PDA

View Full Version : Those terrible games...


Darth Groovy
08-01-2005, 07:49 AM
Time again to talk about those video games you played that were either just NOT fun, or just plain terrible.

Contra: Legacy of War (Sony PSX)

How excited I was, Contra was one of my all time favorites on the old NES, so I HAD to have this game in hopes of re-visiting and old favorite.

I guess my first clue, was the games discount price (not always a bad sign, but still...)

The game featured selectable characters and a special "3-D" mode.

First thing that sucks, is that the game is no longer a side scrolling shoot-em-up, but a top down one man vs, everything shooter, not all that different from Capcom's classic "Commando", or even "Total Carnage". The difference is....it's just not fun....at all. The controls are about as responsive as a drugged out prom date. Sure, certain playable characters have certain "advantages" as well as dissadvantages, but each dissadvantage nearly ruins the game. The cool thing is....there is vehicle you can jump in and drive, but you get bumped off so many times.....it's frustrating. Most games built on this premise had an unlimited amount of continues, which was the original arcade money maker...but not this game....no sir. You have about 3-4 lives, and if you get iced by one of the ten thousand projectiles launched in your direction...once you are out of lives....bend over and kiss your self good bye. You get to continue....but allllllllll the way back at the beginning. Oh and then there is the 3-D feature. Included in the game is a pair of generic paper 3-D glasses (no, I am not kidding), one pair to be precise, even though the game boasts a healthy 2 player option.

The instruction manual goes to great lenghts to tell the back story of the otherwise silly characters you get to play in this game, that chronicles the Contra "Legacy" throughout the span of the once popular franchise. At first glance, you would think you were playing Metal Gear Solid. It seems that more effort was put into these back stories than the actual game itself. The over-all project seems like it was slapped together by veterans of an 8 bit system, that did not at all know how to utilize 32 bit technology. This is the first game I ever bought for the Playstation that I hated, and cursed myself for buying.

Don't even pick this up in the bargain bin. This game has about as much to do with the original Contra phenomenon, as Donald Rumsfeld has to do with Doom 3. Avoid at all costs.

Score: 25% (only due to some sporatic fun explosions)

Astrotoy7
08-01-2005, 09:01 AM
yay! a thread where I get to complain about the Phantom Menace game, where Lucasarts sucessfully managed to upload a pile of faeces onto a CD-ROM and sell it worldwide for PS2 and PC :D

mtfbwya

Jo
08-01-2005, 10:21 AM
actually it was just for Playstation. i defeated that one pretty quick. and i agree with you Astro

shukrallah
08-01-2005, 10:49 AM
LOTR: The Third Age: It sucked.. the storyline made no sense, and they even ripped complete lines from the movie and used them in places which made no sense. I couldn't even finish it I got so annoyed with the characters/storyline. And every 5 minutes they have to show you a scene from middle earth... that you have already seen in the movies! Psshh.. oh well. I only spent $20.

Astrotoy7
08-01-2005, 10:50 AM
actually it was just for Playstation. i defeated that one pretty quick. and i agree with you Astro

Jo, TPM was released for PC as well, I can assure you, while the graphics were a bit crisper, it too sucked fantastically :)

mtfbwya

Boba Rhett
08-01-2005, 11:25 AM
Superman 64.















Icewind Dale II. Snoooooooooze. Don't hit me.

Jo
08-01-2005, 12:04 PM
OMG RHETT :P
and i meant it was just playstation not playstation 2, i also played PC version Astro, sorry for the miscommunication.

..sucky games, let me think.


Jedi Academy. yeah, shoot me. but all i see it as was a sucky story line with dual and double bladed sabers added. they should have dropped the project quick and started on a good jedi FPS.

Anthony
08-01-2005, 12:06 PM
Guild Wars.

Not fun.

IG-64
08-01-2005, 12:07 PM
Halo.


Was just another boring fps to me. :(


*runs*


(sorry bongo)

Katarn07
08-01-2005, 12:26 PM
Console Baldur's Gates. How dare they slap the name of some of the greatest RPGs of all time onto this crappy excuse for a game.

ET Warrior
08-01-2005, 01:05 PM
Console Baldurs gate is an enjoyable Hack'n'slash style RPG. While nowhere near the awesome level of The PC Baldurs Gate, it was still FUN.

