View Full Version : [TSL] New Selectable PC - PMHC05 Released!

08-13-2005, 04:00 PM

Download from PCGM (http://www.pcgamemods.com/mod/15216.html)


My Site (http://insaneent.echonetwork.net/games.html)

I hope everybody enjoys this mod as much as I enjoyed making it!

Onto the readme...

This mod adds a new player character into TSL, based on PMHC05 from KotOR I. He is a male caucasian with short brown hair. There is some retexturing, mainly in the eyes and Dark Side transitions. I have included four Dark Side transitions, each with a custom portrait.

List of Files:

Configuration Files:
appearance.2da - describes the appearance of the new PC
heads.2da - includes the new PC in the game
portraits.2da - includes the new portraits for the PC

DMHC02.tga - head texture
DMHC02d1.tga - DS transition 1 texture
DMHC02d2.tga - DS transition 2 texture
DMHC02d3.tga - DS transition 3 texture
DMHC02d4.tga - DS transition 4 texture

DMHC02.mdl - model file
DMHC02.mdx - model file

DMpo_HC02.tga - portrait file
DMpo_HC02d1.tga - portrait file
DMpo_HC02d2.tga - portrait file
DMpo_HC02d3.tga - portrait file
DMpo_HC02d4.tga - portrait file

1.If you haven't done so already, create a folder named "override" (without
quotes) in your KotOR II directory.

NOTE: this mod uses itemcreate.2da and itemcreatemira.2da files. If you are
already using such files, please read the disclaimer below. It's VERY
important that your .2da files aren't located within a sub-folder of your
override directory!

************************************************** *************************
IMPORTANT NOTE! The installer will NOT look for existing files within
sub-folders of the Override folder, just in the Override folder itself. If
you have modified versions of any of the above listed files sitting in
sub-folders, put them into into the main Override folder before running the
************************************************** *************************

2. Next, run the installer application named "Install New PC-PMHC05.exe"
that came with this mod. This will update the necessary game
files and install the Mod into your game. Make sure that there is a folder
named "tslpatchdata" present in the same folder the Installer application
is. This folder contains essential data files the installer needs.

NOTE: You have to run this installer for this mod to work. Simply copying
the files from TSLpatchdata doesn't work!

Simply remove all files included in this mod from your override directory.

Known Issues:
There are currently no known issues or problems with this mod. If you do
encounter any issues or problems, please PM me here at LF. I
will try to fix them the best I can.

Thanks to Fred Tetra for his amazing Kotor Tool. Without it, none of this
would be possible. http://kotortool.home.comcast.net/

Thanks for stoffe-mkb- for creating and providing use of her great TSL Patcher. Now, you donít have to worry about .2da compatibility and all that merging files business. Great job stoffe! http://www.starwarsknights.com/tools.php

Thanks to T7nowhere, for giving me some great tips on portrait-making. http://members.shaw.ca/t7nowhere/KotOR.htm

Thanks to all the folks at Holowan labs, for providing guidance and
encouragement along the way. You guys rule! http://www.lucasforums.com/forumdisplay.php?s=&forumid=324

Conditions of Use:
You are free to use this mod for your own personal use. However, I must grant proper permission for you to include anything from this mod in a public mod. If I do grant permission, make sure to give me
proper credit in your readme and include this readme file with your mod.

NOTE: I only grant PCGameMods and LucasFiles permission to edit, mirror, etc this mod. I will not grant any other site permission to edit, mirror, etch this mod.

http://img92.imageshack.us/img92/9457/dmhc023ge.th.jpg (http://img92.imageshack.us/my.php?image=dmhc023ge.jpg)

08-13-2005, 09:27 PM
looked at screenie and don't see much change maybe i just dont see it

08-13-2005, 09:30 PM
looked at screenie and don't see much change maybe i just dont see it
There really in truth is hardly any change. I did some retexturing on the DS transitions and I changed his eyes. I liked the head enough how it was, so I didn't feel it needed too much change to be a good PC for tsl.

Doc Valentine
08-13-2005, 09:44 PM
Looks GREAT, excellent job, I LOVE the backgrounds for the Portraits! Very creative way of displaying a change in alignment!


General Kenobi
08-13-2005, 11:35 PM
Looks really nice DM :D I'm all about more choices for exiles ;)

General Kenobi