- Feature: Added game speed option for those people who think it's *still* too slow :P
- Fix: Fixed top text bar of the K2 Select Cards screen


Since the custom picture thing is probably the most wanted and needs most explaining I'll quickly go through the other things first:
- this new version needs a full redownload again cos the Bastila pic and the K2 Select Cards background fix are stored in the data file.
- the speed setting has no effect in a network match (default: Normal)


Can we insert our own picture? I wanna see how well TK-151 plays pazaak. And I'm pretty certain Darth Vader could win a few games


One thing that would be nice is being able to add your own custom picture for your player. Don’t know how this would work with online play though.


...One suggestion for the next update, it would be kinda cool to be able to upload your own avatars for network play, so if you could find a way to put that in it would be pretty cool.

Well uhh, I don't know if any of you guys are still around but your request has finally being met....to some extent anyway.
Step 1: The Image
The picture holders in the game are 100x154 pixels. VB will resize it to that size automatically but it is very very ugly and will not maintain any scale. Therefore you should resize it to 100x154 manually. If you are a newb at basic image editing I'll be happy to help you create a portrait from an image file.
You should use JPG but BMP and GIF are also allowed.

Step 2: Putting it in the game
Copy the image file to the \Portraits folder in the game folder. If the directory does not exist (because you're upgrading or haven't run the game yet), you can either create one yourself or just quickly start up the game and it will create the folder automatically at the start.
Name this image file to the same name as your player filename, so if you haven't created a player then I recommend doing so first or if you've gone and given it any ol' lazy filename like "asdf.pzk" or "blah.pzk", etc. then you should go rename the file to something decent. unique and reflective of your in-game name.
So for example: if your player file is "duffman.pzk" then the image file should be "duffman.jpg".

Step 3: Verify
Run the game and load the relevant player file. Go to the options screen and if all is well it should show up in the portraits box with a K2 Green Border. Click on the portrait to enter the portrait selection screen. You should see both a normal portrait and the override picture. If this is a new player you should also select your favourite portrait from the stock/internal set as well.

Step 4: Netplay/Distributing
If you play a network match and you don't have your opponents custom portrait, their regular portrait will be displayed instead (which is why you should select one). To let others display your custom one, you need to give it to them so they can put it in their own portraits folder, keeping the filename the same so it matches yours. One tip is to post your custom portrait as an attachment in this thread so you won't need to always be sending people the file. Also, if you change/update your custom pic, you only need to update the one post.

Hope this is enough for people to get them working!

dufflover
12-21-2005, 06:41 AM
Version v1.1.5 Update released.

- Fix: Muting options will no longer cause a VB program error


I'm also experimenting with a graphical user guide (ie, manual) but I might not bother if it ends up looking stupid or I just get lazy :P

furio
12-21-2005, 02:17 PM
Version v1.1.5 Update released.



I'm also experimenting with a graphical user guide (ie, manual) but I might not bother if it ends up looking stupid or I just get lazy :P

Good to know that you still upgrade your game, just continue... until its perfect ;)

No, by all means do it, newbies at Pazaak will find this very helpful. Why make it look stupid, just make it look good & Lazy you? Nah impossible :xp:

dufflover
01-03-2006, 10:55 AM
I've posted a preview (what I've done so far) of the manual in the Obsidian thread (don't know if guests can download it). Provide feedback if possible :)

Edit: finished manual furthur down

furio
01-04-2006, 02:06 AM
So far its good Duff, i specialy liked the safety warning :nutz3: Continue the good work, looking foreward for the whole manual.

dufflover
01-05-2006, 06:55 AM
Ok, I've finished the whole thing (well first version anyway) so hopefully, unlike that early WIP version you actually have something to work off to give feedback on.
You can download it from:
FileFront (http://files.filefront.com/Pure_Pazaak_User_Guide_5_01_2006pdf/;4567267;;/fileinfo.html) or Obsidian Forum Thread (http://forums.obsidianent.com/index.php?showtopic=35894&view=findpost&p=520560)

furio
01-05-2006, 10:33 AM
Not bad Duff, good work :gben:

Snafu7
01-05-2006, 11:46 PM
Looks good dufflover, the new version is great, as is the manual. Grear work.

dufflover
02-08-2006, 01:54 AM
Version v1.2.0 Released (http://files.filefront.com/Pure_Pazaak_v120zip/;4735197;;/fileinfo.html)