LightNinja
08-01-2005, 01:23 PM
I'd say Battlefront >_>, one the most boring games i've bought, unplayable and with ****ty graphics, maybe is cuz i played before bf1942. Also i enjoyed the Phantom Menace for PC...wel i was a kid when i played it ..
also talking about baldurs gate, i cant install it on my PC, is it due to windows XP??? i dont know why :(

Lorden Darkblade
08-01-2005, 01:25 PM
Fantastic Four game.
I just didnt liked the game AT ALL! It's very boring IMHO...

Kjølen
08-01-2005, 01:29 PM
Halo.
Was just another boring fps to me. :()

You have no soul.

Starwars Podracer for Nintendo 64. It was cool, it burned time, but it just got so... boring.

TiE23
08-01-2005, 01:39 PM
Ehhh, Never Winter Nights... First it was awesome, neat world. But when you always ran into uber-high level bitches who were the last enemy in your way, it made me sad. And how you could only have one "henchman", ghey.

jon_hill987
08-01-2005, 01:43 PM
Red Faction, absolute rubbish, the only thing it had going for it was the Geo-mod tech and they hardly used it, the AI was on par with quake, cirtainly below the standards of half-life and it came out long after.

BongoBob
08-01-2005, 01:48 PM
IG doesn't like it because he sucked at it XP

j/k man.

I can't think of a sucky game I played, I generally avoid sucky games. Altough I did play TPM I liked it. Well I liked giving myself infinite lives all weapons and then killing everyone in Mos Eisly :p

Boba Rhett
08-01-2005, 02:20 PM
Oh, good call, jon. I almost forgot about Red Faction. Terrible. The geo-mod was implemented (I use the term loosely) so poorly it was almost unbelievable.

Mike Windu
08-01-2005, 02:20 PM
I played TPM. It was a terrible game, but the first pc game I got so I rather liked it.

EP3 game was decent but failed in too many aspects for me to give it a high score.

maybe like a 5/10 for TPM and 6/10 for EP3

•-BLaCKouT-•
08-01-2005, 02:37 PM
Rolling Thunder for the Amstrad 464.

http://img137.imageshack.us/img137/4536/rollingthunder5eh.jpg

Oh, it looked cool, and as a platform-romp the format was tried and tested enough. It's even valid to say it was 10 times better than the other cack U.S.Gold knocked out (apart from Bruce Lee of course :D ).

No, the problem was it was just to damned hard. :mad: After a week of being killed on the second level I gave up. And £10 a game was a lot in those days!

Tch, tch...

B.

Bob Lion54
08-01-2005, 02:43 PM
Catwoman

:disaprove Wrong, just.....wrong.....

Katarn07
08-01-2005, 02:44 PM
How about Prince of Persia: Warrior Within? Never gonna buy a game before renting it first, no matter how great the original is. I won't say it's terrible, it was just so different than the original. The character, the atmosphere, the combat, and worst for me, the music, was such a big step in the wrong direction.

And since a few mention Jedi Academy, I'll mention Jedi Outcast. Huge letdown. I loved Dark Forces and Jedi Knight/ Mysteries of the Sith. This was just.... too different. Not expecting much from Jedi Academy, I managed to enjoy it's broad level designs which Jedi Outcast lacks.

And TPM? It was better than RotS. I played it on PSX at a friend's and it was decent at the time. I loved Mos Eisely. I have it on PC and know it truly is a terrible game, but I think it has some redeeming qualities to it.

Jared
08-01-2005, 02:45 PM
I actually didnt mind TPM....tho many parts of it were stupid and took way too much effort and wasted too much time...

but yea..Mafia...for xbox... It just ...sucked big time.
And sorry to say.. Jedi Academy was totally dead to me. Wasn't intertaining in the least. Jedi Outcast to me..didnt see any difference..

Feanaro
08-01-2005, 04:00 PM
I was not a fan at all of Republic Commando. It was just too hard to see anything, much less shoot anything. I even turned off the helmet veiw which didn't really help.I just didn't think it was that great of a game.

Darth Andrew
08-01-2005, 04:12 PM
Red Alert 2. Yeah it was fun, but it got boring so quickly. Yuri's Revenge didn't help much.

