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Fuu
09-19-2005, 02:53 AM
Is anyone else looking forward to this game release? I love Bethesda Softworks.
Before I became obsessed with KoTOR I spent hundreds of hours playing Morrowind. I'm not kidding (Its kinda nice being a demi-god, long live Nerevar! :queen )

I was looking at the new screen shots (http://www.elderscrolls.com/art/obliv_pc_screens_01.htm) and I really love the detail Bethesda puts into their games. With graphics like that, who would'nt want to live in Cryodyll?
That Minotaur is flipppin awesome!

Ooo I hope they release a construction set like they did for Morrowind.

Comments?
-Fuu

montnoir
09-19-2005, 04:17 AM
Biggest problem with Morrowind was that it failed to draw you into its story. I never felt as I was unravelling a mystery, I felt more like I was running around gathering weapons and armor and watching the nice scenery. Games like Knights of the Old Republic or Vampire the Masquerade - Bloodlines or Planescape: Torment, those games I played everytime I had 30 free minutes because I had to know what happened next, I HAD to unravel the mystery. Morrowind never did that for me. I NEVER played Morrowind because I had to know what happened next, not even once. It's not that the story was uninteresting, because it wasn't. The story was quite good, but the implementation of the story in the gameplay failed to complement each-other (as it should), the story was lost in the details of character-management. You either played the game or followed the story, you couldn't do both... Sure it's a free world and you can do whatever you want and you can go whereever you want, but that's only interesting for so long if there's nothing pushing you forward.
Besides finding out you are a god reborn, should have a bigger impact other than "Oh, ok...". *Points to the revelation Malak does to your PC on the Leviathan* as an example.

Now, Oblivion. It looks great, graphic-wise, kind of pale in its color-scheme (the kind of color-scheme that many MMORPGS use), the combat (what I picked up from the trailers and gameplay videos) looks rather "stiff" looks like the combat in Morrowind, I really hope they develop the combat more and make it more fluent.

So if Oblivion has the character-management of Morrowind, the size, a more fluent combat system and makes the story a part of the game - THEN it will be one of the best games ever! But it has a lot of work ahead.
Here's to hope, because it's one of the very, very few single player rpg-s to be released, in the near future.

Aash Li
09-19-2005, 09:10 AM
I tried Morrowind, the gameplay sucked, the setting was too dark (its not my monitor), there was no GUI, so I didnt know what to do, the controls were sloppy, and there was no intro, so I had no idea why I was in a ship, or what was going on. So unless theres some outstanding reviews or the revamp the whole game system, Im not likely to buy it.

RevanA4
09-19-2005, 09:49 AM
I tried Morrowind, the gameplay sucked, the setting was too dark (its not my monitor), there was no GUI, so I didnt know what to do, the controls were sloppy, and there was no intro, so I had no idea why I was in a ship, or what was going on. So unless theres some outstanding reviews or the revamp the whole game system, Im not likely to buy it.


yeah same here I got killed by a DAMN FISH!!!!!!!!!!!!!!!!!!!!! 5 minutes into the game

ET Warrior
09-19-2005, 11:19 AM
I have morrowind and the game of the year edition for Xbox, and I LOOOVE it. I'll admit that I'm a junkie when it comes to RPG's, but I really think morrowind was a good game, and character management and leveling was super sweet.

I'm deffinately getting Oblivion for the 360 when it releases.

Bastila
09-19-2005, 01:50 PM
Where it said oblivion i thought of that ride at Alton Towers lol, if anyone knows what i mean .

Darth333
09-19-2005, 02:11 PM
I loved the game and I'll get Oblivion for the PC as soon as it gets out. Sure, you can get lost and it's not story driven like Kotor but once you get into the Morrowind "world", it's quite fun to play but it's definitely not a game to play when you are in a hurry.

From what I see on the Oblivion website, the new game looks quite promising and this time they'll have a new AI system for the npcs: they sleep, go to church, and even steal items, all based on their individual characteristics. Full facial animations and lip-synching, combined with full speech for all dialog, allows NPCs to come to life like never before. .

This article about stealth, looks pretty good too: http://elderscrolls.com/codex/team_teamprof_emil.htm

Tanesh
09-19-2005, 02:29 PM
I love Morrowind ... I'm still playing with my first character, and that since the English version was published in Germany back 2002. So you can say I played Morrowind for over 3 years, although I made breaks for KotOR, TSL, Republic Commando etc. :nut: And all the beautiful mods! :hearteye: The Reign of Fire mod made me continue playing MW after TSL. Just too cool riding your own big pet dragon and let it spit fire / poison / electric shockballs at your enemies! :D
But even without dragons, I'll get Oblivion as soon as it's published here. :)

montnoir
09-19-2005, 05:15 PM
... full speech for all dialog...
Come on... Kotor's speech is what? 3GB (it's unintalled so i can't check)? oblivion would surely need 3-4 times as much as that... so we're talking a minimum of 9GB on you harddrive with only speech, then there's the engine, the construction kit... so it would end up with 12-18 GB total... that's a lot...

tk102
09-19-2005, 05:56 PM
@montoir -- You'd rather read all the speech and lipsync like silent movie? :D Sounds great! I'm in Morrowind-mode right now -- switching to Oblivion will be a bumpless transfer. ;)

montnoir
09-19-2005, 06:28 PM
Of course I want full voice-acting! That wasn't my point. I just doubt the game will be shipped on 4-5 dvd's.

Fuu
09-20-2005, 12:39 AM
I dont care if its ten cds! With all the quests that were in MW I was impressed that so many characters were voiced in the firstplace..... you can talk to random people on the street and they actually have something to say other than just a pop up one liner.


I'm impressed by what theyre doing with the AI too. In MW they dust did or didnt like you based on your faction/race. In Oblivion the characters will have their own little lives, and if you dont watch out they might steal yours! Haaa

Also I kinda dug how it actually changed from day to night and back again. Dont ask me why but the whole "perma day" thing alot of games have annoys me. If its been a month how come I havent slept yet?

MW is not for the feint of heart..... and i doubt Oblivion will be much diffrent.... Haha when I first played MW I got so pissed because I kept dying. Once I built up a few skills the game was more enjoyable. I loved the huge amount of potions you could make/buy/steal/find in a random log. (Alchemy....Wooot!)

After spending hundreds of hours on MW Im sure I'll pick up the interface of Oblivion really quick.......I cant wait...been savin my pennies.

Thaeos
09-21-2005, 08:07 AM
Morrowind is a wicked game, one of the best I've ever played ... still haven't finished though heh ... I read this thread and was like "I'm a freaking god?!" ... oh well. With all the mods out there now like the graphical updates and a whole lot of expanded towns and quests and new features like being able to mine and smith your own weapons and stuff it is really huge. Even more than it was already. Heh plus the two expansions.

Anyway Oblivion looks to be awesome as well, aside from the graphics which are top-notch. Too bad my pc is too crap to play it hehe...

El Sitherino
09-21-2005, 08:27 AM
Come on... Kotor's speech is what? 3GB (it's unintalled so i can't check)? oblivion would surely need 3-4 times as much as that... so we're talking a minimum of 9GB on you harddrive with only speech, then there's the engine, the construction kit... so it would end up with 12-18 GB total... that's a lot...
Considering games are getting heavier in graphics and all, it wouldn't be that uncommon to see games getting around that size in the near future.

That said, I like a lot of the shots I've seen of Oblivion, not sure if it's something I'll get though.

ChAiNz.2da
10-01-2005, 03:25 AM
I'm in Morrowind-mode right now -- switching to Oblivion will be a bumpless transfer. ;)
I'm copying you! :xp:

I started about a week ago. I bought the Game of the Year Edition which has the game and add-ons. Though I know it's going to take forever for me to get through them (damn rats.. I swear they're on steroids :fist: ) ... I'm hoping Oblivion will be a seamless transfer... :D

I have to say I'm glad ppl were mentioning this game here and around the Forums. I think I might have found another all-time favorite to add to the list :emodanc:

Though as mentioned... the controls need some getting used to coming from NWN & KotOR Series. Seems the spacebar won't pause my game no matter how bad I'm getting whipped (old habits die hard) :nut: ... that & I can kill a vampire no problem, but getting pwned by a freakin' rat biting my ankles as I'm running is just un-acceptable.. hehehe

Fuu
10-01-2005, 04:51 AM
Yeah those rats have sharp teeth...I loved setting em on fire sqeeeeee! OO the GotY Edition is my fave loved the Tribunal expansion. If you think the rats are bad wait til you see creepies in the sewers, hehe they remind me of ratghouls only a tiny bit smarter. Then again I usually just levitated over them anyway so..........

Woot MW was soo addicting, I know I'm going to get competely sucked into Oblivion.

On a side note I think its funny a rat can bite you as you run away... I mean if somone was trying to kill you would they stop <trying to kill you> if you started running? Theyd probably just try to stab you in the back hahaha.

I'm glad im not the only one impressed by Bethesda's work. I can say one thing they put a LOT of attention to detail in their games..... pcrpg will never be the same.

I wonder if the Mages Guild will make an appearance in Oblivion.

Fuu

Astrotoy7
10-01-2005, 06:13 AM
hmm...as much as I like NWN, ive never gotten to around to playing Morrowind...are they similar, what are the main difefrences...

and getting killed by a fish sucks :(

mtfbwya

Rogue15
10-01-2005, 07:20 AM
i used to play that for hours...i remember when i first got it, i didn't do anything but play it. :D goooooooooooooooooood memories. I have the GOTY, but haven't managed to get too far in it. too busy. =\ i can't wait for Oblivion though!

SITHSLAYER133
10-01-2005, 07:59 AM
i played morrowind but it was one of those games thats just litraly to big and huge for me to get lost in and because of the freedom i just never felt compelled to do anything in it cause me likes more of a story line and a bit more structure

Darth333
10-01-2005, 08:40 AM
I'm copying you! :xp:

I started about a week ago. I bought the Game of the Year Edition which has the game and add-ons.
If you want some mods recomendations, let me know :) Last time I played I had over 200 mods installed (I had to merge quite a few files to make this compatible hehe)

Fuu
10-01-2005, 09:24 PM
OMG Sweeeeeeetttttt. Patrick Stewart is doing voices for Oblivion! So is Sean Bean, and Terrence Stamp. :drool1: Now I know the VO is going to be good.....
See this is just another reason why I cant wait for Oblivion.....want it to be xmas right now!
Check the Oblivion site for more info........ (http://www.elderscrolls.com/news/press_093005.htm)
Fuu

lukeiamyourdad
10-01-2005, 10:04 PM
\o/ Awesome! Patrick Stewart has one of the greatest voices ever (though I never got around him souding british instead of french in Star Trek).

The graphics make my computer cry. I'll see if I can run it before buying it.

REDJOHNNYMIKE
10-02-2005, 01:28 AM
I thought it looked sweet for the 360, but I've never played the others, does it have the kind of story that will confuse the crap out of you if you haven't played the whole series?

Fuu
10-02-2005, 01:38 AM
Nope all of the Bethesda game are similar in theme but have completely unrelated storylines. Each one is a stand alone world <a huge one I might add.....at least it was with MW>.

Fuu

stoffe
10-02-2005, 07:10 AM
If you want some mods recomendations, let me know :) Last time I played I had over 200 mods installed (I had to merge quite a few files to make this compatible hehe)

If you have any good mods to recommend (or mod sites for that matter), please tell. :)

First time I got Morrowind a few years ago the game crashed every time I tried to exit the door of the first building on the docks where you start, so I sold it again just as quick. But after reading this thread and feeling a bit starved for new RPGs (and since they almost pay you to buy it nowadays) I thought I'd give it another chance. :)

montnoir
10-02-2005, 07:46 AM
...does it have the kind of story that will confuse the crap out of you if you haven't played the whole series?
I can't speak for Oblivion but MW. You don't play MW for the story, you play it for the games-mechanics (and I'm not talking about gameplay because the gameplay is... weak). You will not understand anything about the storyline, not because you haven't played the previous games, but because the story-progression, story-presentation is so weak and horrible that after a while you just won't care. As I said, you don't play these games for the story (read my first post near top of the page).

Fuu
10-02-2005, 12:57 PM
I can't speak for Oblivion but MW. You don't play MW for the story, you play it for the games-mechanics (and I'm not talking about gameplay because the gameplay is... weak). You will not understand anything about the storyline, not because you haven't played the previous games, but because the story-progression, story-presentation is so weak and horrible that after a while you just won't care. As I said, you don't play these games for the story (read my first post near top of the page).

As I said the story isin't related to the other games. Bethesda even said they do this on puropse. I didnt play any of the other games , and I had no problem understanding the main quest storyline. On that note I doubt you'll see any of the same characters <or even hear about them > from Morrowind in Oblivion. In my opinion the storyline in morrowind was fine. It was'nt as in-depth as the main quest storyline for games like TSL or KoTor, but there are so many faction quests and random places to explore! They left it so open so you could choose to be whatever you want and do whatever you want. Dont want to complete the main quest thread? Dont have to. This is simply a matter of opinion, but I dont really think the MW storyline sucked.

Who would'nt want a giant cat for a girlfriend?

On another note: Yesh D333 help us out! Heh I played morrowind ALOT and I did <almost>all of it w/o mods.........Darn....now I have to go back and play it again.

Fuu

T7nowhere
10-02-2005, 04:32 PM
Oblivion looks great, I've been keeping an eye on this games since it was announced. The only problem with the graphics that I can see is that they look to good, I have to wonder how modders are going to improve on that ;).

I've been a fan of Morrowind Since the first screens I saw before it was released. I've played through that game with atleast 6 characters, once you get to level 50 it gets pretty boring ( walking around with no clothes on killing Demi gods isn't fun for very long ;) )

I Played through again last year before Xmas, I don't have it installed now but I saved my fav mods, but Darth333's 200 beats my 90.

The mods I would reccomend as must haves are :
All of the Official Dev plug-ins
Better bodies (http://www.rit.edu/~txo8933/mods.html) new skin mesh's. huge improvment over the the games models.

A great mod hunting resource is TELESPHOROS' LIST o'MODS (http://www.mwmythicmods.com/telesphoros.htm)

These mods can all be found at Morrowind Summit: http://www.rpgplanet.com/morrowind/modcontrols/mods.asp
RealSignposts
Scrollsv1.1 or Scrolls icons(sorry not certain
Vivec_Expansion_v1.1
Balmora Expansion v1.4
Windows Glow: adds alittle color to the cities at night.
Npc Replacer 3.50 (there could be a newer version ;) all this one does is change the heads of the npc's to add more variety ( I think you need Better bodies installed)

Enchantment Color De-Enhancer (reduces the strenth of the enchantment shader)
OR
No-Glo( eliminates the enchantment shader)

This is not a mod but is very helpfull if you want to make some potions but are not sure what ingredients you need. http://morrowind.melian.cc/potionmachine/

And here are some modders personal sites:
http://www.deffeyes.com/morrowind/index.html
http://canadianice.ufrealms.net/Morrowind/Index.html

Sorry I would have more but my morrowind knowledge is outdated again ;)

REDJOHNNYMIKE
10-03-2005, 01:47 AM
Hmm, I might get it if it's one of the launch titles,
The only real reason I was interested was because of the graphics in screenshots,
I just kept thinking "why can't KotOR look like this"

ChAiNz.2da
10-03-2005, 12:19 PM
Yah, I have the "Better" line of mods (Bodies, Beasts & Heads), Real Signposts, the NPC replacer (still at v3.5), No-Glo (weapons looked way too much like plastic wrap for my tastes)... the Ranger's Tent which is completely awesome (portable "house" with storage) & the Giant's line of mods (giants, dragons, etc.)...

Also, I've got Vampire's Embrace & Werewolf Evolution, but have yet to be infected by either to see if I got the merge to work right ;)

One thing about Holowan, explaining the user-made Tools (not MW's Construction Set) and how to use them is much more 'friendly' here... took me forever to to learn MW's user mod tools. Learning how to 'clean' them, merge them, level list, blah blah.. was all Greek to me and almost more intimidating to try and learn them.

I have all the great folks here to thank for strengthening my skillset to understand MW's stuff ;) Thanks Guys/Gals :D

T7nowhere
10-03-2005, 01:26 PM
I tired that Giants mod in my last play through, but I had to remove it because of several quite horrible creature models included with it. my enjoyment of the game was being dragged down by that one, there was another reason why I removed but I don't need to mention it here. if you like that mod then that great. Just be aware that if you want to remove it you will get a ton of error messages calling for missing models and textures, it won't damage the save but it took me like 20 minutes to click through all the errors and resave the game.

I never tried that portable tent though it seemed to much like cheating, although I did make my own Packguar fast travel system to fill in some long distance hikes on the Island. If you can believe it I got tired of using my 400+ levatate potions that would last a couple game days. With high enough intelligence you can make anything uber in the game.

ChAiNz.2da
10-03-2005, 01:42 PM
Just be aware that if you want to remove it you will get a ton of error messages calling for missing models and textures, it won't damage the save but it took me like 20 minutes to click through all the errors and resave the game.
Thanks for the heads up T7. Yah, I "ran into" one of the Mountain Trolls last night and frankly the model (or perhaps the horrid skin), well ...it blew... hehehe... ;)

I did an .ini hack and recovered the "Yes To All" button on the GUI though ;) Should take a few seconds to "clean" it with that little treasure :D

I am enjoying the alchemy system though... my potions tend to outdo anything I could ever buy, plus it gives me a reason to "explore" the scenery and go ingredient hunting (buying them is way too.. meh)...

Sorry all for the "diverted topic", but with the mention of Oblivion (which I'm definitely looking forward to now).. I thought it might be best to keep the MW stuff together. Seems there's renewed interest in the game this thread caused.. hehehe

One thing I've yet to be able to find reference to however... is there a Level Cap in this game? Come to think of it... is there a cap on anything such as Abilities, etc.?? My character is leveling like mad (because I'm using my major skills alot) but I know I haven't even scratched the surface of this game... I'd hate to find out I'll cap without even finishing half of the game ;)

Fuu
10-03-2005, 02:59 PM
I didnt really see any level cap in MW. Seems like there should be as there comes a point when you can pretty much waste anyone in the game <including Vivec> without blinking an eye........Once I got those spiffy swords from Tribunal I found that I quickly tired of killing anything weaker than a vampire....... Fighting the fabricants was fun as heck though.