- Feature: Selectable AI process for Arcade mode (and "modular" AI's in general)
- Feature: Option to switch back to Suvam Tan in Arcade mode after unlocking...*mumble*
- Fix: Re-worked the Network turn process to include an ACK signal to prevent "Lost turn bug"
- Fix: Some corrections to the manual
- Other: Tweaked card sell prices; Specials sell for more, others less
- Other: Re-introed version tolerance in netplay (ofcourse newest and matching versions is best)
- Other: comctl32.ocx and the manual are now included with the full download


The download now includes the comctl32.ocx file which heaps of people seem to need and the manual (with some rather obvious mistakes corrected).

I've re-allowed the tolerance in different versions in netplay; that is, games from the same generation can play with each other. For example, v1.1.4 can play with v1.1.5, but v1.2.0 can't play with v1.1.5, (because of the turn acknowledgement feature), thus the change to v1.2.0. Just be weary though that I may have missed something so best to always have the latest and matching versions.

Here is the updated manual as a separate download (same as the one in the v1.2.0 download) as an Obsidian Forums attachment:
http://forums.obsidianent.com/index.php?showtopic=35894&view=findpost&p=548654

Again, all comments, bugs, suggestions, whatever, welcome! :thumbsup:

furio
02-09-2006, 01:35 PM
Version v1.2.0 Released (http://files.filefront.com/Pure_Pazaak_v120zip/;4735197;;/fileinfo.html)



The download now includes the comctl32.ocx file which heaps of people seem to need and the manual (with some rather obvious mistakes corrected).

I've re-allowed the tolerance in different versions in netplay; that is, games from the same generation can play with each other. For example, v1.1.4 can play with v1.1.5, but v1.2.0 can't play with v1.1.5, (because of the turn acknowledgement feature), thus the change to v1.2.0. Just be weary though that I may have missed something so best to always have the latest and matching versions.

Here is the updated manual as a separate download (same as the one in the v1.2.0 download) as an Obsidian Forums attachment:
http://forums.obsidianent.com/index.php?showtopic=35894&view=findpost&p=548654

Again, all comments, bugs, suggestions, whatever, welcome! :thumbsup:
Good Job DUFF :thmbup1:

Darth333
02-09-2006, 01:42 PM
This is always getting better and better :D Excellent work!

dufflover
02-12-2006, 04:48 AM
There's a bug in v1.2.0 where the fix of the "lost turn" network bug has created a new "double-turn" bug, where just like the old one, a player may end up getting dealt two cards in a row instead of just one, and usually busts them. A fix is being tested and should be out soon. Well at least it's better than the "lost turn" bug since the game can at least continue.

Bob Lion54
02-12-2006, 06:22 AM
This rocks. I tried it out when you first made it, but I have not really kept up with it. I just downloaded v1.2.0. Great work!

Pure Pazaak= Pure Fun!


Now if I could only sneek it on to the computers at work.....

dufflover
02-16-2006, 11:33 PM
Version v1.2.1 Update Released (http://files.filefront.com/Pure_Pazaak_v121_updatezip/;4772923;;/fileinfo.html)

- Fix: (I think) for the double-turn bug which has come up from the lost-turn fix


The lost-turn bug fix created a new double-turn bug so this tries to fix that new one.

dufflover
02-19-2006, 07:01 AM
Never expected anyone to leave votes with the FileFront thingy but if you do give a crappy vote can you at least say why so I can work on it :)

miraavery
02-25-2006, 10:30 PM
Love it. Pure genius of a discovery. I didn't even know this existed

Seamhainn
03-03-2006, 05:43 AM
Hello!

I installed the newest version:

- the dot which shows whos turn it is dispays a blank field,

- the dots which show the wins don't work,

- the intro page shows the dot which shows whos turn it is above the player names.

Thanks and take care

Alkonium
03-03-2006, 09:22 PM
I'm not sure if this should be in this forum, as this Pure Pazaak game sounds like a standalone program, as opposed to a mod, which this forum is for.

Alkonium, sorry to have to come down on you here, but you seem to have a habit of posting without thinking things through, this thread was placed here by us from Holowan. This is where this thread goes. -RH

PazaakPrincess
03-06-2006, 09:20 AM
I just wanted to say thanks so much for this game! It's nice to know one is not alone in the pazaak obsessed galaxy.

dufflover
03-16-2006, 06:48 AM
Sorry for not checking the thread sooner.
@ Seamhainn: Could you post screen(s)?