Anthony
08-01-2005, 04:17 PM
Catwoman

:disaprove Wrong, just.....wrong.....


--Y-you PLAYED THAT?!

Aiee.

tags
08-01-2005, 10:29 PM
hmm...



ghostbusters for atari

just plain ol StUnK!!










WAY worse than my upper lip...

narfblat
08-01-2005, 11:23 PM
I agree with the people who dislike TPM. I wasn't able to get past Otoh Gunga.

Darth Groovy
08-02-2005, 12:32 AM
Ghost Recon (pc, ps2, xbox, gamecube, xbox)

The year this thing came out, every gameing magazine hyped this thing up worse than the Star Wars prequals. The big thing was graphics, and realism.

What I got was a game that is just so difficult to play that it is virtually unplayable. Clearly, this game was made for the pc minded mature shooters, but also ushered in another classification of games that I just hate, Enter the "tactical shooter".

We already knew that Ghost Recon was not designed to be "run and gun" type shooter, but here is a short explanation of what playing Ghost Recon is like. First of all, you have this rediculous interface, in which you tell your sqaud what to do and where to go....sounds like fun, but it requires so much consentration and patience to execute, that the fun is over by the time you figure out what to do next. You spend most of your time fighting the freaking interface, rather than fighting any real terrorist threat. The excitement is minimal, probably less excitement than you would find on a paintball survival ranch....only that is easier, because you don't have to fight the interface. Then there is the multiplayer. Most of the time, you are going to spend sitting on a hill looking through a sniper scope, waiting for something exciting to happen. If you have as little patience as me, leave this game alone.

Score: 29% (for graphics only)

Rainbow Six 3 (xbox)

Now THIS one had a far more interesting story, and a better interface, but the gameplay still sucks. About the most excitement I get out of this, is tossing a flash grenade into a room full of people, it's objectives are so specific to the point of just plain annoying. By the time you figure out where you are on the map, half your sqaud is dead, and most of your objectives have failed. Multiplayer is more fast paced than Ghost Recon, but here is the kicker....attention to detail. Sure in real life, you do get but one life to live, but where is the fun in that, in a multiplayer video game scenario? Some brat caps you in the back of the head, and you have to wait until the entire game is over....absoulutely no re-spawn. And if you have a bad connection issue or lag....it sucks even worse. I got a deal on this game, played it for a week...trying to convince myself that it was cool, but failed to see any satisfaction what so ever. I guess I just hate tactical shooters period.

The only game that remotely passes as a tactical shooter that I enjoy, is Republic Commando....only because it is easy to pick up on....and they made it fun to play.

Score: 35% (only for not being like Ghost Recon....meh...)

Sabretooth
08-02-2005, 12:34 AM
A lot...
Here's one:
Lord of the Rings - Fellowship of the Ring. Luckily i borrowed this game. NOT worth buying at all.

TiE23
08-02-2005, 01:46 AM
Spider Man 2, you play it at GameStop for 10 minutes, swinging around is so cool, but when you get it, 2 days later, its really, really, really boring....

TiE

toms
08-02-2005, 08:54 AM
I liked spiderman 2 - though they did drag it out by making you do far woo many random crimes.

Although i can find things to pick apart in most games, when i think about it I've actually played very few terrible games. Most had enough redeeming features to make it worth playing. Some were incredibly frustrating (but you still wanted to play), some (like Halo single player, Doom 3, Jedi Outcast) were very disappointing... but usually still passable.

TPM on PC was so bad i only played 3 levels then took it back.

Xwing vs Tie Fighter is probably the only other game i've ever taken back. It wasn't a bad game (in hindsight) but when everyone was expecting a Tie Fighter style single player game and they delivered a buggy (out of the box) mulitplayer game (before anyone had internet) with almost no single player content it was bound to annoy people. If i could have multiplayed it i'd probably have loved it.

Echelon - Wind Warriors: This was a planet-based sci-fi flight sim with interesting looking flight models and graphics... but it's UI was incomprehensible, the mission briefings were 10 pages of unreadble-font, bad english rubbish... Not sure i ever got past the training level.