Yeah they alchemy was my fave thing to use...fighting with swords get boring after awile.

I'm glad that this thread has been so popular...hehe everyone thoulght I was a total freak for plaing MW so much....good to know Im not alone in my freakyness...haha

Fuu

Darth333
10-05-2005, 12:38 PM
The sites and mods listed by t7 are pretty good. Better bodies is definitely a plus.

Another site I like for mods is this one: http://www.thelys.org/index.php

Note that some of the mods below conflict but with a little bit of patience, conflicts are generally easy to solve with the toolset. One thing you have to know is that mods are loaded according to their time stamp and sometimes, just changing this can fix compatibility issues. I have a small utility at home that allows you to change the time stamp of any file in a few clicks. I don,t remember the name but I'll verify and post a link later on.

Warning: people with low end systems may experience slowdowns if they install too many mods adding new npcs and towns.

ChAiNz for the vampire mods, Vampire's Embrace is pretty good - makes the vampire experience more interesting as the original one it is pretty boring as no one talks with you - but I like to combine it with Vampire Realism: http://www.rpgplanet.com/morrowind/modcontrols/mod.asp?modid=2404

With some races or after a certain point in the game, you can't really get infected normally so you may need an item to give you 100% weakness to disease. I made one if you need it. Note that if you pick the quarra clan, the quest is bugged. I have a patch too but I suggest another clan anyways.

My favorite heads: http://home.wnm.net/%7Ebgriff/MW_Home.html (included in better bodies if I remember well)

If you are looking for side quests, the Constance and Laura Craft (nothing to see with Lara Croft) companion mods and the The White Wolf Of The Lokken Mountain are pretty good: http://lovkullen.net/Emma/quests.htm. The children of Morrowind mod is also excellent but it's more for atmosphere than anything else. It looks like you can also have your dog or cat now but I didn't tried those mods.

There's another excellent side-quest mod but since it has adult oriented themes I won't post a link here . I can PM it to you if you want (or anyone else who has the legal age). It's a 394 meg download.

Nice armors - the Knights of Tamriel armors can be acquired through mini quests: http://www.rpgplanet.com/morrowind/modcontrols/author.asp?name=Jeremy%20McGuinn (the nicest armors I saw on the net - there are a couple pages - check them! )q


If you look for houses, the houses here are nice and cosy but not out of proportion: http://www.morrowind-mod.com/Abu%20Manor%20Information.html

If you want to go extravagant, then Solsteim Castle is for you: http://korana.elricm.com/Housing.htm :p It's pretty well done. Even if youa re not a fan of huge houses, when you get bored, give it try.

And finally, if you like to be able to cook, get drunk, make weapons etc:

the COmplete morrowind mod is more oriented towards crafting: http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=470
or
Necessities of morrowind is more oriented towards "real life" stuff such as obligation to eat, sleep, you can also get drunk and end up being caught in a bar fight :p http://www.thelys.org/mods.php?a=Taddeus_and_Nymeria
(I use this one but with some modified some features)

If you made a fighter character and do not intend to invest to much in lockpicking skills, Lock Bash Enhanced allows you to open doors and such by bashing into them: http://www.thelys.org/mods.php?a=TheLys#Lock_Bash_Enhanced

Edit: I forgot the Reign of Fire mod which adds dragons to the game: http://www.rpgplanet.com/morrowind/modcontrols/mod.asp?modid=4548 - you can even ride them :D

and Morrowind comes Alive which adds tons of new npcs to the game: http://www.rpgplanet.com/morrowind/modcontrols/mod.asp?modid=2235, including people you can hire.


One thing I've yet to be able to find reference to however... is there a Level Cap in this game? Come to think of it... is there a cap on anything such as Abilities, etc.?? My character is leveling like mad (because I'm using my major skills alot) but I know I haven't even scratched the surface of this game... I'd hate to find out I'll cap without even finishing half of the game ;)
There's no level cap. You can raise your attributes normally up to 100 but you can also get some bonuses at some places to raise them higher.

And btw, about Oblivion, anyone saw this? http://www.fileplanet.com/157380/150000/fileinfo/The-Elder-Scrolls-IV:-Oblivion-Gameplay-Footage-%5B20-Mins%5D

ChAiNz.2da
10-05-2005, 12:56 PM
WOW! Thanks Darth333:D

Of course, I play mostly a Rogue type character in any RPG... so I made a Custom Class (a better rogue/agent called "The Wayward") right off the bat starting Morrowind. I can pick a 100 level lock like it was child's play.. not getting caught however is a different story .. hehehe (telekenisis kicks arse)...

I'll look into the other mods you mentioned, though now I'm torn because I'd like to get through the add-ons relatively soon before/after the Oblivion release. But again, I'mnot going to sacrifice my gaming experience just to beat a timeline.. I'm patient enough ;) hehehe...

And btw, about Oblivion, anyone saw this? http://www.fileplanet.com/157380/15...e-%5B20-Mins%5D
Yeah! I saw the footage last night and was amazed! Oblivion is going to be Super-Sweet!

RevanA4
10-06-2005, 10:11 PM
this looks like a vast improvement over the last one

Derc
10-06-2005, 10:23 PM
I easily spent 100+ hours on morrowind. I loved it so much(got the GotY edition for Xbox). However, my only regret was that I was never able to complete it fully. But me, being a completist and perfectionist, just never got the chance to finish(I restarted too much). :(

I'll definitely be picking up Oblivion though. :)

RevanA4
10-06-2005, 11:31 PM
I might actaully get this one I only got the last one cuz it came with my last grapics card and it I played for 5 minutes and got tired of it

*runs away*

ChAiNz.2da
02-03-2006, 02:29 PM
Arise ancient thread ..."Arise!"...

Well, rather than start a new thread for this game, since I only have a tid-bit of info on it..

Bethesda Thanks tk! ;) finally released Oblivion's system requirements :emodanc:

Start saving your pennies cuz' this game is hungry for some major processing if you want their "Recommended Requirements" :eek: Otherwise, looks like it's going to be 'playable' with human-level specs.. still.. I can only imagine what this game will be like if you do have the recommended :D

http://www.elderscrolls.com/games/oblivion_faq.htm

RevanA4
02-03-2006, 02:42 PM
Arise ancient thread ..."Arise!"...

Well, rather than start a new thread for this game, since I only have a tid-bit of info on it..

Bethesda Thanks tk! ;) finally released Oblivion's system requirements :emodanc:

Start saving your pennies cuz' this game is hungry for some major processing if you want their "Recommended Requirements" :eek: Otherwise, looks like it's going to be 'playable' with human-level specs.. still.. I can only imagine what this game will be like if you do have the recommended :D

http://www.elderscrolls.com/games/oblivion_faq.htm

:fist: looks like I need to upgrade my system :fist:

I guess now I have a reason to get a new mobo and cpu

Nanda Keon
02-03-2006, 04:21 PM
when is oblivion coming out? I've seen some video footage of it and it is suhweeeeet!
And also Morrowind is a great game but I still love the look of oblivion more *drools over keyboard while madly saying 'oblivion' then realises computer goes 'bang!'*

stoffe
02-03-2006, 05:07 PM
Start saving your pennies cuz' this game is hungry for some major processing if you want their "Recommended Requirements" :eek: Otherwise, looks like it's going to be 'playable' with human-level specs.. still.. I can only imagine what this game will be like if you do have the recommended :D


Concidering that the FPS in Morrowind tend to drop below 20 on a regular basis (and often below 10 while in Balmora or Vivec even with low FOW setting) on my computer, which is way better than the Recommended requirements for that game, chances are Oblivion would be nearly unplayable on the Minimum requirements. (Unless they have made the Oblivion engine a lot more efficient.)

Not that this would stop me from getting the game anyway, if I become convinced it's good enough. I played KotOR1 for about a month on a computer much slower than the minimum requirements (until I bought my current one), average FPS was about 5. Rather frustrating experience, but that game was worth it. :)

T7nowhere
02-03-2006, 11:37 PM
Well I'm hoping I'll be able to upgrade my Video card before the game comes out, but even If I can't I'll suffer the low frames until I can afford to upgrade. I first played Morrowind On a 600Mgz Pentium 3, I would get about 5-8 fps in cities and 15-20 in the widerness but it was still fun.

I suspect Oblivion will be an even better game, so I'm will to suffer low pfps for a little while. ;)

I found this video on Google video, it shows alot of great footage. http://video.google.com/videoplay?docid=-80675935532902762&q=oblivion

Its a high res video so it will take a few minutes to DL for cable users

ChAiNz.2da
02-04-2006, 05:52 AM
I found this video on Google video, it shows alot of great footage. http://video.google.com/videoplay?docid=-80675935532902762&q=oblivion

Its a high res video so it will take a few minutes to DL for cable users
Sweet Vid! :D

I'm definitley looking forward to the ability to cast spells while still armed.. will definitley enhance my personal style of playing.. and yah, FPS be damned, I'm getting this game for sure! I'll crawl around at 2 fps if I have too.. hehehe..

Darth333
02-04-2006, 10:43 AM
I saw that video a few days ago. Pretty sweet.

...and the map looks big: "vierzig quadratkilometer Fläche" ! (a surface of 40 square kilometers) cool! :D

I'll see how it runs first but maybe I'll purchase an additional gig of ram. The recommeneded video cards requirements are pretty high too! (luckily I already took care of that part)

Edit: Here's a small teaser made by a guy at the official Oblivion forums, I thought it was funny especially if you are have seen the official videos and played morrowind:

- Large Detailed Version (http://www.oblivion.designamatic.com/Movies/OblivionUnofficialTeaser-Large.wmv) (7 minutes, 56 MB)
- Puny Weak Small Version (http://www.oblivion.designamatic.com/Movies/OblivionUnofficialTeaser-Small.wmv) (26 MB)


Original thread: http://www.elderscrolls.com/forums/index.php?showtopic=229597

CountVerilucus
02-13-2006, 02:07 AM
It would be awesome if Benestha made a game like oblivion, but in a Star Wars setting. For me, it would preferably be the Kotor era, around then.

T7nowhere
02-14-2006, 01:34 AM
^^^ Perhaps a TC for oblivion, you never know, the Morrowind modders were pretty resourcefull and Oblivion is supposed to have a better toolset.

REDJOHNNYMIKE
02-14-2006, 10:01 AM
Well I just got Morrowind (uhh yay) and for comparison what is the size relationship?
With speed cheats it seems a lot smaller then when you're first starting out:lol:

ChAiNz.2da
02-15-2006, 01:28 PM
Pete Hines (Vice President of PR and Marketing), gives a sneak Peek at what's going to be included in the "Collector's Edition" of Oblivion :D

Click here for more details on the "Fluff" version .. hehehe
http://www.elderscrolls.com/codex/team_obliv_cediary.htm

One thing to note, is that Oblivion will be released on a single DVD..:eek: Wow, I would've thought more than that, but considering pressed DVD's can hold anywhere from 4-17gb of data... niiiice... (dvd capacity determined by "sides & layers" combination.. look it up if you don't believe me.. hehehe)

though I know it's pretty much a "standard" nowadays.. better be sure you have a DVD drive on your compy ;)

One DVD for either version. Yes, it all fits on one. Yes, it's only available on DVD for PC users. While we're on the subject, I should note that we are doing a number of localized versions for Europe. There will be fully localized versions in Germany and France. That means the whole game — voice and text — are fully translated. We are doing semi-localized versions in Italy and Spain, which means all the text (including dialogue) is translated, but the voices are in English. Hopefully that will make a lot folks very happy as I know we get asked that an awful lot, or at least I do.

T7nowhere
02-24-2006, 08:28 PM
It's about time more Dev's started releasing games on DVD. There really isn't any excuse not to have a dvd-rom nowadays. I wonder though how long it will take for developer's to exceed the capacity of one dvd.

Personally though I don't see the point of buying the collector's edition.

Alkonium
02-24-2006, 08:58 PM
PC Version DVD only? w00t!

Samuel Dravis
02-24-2006, 10:23 PM
One thing about Holowan, explaining the user-made Tools (not MW's Construction Set) and how to use them is much more 'friendly' here... took me forever to to learn MW's user mod tools. Learning how to 'clean' them, merge them, level list, blah blah.. was all Greek to me and almost more intimidating to try and learn them.Strange, because I thought MW's toolset was really easy to use; it was easier than modding KotOR for me at least. Of course, I had a deadly love of MW, so I might have been biased. :p

ChAiNz.2da
02-25-2006, 07:30 AM
Strange, because I thought MW's toolset was really easy to use; it was easier than modding KotOR for me at least. Of course, I had a deadly love of MW, so I might have been biased. :p
Oh indeed.. don't get me wrong, I love their tool set (the game's).. but it's the modder's created tools such as TESTool, TESAME, TESDTK, TESPCD.. the NIF Objects renamer and the re-order plug-ins/sequencer tools were not very intuitive...(imo)

The readme's lacked a bit of "why" the things needed to be done, and there were constant "if you use me, then don't use this.. blah blah" warnings all over the place...

Once you downloaded several mods.. just to get them to work together required a little "tinkering" making sure you got your Object/Leveled Lists created.. made sure they (and your other mods) were in the right order.. and heaven forbid the modder didn't use the latest game version or game combination.. you'd then have to open them in the Construction Set, make no changes.. then save them out just to update the headers to get around all the warning messages you'd get starting the game...

I later found out that one of the tools updated headers.. but if you used it, I couldn't use the other tool that I had gotten accustomed to :fist:

I finally just sat down, used a whole day reading over forums and documentations and collected the few tools that played nice together... and now use them religously. Though if I hadn't had the patience.. I think my love for the game (and the fantastic mods it has) would've down-spiraled fast...

Not cranking down on the Morrowind Modders.. they're unbelievable at some of the things they can do..(the ones that go beyond the scope of the Construction Set) but they do have the aid of those developer's ToolSet that does 85% of the work.. Hell I made an entire House mod, Weapons Collection, 2 races & 5 Birthsigns in less than 2 days of owning the game ;)

It's definitley easier to mod in Morrowind.. but I have a much better "satisfaction" score with my KotOR / TSL mods... alot of work has gone into each and every one (some more than others.. hehehe).

And to think, KotOR/TSL mods are only possible to have been made 100% by the blood sweat & tears of our very own Tool Makers.. they have an undying respect from me to be able to pull off what they've accomplished. Not to mention the hoards of Holowan'ers that come to the rescue of those in need. :D

Darth333
02-28-2006, 10:45 AM
.. you'd then have to open them in the Construction Set, make no changes.. then save them out just to update the headers to get around all the warning messages you'd get starting the game...

I ignore all of this stuff...just add this line to the [General] section of your morrowind.ini file:

AllowYesToAll=1

...next time you load the game or the CS, just click cancel when the error messages pops up :D

and to clean savegames, nothing beats Wrye Mash: http://home.earthlink.net/~wrye_modder/Wrye%20Mash%200.63.html

Now let's get to the fun stuff: there's a brand new Oblivion preview on Gamespot and it looks good :D
http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/news.html?sid=6144923&mode=previews&page=1&q=&q=

can't wait!

ChAiNz.2da
02-28-2006, 11:19 AM
I ignore all of this stuff...just add this line to the [General] section of your morrowind.ini file:

AllowYesToAll=1

...next time you load the game or the CS, just click cancel when the error messages pops up :D

and to clean savegames, nothing beats Wrye Mash: http://home.earthlink.net/~wrye_modder/Wrye%20Mash%200.63.html

Now let's get to the fun stuff: there's a brand new Oblivion preview on Gamespot and it looks good :D
http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/news.html?sid=6144923&mode=previews&page=1&q=&q=

can't wait!Oh yeah, I've done the "Yes To All" tweak.. but it didn't help when I had conflicting mods because one was made with an earlier version of Morrowind (patch-wise) than what I was using (plus having to merge lists and re-order them)... but yeah, "Yes To All" is still a sanity saver :nut: :D

Thanks for the Wrye Mash link.. I'll definitely look into that.. but man after seeing that new preview :emodanc:, I'm not sure I want to start another playthrough and then find out Oblivion gets released during mid-game :fist: Ahh.. who am I kidding, I'll still probably start another playthrough (once I get this Kreia Mod done that is.. hehehe)

REDJOHNNYMIKE
03-01-2006, 12:50 AM
Have you guys tried the demo yet, it's awesome on 360!!!
I especially love playing the stealthy ranger, the bow I tried was sweet.
When you move, it feels much better than the original, and the fatigue factor is still applied to combat but feels much better.
More after I get a little further into it:)...

Emperor Devon
03-01-2006, 01:36 AM
I became addicted to Morrowind, and I'll probably become addicted to Oblivion. So far, the only fault looks to be diversity in the environments, but going to Hell, the new graphics and the surprisingly low requirments should make up for that.

ChAiNz.2da
03-01-2006, 06:14 AM
Hmmm.. was just wondering if anyone else noticed this:

http://www.jumpstationz.com/games/Oblivion/Screens/Oblivion-release.jpg

:eek: *starts saving ca$h * Holy Hell.. that's not too long from now! :emodanc:

Also, this screenshot (http://www.jumpstationz.com/games/Oblivion/Screens/Face-Detail.jpg) really grabbed my attention. WOW! Character Creation is really going to be personalized if you can go into that much detail with just the face....

* ChAiNz now has Perma-Grin® * :D

Darth333
03-01-2006, 10:14 AM
Hmmm.. was just wondering if anyone else noticed this:

http://www.jumpstationz.com/games/Oblivion/Screens/Oblivion-release.jpg

:eek: *starts saving ca$h * Holy Hell.. that's not too long from now! :emodanc:

I pre-ordered yesterday :xp:

and there's this screenie too that shows more customization options (the screenie also proves that you can make ugly chracters if you want...ugh! an argonian with an "xmas style" complexion): http://img.gamespot.com/gamespot/images/2006/054/reviews/927345_20060224_screen002.jpg You can even chose the age of your PC :emodanc:

Vladimir-Vlada
03-01-2006, 10:53 AM
I am going to get this game. I'm really interested.