Glad you like it (I hope) PazaakPrincess.

Seamhainn
03-16-2006, 07:27 AM
Send you a PM.

Thanks and take care

Seamhainn
03-16-2006, 08:14 AM
Startup screen:

http://img145.imageshack.us/my.php?image=startup8no.jpg

Turn dot is missing as well as change arrows for +/- 6:

http://img95.imageshack.us/my.php?image=turn9lx.jpg

Seam Hainn won one turn (maybe no change in display):

http://img146.imageshack.us/my.php?image=win7mn.jpg


Thanks and take care

dufflover
03-16-2006, 08:40 AM
Alright, I have a few (lol, actually only one) idea; you're using the v1.2.1 EXE with an old data file (so pre-v1.2.0).
Some times when I update the game the data file changes (like in this images move around/get re-indexed) but when the EXE and data file don't match up it references don't match up so the pic is wrong.

Even if you've done this....do it again, lol. (do this all in a clean new empty folder) Re-download v1.2.0 base version (http://files.filefront.com/Pure_Pazaak_v120zip/;4735197;;/fileinfo.html) then re-download/apply the v1.2.1 update EXE (http://files.filefront.com/Pure_Pazaak_v121_updatezip/;4772923;;/fileinfo.html)

Edit: You're player file should still work fine so just copy it over when the game fully works.

(hey nice to see that the Pure Pazaak icon looks half-decent)

Hope this gets you up and running fine.

Seamhainn
03-16-2006, 09:35 AM
Cool! Everything looks great now - and first game won, too!

Thanks and take care

dufflover
04-03-2006, 03:32 AM
I've found the most puny/smallest/most insignificant bug that I probably won't be bothered fixing unless I somehow clean up on all the Uni study-work I have.

If you play a flip card and then later invert it, it will show "+-" once you stand. You can easily re-create this bug in Arcade by playing a +3 flip card, then playing the 3&6 inverter card, then standing.

Here's a pic:
http://img156.imageshack.us/img156/1878/flipinvertbug9da.th.jpg (http://img156.imageshack.us/my.php?image=flipinvertbug9da.jpg)

dufflover
04-24-2006, 09:10 AM
Version v1.2.2 Update Released :)

- Fix: Got the inverter cards working properly
- Fix: Tried to make quitting games mid-game/transition less volatile

Uhh, in plainer English I fixed up the inverters and tried to make it much less buggy when you quit during a game and stuff is still going on.

FileFront is currently down for maintenance so here's a link to a copy on FreeUploader (the update only):
http://www.freeuploader.com/download.php/f1460d231af1e63e05262d69f5c5e638.html

Note to new players: If you're new to Pure Pazaak you need to download the latest base version (v1.2.0) before using this update:
http://purepazaak.k0m3k.net/

Darth Manus
04-27-2006, 11:49 PM
Hmmm... This looks promising. At last the chance to play Pazaak without the constant reloads. :P

Jasper_Kazai
05-02-2006, 06:16 PM
Pretty cool. Now all we need is a swoop game.

Man, that'd be so cool. :twogun:

dufflover
05-02-2006, 09:12 PM
Thanks for the feedback! :)


Now all we need is a swoop game.

Man, that'd be so cool. :twogun:

Episode 1 Pod Racer?

Jasper_Kazai
05-02-2006, 10:08 PM
Thanks for the feedback! :)



Episode 1 Pod Racer?It's just not the same...

commandpriority
05-11-2006, 03:01 PM
Great game! Only problem is that I can't seem to be able to download the update. Is there going to be another updat soon.... or am I going to have to live with it?

thanks for the great game!! :twogun:

dufflover
05-11-2006, 07:56 PM
Great game!

Thank you! :)


Only problem is that I can't seem to be able to download the update. Is there going to be another updat soon.... or am I going to have to live with it?

OK, I just tested the links myself and they are busted. I'm at Uni now so I can fix it yet (well maybe when you check this message again it will be fixed).

PM me your e-mail and I'll e-mail the update to you.