PS/ Groovy (re: 1st post) - did you ever try Contra - Shattered Soldier on PS2?
Not great (infact i thought this was the game you were talkig about at first) but if you can find someone to multiplay with it can be some fun (very hard) side-scrolling action.

Astrotoy7
08-02-2005, 09:47 AM
Ehhh, Never Winter Nights... First it was awesome, neat world. But when you always ran into uber-high level bitches who were the last enemy in your way, it made me sad. And how you could only have one "henchman", ghey.

How dare you! *draws long sword+3*

its not so bad Tie, one henchman, one animal companion(panther=awesome), and 2-3 summon creatures...(eg, sprites, boar, spider etc - some of which you can posess!) when you come across "bosses" send in these suckas first, to weaken, then you move in and finish off....s'easy :D

methinks you need to reinstall and play it properly, because NWN=freakin awesome :)

mtfbwya

edlib
08-02-2005, 10:40 AM
XIII (for Gamecube.)
The game is actually very well done, and by all appearances, very interesting.
The control scheme on the other hand... :mad: So terrible that I have yet to get off the first level after hours of playing, and have pretty much abandoned this one totally.

Myst. (PC)
Unless you just love puzzles for puzzles sake, this one is a snooze-fest. I so didn't care about the the thin excuse of a story, (with some terrible, terrible acting thrown in for good measure.) I can't believe they have made as many sequels as they have.

The Temple Of Elemental Evil. (PC)
I liked this game, but it was buggier than betaware. Plus, it really took forever to get anywhere. I thought it would bring me back to my old days of 'graph-paper and d20 nerdlyness'... but all it really did was frustrate me. I stuck with it for a really long time though.

Tomb Raider: Angel of Darkness (PC)
More bad controls, now with impossible camera angles. Glad I didn't pay for this one (came bundled in with a soundcard or something.) People tell me that this is the worst of the series. Having never played any of the others I sure hope that's right. Otherwise I can't begin to fathom how the series became so popular.

Rainbow Six 3 (PC)
Same as previous comments someone made above. This one came bundled too.

Star Wars: Bounty Hunter (GC)
I just got too frustrated with this one. The levels were huge, had to be completed in a very specific order, and there was no way to save in-level progress, so if you are inches from the end, and lose your last life, it was all the way back to the very beginning to do it ALL over again. No thanks.

Star Wars: Battle For Naboo (PC)
Just badly done. Totally uninspiring.

Luigi's Mansion (GC)
Might have been entertaining for littler kids... but once you came to the realization that every level was going to be EXACTLY THE SAME, it lost it's charm.

Prime
08-02-2005, 11:31 AM
Galaxies. :)

Samuel Dravis
08-02-2005, 11:41 AM
A lot...
Here's one:
Lord of the Rings - Fellowship of the Ring. Luckily i borrowed this game. NOT worth buying at all.Yeah, that one was terrible...

Pie™
08-02-2005, 11:54 AM
Otherwise I can't begin to fathom how the series became so popular.
http://www.screensavershot.com/animation/croft.jpg

'Nuff said.

edlib
08-02-2005, 12:02 PM
Yeah... but pixelated boobage will only get you so far if the gameplay and the controls totally suck.
There had to be a little more going on with those games than... those. :D

Or am I just totally underestimating the deperate horny loneliness of the average teen male gamer?

shukrallah
08-02-2005, 12:23 PM
Next Gen Lara Croft:

http://img59.imageshack.us/img59/2664/nextgen4ld.jpg (http://imageshack.us)

But I have to agree, I don't like the series, nor the movie(s)? The first one sucked so bad I .... yeah, I just have nothing to say about it. I think I played tomb raider 3 at a friends house... just not my thing, lol.

toms
08-02-2005, 12:49 PM
XIII (for Gamecube.)
The game is actually very well done, and by all appearances, very interesting.
The control scheme on the other hand... :mad: So terrible that I have yet to get off the first level after hours of playing, and have pretty much abandoned this one totally.

I just finished this last week on XBOX and it was fairly enjoyable. Not an altime classic but ok. What did they do to the GCN version to make the controls so hard? The XBOX ones were standard console FPS.

Tomb Raider: Angel of Darkness (PC)
More bad controls, now with impossible camera angles. ... Otherwise I can't begin to fathom how the series became so popular.

