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Nines
08-19-2005, 03:44 PM
Iv been very unpleased with the male heads in the game and was wondering if you could take one from KOTOR 1 and place it into KOTOR 2 for example the one with the scar on the right eye and gote, Remeber this one

http://www.gamespot.com/pc/rpg/starwarsknightsoftor/screens.html?page=156

Anyways I was wondering if it could be done? I know theres one in the game already but it just doesnt look right and thats why I would like this one from the first game. plz and ty.

Commas
08-19-2005, 04:33 PM
http://www.lucasforums.com/showthread.php?t=127725

Please refer to rule number 14

Things cannot be taken from K1 and put in K2 or vice versa, infact, even discussing it is illegal. You can only use the resources included on the disc for the game you want to mod. So unless the information for this head is still on the K2 disc, the best you can do is try to mod an existing head to make it look as close as possible.

Jeff
08-19-2005, 05:56 PM
Some of the K1 heads are included in TSL, but unfortunately this one isn't. Though, T7nowhere did a reskin of a TSL head that now looks similar to the one you want. Get it here (http://www.pcgamemods.com/14187/).

Nines
08-19-2005, 06:35 PM
Sorry I didt know it was illegal and thanks moeller.

The_Maker
08-19-2005, 06:42 PM
If you wanted to for personal use only you could copy the existing textures for that head from K1 using Kotor Tool and rename and put it into your override directory but that'd be kidna weird if your Revan+Exile looked like the same person <_<

I probably shouldn'ta said that as I keep forgetting Obsidian HATES it when we talking about porting things into their game >.<

Jeff
08-19-2005, 06:49 PM
I probably shouldn'ta said that as I keep forgetting Obsidian HATES it when we talking about porting things into their game >.<
Not to mention the mods here ;)

Emperor Devon
08-19-2005, 06:53 PM
It really is a pity... I'm sure some clever person out there has ported all the force powers and appearences from TSL to KOTOR. Obsidian could use a simpler policy, such as being able to port over whatever you want, as long as you don't do it with any of the areas.