Edit...at home/feedback:
Filefront is still under maintenence work so I can't upload new files. The v1.2.0 base is still downloadable.
FreeUploader is image hosting now so they don't work either.
Website updated.
You can v1.2.2 update from here Obsidian Forums Post Attachment:
http://forums.obsidianent.com/index.php?showtopic=35894&st=200
or send me a PM if you want me to e-mail it to you.

Riku
06-03-2006, 10:49 PM
Very cool game...congrats

dufflover
06-13-2006, 12:17 AM
It might be possible now for people to contribute translations of the game text in their first language. For details see:
http://forums.obsidianent.com/index.php?showtopic=35894&view=findpost&p=635056
(you can use the PM here ofcourse)

yunggun
06-26-2006, 01:08 AM
i have an interesting problem
I cannot find the button to advance past the "deck management" screen
email me the solution
Private Message me instead.

Sorry yunggun, but we do not permit the posting of email addresses on the forums here. -RH

dufflover
06-26-2006, 02:53 AM
I cannot find the button to advance past the "deck management" screen

I'm not too sure what you're referring to. The Continue button is greyed out? The Continue button isn't there at all? A screenshot would be great.

dufflover
07-02-2006, 11:48 AM
Web page update
As I've had on the webpage for ages (but never did till now :P), I've created a more proper looking screenshots page.

Screenshots (http://purepazaak.k0m3k.net/_screens.html)

dufflover
07-16-2006, 01:55 PM
Version 1.2.3 update released!
Download (http://files.filefront.com/Pure_Pazaak_v123_updatezip/;5262756;;/fileinfo.html)

- Feature: Made change player into a button
- Feature: In-game keyboard control (BETA, and see webpage or thread for details)


Change player button:
Nothing special; just makes changing player a bit more obvious and easy to use :)

Keyboard control:
If you're tired (either literally or not :P ) of using the mouse to play Pazaak, or you're so lazy that you don't want to click End Turn even with "auto-turn" on :shifty: , you can now play with the keyboard. :cool:
By default, the option is OFF, and the default keys are:
End Turn - Spacebar
Stand - Tab
Play hand card - 1, 2, 3, 4 (corresponding position)
Flip card sign - Q, W, E, R and/or (SHIFT or ALT) + (play card #)
Flip card value - A,S, D, F (green arrow) and/or CTRL + (play card #)
The keys can be redefined. They are not enabled during network matches (to not interfere with the chatbox). The SHIFT/ALT/CTRL modifiers are overridden if you specify a key onto them.
BUG: There is also a weird bug where if you use the Flip keys a lot, the main click sound starts to cut itself off, like it doesn't play fully.

Also, don't blame me if you hit the wrong key >_<


Note on translations:
Future versions from now (including this one) are English only since that's the one they have been built off. You can still submit translations (currently French and German are in), but they will be v1.2.2 only. Not like u miss much anyway...
v1.2.2 "International" will officially be up once German is finalised.

RC-1162
07-18-2006, 01:39 PM
just DLed the whole thing today and i think it rocks! its really good to be able to play Pazaak without having to start a game in KotOR.

Dirtnose
07-24-2006, 10:15 AM
Brilliant Mod, Exactly what RC Said :D

Mallux
08-05-2006, 05:24 PM
Yeah pure pazaak is really great, I have played it with one of my friends, but sadly i can't play it on my computer, as it is a mac. Do anyone know, if there is a Stand-alone pazaak for mac?

furio
08-09-2006, 06:49 PM
W0W, just W0W Duff. After all that time, you manage to upgrade and add some awesome features, I still have your 1st release as a reference on how hard you worked on this project.

Congrats & continue your good work.

Your old pale

Furio

Ambrose
08-26-2006, 01:55 PM
The website is down, no one can download it now =/

Is there any place to go if you're lookin' for a game? ;)

dufflover
08-27-2006, 06:33 AM
The website is down, no one can download it now =/

yeh sorry about that. Actually stopped working a while ago but I've been really busy :geek: (and still am :( ). Seeing if I can get hosted by Star Wars Knights (http://www.starwarsknights.com).

To download Pure Pazaak you can get links to the files from here:
http://hosted.filefront.com/dufflover/

For people who want to see the website/screenshots, I've set up the site on a free hosting thing, so ad/popup warning :( :
http://purepazaak.freehosting.net/

Stuff like forums and IRC channel have been trialled as a game lobby to find games, but unfortunately the fan base still yet isn't big enough so people can't find opponents. So yeh, still stuck with local friends/family for now - oh and my AI as well.

dufflover
09-09-2006, 06:47 AM
Just checked FileFront and noticed the update was no longer there for some reason. It's back now.