Its not that its dramatically worse... its just that the series never moved on at all from the first game. At the time Tomb Raider was pretty amazing graphics wise. (water effects, one of first 3d games, T-Rex!!). Infact you could argue it was the Sands of Time of its generation - excellent acrobatic exploring in classic POP style, but with poorer combat. TR2 was pretty cool too, but no major improvement.
By TR3 it was looking very dated. They never really improved the graphics or controls (analogue sticks?? hello?) and even toned down the cool exploring that was fun in the first games. Still. At the time the first one was great.
Imagine if they were still releasig games like JK itoday instead of moving on to ones like JO and JA. Hang on... bad example ;-)

edlib
08-02-2005, 01:04 PM
It's probably not all that different than the Xbox... it's just that I find all the GC controls insanely touchy, and therefore almost impossible to make subtle movements without overshooting. A tiny movement on one of the sticks translates to a huge change on the screen.

With some games it isn't a problem. With this one I found it impossible to line up a clean shot, and as a result could never get past the first group of enemies.
If I spent more time with it maybe I could get accustomed to the sensitivity... but the level of frustration I'd have to endure to get to that point would be enormous, and I simply don't have that kind of time anymore.

I might trade that one in and get it for PC. Arrow key movement and mouse targeting are more my speed for FPSes anyway. Feels far more natural to me.

Darth Groovy
08-02-2005, 03:02 PM
Actually, the way Lara Croft looks is absolute undying proof that video games are designed by geeks without girl friends. I don't agree how all video game vixens are big breasted scantily clad bimbos. It's not only stereotypical, but annoying. I've even seen some shots of Samus in recent days, showing clevage...give me a freaking break.

Edlib, once you get past the boobage and sloppy voice overs, Tomb Raider is actually a VERY fun game. It's a basic parallel to any Indianna Jones type adventure. Early puzzle solving, and lots of ancient traps.....and swimming LOTS of swimming (Groovy loves the swimming games, cuz Groovy likes to swim :D). You can probably get a PSX or even a PC copy of the first Tomb Raider for about $.99 now. Subsequent sequals failed to capture the fun of the first game.....or so I heard.

Ninja Gaiden (XBOX)

Remake of the classic Tecmo Beat-em-up side scroller for NES, only not NEAR as fun. In fact....it's so hard to play, it's not even worth playing. (sad thing is, I bought the XBOX just for this game, because Ninja Gaiden was one of my absolute favorites on the NES.) The first level has you jumping a up cliffs....no bad guys....no nothing....just jumping. Once you finally get to the top, you might get to pick off a couple of bad guys, but watch your step....once you fall....you get to start all the way back to the begininning again. They make RYU look amazing....his moves are astonishing...but the learning curve on this game is so hard....that it lost virtually ALL of it's arcade charm in the translation. I tried to convince myself it was a good game....I practiced at it...and what I got was several hours of swearing, and controller abuse. Finally, I sold it off about a month ago. Not worth it. Supposedly there is a Ninja Gaiden Black coming out, that is supposed to curve the difficulity level and make it more user freindly, plus boasts an unlockable version of the Tecmo classic. We'll have to see about this.

Score: 50% (for beautiful, yet wasted graphics)

jon_hill987
08-02-2005, 05:14 PM
I never played it but I do remember that the game Big Brother 2 (from the (for some reason) popular reality TV show) was awarded 0 out of 100 by PCGamer (UK)

That has to be a bad game.

BB1 got 2% i think, so not much better.

Bob Lion54
08-02-2005, 06:03 PM
0/100?!?!

I've got to read that review.

And yes, I have played Catwoman. All of 7 min. The controls where so horrible on that game. I wanted to see Haley Berry in all her pixelated glory. I just couldn't get past the terrible controls. Oh, well. I felt like a beta tester.

ET Warrior
08-02-2005, 06:05 PM
Ninja Gaiden (XBOX)
:eek:

Ninja Gaiden on Xbox is one of my all time favorite Xbox games. The hardness was part of it for me, it's a game that forces you to be good at it, and is not at all forgiving...I LOVE that game...

Myst. (PC)

I am forced to agree that you have to love puzzle games to get anything out of Myst..but I do love me some puzzles, so I like it, but it's easy to see how it could be rather not at all likeable.