Boba Rhett
03-01-2006, 11:13 AM
Grah. I Oblivion looks so great I can taste it.

I have no hopes or means of playing this game in the foreseeable future though. :(

RedHawke
03-02-2006, 01:47 AM
I pre-ordered yesterday :xp:
I'll wait until it hits the shelves in my local Target store. ;)

T7nowhere
03-02-2006, 09:44 AM
I'm with you RH, Except I'm buying it at Futureshop as they usually have Release day sales and you can save 10 bucks on it. :)

As for the facial customization I've read that it is possible to replicate any real persons face, as long as you have enough time. ;) I wonder though if it would be possible to create a face in the tool set and then import it to use for your character.

Rogue15
03-02-2006, 10:13 AM
nice. looks like you can customize like in galaxies. won't be getting it in near future tho. :(

Darth333
03-03-2006, 01:23 PM
Tessource has just published a nice review: http://tessource.net/content.php?page=Official%20TESSource%20Oblivion%2 0Review

Fuu
03-08-2006, 02:54 AM
when is oblivion coming out?<snip>
Scanned the thread and didnt see and answer to this so:


"The Elder Scrolls IV: Oblivion has gone to gold master. Look for it in stores in North America and Europe beginning the week of March 20. Read the full release here. (http://www.elderscrolls.com/news/press_030206.htm)"
-From the Elder Scrolls Site


I'm having to invest in a new video card myself. Is there a big quality diffrence with ATI vs. NVIDIA? Is there a consensous as to prefrence?

Darth333
03-08-2006, 10:09 AM
I'm having to invest in a new video card myself. Is there a big quality diffrence with ATI vs. NVIDIA? Is there a consensous as to prefrence?
Both are good. Depends on your system and budget. Does your mobo supports agp or pci-e? How much are you planning to invest?

If you have agp, are you planning to do major upgrades to your PC soon? (In that case investing into a PCI-e mobo should be considered)

lukeiamyourdad
03-08-2006, 09:25 PM
There are ups and downs when choosing a new video card, the PCI-e and the AGP dilemma aside (won't be much of one in a year or two).

nVidia and ATi both have really good cards. The race is always very strong and whenever nVidia releases a new really good card, ATi follows and then does a bit more. nVidia catches up and ATi tries to come back. Well, you get the idea.

Usually, investing in a mid-range card should be fairly good. High-range cards cost a real fortune and truly isn't worth it. A mid-range one should last you two years minimum. Of course, you can't really expect super-great performances with max resolution and max AA and AF but if you don't care that much, it should do.

Personally, I go with ATi. I've always been with them, cursed them a lot because of their sucky drivers but I still love them :) Truth is, the only real difference is in the quality of the drivers for both nVidia and ATi. ATi's drivers suck (though they have been getting much more stable lately), while nVidia's are more stable. That doesn't mean that you're not going to come across some problems, but you probably won't curse at your drivers when there's going to be some hiccup.

Now, I just realized that I was rambling so I'll leave it at that :)

Rogue15
03-09-2006, 10:06 AM
nice...looks like i'll be able to run it on minimum specs.

Fuu
03-09-2006, 03:32 PM
My computer supports PCIe. I've been looking around @ the diffrent brands <I'm shooting for 512mb. I can handle a couple hundred $ but much over that and my hand begins to shake lol>. All the cards I've seen use either of the two chips, is there much diffrence by brand? (Diamond as opposed to Saphire or another brand.) Should I go direct to ATI/nVidia? Processing speed @ Hi-Res is just as important to me as price, (Have you seen the $1800 nVidia QuatroFx ? *drools*) since I have a Hi-Res Flatscreen monitor.


Fuu

lukeiamyourdad
03-09-2006, 04:26 PM
To be honest, I've never noticed any differences between the different brands, except that sometimes, one brand will include a fan and another will not for the same chip.
Personnally, I always go for ATi directly, but I don't think it's necessary.

As for high performance on high-res, you will have to go look for the higher-end cards for the newer games (and if you want to keep running your games at high-res for a decent time). It's going to cost you more of course.

Just be careful when you're shooting for 512mb. Those numbers don't really matter. A better card with only 256 mb can often run things better then an older one with 512mb.

Rogue15
03-10-2006, 01:50 AM
my main prob in upgrading the vid card i'll also need a new power supply....and trying to fit on in a dell...i dunno. i do have pci-e tho. ati radeon x300 128mb lmfao and 512mb ddr sdram....

ChAiNz.2da
03-20-2006, 07:20 AM
Just a reminder!

Well, we all know Oblivion has gone Gold.. and it's "un-Official" release date was the 20th (today).. however I've seen that most store ads saying it won't be on the shelves until tomorrow..(21st) w00t!...

Needless to say, don't think I won't be scouring the stores after work today just in case some stocker makes a mistake :devsmoke: hehehe...

Anywho.. anyone else going to try and get it when it first comes out.. or are you waiting awhile to get it?

Me, I'm all for grabbing that sucker as soon as I can get my greedy paws on it.. but for those that pre-ordered, let us know if it arrives in your mailbox today :D

EDIT: Oh yeah! BTW, for nVidia card users... here's something to keep your eyes peeled for as well:

http://www.hardocp.com/news.html?news=MTc2OTcsLCxobmV3cywsLDE=

TheOssusKeeper
03-20-2006, 08:03 AM
I just ordered Oblivion Collector's Ed. I should have it Wed. 22nd...
some of the online sites say it's out today, some say tomorrow...

†Saint_Killa†
03-20-2006, 09:09 AM
I got one already. Luckily for me I found a store with Oblivion on sale. :p

But I haven't gone through that far lately. Im just starting out playing.

Fuu
03-20-2006, 04:31 PM
I still havent decided whether I'm going for ATI or nVidia, but those drivers (Thanks Chainz!) lean me towards sticking with nVidia. I can't buy the card and the game on the same paycheck, so I have to wait 2 weeks to get my copy of Oblivion ;.;



At least it's finally here!

Fuu

ChAiNz.2da
03-22-2006, 09:39 AM
Picked mine up yesterday.. and I'm running on 2 hours of "sleep" today..

Game... Kicks... Ass... period. :devsmoke:

The morphing/manipulating you can do in character creation is amazing, and just from what options they had available (which is alot) I was able to make a character that looked like myself.

Though I chose a totally different looking character to actually play, I was still amazed at how someone could quite possibly make their "self" a PC in the game.. total sweetness :D

The only thing that does kinda 'suck' is that because of the Radiant AI and the persuade mini-game that uses facial features as a visual clue... there are no "full" beards. Kinda makes Nords look like they have shaved recently.. hehehe.. but that is a minor measly thing soon forgotten once you start playing ;) (5 o'clock shadow, gruffy facial hair etc.. is still available however)

Havoc physics will take gaming to the next level after seeing how it is incorporated into Oblivion. Reverb, repurcussion, death animations are superb.. and particularly sweet when you make a 'kill' and watch the corpse suddenly start rolling down an incline, triggereing a trap that offs 2 more goblins you hadn't noticed before (total fluke on my part).. :lol:

Then going to the corpse, picking it up or brushing it aside because it was laying on some loot..

If you can upgrade your computer without bankrupting yourself, I highly suggest this game.. I'd give it a solid 9 out of 10 "as is" and probably about a 9.7 out of 10 once I start modding it ;)

SpaceAlex
03-22-2006, 03:22 PM
I can play at 1280x1024 (HDR, 16xAF, all settings max) on my 7800 GTX 512 (620-1.8) and it runs smooth (40-50 FPS, 30 outside sometimes). Switching to 1600x1200, the game runs at 10 FPS less (30-40 FPS), which i consider unplayable. Time for SLI?

Make sure you install the latest Nvidia drivers (84.25). They increase FPS in the game.

I haven't really played the game yet, so i can't tell you anything useful about it... other than how it runs lol.

TheOssusKeeper
03-23-2006, 07:41 AM
can you believe they already have mods for this game over at www.Oblivionsource.com

I'm not sure if they're for xbox or pc... but there's a few there...

Edit: There is also a tool set (official) out for custom content:

Here: http://www.elderscrolls.com/downloads/updates_utilities.htm

also Oblivionsource.com has it...

stingerhs
03-23-2006, 09:28 AM
i've got two things to do for my system: upgrade the mobo and the video card (the video has to be the new GF7800GS since ATI won't put out an AGP8X card :mad: ).

after that, i'm definately getting this game. :emodanc:

ChAiNz.2da
03-23-2006, 09:48 AM
can you believe they already have mods for this game over at www.Oblivionsource.comIndeed. :D

Though I trust Planet Elder Scrolls (http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.List) a little more since their mods have to go through a preview first (or at least used to)...

What sucks is I've already got tons of ideas for mods, but I promised myself to play this game through for awhile before "messing". Considering that although the game can be "beaten" it can literally take months to do 'everything' as far as sidequests and exploration...

Ahh well.. I'll relax a bit and enjoy some BBQ (http://www.jumpstationz.com/games/Oblivion/Screens/KittyBBQ.jpg) for now ;)

*- Large Pic, be warned (373kb)

Jeff
03-23-2006, 09:51 AM
I haven't really been following it closely before release, but after checking it out it looks amazing! I'll have to upgrade my system to play it, I only have the minimun specs, but after I do that, I'd love to get this game :)

dark_lordess
03-27-2006, 01:43 AM
Oblivion rocks! I'm not too happy with the pursuasion mode, but it's okay, i guess. I need to get an upgraded video card, but that's doable...
wow. it's just an awesome game. Morrowind isn't half as good as oblivion! I have found my new viseo game obsession...*runs off to play Oblivion*

TheOssusKeeper
03-27-2006, 06:56 AM
Oblivion is kinda' addictive... :D

It's def. an awesome game... :thumbsup: :thumbsup:

RedHawke
03-27-2006, 08:59 PM
Well, from what I'm reading it looks like I have to get this game next time I'm at Target! ;)

TheMadDoofer
03-27-2006, 10:07 PM
I got it in the mail friday for computer, it looks great, and runs perfectly after a few tweaks. It's probably going to eat my life.

REDJOHNNYMIKE
03-28-2006, 12:54 AM
I can't wait to get this game, but I have to turn my pc on before I can get it:(

T7nowhere
03-28-2006, 06:40 AM
Great game so far. It would be nice if the horses were able to carry more than just the rider. I was kinda hoping for a pack mule. ;) Sneak attack is very cool, I've actually leveled the sneak skill more than any other skill, its a good thing I didn't make that a major skill.

Khajit's are all insane, I've come across atleast half a dozen and all but one attacked me on sight, and the one that didn't attack me said it was ok if I wanted to beat him(wth!, lol.) Dems cat people have problems.

Other than the fact that I can't actually play the game on my PC, I'm loving it.

Darth Smaug
03-28-2006, 08:50 AM
I don't know anything about Morrowind and The Elder Scrolls, but i think Oblivion is a great game.
I would like to play it but i'm afraid i won't understand anything of the game because i didn't play the other games.

Ztalker
03-28-2006, 08:52 AM
Posted by T7nowhere:
Khajit's are all insane, I've come across atleast half a dozen and all but one attacked me on sight, and the one that didn't attack me said it was ok if I wanted to beat him(wth!, lol.) Dems cat people have problems.

You should go in the arena. After a certain round, you'll hate them even more ^^

You have to defeat three of them, and you are on your own. Took me an hour ><

T7nowhere
03-28-2006, 04:30 PM
I don't know anything about Morrowind and The Elder Scrolls, but i think Oblivion is a great game.
I would like to play it but i'm afraid i won't understand anything of the game because i didn't play the other games.

You don't need to have played the other games to understand whats going on in Oblivion. There are references to Morrowind and the events that took place there by a few of the npc's, but it wouldn't be confusing to a new player.

Oblivion's story line is completely separate from Morrowind's story.

Achilles
03-28-2006, 05:18 PM
^^^^

That's all the convincing that I needed :D

See ya at best buy.

stingerhs
03-28-2006, 05:48 PM
after reading several extremely good reviews about this game, i am seriously considering going to go get it, even if i don't play it right away. as i stated earlier, my PC is showing its age, so i'm really in need of an upgrade before i can play it. :(

that, of course, means monetary considerations as well, which is something that is currently a bit limited at the moment.

oh well, back to Gal Civ 2.... :D

Darth333
03-29-2006, 10:03 AM
Three words: Best game ever.

For those who got lost in Morrowind, Oblivion is much more story driven. You can't really miss the main quest this time and it's more action packed. You still have all the freedom you want and you can still chose to begin the main quest whenever you want.

The side quests for the guilds are really good too. What's fun is that it's not just go kill someone or go fetch this and that, bring it back and forget about it. There's variety and there is a story behind it. I finished the thieves missions (excellent ending which somewhat reminded me the Thief 3 gameplay), did a few fighters missions and I'm pretty advanced in the Dark Brotherhood quests (if you don't mind killing innocent npcs, the Dark Brotherhood quests are very well done - you can even convince npcs to turn on each other and do the killing for you in one "Agatha Christie" style mission - and the dialogues are hilarious. If you accomplish your missions by the letter, you also get kick ass rewards). I still have to do the mages quests but I've been expelled for murder and horse theft just after joining...:mad: :D

I also agree with T7: there is no need to have played any other TES game before playing Oblivion. The only thing it brings is that you are able to recognize some references that are more like Easter eggs than anything else. Per example, there are some conversations between npcs in the street that refer to what happen to the Nerevarine, you can also come across a book that tells what happened to Jiub (the prisoner on the boat when you begin Morrowind), Crassius' Curio "The Lusty Argonian Maid" play made its way to Cyrodil (the book is everywhere) :lol: . If you never played Morrowind, these things won't attract your attention and you won't be missing anything.


The game is also very stable. I did not encountered any bugs so far. The only thing is that it draws a lot of juice from my video card (x850xt) at high settings. The card runs a lot hotter than it does normally.

stoffe
03-29-2006, 01:41 PM
Three words: Best game ever.


At least it ranks among them so far, IMHO. I'd take too long to list what's good with the game, and everyone have mentioned the bullet points already, so I'll mention my minor (probably unfounded) complaints instead:

You almost need an anatomy degree to create a character appearance that looks the way you want it (rather than some freak of nature). After fiddling with the sliders for an hour I had to settle for "good enough" to get the game going. :)

Slow level advancement. I've played for about 12 hours so far and I'm still level 1, and only about 1/6 towards a levelup.

Hard to find something decent to wear. Maybe I'm spoiled by all the clothing/armor mods for Morrowind, but nothing I've found so far would exactly win any fashion awards. Pretty ugly and useless clothing and armor is all that seems to be available.

I disagree with it being labeled "Assault" to attack an NPC who has you locked inside a small room to which they have the key, has expressed their intent to kill you and drawn their weapon, but haven't managed to land a blow on you yet since you managed to turn invisible before they got close enough. This penalizes use of stealth as a tactical advantage in a way I strongly dislike.

Other than that, I love the game so far. :)

Darth333
03-29-2006, 02:37 PM
Slow level advancement. I've played for about 12 hours so far and I'm still level 1, and only about 1/6 towards a levelup.
That's weird. Didn't took me long. Are you practising your major skills? You'll gain one level per 10 major skills you level up.

Hard to find something decent to wear. Maybe I'm spoiled by all the clothing/armor mods for Morrowind, but nothing I've found so far would exactly win any fashion awards. Pretty ugly and useless clothing and armor is all that seems to be available. You'll get some nice equipment once you level up. The loot and the creatures you encounter follow your level.

This penalizes use of stealth as a tactical advantage in a way I strongly dislike. I agree. There is one point in the main quest that is almost impossible to complete past level 9 if you play a stealthy character. The ennemies are just too strong. I had to lower the difficulty setting to survive. The thieves guild and the Dark Brotherhood quests however, are made specifically for stealthy characters.

Aash Li
03-29-2006, 04:40 PM
So whats the interface like? The things that turned me off morrow wind was that I couldnt figure out the interface - as in there wasnt any... and the character creation was REALLY long... ok, so I kinda liked that. It seemed to be in first person, either that or I couldnt figure out how to get out of it...

Darth333
03-29-2006, 04:57 PM
Well the UI is easy to use but it's quite big. I use this mod: http://www.elderscrolls.com/forums/index.php?showtopic=310815

Character creation is long: there is a face gen with tons of sliders you can adjust to get the look you want (or can...it takes a bit of practice. :D ). The birthsign and class selection are about the same.

You can play in both 3rd and 1st person (I the mouse middle button to scroll forward and backwards - I tend to use 1st person inside buildings for exploration and 3rd when running in the wildderness or riding a horse as it gives a broader view angle.

stoffe
03-30-2006, 06:27 AM
That's weird. Didn't took me long. Are you practising your major skills? You'll gain one level per 10 major skills you level up.


Yes, though I picked mostly Magic related skills as major (plus Blade) since I'm playing as a Breton Sorceress, and those seem to go up pretty slow. At least while in the city, not much fighting and spellcasting there. At least not that I've run into yet.

So I had to go outside and make one lap on the road circling the lake the Imperial City is located in. After another 8 hours of playing, exploring all the dungeons, caves and ruins I found along the road I finally got to level 2, with a body count of around 250 or so. :)

20 hours to advance from level 1 to 2 has to be the slowest leveling in any RPG I've experienced so far.

By the way, what does the "Tower Stone" do? It asked something about stars and destiny but was kind of daedric/evil-looking so I didn't dare to activate it with a level 1 character. :)


You'll get some nice equipment once you level up. The loot and the creatures you encounter follow your level.


I finally managed to loot some clothing that looks somewhat decent, though it makes the character look more like someone from the 21th century Earth than a sorceress in a fantasy setting :)

I suppose I'll have to put armor wearing on hold until I go up a few levels and gain access to better loot then. Leather armor seems to be the only thing available thus far, and while it offers almost no protection it makes you about as sneaky and stealthy as a rampaging bull in a china shop. Even with a Chameleon spell to help out everyone seems to notice me if I'm wearing leather armor while trying to be unseen.