Addlcove
09-09-2006, 05:27 PM
I have a problem, some buttons are missing text, and the computed total is missing from the game, or am I supposed to keep track of that myself? :)

dufflover
09-10-2006, 07:40 AM
I have a problem, some buttons are missing text, and the computed total is missing from the game, or am I supposed to keep track of that myself? :)
Sounds weird. Post a screen shot.

sniper1707
09-12-2006, 06:00 PM
nice man can u make the board game that the ppl in star wars play? like the one in the millenium falcon? lol when i first downloaded this i was thinking hmm i wonder if he can make galactic ecenomics lol u dont have to make galactic ecenomics

dufflover
09-18-2006, 08:59 AM
Uni midsemester break so been able to do some of small things I've been planning to for ages:
- Rezipped so that you can now get Pure Pazaak v1.2.3 (http://files.filefront.com/Pure_Pazaak_v123zip/;5518253;;/fileinfo.html) as a full download.
- Can now openly get v1.2.2 International (http://files.filefront.com/Pure_Pazaak_v122_Internatlzip/;5518113;;/fileinfo.html).
- See the origins/history of Pure Pazaak by getting this Pazaak Legacy (http://files.filefront.com/Pazaak_Legacyzip/;5518321;;/fileinfo.html) download which I've put together. (don't expect any support :p)

Arátoeldar
09-20-2006, 03:38 AM
I had a weird bug. Twice when I used the +1Tiebreaker card I only tied the AI instead of winning.

Is there any way I can brighten the user interface?

dufflover
09-22-2006, 11:24 PM
I had a weird bug. Twice when I used the +1Tiebreaker card I only tied the AI instead of winning.

It only works if it's the last card played in the set.


Is there any way I can brighten the user interface?
I'll see if I can put in some sort of brightness setting, but at my crappy skills I don't think so.
If I don't get anywhere soon I'll just brighten up some of the pictures and send it to you.

dufflover
10-10-2006, 11:35 PM
Pure Pazaak is back on "normal" hosting. A big thank you to fingolfin for his support and generosity in providing hosting space. :D
http://purepazaak.collateraldesign.co.uk/

H4ku
11-06-2006, 10:42 PM
I have kinda weird problem I had 20, and my oponent had 18, and he has won. Here is the screen.

http://img361.imageshack.us/img361/9775/purepazaakbuget7.jpg

CaptainWhyNot
11-07-2006, 03:39 AM
I have kinda weird problem I had 20, and my oponent had 18, and he has won. Here is the screen.

http://img361.imageshack.us/img361/9775/purepazaakbuget7.jpg

That's because your opponent filled up all the available card slots. You win if you do that. Doesn't matter what your score is in that case (as long as it doesn't go over 20).

H4ku
11-07-2006, 07:59 AM
Oh, okay, I didn't know that, thanks.

logan essex
11-13-2006, 12:40 AM
i have no buttons ingame, at the deck selection screen, it says out of range

any tips?

The_Wombird
11-15-2006, 09:39 PM
Pretty cool. Now all we need is a swoop game.

Man, that'd be so cool.

Yes, I totally agree, I think there should be a stand alone swoop racing thing like the swoop racing in KOTOR, but the pazaak thing is very good

eXtortion
12-21-2006, 04:30 PM
#purepazaak on gamesurge server is open again.
How to join:
1. Go to: www.gamesurge.net/chat/ (requires Java)
2. When it loads you'll automatically connect to GameSurge - let it finish.
3. Type into the command thingy: /nick nickname , where nickname is your desired nickname.
4. Type: /join #purepazaak to join the channel
5. If you join and no one is there, I urge you to stay there if you can incase someone else comes along
6. Let's say there's a bunch of people connected. To announce that you're free to play a match, just type the chat message and press Enter.
7. What you want to do now will vary, but to let's say you want start a private chat session to respond to someone's offer (and tell them your details like your or their IP, etc). Double-click their name from the list of people and a new chat window will appear in the Private taskbar section.
8. Organise and play!

dufflover
03-07-2007, 02:01 AM
Heya guys! :wavey:

No, there's nothing new with Pure Pazaak. :( Just that nothing seems to need doing with it, although I did remove the website link from the splash screen incase it changes again or just dies.