BongoBob
08-02-2005, 08:16 PM
Hey groovves, get Ninja Gaiden Black, it's got an easy mode ;)

*is waiting for black*

Feanaro
08-02-2005, 08:44 PM
Lets not forgetn Hitman Contracts. I didn't think sequals could be worse than the original. You could never sneak by anyone, even if you had stolen a costume. It basically was a run in a shoot everything game.

ET Warrior
08-02-2005, 09:11 PM
^^^^

That's right, I forgot that game. IT was so lame, no matter how hard you tried stealth was pretty much impossible, because nobody would buy your outfits....Totally lame, and then it was so easy to just whip out the guns and run through slaughtering everyone....
stupid stupid.

shukrallah
08-02-2005, 09:19 PM
Rebel Assualt II anyone?

toms
08-03-2005, 08:05 AM
- Yeah, the rebel assault games WERE pretty rubbish... and they looked sooo pretty in the screenshots too :(

(and while we are at it, lets include Rebel Assault 3D, or Rebel Strike as is is better known. Only worth it for the 80s starwars arcade game extras.)

- Can't believe i forgot Force Commander. Boy i was excited about that. Boy it sucked. I especially liked the interface that looked like something designed by an 8 year old with photoshop. (or maybe MS paint)

- XIII was a little twitchy on xbox now you mention it. I turned the sensitivity down a notch, but i think after a level or two you get used to it. I forgot about it.

- Ninja Gaiden on XBOX is an awesome game...But the first level Boss is probably the 2nd hardest in the game (and it IS a hard game). Once you get to the next few levels, and start working out the VERY PRECISE timing and techniques needed to beat it it does become awesome. It can be insanely hard and frustrating at times, but the feeling of satisfaction when you pull off an awesome combo and beat it is unmatched.
Tip: Block ALL THE TIME... random button mashing will get you killed in seconds.

PS/ The producer is of the opinion that if you aren't a good enough gamer to beat it, then you aren't the sort of gamer he wants playing his game anyway. So I wouldn't be surprised if he calls the Easy mode is called "Loser Mode" or something in NG Black... ;-) [edit]its called Dog mode.
PPS/ Wasn't there a content download that modified the entire game and made it even harder? [edit] hurricane packs infact. After beating it on normal I didn't even TRY it on hard.

One of the biggest additions, however, is the addition of Dog mode and Master Ninja mode in the difficulty options. Master Ninja mode is unlocked only by beating the hard, and then very hard difficulty settings. Let it be known that you can basically not get hit in Master Ninja mode. At the very start you're assaulted by red ninjas, who throw explosive shurikens at you and can kill you in three simple hits -- which means you need to collect EVERY health elixir you find, use them all, and block like a maniac. While we haven't gotten as far as the bosses in this mode yet (even the first boss, Murai), it wouldn't be too crazy to think that they could one-shot-kill you. Team Ninja director Tomonobu Itagaki reckons that no more than a "couple hundred people will ever beat this mode."
Perhaps even more interesting is the Dog mode, which is Ninja Gaiden Black's equivalent of an "easy" difficulty setting. Let's be clear that this mode isn't particularly easy, but it does assist you in certain ways, like giving you extra health items in the form of "Ayane's rations," which Dead or Alive fan-favorite Ayane leaves behind for Ryu to find. Unlocking Dog mode is handled in an interesting way. By Itagaki's estimation, most players, on their first play through of the game "die ten times on normal mode by the time they even meet Murai," which, if true, will reveal how many times one needs to fail before they are given the option to "abandon the way of the ninja." If you choose "yes," you will be asked for confirmation a few more times as if to drive the point home. Having agreed to this debasement, you'll be treated to a rather humiliating cutscene in which you are forevermore labeled a "ninja dog" for the entirety of your current play through of the game. Your reward for playing on Ninja Dog difficulty is that no matter how well you do, your end of level ranking will always be "ninja dog," and everywhere you go, you'll be wearing a bright purple ribbon on your wrist, indicating your failure as a true ninja. :D

Doomie
08-03-2005, 12:10 PM
I've never palyed Contracts, but I think you people handled it wrong. You see, in hitman 2, if you put on a costume, you could easily walk by people. But if you run, or pull a weapon, people start getting suspicions.