I agree. There is one point in the main quest that is almost impossible to complete past level 9 if you play a stealthy character. The ennemies are just too strong. I had to lower the difficulty setting to survive. The thieves guild and the Dark Brotherhood quests however, are made specifically for stealthy characters.

Seems like my good-natured Sorceress will have to accept being a serial-assaulter then. Sneak-attacking and Invisibility is too much fun to avoid doing. Unless there is some kind of console command to allow you to correct that mistake and fix the stats screen entry? :)

If the Thieves Guild are somewhat benevolent like they were in Morrowind maybe they are worth checking out. Where can their quests be found? I haven't managed to find any guild halls/bases in the Imperial City yet.

As for the Dark Brotherhood, since they tried to kill me troughout Morrowind and Tribunal and seems to be an all-around evil organization I'm not too keen on doing anything with them except put them out of their misery. :p


I tend to use 1st person inside buildings for exploration and 3rd when running in the wildderness or riding a horse as it gives a broader view angle.

I haven't had the opportunity to try using a horse yet, but what's the point of horses when they seem to have a very efficient rapid transit system in Cyrodiil (clicking the icons on the world map to warp there immediately)?

Is it like in Morrowind where they use some peculiar way of calculating passing time in "rapid" transit, where you could generally crawl to your destination and arrive earlier than if you'd used Stilt Striders or boats? :)

So whats the interface like? The things that turned me off morrow wind was that I couldnt figure out the interface - as in there wasnt any... and the character creation was REALLY long... ok, so I kinda liked that. It seemed to be in first person, either that or I couldnt figure out how to get out of it...

It's bigger than the one in Morrowind, and, at least as far as I've been able to figure out, a bit clumsier. There's a lot of clicking to switch spells, inventory items and check the map(s) since they are all displayed in the same window. (Unlike in morrowind where you could access them all simultaneously by right-clicking.)

Character creation takes a long time and almost requires an anatomy degree (or a lot of patience for trial&error), but I suppose it'll be a lot more fun to tinker with on a replay when you aren't so curious about the rest of the game that you just want to get it over with without looking like a freak. There are like 10 screens with sliders that affects the shape and dimensions of your face. :)

My only real complaint about it is that the face on the character generation screen doesn't have the same facial expression as your character has in-game, so my character turned out a lot more aggressive looking in-game than I intended. :)

As in Morrowind the game has both first person and third person mode. Though for some unexplainable reason they saw fit to remove the crosshair in third person mode, so it's almost impossible to do any fighting (or theft-aware looting) in Third person (which happens to be the one I used exclusively in Morrowind). :( But I guess I'll get uses to toggling back and forth between 1st/3rd person view eventually.

T7nowhere
03-30-2006, 08:43 AM
Yes, though I picked mostly Magic related skills as major (plus Blade) since I'm playing as a Breton Sorceress, and those seem to go up pretty slow.

If your walking around a city you can cast the spells you have that won't harm anyone, that way they will eventually increase. Taking all magic was never easy in morrowing either, since the Skills only increase in level as you use them its really a better Idea to only take a few magic skill as majors, or if you do want to take all magic then also take one easy to level skill like athletics, acrobatic's, sneak, light armor, alchemy.

For my first char I took:
1)Blade -Strength
2)Marksman -Agility
3)BLOCK -Endurance
4)Light Armor -Speed
5)Restoration -Willpower
6)Alchemy -Intelligence
7)Alteration -Willpower

Block and Blade has been the most difficult to level for me since I will use my bow first and only switch to my blade when I can't run backwards fast enough from a charging monster. Alchemy is a sinch to level, just pick or buy ingredients and make as many potions as you can, don't worry to much about making negative effect potions either, those will sell for just as much. However if you take marksman you can use the negative effect potions to poison the next shot from your bow. Damage health 5 points for 15 seconds can really help to bring down a beasty fast. :) Skills like light armor will level only if your getting hit so if your not getting into alot of fights then it will be slow to level.

20 hours to advance from level 1 to 2 has to be the slowest leveling in any RPG I've experienced so far.
I have about the same amount of time in the game and I'm up to level 8 now, I hate to say this but if I were you I would start over and take a couple easyer to level skills instead of mostly magic.

If the Thieves Guild are somewhat benevolent like they were in Morrowind maybe they are worth checking out. Where can their quests be found? I haven't managed to find any guild halls/bases in the Imperial City yet.

They only approach you if your a known thief.
You have to be a bad thief, steal something and go to jail :rolleyes: you don't even need to steal anything to get caught for stealing just grab something with the Z key in front of an npc and they will think your trying to steal it. After a little while that you've been out of jail an npc will approach you and give you a letter from the thiefs guild. I don't even want anything to do with the thieves guild but I had to go to jail for a quest and now that quest is always going to be in my active quests list.

I haven't had the opportunity to try using a horse yet, but what's the point of horses when they seem to have a very efficient rapid transit system in Cyrodiil (clicking the icons on the world map to warp there immediately)?

Is it like in Morrowind where they use some peculiar way of calculating passing time in "rapid" transit, where you could generally crawl to your destination and arrive earlier than if you'd used Stilt Striders or boats? :)

Horses are fun, but its annoying that you have to dismount to fight, if something is already attacking you while your riding you will take some damage as you dismount or your horse will.

The fast travel system will calculate how much time it takes to travel to a location and yes it would probably take less time for you char if they crawled there, but the fast travel will only allow you to travel to places that you know about, aside from the large cities you will need to visit a place before you can fast travel to it. If you rely soly on fast travel you will end up missing alot of stuff.

There's a lot of clicking to switch spells, inventory items and check the map(s) since they are all displayed in the same window.

You can set up to 8 items in your quick select dohicky. When your in your spells or inventory screen hold down a number from 1-8 then left click on the spell or item you want to bind that number to. 8 doesn't sound like alot, but I find its enough to have my sword and bow bound to 1 & 2 and 3-8 be reserved for spells.

As in Morrowind the game has both first person and third person mode. Though for some unexplainable reason they saw fit to remove the crosshair in third person mode

Morrowind didn't have a crosshair for 3rd person either. It would have been a nice option though as its impossible to use a bow effectively in 3rd person. But I find combat is much easyer in first so i will only go into vanity mode ;) when I'm not fighting or about to.

stoffe
03-30-2006, 10:28 AM
If your walking around a city you can cast the spells you have that won't harm anyone, that way they will eventually increase. Taking all magic was never easy in Morrowind either, since the Skills only increase in level as you use them its really a better


It's easier to "cheat the system" in Morrowind though since your magic skills there go up just by casting the spells, you don't really have to use them on a valid target or in a dangerous situation. In Oblivion it seems your spells must actually take effect for the skill to increase. Merely casting "Flare" over and over without a living target doesn't seem to increase the Destruction skill. (Which is probably a good thing in the end :))

I've used some lock opening, chameleon and charm spells in the city so far, but those occasions result in so relatively few castings that it takes quite a while to accumulate skillpoints in those skills.

I think part of my problem with leveling up is due to being a Breton and having the magic skills as Major. Thus the Magic skills starts out fairly high, and requires more skillpoints to advance than they would if they were low. (It takes more work to increase a skill the higher it is, correct?) I'm also mixing spellcasting with sword swinging, which might slow things down further since it means not just one skill is seeing all the use in fights.

If I remember correctly my character has these as major skills: Destruction, Mysticism, Alteration, Restoration, Conjuration, Blade, Light Armor (useless so far).



I have about the same amount of time in the game and I'm up to level 8 now, I hate to say this but if I were you I would start over and take a couple easyer to level skills instead of mostly magic.


Too much work to start over now, but I'll keep it in mind for my next playthrough, since it doesn't seem to have any real negative effects to be low level so far. The enemies seem to be scaling after your level since I haven't really run into anything I couldn't handle yet during my dungeon/ruin/cave tour around the city lake. (Though I didn't pick a fight with "Umbra" who I ran into in one of the elven ruins, and she didn't seem interested in starting a fight either.) My minor skills (particularily Athletics, Acrobatics and Sneak) are increasing at a rapid rate as well and have caught up with my major skills (35-40) by now. :)

The lack of any decent loot seems to be the only drawback so far, but that means the enemies don't have much dangerous items to use against me either. It's probably the most skilled level 1 character I've played as in an RPG by now. :)


They only approach you if your a known thief.


I guess that rules out those quests then, since I prefer to play "good" character (hence my annoyance at my steadily growing Assault record). My sorceress has already been in prison once (at the start of the game) and has no plans for a return visit. :)



Horses are fun, but its annoying that you have to dismount to fight, if something is already attacking you while your riding you will take some damage as you dismount or your horse will.


Is riding a horse noticably faster than running? I assume your Athletics skill doesn't increase while riding? If it doesn't, wouldn't it actually penalize your character development to ride rather than run? :)

I'll probably try it out for myself soon, all the loot I've gathered should probably give enough gold to buy a horse once I drag it back to the city and sell it.


You can set up to 8 items in your quick select dohicky. When your in your spells or inventory screen hold down a number from 1-8 then left click on the spell or item you want to bind that number to. 8 doesn't sound like alot, but I find its enough to have my sword and bow bound to 1 & 2 and 3-8 be reserved for spells.


I try to use those. While probably sufficient for a warrior type character, unfortunately those 8 quickslots are awefully inadequate if you play primarily as a spellcaster. At least if you try to vary your spell usage a bit like I do. (And I thought the 24 quickslots in NWN were too few for my Sorceress there. :)) So, unfortunately there is a lot of interface juggling to flip spells, check where you are on the map and equip/unequip weapons. :/



Morrowind didn't have a crosshair for 3rd person either. It would have been a nice option though as its impossible to use a bow effectively in 3rd person. But I find combat is much easyer in first so i will only go into vanity mode ;) when I'm not fighting or about to.

Hmm, maybe I'm mixing it up with VtM:Bloodlines which had a crosshair in 3rd person mode. At any rate it seems a lot harder to target spells and connect swings in Oblivion's 3rd person mode than the one in Morrowind. In Morrowind I only had to switch to 1st person mode when shooting a bow.) It's happened more than once that I have missed with spells against enemies who are at pointblank range while in 3rd person mode in Oblivion. :)

By the way, is it possible to re-bind the "Cast" button to the right mouse button? I don't use a shield so using it as a block button feels kind of wasted, while I cast spells all the time and have to use the keyboard for that.

Darth333
03-30-2006, 10:31 AM
I made a more combat oriented character and after 20 hours I was at level 9. It seems that some skills level up faster than others.
You can change your stats with the command showracemenu but your minor skills will be reset. You could always try this mod: http://www.elderscrolls.com/forums/index.php?showtopic=307903&view=findpost&p=5105948

I use the fast travel system only when I am too lazy. I like to travel by foot or by horse and discover new spots and killing those highwaymen and selling their glass armors pays a lot of $$$. Plus I am a horse person and I just love travelling by horse. Apart the jump landing which is a bit rough, riding feels realistic. The horse movements are well done :D . Horses have different stats and speeds. The best one is the black horse...well there's a better one but it's part of a quest you get it if you join the DarkBrotherhood and reach the level of silencer. It's a pretty fast black horse with red eyes. It's fun to escape a city riding this horse with all the guards pursuing you. It's also fast enough to let you avoid all the beasts if you want..

Even if you gain infamy when doing their quests, I don't consider the thieves a truly evil faction like the dark brotherhood. Killing is badly seen. They rob from the rich to give to the poor and they protect the beggars.

To add to what t7 said, you can also join the thieves guild the nice way:
Just give the beggars a coin and raise their disposition over 70 and ask them for the gray fox.


Edit: I believe you should be able to bind the cast button to the rmb through to the options menu>controls.

TheOssusKeeper
03-30-2006, 10:50 AM
I've played through all the thieves guild quests, started the mages guild quests, am a Knight-Errant and a Vampire hunter so far... I haven't started the other guilds yet or the main quest... It's a really good game, when they said it was open ended, they weren't kidding...

Some of the npc's in the game are pretty fun too, a couple of them probably have they intellig. of a 5 yr old... it's sooo funny...

Well, off to play Oblivion... later y'all...

Lantzen
03-30-2006, 11:33 AM
I love this game, im a high elf mage. But i havent had hard to lvl up, im lvl 14 after maybe 20-30 hour play time.

Ztalker
03-30-2006, 12:14 PM
Has any of you tried the contruction set?
It's so fr*ckin cool! Every i can make his own dungeon using this guide:
http://cs.elderscrolls.com/constwiki/index.php/Main_Page

To bad i don't know how to create new weapons :(

Darth333
03-30-2006, 12:44 PM
I installed the CS before the game and already made a few tweaks :D

Unfortunately, we can't create new weapon models at this time because there is no .nif exporter due to some legal issues between Bethesda and some 3rd parties (Havok is one of them). It seems that they discussing the issue so we can still hope. However, new skins are possible. You need tes4bsa to unpack bsa files and extract texture files: http://www.elderscrolls.com/forums/index.php?showtopic=277237

There's a photoshop plug-in for .dds files. To make new items with new stats and effect, it's more or less like KotOR but easier. Select an existing similar item, change the entries and save it under a new name.

Ztalker
03-30-2006, 01:00 PM
0o*

Okay..that explains alot.
I just created a new weapon slot, gave it all the properties, but from that point is got stuck. I needed to load 2 things...

Isn't it possible to duplicate a nomal weapon, give it another name and properties? Just the same skin and model?

stoffe
03-31-2006, 12:30 PM
I've tried the arena fights and have made it to Champion, where the next step is to challenge the Grand Champion, the "Gray Prince". However, since I made his quest earlier, finding out the truth about his parents, he doesn't fight back in the arena. He just stands there saying "Please, kill me..." and there is no way to reason with him, the conversation ends directly after he says his piece.

If I kill him in that match, without him fighting back, it is treated as a Murder, despite it being in a deathmatch in an arena made for deathmatches. However if I attempt to spare him and abort the match I am unable to exit the arena, since the door says I must slay my opponent first.

Do anyone have any advice on how to solve this quest? I do not want my character to be written up for murder just to be able to continue playing.

Darth333
03-31-2006, 01:20 PM
If I kill him in that match, without him fighting back, it is treated as a Murder, despite it being in a deathmatch in an arena made for deathmatches. However if I attempt to spare him and abort the match I am unable to exit the arena, since the door says I must slay my opponent first.

Do you mean it appears as a murder in the stats sheet or do you get a bounty as well? I don't know about the stats sheet but I didn't get any bounty for killing him. NPCs won't treat it as a murder. They'll recognize you as the arena champion who has defeated the Gray Prince.

stoffe
03-31-2006, 01:51 PM
Do you mean it appears as a murder in the stats sheet or do you get a bounty as well?

I don't get any bounty, but the "Murder" counter on the stat page goes up to 1, and I get a message on screen saying something like "Your murder has been witnessed by forces unknown".

I just find it very strange if there is no other way of doing this since you can't finish the Arena quest without challenging the Grand Champion, and none of the other fights have been counted as a murder to win. I've tried talking to him both before and during the match and I was never given any options to say something to him about it. It he just monologues for a bit about his unflattering ancestry and then the conversation ends.

He appears to be dead-set on not fighting as well. I tried using a Frenzy spell on him but that didn't make any difference. It seems like he isn't in combat mode since you can talk to him, and yielding doesn't work.

He just stands there begging you to kill him without making the slightest attempt at attacking or fighting back. So you have to choose between murdering him or spending the rest of eternity inside the Arena. Highly anticlimactic way to end all those fights. :(


EDIT: Nevermind, I managed to figure out a console command to get him to fight back, finally. A more challenging match worthy of finishing the quest and no murder this way. :)

If someone else strongly disagrees with that particular design decision, you can get around it by opening the Console, clicking on the Gray Prince and typing:
SetRestrained 0
SetActorValue Aggression 100
StartCombat Player
While he keeps urging you to kill him, at least he gives you a good reason to by attacking you and giving you a good fight. :)

Darth333
03-31-2006, 02:30 PM
lol I was about to suggest you to make a mod or to go to sleep and find out about the "forces of the unknown" :D

Lantzen
03-31-2006, 02:30 PM
Who cares if you get a murder in you stats sheet? It dont affect the game, and the thing that you have been watched by unknow force is that the dark brother hood will try to recruit you.

Ztalker
04-01-2006, 04:02 AM
Okay guys, i have played forsome hours, en came to a shocking conslusion.

Enemy's level with you, but it ruins the story :(
A little thug attacked me yesterday, and he had the full Ebon Armotr equiped. What ge wanted? 'Give me 100 gold!'

The guy had armor woth thousands of gold! Zomg!

Also, i found some serious evil bugs.
I also encountered the arena bug mentioned above, the hautend house quest in Anvil is bugged as well, and if you get exp/skill point for a quest, i won't go up any more.

I think some of them ruin gameplay experience...
You play the game to level, but it will only turn up the difficulty. One of my mate's finished Oblivion at level 3, to show it's fairly easy if you don't level.

Another point of critic:
Fighting a bear is harder then fighting a criminal, because of this 'ai'

stoffe
04-01-2006, 06:25 AM
Enemy's level with you, but it ruins the story :(
A little thug attacked me yesterday, and he had the full Ebon Armor equiped. What ge wanted? 'Give me 100 gold!'

Perhaps it's a good thing to level up slowly then, so you won't have to tangle with lowly street thugs dressed in armor and weapons worth a small country, or simple patrol cops that would put an elite special ops commando to shame. :) (Simple guard duty seems to be very prestigious work in Cyrodiil since every town guard seem to be made up entirely of hardened elite warriors.)

Leveling of opponents can be a good thing, if it's done reasonably. I.e. not every single opponent is leveled, and their equipment is based on their station and background to make it plausible. Blanket leveling of all enemies and loot just kills suspension of disbelief.



and if you get exp/skill point for a quest, i won't go up any more.

Hmm, what do you mean by this? Is there some quest that should be avoided, that is a game stopper?



You play the game to level, but it will only turn up the difficulty. One of my mate's finished Oblivion at level 3, to show it's fairly easy if you don't level.

Indeed. I've passed through a couple of Oblivion gates so far, and was fairly surprised that my level 3 character managed to survive without any trouble. I remember Dremora being fairly tough opponents in Morrowind, but they fell in just a couple of sword blows here.