So why I have come out of the shadows to post? I recently got a Nintendo DS Lite, and my cousin wondered what it would be like if Pazaak was on it...so I put together a "concept art" pic; and here it is.
http://img184.imageshack.us/img184/8312/dsng7.png

or for those who want a superimposed fake on some Googled up photo
http://img130.imageshack.us/img130/1148/dslitephotocopybk7.th.jpg (http://img130.imageshack.us/my.php?image=dslitephotocopybk7.jpg)

What do you guys think?

(I'll just clarify to you now, it most likely won't happen cos I would have no idea how to program it :smash: )

dufflover
07-28-2007, 05:06 AM
I know I haven't touched Pazaak in ages but ah well, back for a little fix here and there.

For those of you who have the weird invisible button thing (see here (http://forums.obsidianent.com/index.php?s=&showtopic=35894&view=findpost&p=754003) for example), I have mapped the functionality to some keyboard keys so that you can at least play the game until I found out what's wrong with it and fix it, somehow.

ENTER = Continue
1,2,3 = Deck, Buy, Sell mode change
Space = Trade

Just remember that sometimes the buttons are *supposed* to be invisible, e.g., no card trading in Arcade mode

1.2.4 Released:
- Fix: Assigned keys to menu and deck screens for a button-bug workaround. See forum post.
- Fix: Splash screen "tab order" (pressing tab now goes onto the correct next field)
- Fix: All the drop down boxes in the options screen now correctly make a clicky noise
- Other: Renamed "Normal" AI to "Pure Pazaak" just to avoid some potential confusion with "K2"

Note: You do NOT need to download this if you have no problem playing the game as it is.

Download link: http://files.filefront.com/Pure+Pazaak+v12...;/fileinfo.html

Also, at this very moment, I'm trying to improve the web page :) (offline on my own comp). I haven't decided on a new design or anything so it'll probably look no different. Just that I'm implementing some of the stuff I've learnt since last update, like CSS, PHP, etc. Plus it "should", even with my n00b HTML skills, be much better than what FrontPage spits out.

btw, for those looking for a Pazaak game where you clear out the computer opponent and don't want to wait for me (especially if I never end up doing it ermm.gif ), you can play his game here; a clone-of-a-clone you could say.
http://pazaakcantina.freeprojekt.org/

dufflover
07-30-2007, 01:14 PM
It's finally here ... after hours on hours of learning and all handwriting the damn web page, the new site is live and ready to go! :)
http://purepazaak.collateraldesign.co.uk/index.php
which is a godsend compared to the old site Frontpage job which I used for years:
http://purepazaak.collateraldesign.co.uk/old_site/

The "inspiraton" for the design came from this picture I found while Googling :p
http://img68.imageshack.us/img68/6213/swkotor2200612301521493zj2.th.jpg (http://img68.imageshack.us/my.php?image=swkotor2200612301521493zj2.jpg)

Ofcourse comments/suggestions/criticisms of the site welcome!

dufflover
08-12-2007, 04:01 AM
For those experiencing the problem of the missing buttons, and obvious screen defects like misaligned wallpaper, text and buttons, it's because of the DPI setting in Windows. Windows has basically enlarged some screen elements like the buttons and game window size, but not others, like card locations and background image size. Much more apparent now when you go back and look at the examples posted from people who have this problem.

Pure Pazaak only works with the Normal 96 DPI setting, not the enlarged the 120 DPI setting, and is a general VB thing, not just specific to this. There are ways to compensate for it though I think so I'll have a look into it.

MandoBlood
09-21-2007, 05:42 AM
Hello

I tried to load Pure Pazaak into Windows Vista... No Luck.

Run-time error "429":
ActiveX component can't create object

Any chance you can correct this?

Bump deleted, sorry MandoBlood but if you aren't getting a response in this thread you might need to try a Private Message (PM) or an email to the mod maker, if an address is provided by them in the readme file. Thanks. -RH

dufflover
10-12-2007, 08:08 AM
Sorry for the delay - got no thread subscription update thingy.

Hello

I tried to load Pure Pazaak into Windows Vista... No Luck.

Run-time error "429":
ActiveX component can't create object

Any chance you can correct this?

Recently had people mention this issue to me as well and turns out to be a common-ish thing with Vista and VB6.