Of course, when you put on a guard uniform, you can carry a gun. Usually, there were also options for smugglings guns past checkpoints and the like. You had to explore the area and check out all possibilities before moving in for the kill.

Did they leave that at all out in contracts? Then i'd say you're right, and it is a bad game.

RevanA4
08-03-2005, 02:11 PM
worst game of all time is Spellforce

diablo *ducks for incoming objects*
blinxs 1 and 2

Halo 2 *continues ducking*
I have many more I just can't think of them

but How can anybody hate ninja giaden the game kicks arse

ET Warrior
08-03-2005, 02:32 PM
Did they leave that at all out in contracts? Then i'd say you're right, and it is a bad game.

We both played Hitman 2, and liked it, and liked the stealth aspects, which is why we were so disappointed in contracts. It doesn't matter how sneaky you are, how calmly you walk, it is almost impossible for somebody to not recognize that you aren't who you say you are.

It's bad.

Darth Groovy
08-03-2005, 05:12 PM
Rebel Assualt II anyone?


Good conscept...it combined three different styles of gameplay. Target shooting, first person shooting, and flying.

Problem with that game is you can fly through the whole game and beat it on HARD in about 2-4 hours. And the acting is so bad....it's laughable at best.

acdcfanbill
08-03-2005, 08:44 PM
Contracts was so disconnected too, of course, i guess thats to be expected when they are all unused levels from hitman 1 and 2, or at least, thats how it seemed to me...

Lightsaberboy
08-03-2005, 08:47 PM
Shadow the hedgehog.

5 min on that was all i needed.

shukrallah
08-03-2005, 10:02 PM
- Yeah, the rebel assault games WERE pretty rubbish... and they looked sooo pretty in the screenshots too

(and while we are at it, lets include Rebel Assault 3D, or Rebel Strike as is is better known. Only worth it for the 80s starwars arcade game extras.)

- Can't believe i forgot Force Commander. Boy i was excited about that. Boy it sucked. I especially liked the interface that looked like something designed by an 8 year old with photoshop. (or maybe MS paint)

I loved force commanders storyline though. It was a good story... Two brothers joining the empire to avenge their dead father. They realise that the Empire had been lying about their father's death and soon after the one brother is informed the other died on a mission. After almost being forced to slaughter innocent people he defected to the rebels and got revenge on the general who ruined his life.

Yeah, the graphics sucked, and the gameplay was glitchy (oh how I hated waiting for the AT-AT to realise it can't walk through an ATPT!) And then the overpowered Anti-Aircraft (no plane could stand a chance. 3 hits with almost 100% accuracy and your down.) How could one gun take down a whole fleet of ships?

Rebel Strike was decent. I borrowed that from a friend. Yoda said "Two times press the jump button, and double jump you can with the force!" Lol. Ship battles were ok, with really cool graphics, while ground battles sucked. Consoles can manage moving mouths, and I hated how you looked at the back of luke's head while he was talking just to make up for the fact that his mouth doesn't move.



Good conscept...it combined three different styles of gameplay. Target shooting, first person shooting, and flying.

Problem with that game is you can fly through the whole game and beat it on HARD in about 2-4 hours. And the acting is so bad....it's laughable at best.


The storyline was just as bad, we laughed for hours how the developers thought we would say "WHOA! The MILLENNIUM FALCON PARKED IN AN IMPERIAL BASE! Forget Han, I'm just going to jump in and fly away!" The base magically transforms into a one million mile long deathstar reactor looking hallway (Think about the falcon's speed and to fly though a base that fast, and take that long it would have to be huge.... miles long) Rebel Assault 2 is probably the suckiest star wars game... I have ever played, maybe even the worste star wars game ever made.