Fighting a bear is harder then fighting a criminal

That seems pretty logical actually. Bears are hideously strong and powerful animals after all. :)


* * *

By the way, has the Armor system changed from Morrowind? The Armor rating numbers seem overall to be a lot lower than they were in that game, to the point where I didn't think it was worthwhile for my Sorceress to wear any armor at all. (But if the scale or use of the Armor rating has changed perhaps I should re-evaluate that decision...)

Ztalker
04-01-2006, 08:31 AM
There are several quest you should avoid.
I've confirmed one: The very FIRST mission of the Fighters Guild. You'll get a free mercentile training if you finish it. Mine wouldn't go up anymore...

Some forums claim every quest wich grants you a free training in a certain skill.

Edit:
Found a mod to fix our problem :D
It removes the elite armors from the possible armor thugs can wear.
In other words: They will level, but keep their thuggish leather armor ;)
http://www.tessource.net/files/file.php?id=2130

Now realism is restored :)
*hail the nine!*

Another PS:
The B*ast*rds want you to register, but i've made an account for all of us:
Name: Lucasforums
Pass: kotor

Then you can d-load it without the spam ^^

Tomb King
04-01-2006, 05:30 PM
I've played Oblivion for along time since it came out. I love almost everything about it, except one thing, the main quest. I liked it's story line, except it wasn't long enough. They said it was 20-25 hours long, but I completed it in under 10 hours.

ChAiNz.2da
04-03-2006, 11:32 AM
^^^
True, but the thing I love about the game so far.. is that I'm level 3 (by choice).. and have spent absolutely no time whatsoever on the main quest... I've used about 15 "game days" and have progressed through half-way between both the Thieves' Guild & Dark Brotherhood quests... and I'm Champion of the Arena. Currently walking (riding) over to Crowhaven to complete the Gray Princes' story (which unfortunately by dumb-arse got spoiled reading a thread I know I shouldn't have been reading over at Morrowind Summit's Forums) :headbump

I'm leveling slowly so I can see the leveled creature spawn list (something I'm not too fond of).. yah, it gets a little boring every now and then seeing imps and goblins all the time, but when I see a "new" creature, it makes it much more "zOMG what is THAT?!" experience.. hehehe..

Of course, it's taken me this long because I broke my own rule and started modding/tweaking a few things beforehand ;) The CS is sweet, but I miss the preview window for model renders... ahh well, at least you can view creature/npc models and animations in their object file. I made my sniping zoom a little better so that the skill rank was actually worthwhile, changed the color of the night eye effect and made my birthsign I used in Morrowind since I'm playing a "relative" of the Nerevarine :D My Thief/Ranger-esque PC is quite the dead-eye, lethal at distance.. uber-wimp closeup. I tend to back-peddle alot... :o

I'm with Darth333.. I walk everywhere (when I'm not stealing a horse).. and I've used fast travel only a few times when I needed to drop some loot over at my overpriced hovel of a "home" in the Waterfront :rolleyes: even fully furnished I think I was the one who got robbed in that deal.. hehehe...

Saving my hard-stolen pennies for one of the nicer houses ;)


@T7, there's now a saddlebag (http://www.tessource.net/files/file.php?id=2008) mod for horses so you can have your "mule" now :D It's been a helping hand for me and I do a lot less fast traveling to drop off loot.

I'm liking the ranked skills too.. I too had a problem beeing spotted sneaking all the time until I raised to about Apprentice/Journeyman levels.. then your boot weight and movement doesn't affect your skill.

Water exploration (I was a big swimmer in Morrowind) was horrible until someone released a really nice water fog reduction mod. Now I enjoy it as much as I did in Morrowind.. though those clams seem to spawn a crapload of pearls. Pretty much an 80-20 split :rolleyes: There's tons of water mods out already, but the Blue Lagoon (http://www.tessource.net/files/file.php?id=2032) one is my favorite. Makes the water clear underwater, changes light diffusion.. and sets the visible water surface a nice matching color so that you're not jumping into murky water only to find it crystal clear underneath.. :D

Fuu
04-03-2006, 04:03 PM
So I finally scraped up the cash to upgrade my graphics card and purchase Oblivion.

Needless to say I'm in RPG heaven. The quality is unreal, and I'm blown away by the Radiant AI. Hopefully I wont get too sucked in seeing as how I have a mod to finish and a fic that I need to work on as well.

I havent really found anything that I dislike persay, allthough I should probably upgrade my memory <playing for hours on end the loading speeds get slower and eventually i have to exit and restart my compie.>


At this point I've already completed the first mission along the main quest thread, and I'm just wandering around checking out dungeons and such.


The only sucky thing: all the guys in my house have become addiced as well, and I have to fight with them to get in gametime XD.

I did go looking for some mods.... but unfortunately "Planet Elder Scrolls" is a paysite <You mean I have to pay for peoples unlicenced work? wha the deuce?> Its not that much, but I'm against having to pay for anything that wasnt released by the originator of the game. I did find a funny mod on the other site (Oblivionsource?), it eliminates the "Barbie Effect" of melded bras on the lady characters. Good for all the womangz loving gamers, or anyone <me> who wants more realisim..... haha.


Fuu

ChAiNz.2da
04-03-2006, 04:11 PM
I did go looking for some mods.... but unfortunately "Planet Elder Scrolls" is a paysite <You mean I have to pay for peoples unlicenced work? wha the deuce?> Its not that much, but I'm against having to pay for anything that wasnt released by the originator of the game.
Hey Fuu,

Fileplanet does have free download servers.. and they're just as fast as the "pay" ones ;) Just thought you should know. Scroll further down the list of servers and you'll spot the free ones :D (may still need to register though)

Also, TESSOURCE (http://www.tessource.net/) is a good site for some mods as well.. they tend to mirror alot (or more) of what Planet has :)

Fuu
04-04-2006, 01:12 AM
Good to know XD. To be honest I did'nt spend all that much time looking....I was too anxious to play. <Tee-Heee> Now that I've put some time into it I think I'll check those out. Thanks!

Fuu

T7nowhere
04-04-2006, 06:58 AM
Thanks ChAiNz for both links, I was just thinking today how a horse could be given an inventory. It's nice to see someone is way ahead of me.

So far in my game I've already played around 30 hours and I have not done a single guild quest or joined any, But I am a member of 2 factions. :) npc's just keep comming up to me with something to do, But I have also been playing the main quest I think I'm half way through and I have closed 3 Oblivion gates, though I am seeing them all over the place now.

I don't think anyone mentioned this mod yet.
Color map (http://www.tessource.net/files/file.php?id=1951#gallery)
and
MD_Natural_Faces_v0.7 (http://www.tessource.net/files/file.php?id=1965)

stoffe
04-04-2006, 08:30 AM
True, but the thing I love about the game so far.. is that I'm level 3 (by choice).. and have spent absolutely no time whatsoever on the main quest... I've used about 15 "game days"
(snip)
I'm leveling slowly so I can see the leveled creature spawn list (something I'm not too fond of)..


After some more playing I've found that I rather enjoy the slow leveling as well. Gives you time to explore the world and see what's there without half of it vanishing before being seen due to it becoming "obsolete" due to high levels. And it makes it more exciting to find nice loot when you won't find an Amulet of Godhood or a Daedric Dai-Katana in every other crate in some generic bandit cave. :)

Though some kinds of loot seems to be very rare, unless I'm just unlucky. I haven't found a single Katana anywhere so far beside the one I got from the Blades when I joined them. A bit evil since it looks a lot more elegant than those huge, clumsy long swords, more suited for a sneaky sorceress. Though I guess my Katana can last me a while longer since I enchanted it with one of the Oblivion Portal Sigil stones containing a 10 pt Absorb Health effect. :)

I'm currently level 9, about 40 days "in-game time" into the game. I have gotten a bit along the main quest though, about as far as getting to join the Blades, but now I'm taking some time off to explore the world (perhaps not very realistic since the main quest presses that time is of the essence, but whatever...) At least I have closed 10 Oblivion Gates that seems to pop up in the wilderness every now and then. (One time I was exiting a cave I has just explored and found that a Gate had opened right next to the cave entrance, that wasn't there when I entered. :))

Can you visit the town of Kvatch(sp?) before the main quest takes you there? Are there Oblivion Gates appearing out in the wilderness if you haven't done anything on the main quest?



made my birthsign I used in Morrowind since I'm playing a "relative" of the Nerevarine :D My Thief/Ranger-esque PC is quite the dead-eye, lethal at distance.. uber-wimp closeup. I tend to back-peddle alot... :o


Strange, I tried to re-create my Birthsign from Morrowind as well, but it never showed up in the list of available signs in-game when the Emperor asked me what sign I was born under.



I'm with Darth333.. I walk everywhere (when I'm not stealing a horse).. and I've used fast travel only a few times when I needed to drop some loot over at my overpriced hovel of a "home" in the Waterfront :rolleyes:


I tend to run where I want to go as well, got to work on increasing that Athletics skill. :) I bought a horse, but found it near-impossible to "steer", and it seems the thing didn't move noticably faster than my own character running, so I got rid of it again pretty quick. Do horses come in different speeds, or are they all that slow? :)

Compared to some of the other houses you can get in the game, the shack in the Imperial City is fairly cheap. The most ridiculously expensive I've come across so far is the one in Skingrad. 25000 gold just to buy the house without a single piece of furniture, and then another 28000 gold to fully furnish and staff it with the 11 or so "upgrades" available to purchase. Pretty steep.

Kind of fitting I suppose, since it appears to be the town with the highest concentration of jerks in all of Cyrodiil. (Like anyone in the castle, or the Primate in the chapel, who sure hasn't read the last of the 10 commandments of the 9 divines... the "Be excellent to each other and party on, dudes" one. More like "I am the primate of this chapel, but you may refer to me as God, and may grovel at my feet at your leisure".) :roleyess:



I'm liking the ranked skills too.. I too had a problem beeing spotted sneaking all the time until I raised to about Apprentice/Journeyman levels.. then your boot weight and movement doesn't affect your skill.


I've stayed away from armor completely so far... I play primarily as a sorceress who mixes spells with sneaking around and Sneak Attacking enemies, killing them with a single blow from my Katana before they have a chance to fight back. Since armor both decreases the effectiveness of spells and makes it harder to sneak it was just getting in the way. Sneaking in common clothing with sandals on my feet works fine most of the time, and in particularily dark ruins or dungeons you can often sneak right up to them without being noticed and sneak attack them even if they look your way. I was practically never sneaking around in Morrowind, but in Oblivion it's great fun. :)


Water exploration (I was a big swimmer in Morrowind) was horrible until someone released a really nice water fog reduction mod. Now I enjoy it as much as I did in Morrowind.. though those clams seem to spawn a crapload of pearls.

Nice, I'll have to check out that mod, though I usually avoid most Mods first time through a game. I've been using my "Special Ops" sneaking gear with Night Eye and Detect Life whenever under water too so far since I can't see a thing otherwise. Though I haven't found much underwater anyway, no caves or ruins. Seems like water plays less of a role in this game than in Morrowind. I have found a lot of pearls in clams as well, but they seem to be worth little more than dirt, selling for only a couple Gold a piece.

(I'll probably use the Arachnophobia mod as well... I hate games with spider-like creatures in them, spiders really unsettle me for some reason.)

* * *


EDIT: By the way, how do you affect the mood of your character? Most of the time my Breton Sorceress looks angrily frowning (http://img151.imageshack.us/img151/48/sorcfrown8tw.jpg), and I assumed there was nothing to do about it. But suddenly I noticed that one day she was smiling (http://img108.imageshack.us/img108/9007/sorcsmiling27cm.jpg), and kept smiling for roughly a day before returning to the normal "angry" look. It's a minor thing, but got me curious as to what could be the cause? (I'd rather keep the smiling face, looks a bit dumb when a character with High personality walks around with a big angry frown on her face constantly...)

Ztalker
04-04-2006, 08:52 AM
Some tips:

Ask around for rumors. Almost every rumor will be followed by a side-quest. It got me a very neat shield ^^

Try to close Oblivion gates. At the end of every one, you'll get a cool sigil that can make ordinary weapons magical. Create your own weapon without having to donate your kidney to fund it!

Don't be sad if the cool armor doesn't drop for you. It will around lv 10-15.

Some mods i'm using atm:

This mod fixes one of the most anoying things of the game: NPC's that get new armor, as you do too. Cheap-ass bandits with full Ebony armor etc.
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=234

I was very pissed when if found out you can't loot items from the arena. A guy fixed it :p http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=203

After becoming grand champion of the Arena, only ten people were watching my matches. It realy depressed me....this one adds more people:
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=200

I'm overcumbered 90% of the time, so a storage would be nice...this one adds a chest that doesn't empty like the normal ones to every guild.
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=106

This mod makes the sneak attacks a bit more powerfull. I thought they were a bit weak in the game...
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=101

The Vampire-cure quest is bugged. So unless you like your new dental look, i suggest you install this mod. It makes the alchemy girl in Skingrad sell Vampire cure potions.
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=47

Hope it helps a bit ;)
btw...When can we expect a 'Ultimate Sword Mod' for Oblivion? :p

ChAiNz.2da
04-04-2006, 11:07 AM
Strange, I tried to re-create my Birthsign from Morrowind as well, but it never showed up in the list of available signs in-game when the Emperor asked me what sign I was born under.Yah, you have to unpack the compressed BSA's, place them in the same file/folder structure in your data folder, then disable the 'use archive' entry in your .ini. THEN, 'duplicate' one of the existing birthsigns and edit appropriately.
The game won't recognize the Birthsign however unless you use a proper .dds file (why you have to uncompress).. and I *think* that the capitalization/structure has to be the same as the others... that's the "legit" way...

For me though, since I wanted to stop mussing and get to playing, I just edited one of the pre-exisiting Birthsigns to what mine was ;) Much easier and quicker...
I tend to run where I want to go as well, got to work on increasing that Athletics skill. I bought a horse, but found it near-impossible to "steer", and it seems the thing didn't move noticably faster than my own character running, so I got rid of it again pretty quick. Do horses come in different speeds, or are they all that slow? Fastest horses are in Cheydinhal (Black). Strongest horses are in Anvil.. and totally worthless horses are in Bravil :lol:

and then there's Shadowmere.. who eats unicorns for breakfast.. hehehe :devsmoke: That and s/he's as fast if not faster than the PC and can outrun the Imperial Guard posse after a thief who messed up bad :o

Compared to some of the other houses you can get in the game, the shack in the Imperial City is fairly cheap. The most ridiculously expensive I've come across so far is the one in Skingrad. 25000 gold just to buy the house without a single piece of furniture, and then another 28000 gold to fully furnish and staff it with the 11 or so "upgrades" available to purchase. Pretty steep. Yah, figured as much.. ahh well, I'm a thief.. isn't my septims buying it.. hehehe :D
The only thing I don't like is that placing things with the Havoc engine is a chore to say the least.. :fist: I may just have to stick with display cases since I can somewhat manage them. Bookshelves on the other hand makes me want to throw something :headbump
Though I haven't found much underwater anyway, no caves or ruins. Seems like water plays less of a role in this game than in Morrowind. I have found a lot of pearls in clams as well, but they seem to be worth little more than dirt, selling for only a couple Gold a piece. Hopefully, my first 'public mod' for Oblivion will change all of that. I've always been a big fan of swimming and water in these games... frankly because not many others have ever incorporated that mode of "travel".

I've got a few ideas that will make water more enjoyable.. but of course, I have to complete the game first ;)

stoffe
04-04-2006, 12:26 PM
and then there's Shadowmere.. who eats unicorns for breakfast.. hehehe :devsmoke: That and s/he's as fast if not faster than the PC and can outrun the Imperial Guard posse after a thief who messed up bad


Is that a (quest-related?) NPC horse, or a particular type of horses? Can't remember seeing any named horses anywhere so far.

(BTW, is there any point in running from the guards if guilty of a crime? All town guards seem to be telepathic and omniscient as to what goes on in their city, capable of seeing and hearing through building walls and right through Invisibility spells. Wouldn't you have to stay away from civilized (more or less) areas or be constantly on the run if you have a bounty on your head? I usually just reload a savegame if I'm caught doing something stupid, but then I play a mostly law-abiding character. :))


Hopefully, my first 'public mod' for Oblivion will change all of that. I've always been a big fan of swimming and water in these games... frankly because not many others have ever incorporated that mode of "travel".


I take it you used the "underwater life" Mod for Morrowind? All those colorful fish, corals and plants really did a lot for the mood. (At least while diving in waters not infested by sharks. :)) The lakes in Oblivion felt kind of sterile after getting used to that, with only the occasional slaughterfish and mudcrab.

Seems like there is little opportunity to swim in Oblivion though. Only the lake and attached river around the Imperial City. I wanted to swim to Anvil in the river near the southern border, but the game wouldn't let me. "You cannot go that way, turn back." as soon as I got within 200 meters of the river. :roleyess: I wonder if that could be changed by a mod?

Ztalker
04-04-2006, 12:41 PM
There are some quest you need to swim in.

Go to Bravil and ask about the Ghost

Is that a (quest-related?) NPC horse, or a particular type of horses? Can't remember seeing any named horses anywhere so far.

Answer:
It's a quest for the Thiefs Guild.You have to steal it. It's a black horse with dark red eyes.

Running won't save you...but you could try and go to the Thief's guild. I heared they can make your record 'clean' again. Just a rumor though. Any confirmation, ChaiNz? :)

ChAiNz.2da
04-04-2006, 12:42 PM
Is that a (quest-related?) NPC horse, or a particular type of horses? Can't remember seeing any named horses anywhere so far.Yah, she's (my Shadowmere is a 'she' by golly!) is a quest reward. Bad-ass looking jet-black horse with eerie red eyes.. and fights like a bull. She can't die either :D She "plays possum" then 'meets' you at a certain stable if the worse should happen...

