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Lando Griffin
08-29-2005, 05:35 PM
Is there a way to make more enemies and stuff. Like when you get in the giant mandalorian vs sith battle on dxun. I wanted to add like 20 more mandalorians, and like 25 more sith, or like for every sith soldier ,instead of one theres 5.

Emperor Devon
08-29-2005, 06:08 PM
Several things...

(1. This should go in the mod requests thread.

(2. There are tutorials for how to spawn enemies.

(3. It helps to be polite.

Lando Griffin
08-29-2005, 06:11 PM
Alright thanx.

stoffe
08-29-2005, 06:17 PM
Is there a way to make more enemies and stuff. Like when you get in the giant mandalorian vs sith battle on dxun. I wanted to add like 20 more mandalorians, and like 25 more sith, or like for every sith soldier ,instead of one theres 5.

All at once? I don't think that would be a very good idea since it would likely slow the game down to a crawl. Not only would 45 new NPCs on screen give the game a lot to render graphically, but all the pathfinding with that many creatures moving about and fighting would make the game a textbook definition of the words "slide show". :) Pathfinding has a tendency to be very resource intensive in the Aurora/Odyssey engine games.

I suppose that is part of the reason why the scene plays out like it does now instead, with unkillable Mandalorians and infinitely respawning Sith Assassins.

Lando Griffin
08-29-2005, 06:33 PM
I how do i set how many mandalorians appear, do i modify the utc or what?

Darth333
08-29-2005, 06:49 PM
Just use a script to spawn creatures. check the section "How to spawn a npc in an area in this tutorial: http://www.lucasforums.com/showpost.php?p=1825192&postcount=3

ChAiNz.2da
08-30-2005, 05:16 AM
Several things...

(1. This should go in the mod requests thread.
umm... no it shouldn't. Lando is asking "how" to do it, not if someone will do it for them...

(3. It helps to be polite.
Indeed it does, you should take your own advice and don't assume to be right all the time... You've had your fair share of posting "this idea is impossible" or "C'mon get real" comment or the " :rolleyes: " emoticon... ;)

@Lando
Not really much I can add due to stoffe's and Darth333's quick timing, but I can vouch for what stoffe said... it becomes a framerate nightmare, especially since the Mandalorians don't die...

Not saying it wouldn't be a kewl idea, just be forewarned about the potential lag.. maybe reduce the amount of enemies and it might not be as bad...(assuming yo've got a good vid card and some RAM to help out) :D

Lando Griffin
08-30-2005, 05:18 AM
thanks dude