TiE23
08-03-2005, 10:41 PM
The storyline was just as bad, we laughed for hours how the developers thought we would say "WHOA! The MILLENNIUM FALCON PARKED IN AN IMPERIAL BASE! Forget Han, I'm just going to jump in and fly away!" The base magically transforms into a one million mile long deathstar reactor looking hallway (Think about the falcon's speed and to fly though a base that fast, and take that long it would have to be huge.... miles long) Rebel Assault 2 is probably the suckiest star wars game... I have ever played, maybe even the worste star wars game ever made.
Well, I liked it. :p
I liked the asteriod field level, big planet with a metal ring level, speeder bike level, and the final level >_>

TiE

Katarn07
08-03-2005, 10:45 PM
I played Rebel Assault 2 on PSX at a friend's house. I enjoyed the cinematics and the props, but the acting and story did suck. Gameplay wasn't that great. I had already played XWA before then and we all know that that game is far superior.

I'd agree it is the worst SW game I've played. And this coming from someone who has played Yoda Stories. I actually liked that game and would love to get a copy of it again along with the Indy equivilent....

wassup
08-04-2005, 03:01 AM
Ghost Recon (pc, ps2, xbox, gamecube, xbox)

The year this thing came out, every gameing magazine hyped this thing up worse than the Star Wars prequals. The big thing was graphics, and realism.

What I got was a game that is just so difficult to play that it is virtually unplayable. Clearly, this game was made for the pc minded mature shooters, but also ushered in another classification of games that I just hate, Enter the "tactical shooter".

We already knew that Ghost Recon was not designed to be "run and gun" type shooter, but here is a short explanation of what playing Ghost Recon is like. First of all, you have this rediculous interface, in which you tell your sqaud what to do and where to go....sounds like fun, but it requires so much consentration and patience to execute, that the fun is over by the time you figure out what to do next. You spend most of your time fighting the freaking interface, rather than fighting any real terrorist threat. The excitement is minimal, probably less excitement than you would find on a paintball survival ranch....only that is easier, because you don't have to fight the interface. Then there is the multiplayer. Most of the time, you are going to spend sitting on a hill looking through a sniper scope, waiting for something exciting to happen. If you have as little patience as me, leave this game alone.

Score: 29% (for graphics only)

Sorry Grooves, but I strongly disagree. Ghost Recon was a FANTASTIC game. The excitement and tension doesn't come from massive explosions or overpowered guns, it comes from using your mind and tactics to defeat the opponent, not how fast you can move the index finger.

I'll side with you (a little) on the interface part, but it's not like you were forced to use it in order to play the game (just use the keyboard to switch btwn and manually control each fireteam). Really

WRT my vote for bad games, it would probably be Diablo II. Addictive, yes, but what a phenomenal waste of time.

TiE23
08-04-2005, 03:56 AM
Shadow the hedgehog.

5 min on that was all i needed.
That not even out....

TiE

shukrallah
08-04-2005, 10:29 AM
Yeah, well, XWA ending got screwed up too. Ahh yeah, I remember I took out a SSD single handedly, in that level where your supposed to run from it :D (Not at the end, like in the middle of the game) Vader had an early death, lol. Of course, since your not supposed to destroy it it comes back later in the game.

jokemaster
08-08-2005, 01:54 PM
I remember how I anticipated Superman 64. And the crushing disappointment that came after.

A game that also disappointed me greatly was Emperor's tomb. I kept hearing about how great it was, and how it was a return to form for the indy games, I was disappointed. It was a decent game, but I was disappointed.

And I agree that Myst is a bad game. The puzzles sometimes make no sense at all, the story + acting suck, I'd much rather pop in a LEC adventure game.

NerfYoda
08-08-2005, 05:56 PM
Gonna throw in another vote for SW: Battlefront. What a disappointment. Sure the game is boring, but the server is abyssmal awful. Worst interface. EVER.

Oh wait I forgot Force Commander. That one sucked too. :)

btw: hi everyone. :)

Lightsaberboy
08-08-2005, 06:56 PM
That not even out....

TiE

it was at E3.

El Sitherino
08-08-2005, 07:27 PM
Battlefront. Seriously, wtf?

LightNinja
08-08-2005, 07:32 PM
Chamaleon Twist for n64 (the name was like that) i bought it for 5 bucks and its the most boring and stupid game i've ever played. Another one, Rugrats for game boy..i didn't buy it, it was a present for christmas..total boring.

Also i didn't like that much NFSU, after the first 10 races it was all the same again and again, and when you crash and the view changes you can see that while your car is moving in slow motion the others are just normal and i get like wtf?? ¬¬