I love my Shadowmere :3heart:

EDIT: there's another "guild" you can join other than the Thieve's to get Shadowmere. ;)

(BTW, is there any point in running from the guards if guilty of a crime?) Not really, I just do it to piss them off.. hehehe.. then sneak back into the Waterfront at night and have my bounty removed ;)

Mainly though, Shadowmere can also outrun monsters just as easy.. wolves, bears.. and yup.. even trolls :emodanc: (though she can also take one down on her own if she has to fight)
I take it you used the "underwater life" Mod for Morrowind? All those colorful fish, corals and plants really did a lot for the mood. (At least while diving in waters not infested by sharks.Definitely! Abot worked wonders with that mod.. that and the "Birds" (can't remember the name) mod was a must for my game... But yeah, water-life was much more enjoyable after that mod. I hope something like that will make it's way to Oblivion even in it's limited territory...
Seems like there is little opportunity to swim in Oblivion though. Only the lake and attached river around the Imperial City. I wanted to swim to Anvil in the river near the southern border, but the game wouldn't let me. "You cannot go that way, turn back." as soon as I got within 200 meters of the river. :roleyess:Tell me about it.. :fist: I hate that message.. totally ruined my "immersion" the first time I received that message :rolleyes:

Lantzen
04-04-2006, 03:19 PM
Shadowmere is a cool horse, after i got it i ride to all the "dead drops" and did all the missions in a row. Really love that brotherhood. But i didnt know that you got the horse if you were a thief. The brotherhood should kill you Ztalker for stealing from them:)

stoffe
04-04-2006, 03:24 PM
(spoilers snipped) I love my Shadowmere :3heart:


Hmm, is it possible to do Thieves Guild quests without getting a bounty on your head or earning Infamy points? If not I guess I'll have to wait and see it until another playthrough. I'm a law-abiding Halo wearer in this game. (One with a huge, non-reported Assault record though, from killing poor, sneak attacked or paralyzed bandits or marauders, since I didn't give them the opportunity to hit me first... :roleyess: )



Not really, I just do it to piss them off.. hehehe.. then sneak back into the Waterfront at night and have my bounty removed ;)


The thieves guild can remove your bounties for half cost and without snatching any stolen goods then, like in Morrowind? Even though no one you speak to seem to believe the Guild even exists... Don't know if I've located them yet, but I did run into a trio of suspicious-looking types by the Waterfront at night that asked if I wanted to join. Didn't know if it was a setup by the City Watch officer hunting for the Guild (seemed suspicious they'd ask some random passing stranger if they really are that secretive), and didn't feel like finding out at the moment so I declined. :)


Mainly though, Shadowmere can also outrun monsters just as easy.. wolves, bears.. and yup.. even trolls :emodanc: (though she can also take one down on her own if she has to fight)


Didn't know horses could fight. The only time I've seen one that possibly has been in a fight it was already dead on the road, next to an Imperial Legion Soldier fighting for his life against a trio of Clannfear Runts that has come out of an Oblivion Gate that had opened just next to the road. Rather expensive loss if horses aren't very durable in battle.

I usually tend to fight anything that attacks me rather than flee. Perhaps the reason why I'm having a hard time getting anywhere, since things happen along the road all the time. Took me 10 days to go from Skingrad to Anvil since I discovered 4 caves, a fort ruin, an elven ruin and made 3 side-trips into Oblivion to close Gates I spotted. :)


Tell me about it [end of the world messages].. :fist: I hate that message.. totally ruined my "immersion" the first time I received that message.

I guess it's unavoidable unless they wanted to implement the whole of mainland Tamriel in the game, since it, unlike Vvardenfell, isn't conveniently an island surrounded by sea on all sides. Still, they certainly could have solved it in a more believable manner, with impassable natural obstacles instead of such artificial boundraries.

The river leading to Anvil bugged me in particular since I was far away from the border on the world map but still wasn't allowed anywhere near the river. Hopefully some crafty modder will fix it (someone with a computer powerful enough to handle the Construction Set, unlike mine :stick: ).

ChAiNz.2da
04-04-2006, 04:07 PM
Hmm, is it possible to do Thieves Guild quests without getting a bounty on your head or earning Infamy points?Not sure about the bounty.. but you will get infamy since it affects the disposition of you with other thieves (in a good way)..

The thieves guild can remove your bounties for half cost and without snatching any stolen goods then, like in Morrowind? Even though no one you speak to seem to believe the Guild even exists... Don't know if I've located them yet, but I did run into a trio of suspicious-looking types by the Waterfront at night that asked if I wanted to join.Yup :) and yah, those are the 3 that you'll want to talk to.. well, the guy with the torch at least. He'll be in the same spot at midnight each night should you wish to "change your ways" ;)
The nice thing about this Thieve's Guild is they are more Robin Hood-ish.. rob the rich for the benefit of the poor.. The Dark Brotherhood on the other hand.. definitely not the people you'd want living next door to ya' hehehe...

Thieve's Guild can wpe away your bounties for half the cost.. but they only provide a few Fences to sell your stolen loot to. Can be a hassle if you need to lighten your load with "hot" goods..
Didn't know horses could fight. The only time I've seen one that possibly has been in a fight it was already dead on the road, That seems to be the trend for most, but Shadowmere is no ordinary horse.. she rocks :D
I usually tend to fight anything that attacks me rather than flee. Perhaps the reason why I'm having a hard time getting anywhere, since things happen along the road all the time. Took me 10 days to go from Skingrad to Anvil since I discovered 4 caves, a fort ruin, an elven ruin and made 3 side-trips into Oblivion to close Gates I spotted.:lol: Same here! I also found out.. and I guess it's a "good" thing, is that those ruins re-spawn/re-populate as well given enough time. Nice to know that you'll always have a place to go to get loot should you be uncanny enough to clear them all at lower levels :D
I guess it's unavoidable unless they wanted to implement the whole of mainland Tamriel in the game, since it, unlike Vvardenfell, isn't conveniently an island surrounded by sea on all sides. Still, they certainly could have solved it in a more believable manner, with impassable natural obstacles instead of such artificial boundraries. Yah, it's a shame too.. but you can edit those boundaries "away" ;) Unfortunately.. you'll get some really weird graphics soon after (think Holo-Deck) :eek:
My guess is that it's (the extra landmass) there for possible future add-ons and such

Tomb King
04-04-2006, 05:18 PM
I love Shadowmere, I always used it whenever i needed to travel, except when i could use fast travel. Unfortunately, I when into one of the Ayleid ruins, i left Shadowmere outside, but when i came back out, Shadowmere was gone, and wasn't at the stables.

Fuu
04-04-2006, 08:36 PM
Where is this animal? I'm not normally a "Theives Guid" kinda gal, but I would love havin' a superhorse <Yoink!>. The saddlebags mod was a godsend, it would be great if I could pair up the two.

Seems like many of my gameplay strategies are shared by more than one <*cough* stoffe *cough* ChAiNz> lol. It's kinda neat knowing there are those who share my strategy XD.

Something I would like to fix: I want to fight while riding! It sucks being wailed on because you can't get off fast enough. I think someone mentioned this before..... has anything been done about it? <Ack, I Have to finish one mod before I begin another. XP>


ON a side note: It seems like alot of the KoTOR MODders browse this thread, so I'd like to extend a big thank you to those whom have given me modding help/advice. Last weekend an experienced techie/pcgamer paid me the huge compliment:
"Wow, you really know alot about the inner mechanics of PC Games, especially for a girl <the last part made me laugh.>" Much of that knowedge is because of the friendly modders @ Holowan, so to anyone who has shared their experiance, THANK YOU!

Fuuhappy.

REDJOHNNYMIKE
04-05-2006, 02:09 AM
My PC sucks, so I got it for 360. It's awesome.

Okay first let me say that I admit to being an obsessive compulsive game-saver (400+ after a couple half days off and 6 levels).
If I was a swearing man, mothers 3 counties over would cover their childrens ears with various mattresses every time I load a game.
I don't see any kind of logical filtering mechanism (save number, level, game time, realtime, etc.) and every time I turn the console on/off between plays it starts near the bottom and randomly inserts new saves between the old ones as it goes up the list. Here's an idea of my savegame list....
345
54
67
213
312
109
108
28
279
And it starts saving at the bottom of the list each time, so I have to scroll all the way down (unless I've been playing for 6 hours, in which case the start to get closer to the top)
There is no smiley which can accurately depict even a small glimpse into the depth of my fury. (if you find a reaaaaaaaally angry one let me know)

I never really liked any current custom character generators, this one included. I can't get my face right, and my aggressiveness doesn't translate properly:( If you want to see my character, go find one of the watch captains in the capital city (they all look the same too:lol: )

I thought the game was supposed to be huge? I went to the northern mountains and couldn't believe how close I was to the capital city! I don't see the point in drawing other areas on a map if you can't go there (DEE DEE-DEE!!!--mencia)

Well so far I'm playing fairly slow, not gaining levels, not gaining capital, not gaining faction ranks, I'm an overachiever :xp:

@Stoffe, If you need a fellow House "Halo" member to travel with lemme know, I've never been beaten in armed combat, but I don't have any magic skill so it'd be good balance. The nice people have to start sticking together if we're going to rid cyrodil of D3 and her assassin hordes:D

I don't see any reason to be villain when everbody loves a hero;)
Has anyone come across a quest to infiltrate the brotherhood and destory them:D

I think I heard of another faction, some mercenaries in darkwood or blackwood or something, supposedly a fighters guild without standards?

stoffe
04-05-2006, 08:04 AM
Something I would like to fix: I want to fight while riding! It sucks being wailed on because you can't get off fast enough.


Or at least let you trample them with the horse to cause some damage and knock them down if you ride right onto them at full speed. Being able to run enemies over with your vehicle seems fairly standard in games nowadays, but in Oblivion horses seem fairly harmless (at least from my limited experience with them). :)


Last weekend an experienced techie/pcgamer paid me the huge compliment:
"Wow, you really know alot about the inner mechanics of PC Games, especially for a girl <the last part made me laugh.>"

Must have had different experience than me then, a good number of the best game mod makers I can think of are women (though admittedly I'm not too deeply involved in the mod communities of most games I play, I just tend to use their creations and make my own for private use.) :)




Okay first let me say that I admit to being an obsessive compulsive game-saver (400+ after a couple half days off and 6 levels).


Quicksave is nice. That way you can save like a lunatic (to avoid having to redo things over again when you screw up, which is easy in this kind of game) without having a savegame folder with a a file count worthy of a Microsoft product.

I quicksave a lot, but only make "regular" saves before major events (like before entering a cave or ruin for the first time). The save game count is still fairly large by this time though.



I never really liked any current custom character generators, this one included. I can't get my face right, and my aggressiveness doesn't translate properly


It's hard to get the face just right, I had to settle for "good enough" after fiddling with it for an hour, so I could get the game started.

Then only to find out that my character's face, which was looking pretty happy on the character creation screen, seems to be pretty much permanently locked in an angry frown in-game (not on the Stat/Journal window though) even though the Personality score is high and "Jokes told" number in the hundreds so far. There have been a few exceptions, with smiling and neutral dispositions but I have yet to figure out why, or what can be done about it. :(



If you want to see my character, go find one of the watch captains in the capital city (they all look the same too )


Not quite all of them. There was one very weird looking guard, it think it was outside Anvil, who looked like he (at least he had a male voice) had both a male and a female head simultaneously. And not in the androgyne elven way, but in the technical "this character has two head models at the same time" way. :)



I thought the game was supposed to be huge? I went to the northern mountains and couldn't believe how close I was to the capital city!


I think it's pretty huge... at least for my style of playing. I'm about 55 in-game days into the game and have pretty much only explored the land along the road around the Imperial City lake, the road to Bruma and Cloud Ruler Temple, and the road to Skingrad and Anvil, never leaving sight of the road (except when indoors of course).

I think the fog of war and initially lower movement speed in Morrowind helped create an impression that Vvardenfell was larger than it was. At least you didn't feel like I were crawling around at snail's pace initially in Oblivion, like I did in Morrowind. If that game had the same view distance as Oblivion you would probably easily have been able to see the coast on all sides when standing on top of the Dagoth Ur crater on Red Mountain (after getting rid of the Blight).

When high level and with powerful spells at your disposal you could traverse Morrowind fairly quickly. With a custom spell granting a large Jump bonus and Slowfall I could jump from the Statue of Azura to the Molag Mar fortress in a single jump lasting a few seconds. :)



@Stoffe, If you need a fellow House "Halo" member to travel with lemme know, I've never been beaten in armed combat, but I don't have any magic skill so it'd be good balance.
I don't see any reason to be villain when everbody loves a hero


I prefer playing a good character generally as well, there tend to be enough villains in most games already that you hardly need another one. :)

My fighting style is a mix of using blade and magic. If the enemy hasn't spotted me yet I sneak up on them and sneak attack them when my Katana. If they have spotted me, I let them eat a lightning bolt instead. I love the lightning spells so far in Oblivion, nice sound, decent visual and it sends the enemies (or pretty much any loose object) flying when they are hit (except skeletons, where it sends pieces of them flying all over the place). :)

If they are many and I need a distraction, I usually dominate one of them and let them keep each other busy, and then proceed as usual.

Standing my ground in melee combat usually don't work too well though, since I'm not wearing any armor, and my computer is so annoyingly slow that the game often drops into single-digit FPS values during combat, making it next to impossible to dodge or get a swing in before they've already hit me a couple of times. Seems like the combat AI is pretty CPU intensive, as soon as a creature attacks me the FPS instantly drops by 10. :/

At least the Acrobatics Dodge is still useful to dodge incoming projectiles and arrows...



Has anyone come across a quest to infiltrate the brotherhood and destory them:D


No, but then I haven't seen any trace of the Dark Brotherhood in the game so far. Which is okay by me, I had quite enough of them in Tribunal, killing countless of them, and finally King Helseth as well, since he showed no intention of stopping to send them after me even after admitting he was responsible (the fake assassination attempt on B). Or rather, I let Karrod handle it... Dominate Karrod, Frenzy Helseth and then stand back and watch the fight. Which the other guards in the throne room also chose to do. No one seemed particularily interested in getting involved. Being a sorceress is fun. :)

Frenzy is my favourite spell for dealing with jerks in Oblivion, since it doesn't count as an attack, and makes them attack first. Cast frenzy on someone in town and the guards will be all over that well-deserving victim in a matter of seconds. :)

Ztalker
04-05-2006, 08:32 AM
I actually found their lair by accident :p

When i loaded a savegame in Anvil, it said there were some strange houses, and the major denies they are there.
So i walked in, went to the basement....and i got stuck...it needed a password :p

Would be cool though...No, but then I haven't seen any trace of the Dark Brotherhood in the game so far. Which is okay by me, I had quite enough of them in Tribunal, killing countless of them, and finally King Helseth as well, since he showed no intention of stopping to send them after me even after admitting he was responsible (the fake assassination attempt on B). Or rather, I let Karrod handle it... Dominate Karrod, Frenzy Helseth and then stand back and watch the fight. Which the other guards in the throne room also chose to do. No one seemed particularily interested in getting involved. Being a sorceress is fun.

Hated them too >< i never made it to the king-part though :p

ChAiNz.2da
04-05-2006, 11:51 AM
Yah, the Dark Brotherhood you'll never hear from unless you kill an innocent (or possibly slaughter a bandit in their sleep)...

Once that happens.. you'll get a hint message saying that "an unknown force has ...." blah blah... The next time you rest, you'll get a nice little visit and an "invitation" ;)

The Dark Brotheerhood is how I got my Shadowmere, so I'm not aware of the Thieves' Guild way (not that far into the Guild yet I suppose)...

But basically, she's a "nightmare" without the kewl flames :fist:

I love Shadowmere, I always used it whenever i needed to travel, except when i could use fast travel. Unfortunately, I when into one of the Ayleid ruins, i left Shadowmere outside, but when i came back out, Shadowmere was gone, and wasn't at the stables.Just wait a little longer. The horse actually has to "walk" the entire route to the stables unless she's killed (knocked unconcious).. that's the only way she'll instantly "teleport" to the stables. You may be able to trace your route and run into her :D

She tends to dissappear if you go into a cave and she gets attacked outside.. that's why she seemed to "vanish" ;)

REDJOHNNYMIKE
04-05-2006, 12:15 PM
Has anyone else tried the quest for the countess of the nord city (crap can't remember the name, starts with B, it's up north) I've looked all over those mountains and can't find the abandoned fort.
What I did find was several square miles with absolutely nothing, except for some shrine to the king of mutant octupi, and several hundred wolves.
There are entire valleys in the north that have nothing in them, you can cross the mountains and rwalk through them until you get the "you don't have to go home, but you can't go through here" message without seeing anyone besides wolves.

Is it just me, or is high in innaccesable deserted mountains not a more logical place to put secret tombs, hideouts, and other stuff you don't want people to find? It seems kind of dumb to have so much secret stuff within strolling distance of your favorite paths and towns.

ChAiNz.2da
04-05-2006, 12:57 PM
Has anyone else tried the quest for the countess of the nord city (crap can't remember the name, starts with B, it's up north) I've looked all over those mountains and can't find the abandoned fort.
What I did find was several square miles with absolutely nothing, except for some shrine to the king of mutant octupi, and several hundred wolves.
There are entire valleys in the north that have nothing in them, you can cross the mountains and rwalk through them until you get the "you don't have to go home, but you can't go through here" message without seeing anyone besides wolves.Bruma? I haven't gotten the quest yet, but if I have problems trying to find a place, try activating the quest in your journal and see if the compass will show you the way. Yah, the compass tends to "hand hold" ya, but it's time's like these that the little bugger can come in handy ;)

Is it just me, or is high in innaccesable deserted mountains not a more logical place to put secret tombs, hideouts, and other stuff you don't want people to find? It seems kind of dumb to have so much secret stuff within strolling distance of your favorite paths and towns. Tell me about it.. like stoffe, I can't seem to walk 20 feet without uncovering a new 'something' that needs me to "cleanse" it of it's residents.. hehehe.. that is until I go explore someplace that you'd think where there should be something really kewl.. nope, baron wasteland :rolleyes:..