Try manually registering the dependencies, so:
1. Install the VB6 SP6 runtimes again. I don't know if there are separate downloads for XP and Vista. If you've already tried installing them as per the troubleshooting, then you shouldn't need to again, not that there's any harm I suppose.
2. Move the two OCX files (comctl32.ocx and mswinsck.ocx into the Windows\System32 directory.
3. Try running Pure Pazaak again (maybe needs a reboot too)
4. If it still has the same error, go into command prompt (Run -> command, or is it Run -> cmd)
5. Run these commands to register these controls manually:
regsvr32 comctl32.ocx
regsvr32 mswinsck.ocx
6. (Reboot?) and try PP again.

No one has confirmed if this works or not yet.

Deepaksternater
01-04-2008, 11:37 AM
Hey Dufflover,
You had a great idea making that pazaak game. I just wish I could download it. When I tried to download it, it said I needed a password to download it. I really want to play it, can you tell the password? E-mail me at Deepaksternater@yahoo.com.sg. Thanks a bunch.

e-varmint
01-04-2008, 11:49 AM
Hey Dufflover,
You had a great idea making that pazaak game. I just wish I could download it......

Try this:

http://files.filefront.com/Pure+Pazaak+v124/;8160379;/fileinfo.html

It worked just now for me.

herosinger
01-04-2008, 05:41 PM
This game is pure brilliance! I found it some time ago, and have been playing on and off ever since. Thanks for all the hard work you put into it.

Kame_yo
01-04-2008, 08:41 PM
i was reading through your faq and found this

Other common questions
How do I get the custom portraits feature working?

If the keyboard keys are used a lot (like repetively flipping cards back and forth, a sound bug develops where the sounds start getting cut-off and/or distorted.

wtf?

Jedi.Maverick
01-05-2008, 02:13 AM
Jesus! This is ****in addicting, thanks for this, you are god!

dufflover
01-15-2008, 12:45 AM
i was reading through your faq and found this

haha thanks for the heads up. Got a few things to fix and test for people but I've been too busy having fun after finishing Uni and holiday season :lol: . Hopefully I'll get around to fixing this all soon.

Thanks HeroSinger and JediMaverick for the complements and glad you enjoy it. :)

rearviewmirror
01-15-2008, 03:10 PM
looks like alot of fun, we should get a multiplayer challenge post thing going on so we can play each other. If it worked on the Ds itd be awesome. Can you do multiplayer with another person on your pc?

milphis27
02-08-2009, 11:44 PM
worked fine on XP. installed vista and now I receive error message. Even re-unzipped the file I first downloaded. I get this message,

http://i177.photobucket.com/albums/w222/milphis/pperror.jpg

any one know the answer? I tried the command prompt idea and moving the file into the system32 folder but didnt fix the problem? any help?

Churchee
08-02-2011, 02:54 AM
In honor of SW:TOR can you remake it to be Windows 7 Compatible? PLEASE???

Shaggoth
08-03-2011, 02:26 PM
i agree with last requester :D

CptPriceless
08-03-2011, 03:42 PM
I triple that request :)

UltimateHK47
11-30-2011, 08:57 AM
it sounds shweet!

Jahus
08-17-2014, 08:40 PM
Years after that, I suppose that this game is still the best Pazaak game on the net.

If you can upload a bundle for the last version with all requirements to Dropbox or a good host, it would be great. You can also edit the first post to summarise everything.

Thank you.

maltron66
08-21-2014, 05:27 AM
Crap.
Guys, is something wrong here or is my computer being an ass? Can't get to the original download page (I mean the Pure Pazaak webpage) and I can't find the file on GameFront either:(

Nick Vader
12-14-2014, 12:34 PM
In case you don't find anything, try Pazaak Cantina (http://www.pazaak.org/play). (It's also downloadable (http://www.pazaak.org/downloads/pazaakcantina-win.zip) as standalone). It has a campaign and multiplayer mode.

Sorry for mentioning this in a thread of another pazaak standalone, just trying to help.

Hassat Hunter
12-14-2014, 06:55 PM
I do have Pure Pazaaak v1.24 here... sadly, it doesn't seem to run under Windows 7 lacking an ActiveX element (even in compatibility mode), so uploading it to DropBox wont do much good.

Pazaak Cantina looks interesting, should give that a try once :)