There is one Daedric Shrine Quest far up North that seemed to fit the bill being in a lonely desolate place.. but of course, there's a frickin' trail leading to it :eyeraise:.. ahh well, time to go kill somethin' :devsmoke:

TheOssusKeeper
04-05-2006, 01:26 PM
Has anyone else tried the quest for the countess of the nord city (crap can't remember the name, starts with B, it's up north) I've looked all over those mountains and can't find the abandoned fort.
What I did find was several square miles with absolutely nothing, except for some shrine to the king of mutant octupi, and several hundred wolves.
There are entire valleys in the north that have nothing in them, you can cross the mountains and rwalk through them until you get the "you don't have to go home, but you can't go through here" message without seeing anyone besides wolves.

Is it just me, or is high in innaccesable deserted mountains not a more logical place to put secret tombs, hideouts, and other stuff you don't want people to find? It seems kind of dumb to have so much secret stuff within strolling distance of your favorite paths and towns.

here's a hint: go to the first place she marked on your map, then follow the diary she gave you...

Spoiler:
More direct... Get to the Dragon Claw Rock, go West from there to the Sentinel... from the Sentinel, go North to Serpents Trail (it's a cave)... go through it to the other end... emerge and follow a scarcly visible trail to the Fort...

hope it helps...

stoffe
04-05-2006, 04:21 PM
MD_Natural_Faces_v0.7 (http://www.tessource.net/files/file.php?id=1965)

Have I messed something up when I installed it, or is it normal that the lips of your character gets covered with some brownish "dirt" (lacking a better word for it) with just fragments and patches of the original, chosen lip color showing? (before (http://img481.imageshack.us/img481/2403/before6pj.jpg)|after (http://img134.imageshack.us/img134/7140/after5at.jpg))

Has anyone else tried the quest for the countess of the nord city (crap can't remember the name, starts with B, it's up north) I've looked all over those mountains and can't find the abandoned fort.
What I did find was several square miles with absolutely nothing, except for some shrine to the king of mutant octupi, and several hundred wolves.

Head to the Map marker that the Countess puts on your map. It just looks like an ordinary piece of rock, but you should get a journal entry when you approach it so you couldn't miss it. Then just head west from there up the mountain until you run into a big statue. When you are at the statue, head north again and you should come to a stone door leading to a cave. Pass through this cave, and you'll get to the valley where the fort ruin is.

Speaking of this valley, do anyone know how you get the key to the chest that is located in this valley, but a bit higher up the mountain side you emerge from the cave from? There some "Forgotten chest" or something sitting on the ground there that says it needs a key to be unlocked.


Is it just me, or is high in innaccesable deserted mountains not a more logical place to put secret tombs, hideouts, and other stuff you don't want people to find? It seems kind of dumb to have so much secret stuff within strolling distance of your favorite paths and towns.
You mean like the hidden and secret shrine of Clavicus Vile, conveniently located 50 meters from the main road between the Imperial City and Skingrad? :)

* * *

Speaking of quests, do anyone know how to solve the quest with the corrupt City Watch captain in the Imperial City, who's robbing the merchants? Talking to other guards appears to solve nothing. Those paragons of virtue and justice just insult you and says its not their problem.

Tupac Amaru
04-05-2006, 05:00 PM
Speaking of quests, do anyone know how to solve the quest with the corrupt City Watch captain in the Imperial City, who's robbing the merchants? Talking to other guards appears to solve nothing. Those paragons of virtue and justice just insult you and says its not their problem.The guards won't do anything againt their superior. You will have to report him to another Watch Captain who is willing to arrest him.Itius HaynEdit: And talk to Jensine in the merchant quarters if you haven't done so already.

T7nowhere
04-05-2006, 10:36 PM
Have I messed something up when I installed it, or is it normal that the lips of your character gets covered with some brownish "dirt" (lacking a better word for it) with just fragments and patches of the original, chosen lip color showing? (before (http://img481.imageshack.us/img481/2403/before6pj.jpg)|after (http://img134.imageshack.us/img134/7140/after5at.jpg))

I don't think you messed anything up. It must just be a side effect of making the textures smoother. I found this thread in another forum on how to change your appearance without loosing your skills. Changing facial features without loosing anything (http://canadianice.ufrealms.net/forum2/index.php?topic=2720.0) I haven't tried this myself, so I can't confirm if it works perfectly. Best to make a save before attempting it. If it does work then you can adjust the diffuse on the lips back to the original color you had.

Here is my Before (http://img.photobucket.com/albums/v486/T7nowhere/ScreenShot3.jpg) and After (http://img.photobucket.com/albums/v486/T7nowhere/ScreenShot22.jpg)

RaV™
04-06-2006, 12:20 AM
I've never tried this game, but I might..is it better than KOTOR?

stingerhs
04-06-2006, 01:15 AM
i realize that i don't have the game yet, but for those that do have the game, i'm pretty sure you have your issues with keeping the game consistantly running at a playable speed. without further delay, i present the official Tweak Guide (http://www.tweakguides.com/Oblivion_1.html) for ES IV: Oblivion.

enjoy. :D

FiEND_138
04-06-2006, 01:50 AM
I'll have to upgrade my system to play it, I only have the minimun specs, but after I do that, I'd love to get this game
I hear that, hell I don't even meet min. specs. Maybe after the tax refund shows up...... hopefully.

ChAiNz.2da
04-06-2006, 12:58 PM
I've never tried this game, but I might..is it better than KOTOR?
Is that a "loaded" question? ;)

I'd hate to get mobbed by StarWars fans around here.. hehehe.. but in my opinion.. I like it better than KoTOR.. but for different reasons...

I'm a sucker for RPG's.. but massive ones will always get a higher vote. Hell, I still like NeverWinter Nights better than KoTOR.. but that's because of sheer size, and my background "roots" within the AD&D game...

Don't get me wrong, KotOR is an outstanding game, and one of the true RPG's that actually made me *gasp* (the plot twist in KotOR I for example) ;) Moments like those burn memories in my head that will last a lifetime. KotOR will proudly be on that mantle. Next to Baldur's Gate, NeverWinter Nights, Morrowind & Oblivion...

Here's a few screenies to show you what I mean. Visuals like this is what I live for in a game :D
Kodak Moment (http://www.jumpstationz.com/games/Oblivion/Screens/KodakMoment.jpg)
Rain (http://www.jumpstationz.com/games/Oblivion/Screens/Rain-1.jpg)
Character Shot (http://www.jumpstationz.com/games/Oblivion/Screens/Player-1.jpg)
Character Close (http://www.jumpstationz.com/games/Oblivion/Screens/Player-2.jpg)
Indiana Jones Moment (http://www.jumpstationz.com/games/Oblivion/Screens/Indy-1.jpg)
Strike A Pose (http://www.jumpstationz.com/games/Oblivion/Screens/StrikeAPose.jpg)
This Place Needs Some Spring Cleaning (http://www.jumpstationz.com/games/Oblivion/Screens/SpringClean-1.jpg)

TheOssusKeeper
04-06-2006, 01:46 PM
wow, Bestesda already has a plugin ready, "horses armor" but it'll cost you $2 to get... and they are working on more... the Orrery and the Wizard's Tower sound really cool, also $2 ea.

Fuu
04-06-2006, 03:42 PM
@ Stoffe: Yeah this seems to be a common misconception among male gamers/modders. In fact, I think I've actually had more modding help from women than from men <no offense guys, that's just the way the dice landed XP>. Thanks again!

@ ChAiNz: Would you mind PMing me the actual location of Shadowmere? I want to see if i can go steal her without joining the Theives Guild/Dark Brotherhood.

Something I was curious about, how many people try to make their char. look like them? I tried to get mine as close to my own face as possible, but ended up with "good enough". I wonder how many others do the same. When I get home I plan on uploading a comparison....Just for fun......any other takers?


Fuu

stingerhs
04-06-2006, 05:34 PM
hehe, well, i finaly bit the bullet and bought the game. unfortunately, i'm going to wait for the new video card (GF7800GS), powersupply, a new CPU cooler, and a new motherboard to come in before i play it. in anticipation of playing it, though, i did install it and run a HD defrag so that everything is ready.

and i have to say that i'm quite satisfied with the new hardware i'm getting. it may not be top of the line, but its hard to argue with a mere $400 price tag vs at least $1500 for a brand new machine. :^:

Jeff
04-06-2006, 05:42 PM
You're getting that new video card and a new motherboard plus the other stuff for $400? o.o Quite a deal you must have found, those video cards run really high.

stingerhs
04-06-2006, 06:12 PM
$280 for the GF7800GS (off of Ebay). the rest of the stuff is for AMD Socket A mobo's since i'm still using a Barton 3200XP. the main reason for that stuff is simple: CPU overclocking. i would've jumped for a water cooling unit, but that's probably just a tad overboard. still, it should make all the difference to make the game run fairly close performance wise with some of the top of the line systems.

and like i said, its hard to argue with a mere $400. :D

Fuu
04-06-2006, 06:16 PM
Yeah I had to get one too. The crappy part: Dell sent me the wrong motherboard (and card) when I ordered my compie and I ended up with an AGP slot insted of PCI-E. Needless to say I still ended up paying about $300 for my AGP nVidia Ge Force 7800. (I tried running Ob. on my original nVidia Ge Force 5200 but it was so slow I couldnt even get through character creation.)

Even this isin't enough however, my 512MB DDR RAM Runs the game but I have to restart my computer after 2 hours of gameplay because Ob. starts lagging out hard. The next time I get paid I plan on throwing a couple memory stick in and upgrading to Gig. Hopefully this will do the trick.

I wish I knew where to get stuff cheap, but I really dont have time to shop around. Hopefully I won't end up spending more than $500 ( total, inc what I've spent on the game and my graphics card.) Thats the only major problem with technology. It's outdated the second you buy it. XD

Lol, @ least I have a good job to pay for all my fun toys! Now if only I didn't have to work my butt off to get paid. Only 1 hr 45 to go, pray I make it without my head exploding.


Fuu

stingerhs
04-06-2006, 06:30 PM
^^^^
Newegg (www.newegg.com) is where i get most of my computer parts simply due to the fact that run a bit cheaper, and they have fantastic shipping discounts (my heatsink, mobo, and powersupply only cost $8 for shipping even with 3-day shipping via UPS).

i occasionally go to Ebay (www.ebay.com) or Froogle (www.froogle.com) to see if i can get a better deal on the more expensive parts. if you get stuff from either of those two sources, check the seller's record and verify the payment addresses before you buy since you can rarely run into bootleg operations. another thing to be aware of is that shipping costs are going to run higher. my video card, for example, was $12 for shipping.

anyways, if you do happen to buy parts later, i hope that helps you out a bit. ;)

TheOssusKeeper
04-06-2006, 07:18 PM
hey, does anyone know how to add new items to the game yet, I checked the wiki and it didn't help... I created a new sword and enchant script for it but I can't seem to get it in the game... I open the console to add the item but keep getting an error messege, it says:

Script 'SysWindowCompileAndRun' Line 1, Item ******** not found for Parameter Object ID

I thought I covered every thing, but maybe there's an object list some where that I need to add the ID to?

stoffe
04-06-2006, 07:32 PM
hey, does anyone know how to add new items to the game yet, I checked the wiki and it didn't help... I created a new sword and enchant script for it but I can't seem to get it in the game... I open the console to add the item but keep getting an error messege, it says:

Script 'SysWindowCompileAndRun' Line 1, Item ******** not found for Parameter Object ID


In the console, type...
player.AddItem ID Amount
...where ID is the object ID of the item you wish to give, and Amount is how many to give. Note that this is not the text Editor-id of the item shown in the first column in the editor (unlike in Morrowind), but the hexadecimal numerical, 8 digit Form ID shown in the column to the right of it, that is collapsed as default in the editor window (drag in the titlebar to expand it).

For example, to give yourself 100 gold (the gold001 item) you'd type:
player.AddItem 0000000F 100

RaV™
04-06-2006, 08:49 PM
Holy crap this game looks like it pwnz KOTOR <_< >_>. What are the system requirements I might get it depending on the system needed.

REDJOHNNYMIKE
04-07-2006, 01:13 AM
@Chainz, Did that shrine look like something from a japanese restaurant?;)
And yes, the trail was a dead giveaway. Although, the quest must be pretty important to have an entire mountain range wasted on devoted to it?

You're PC is an elf, and still looks more like you than mine does me:lol:

@Stoffe, I missed that chest, but the countess did provide a key, and I don't recall needing one for the fortress. Maybe there was a key hidden inside somewhere?

Like Tupac said, you need to find the watch captain, then (it's a good rule of thumb with everyone) get his disposition up. If you can't find the captains, they're the guys in armor most shiny;)
oh, and...
Watch your back and be ready if you wait for an extended period of time, after you put the guard away he escapes through the tunnel in your cell, and tries to hunt you and the other merchants...
I waited in the market one day and woke up with a bunch of people fighting him while he was stabbing me:rofl:

@RAV, I still like kotor better because of the story and characters [[Influence Gained, w00t]] but I wish kotor could be include much of Ob's features. Most importantly the scale, it's Star Wars, it's not supposed to be claustrophobic;)

Why upgrade? !360! ;) You don't need mods, you need sunlight:lol:

I finally got the madstone for the countess... turns out the next landmark was ONLY LIKE 30 FREAKING FEET AWAY!!!! behind a few trees *looks for really dramatic rolleye smiley* From the diary I figured the guy must have traveled a long way, he must have just been a little to emo to say how short and incredibly easy the journey was. I was looking for it between the northwest mountain ranges, where I did conveniently find the shrine to the emperor of seafood (really, who climbs a mountain to worship a sea creature???)
Why are ogres such wusses??? The skeletons were pretty easy too, except for the fact that they spend 95% of their "life" in Block stance:xp:

I think I'm going to hire Stinger to be my accountant:D
Hey HS, if I give you $5 and a pack of gum, could you get me a quantum computer with pre installed HalfLife3 and KotorIV???:)

RaV™
04-07-2006, 02:27 AM
How much did you buy your 360 for? I'm seriously looking to get this game, but i'd miss out on all the mods if I bought it for console.

T7nowhere
04-07-2006, 02:44 AM
Please stay On topic. Oh and watch those spoilers people. :)

ChAiNz.2da
04-07-2006, 10:15 AM
@ ChAiNz: Would you mind PMing me the actual location of Shadowmere? I want to see if i can go steal her without joining the Theives Guild/Dark Brotherhood. To be honest I don't think Shadowmere exists until you're given the quest(s) :giveup:

If she does exist pre-quests.. I believe that it's Fort Farragut <sp> that would be your best bet...

However, stealing a horse will make her wander off everytime you dismount (without a mod)... and if you do mount while in the presence of anyone, they'll start the whole "Thief!" rigamaroll... if there's an Imperial Guard nearby, prepare to make a run for it ;) Not to worry, Shadowmere can outrun them.. but it would become a hassle after awhile...

TheOssusKeeper
04-07-2006, 12:13 PM
In the console, type...
player.AddItem ID Amount
...where ID is the object ID of the item you wish to give, and Amount is how many to give. Note that this is not the text Editor-id of the item shown in the first column in the editor (unlike in Morrowind), but the hexadecimal numerical, 8 digit Form ID shown in the column to the right of it, that is collapsed as default in the editor window (drag in the titlebar to expand it).

For example, to give yourself 100 gold (the gold001 item) you'd type:
player.AddItem 0000000F 100

yeah I've been there and done all that, but still get the error... the editor automatically assigns an Hex code number to each new item you make (the hex # is found in the editor next to the editor ID, I knew this) but when I type in the auto generated Hex # that the editor assigns the new item (into the console, in game) it gives me the error. The hex # it gave me was 010016b4...

any more ideas?

stoffe
04-07-2006, 12:14 PM
If she does exist pre-quests.. I believe that it's Fort Farragut <sp> that would be your best bet...


Since I happened to stumble upon that place yesterday while exploring the mountainside, waiting for the shops in town to open, I can confirm that there is no horse there unless it's very well hidden.

Speaking of which... Is there any particular use for the Poisoned Apples that are completely weightless, which has some poison that supposedly bypasses poison resistance? I found 10 of them in a barrel in a room in that Fort, which I assume belongs to someone in the Dark Brotherhood since there was a book with their 5 rules in the bookshelf. They are worth a fair bit of gold, but I am reluctant to sell them in case they play a part in some quest, which weightless items tend to do.

Also, is there any way past the "What is the color of Night?" door in the basement of an abandoned house in the nearby town, or is that area only possible to explore if you are a member of the Dark Brotherhood?

stoffe
04-07-2006, 12:17 PM
yeah I've been there and done all that, but still get the error... the editor automatically assigns an Hex code number to each new item you make


Worked without any problems the few times I've used it so far.

Perhaps a stupid question, but if it's a custom item, have you remembered to activate that Plugin in the "Data Files" section of the Launcher? AFAIK new plugins are disabled by default.

TheOssusKeeper
04-07-2006, 12:25 PM
Worked without any problems the few times I've used it so far.

Perhaps a stupid question, but if it's a custom item, have you remembered to activate that Plugin in the "Data Files" section of the Launcher? AFAIK new plugins are disabled by default.

lol, yes, did that too...

steps I took to create the new item...

1. opened the editor, made new item and enchant script for it
2. saved it (.esp) in the data folder...
3. opened game, checked the plugin, played game...
4. put in code, get error...
5. quit game... opened editor... open, checked .esm, checked .esp, made my .esp active... deleted item and started again... saved
6. repeated step 3 and 4...

did I do something I wasn't supposed to, or not do something I was supposed to?

stoffe
04-07-2006, 12:37 PM
lol, yes, did that too...
(snip)
did I do something I wasn't supposed to, or not do something I was supposed to?

Strange, from what you have said that should have worked. What text, exactly, did you type into the console to spawn the item?

EDIT: Did you have all your active plugins loaded in the Construction Set when you checked the Form ID? The first two digits are the sequential loading number of your mod, and will thus vary depending on how many mods are loaded. Thus you can only check those if your Construction Set plugin list matches your game's loading list. 00 is the Oblivion.esm file, 01 is the first plugin etc...

Ztalker
04-07-2006, 01:01 PM
Has anyone else tried the quest for the countess of the nord city (crap can't remember the name, starts with B, it's up north)

Done it...you need to get the amulet right?

You need to go to the first checkpoint, a large rock formation. From there, travel west, near a cave. Finish it, walk through the valley, and find your Fort ^^

TheOssusKeeper
04-07-2006, 06:44 PM
Strange, from what you have said that should have worked. What text, exactly, did you type into the console to spawn the item?


player.additem 8 digi Hex # count

or more precise

player.additem 01000ce6 1

for some reason I cannot get my item(s) in the game via the console...

I did manage to get it in the game via the cell view window/render window...
I selected an easy access location such as the shack for sale in the Imperial City, right clicked and view, then drag -N- droped it into the render window next to the bed and saved it... when I started the game the item(s) was on the floor waiting for me to grab and use...

although, I'd still like to figure out what the deal is with the console...

stoffe
04-07-2006, 07:07 PM
If you can't find the captains, they're the guys in armor most shiny;)
oh, and...
Watch your back and be ready if you wait for an extended period of time, after you put the guard away he escapes through the tunnel in your cell, and tries to hunt you and the other merchants...
I waited in the market one day and woke up with a bunch of people fighting him while he was stabbing me:rofl:


I just noticed, though it happened in Bruma and not in the Imperial City. However since it happened in town I... had to reload and run away from him before he gets in melee range. If he even takes a swing at me, whether it hits or misses, I get fined with a bounty for assault. Not only that, but the guard that fought and killed him turned on me and attacked me as soon as the escaped prisoner was killed (I hadn't done anything at all but stand still and watch). And when I defended myself against the guard and dropped him it made no difference at all for my legal standing, and other nearby guards didn't react to it, but just tried to arrest me for my Assault bounty. Huh?

I think the "legal system" in Oblivion is rather buggy. The above was just the most messed up thing I've seen so far.

Add to that the fact that your Assault record seems to go up if you paralyze someone in battle and then attack them, or attack first against enemies that are obviously hostile (bandits, marauders, vampires) with anything but a sneak attack (which does not increase the Assault record).

And... not to mention the trespassing thing. For example when I'd just helped free the missing painter in the town to the northeast, his wife said something like "Thank you again, and please enjoy our hospitality". Then the pico-second the dialog ends she shouts with the angry "you are trespassing" voice that I should leave right now. Some hospitality...

Also for some reason anything you pick up in the Mythic Dawn Shrine is recorded as stolen on the "Items Stolen" record, including loot from the bodies of MD hostiles, and the Mysterium Xarxes (which you must take as part of the main quest), even if the "grab hand" is orange, though they have no "red hand" on your inventory screen. My "Items Stolen" record went up from 5 to 250 during my stay there before I noticed that.

Somewhat frustrating. :)

* * *

Another unrelated thing, do anyone know what's causing pretty much every NPC to say something like "You look like a sneaky type!" when you walk past them? A high Sneak skill, even though I have a couple of other skills higher?

If so that is ridiculous, what's the point of being good at being stealthy and sneaky if every single commoner can see that you are when you just walk past them (not sneaking)? Sneak is supposed to make you good at going about unnoticed, not make you stand out like a torch on a dark night.

Somewhat annoying since they seem to pick that bark 90% of the time now and say little else. Very repetitive.

TheOssusKeeper
04-07-2006, 07:13 PM
Another unrelated thing, do anyone know what's causing pretty much every NPC to say something like "You look like a sneaky type!" when you walk past them? A high Sneak skill, even though I have a couple of other skills higher?

If so that is ridiculous, what's the point of being good at being stealthy and sneaky if every single commoner can see that you are when you just walk past them (not sneaking)? Somewhat annoying since they seem to pick that bark 90% of the time now and say little else. Very repetitive.

I think it might have something to do with the birthsign/class as well as the sneak skill, or it may also have something to do with your disposition... just a thought though...

I agree, it is rather annoying...

I chose the thief - birthsign, assassin class, high elf...
and I hear the "your a sneaky sort" alot...

stoffe
04-07-2006, 07:26 PM
I think it might have something to do with the birthsign/class as well as the sneak skill, or it may also have something to do with your disposition... just a thought though...

The Class (Sorceress) and Birthsign (The Lady) has been the same since the start of the game, and they've only recently started saying that I look like a sneaky one when they see me.

Also, pretty much anyone I encounter has maxed disposition already, since I've spent lots of time Persuading everyone I've seen. My character has high Personality and Speechcraft skills. Seems like a strange thing to say to someone you find agreeable. :)

I suspect it depends on the Sneak skill but I'm not sure. It could be the "Items stolen" and/or the "Assaults" record as well, since those has a tendency to skyrocket without me doing anything illegal or wrong.

Whatever the case I hope they stop doing it soon, since it's really annoying when everyone, from the lowest beggar, merchants, guards, fellow Blades, to the Counts/Countesses say it whenever they see me all the time. :(

"Thank you for rescuing my son and saving the city.... but you seem like a sneaky type!" :roleyess:

EDIT: Reply to below post added...
it could be your infamy record too or the bounty

I doubt it, I have no bounty on my head and never had one (I just reload a save game if that happens), my Fame rating is 75 and my Infamy rating is 0.

TheOssusKeeper
04-07-2006, 08:00 PM
The Class (Sorceress) and Birthsign (The Lady) has been the same since the start of the game, and they've only recently started saying that I look like a sneaky one when they see me.

Also, pretty much anyone I encounter has maxed disposition already, since I've spent lots of time Persuading everyone I've seen. My character has high Personality and Speechcraft skills. Seems like a strange thing to say to someone you find agreeable. :)

I suspect it depends on the Sneak skill but I'm not sure. It could be the "Items stolen" and/or the "Assaults" record as well, since those has a tendency to skyrocket without me doing anything illegal or wrong.

Whatever the case I hope they stop doing it soon, since it's really annoying when everyone, from the lowest beggar, merchants, guards, fellow Blades, to the Counts/Countesses say it whenever they see me all the time. :(

"Thank you for rescuing my son and saving the city.... but you seem like a sneaky type!" :roleyess:

EDIT: Reply to below post added...


I doubt it, I have no bounty on my head and never had one (I just reload a save game if that happens), my Fame rating is 75 and my Infamy rating is 0.

I think you might be right about the sneak skill, however, I don't think they will stop saying it...
but you could try the console code to lower your sneak skill and see if it has any barring on it...

code:
modpcs sneak # (where #, is the level of your sneak skill)

Edit: to lower your sneak # use a negative number to lower by that much (-10 or -30), my bad forgot to mention that part...

hope it does the trick for you... :)

REDJOHNNYMIKE
04-08-2006, 02:13 AM
@Well, the benefit of playing Oblivion on 360 is that you don't get mods, which doesn't extend gameplay, allowing you to leave your cave and get sunlight:D

But seriously, I don't know your PC specs, but Oblivion runs well on 360, my only beef was draw distance of detailed objects (grass, weeds, etc. disappear after 100 or so feet, and there really isn't any fog so you can see low res stuff on the other side of the kingdom, I'm not sure how that compares to PC though?) I just noticed a little slowdown earlier but I'm not sure why, I had been playing for a while though so that might affect it. I also use an older monitor/tv so I'm not sure how PC and 360 compare Visually on a high res monitor and HDTV.

@T7, If we aren't the main site and only have one thread to use, don't we have to combine game review, system bug troubleshooting, strategy, and general advice into one lump sum?

@All, What's the best merchant you've found, by how much gold they can spend (I haven't noticed any over $1200 yet?)
And what's the best items you've come across?

REDJOHNNYMIKE
04-08-2006, 02:36 AM
@Stoffe[corrupt guards]
Did the entire quest take place in Bruma, or did he follow you there?
If it started in Bruma with a local guard, then it might just be two different but nearly identical quests we're thinking of. If you got the imperial city guard arrested, and then traveled to Bruma, it might be that only the IC guards were programmed to handle it?
Did you try luring him away from the guards to avoid there interference?

As for the sneaky glitch, have you done some modding for the game yet? Could it be that you accidentally changed something?
Although, I hope I get a variation of it, Personality, Agility, and Endurance are some of my highest attributes, so it would be cool if every dialog ended in "sexy!":lol:
So far I haven't seen much of a "Fable" influence:(

stoffe
04-08-2006, 05:07 AM
@All, What's the best merchant you've found, by how much gold they can spend (I haven't noticed any over $1200 yet?) And what's the best items you've come across?

A bunch of merchants in the Market District of the Imperial City seems to have 1200 gold to spend on items, though how much they give for each item seems to vary. From what I've noticed so far the "Colovian Traders" Nord in Skingrad seems to be paying best for each item, though he only had 800 gold to spend.

Haven't found much in the way of special items yet. Some generic dwarven longswords doing an additional 10 fire damage, assorted axes and hammers (useless to me since I have no Blunt skill) draining a variety of things, some Dremora Longswords with fairly useful enchantments, though they are too heavy to use. I still prefer my Ancient Akaviri Katana with an Absorb 10 Health enchantment. Light, does decent damage, they get hurt and I get healed. :)

When it comes to armor, I don't wear armor since it lowers the effectiveness of my spells and makes it harder to sneak and move, so I usually sell whatever armors I find. But from what I've remembered I've found some Dwarven and Mithril armor with minor enchantments. Nothing remarkable though.

Found a bunch of clothing with some enchantments that would've been useful, but most of them have been so ugly-looking so far that I'm not using them. I'm not going to wear some ugly red-glowing tight leather pants that makes your legs look like a stick figure no matter what bonuses they bestow. My unenchanted Kung-Fu pants (http://img90.imageshack.us/img90/1954/mountainview5sl.jpg) will have to do for now. The downside of playing primarily in 3rd person mode I suppose. :)

As far Artifact level things, I've only got Azura's Star so far (which I'll probably have to give away soon as part of the main quest), but I have run into Umbra, wielding the Umbra Sword (which was in Morrowind as well), but haven't claimed it. I've stayed away from the other Daedric shrines (which I suppose will provide some of the more impressive artifacts) so far since pretty much all of them, except Azura (http://img91.imageshack.us/img91/5866/azura5il.jpg), seem to be fairly twisted and evil.

The Shrine quests seem more alignment-loaded in Oblivion than they did in Morrowind. Finding Mehrunes misplaced shaver in Morrowind was something even halo wearers could do, unlike slaughtering innocent priests that some of them wants you to do in Oblivion. :)


Did the entire quest take place in Bruma, or did he follow you there?


The quest played out and was completed in the Imperial City. Though when the crooked guard escaped from prison later to plot his revenge he apparently tracked me all the way to Bruma since he showed up there and attacked me, with the above mentioned result. I reloaded again though and ran out of town as quickly as I could. He followed, and I could dispatch him there without any trouble with insane guards interfering. :)



As for the sneaky glitch, have you done some modding for the game yet? Could it be that you accidentally changed something?
Although, I hope I get a variation of it, Personality, Agility, and Endurance are some of my highest attributes, so it would be cool if every dialog ended in "sexy!":lol:


No, I'm keeping my game pretty much unmodded during my first playthrough except for the Better Appearances texture fix T7Nowhere posted, the murky water fix chAiNz.2da posted and an Arachnophobia mod that removes all the spider daedra. None of which should have any effect on dialog.

The Construction Set is hideously slow on my machine, but I'll probably have to try to do a mod myself that changes the AI barks to remove or tone down the sneaky comments. It's starting to seriously annoy me.

I think you are out of luck with the sexy comments. The Personality and Agility of my character are both quite high, and doesn't seem to affect what they say beyond the Disposition boost caused by the Personality bonus. Everyone can spot that you are sneaky, but no one seems to notice if you are irresistible. :D

What's a "Fable influence"?

Lantzen
04-08-2006, 05:57 AM
I also got the "You look like a sneaky type" dialoug, and im a High elf mage with birthsign mage. And if i start a dialoug with people they say that i look strong. "ohhh, you look strong" or something like that.

Tupac Amaru
04-08-2006, 07:00 AM
Another unrelated thing, do anyone know what's causing pretty much every NPC to say something like "You look like a sneaky type!" when you walk past them? A high Sneak skill, even though I have a couple of other skills higher?

Somewhat annoying since they seem to pick that bark 90% of the time now and say little else. Very repetitive.Yes, it's the sneak skill. There are such comments for all kind of skills. With my high speechcraft, I sometimes get a "You've got quiete a silver tongue." greeting. I didn't notice it that often, though.

If it annoys you it shouldn't be difficult to mod them out. Go to Character -> Filtered Dialogue menu. In the dialogue editor select the conversation tab then HELLO under Editor ID and scroll down the long list to the generic greetings.

T7nowhere
04-08-2006, 07:06 AM
I haven't heard the you look sneaky comment, but I have heard "you look like an alchemist" and another one about Light armor. My light armor skill is around 75 and my alchemy skill is around 89(I really want that master perk :) )

I think the npc's started to mention my alchemy skill when it reached 75 and I just noticed them talking about my light armor skill. so when you boost your other skills above 75 I'm sure you will get npc's talking about those.

stoffe
04-08-2006, 07:41 AM
Strange, my Acrobatics and Mysticism skills are both higher than my Sneak skill, but no one has said a word about that. They probably don't comment on all types of skills. Maybe the AI barks will become a bit more varied once I get other skills they comment on above 75.

Thanks for the editor directions, I'll see if I can tone that bark down to a more tolerable frequency for now.

I suppose it's one way to make characters react to you, but I still find it a bit silly. I don't think many people could take a walk around town and immediately spot what anyone who they walk past are good at. What's the tell-tale obvious physical characteristic of a master alchemist or security expert? :)

Two questions about the main quest for those who know... Is it possible to prevent James Cameron from escaping with the Amulet of Kings from the Mythic Dawn Shrine? I tried attacking him as soon as he said he was about to leave to his Paradise, but haven't managed to hurt him enough to prevent him from teleporting out. I suspect it's a plot device that he must escape there?

Also, do you have to give Azura's Star to Martin, or is there some other way to proceed? It's a very useful artifact so it'd be a shame to have it permanently destroyed.

TheOssusKeeper
04-08-2006, 01:55 PM
@ Stoffe, spoiler Q1: No and spoiler Q2: Not really sure, but I think you do in order for him to proceed with his part of the plan...

stingerhs
04-08-2006, 11:06 PM
well, i decided to 'jump the gun' and get into the game before all of my computer parts get in. and to avoid repitition: this game is incredible. i was a bit surprised on how well it runs on my system given how a lot of people have been complaining that things don't run very smoothly. so far, the game will stutter a bit whenever a lot of things have to be loaded into the game, but otherwise, i'm getting anywhere from 30-40 fps in most areas which is definately quite playable.

as for the gameplay, well, its taking a bit to get used to since i haven't played a game inside of the Elder Scrolls universe before. things like the magic system and what kind of weapons work best against certain creatures, etc. since i do have a learning curve, i've haven't used the magic stuff very much at all except for this one healing spell my character has (which i use almost constantly instead of the healing potions). otherwise, its just bows, axes, and shields for me.

anyways, great game thus far. the only thing that pissed me off about the game to date is that some **** mud crab killed my first horse after i parked it too close to a lake. :fist:

REDJOHNNYMIKE
04-09-2006, 02:52 AM
@Stoffe, "Fable influence" Let's just say you can...uh...earn a pimp hat:naughty:
If you can get houses, why not spouses? And it would also be cool to have children party members, you'd have to feed them your spare shields and unwanted enchanted items to make them grow like the pets in Dungeon Siege II:D

I think I might have the solution to your Azuras Star predicament (note: this doesn't work on all items so I don't know how it handles plot items, and one item I've used a lot [500+ times] isn't equippable anymore [I didn't have a problem until I'd duplicated it a few hundred times])
VVVVVVVVVVV

Since nobody's mentioned it yet I'd like to give a gift to all the forum ladies (and anyone else out to make a quick buck)......
[How to make jewelry carpet]
1. Make sure you have a bow and a good amount of two different arrow types.
2. Choose an item to duplicate (this works best if the item isn't stacked, if you have more than one of a particular item drop all but one).
3. Equip your bow, and choose whichever arrow you have the least of.
4. Draw the arrow back, but don't fire, instead go to the inventory screen and switch to the second arrow type, select the second type again and you should get an error message about not being able to equip it.
5. While still in the inventory screen find the item you want to duplicate, select "drop" to drop the item.
6. Exit the inventory and release the arrow, depending on how many you spawn (see belowVVV) the item you dropped should explosively multiply in front of you.
7. Retrieve your arrow, and pick up your duplicate item(s)
note1: It's best to do this indoors, in a small room, with little to no furnishings as it will make retrieval easier than if you were to try and chase 40 gold rings down a grassy hillside (been there done that:xp: )
note2: I haven't figured out the exact math yet, but it seems that the number of "copies" depends on how many arrows are in the stack you selected second...
(for example, if you had 2 iron arrows and 30 steel arrows, you would start by equiping the iron arrow first, and the steel arrows second, because there are 30 steel arrows, there will be around 30 copies of the item you dropped, I haven't really checked to see how much the first stack affects it yet.
note3: depending on how many items you spawn, you may experience lagging, I tried spawning 80 lockpicks and went down to about 3-5 seconds per frame for about 30 seconds.
note 4: this doesn't seem to work on "every" item, so I don't know if you can duplicate plot items.

It's a good idea to duplicate every high worth item you come across and store it in your house, that way if you ever start to get encumbered with new better items, you can drop your old ones without fear of losing a "unique" item.

I guess the skill rankings make sense to cause "sneakiness" but as a side note, I have found at least one shrine that either lets you change your birthsign, or get a bonus for it, I've only found one and it only works once (gives you a new "greater" power) so I couldn't research it any more.

I haven't seen Kung fu pants yet, I like my monkeypants just fine:lol:
I do congratulate you on a cool looking character though, mine looks like I have Down's syndrome and anorexia:xp:

Are all the deadric shrines in mountains? And what are you supposed to do with them, I've only seen the one octopus and it said I didn't take the right path (went up the mountain both ways...nada)

Does anybody know how to take a screenshot with a 360, so far I don't think it's possible without a modded or debug version:( I'd love to show everyone just how bad my character looks, and cool stuff I've found:D

T7nowhere
04-09-2006, 06:25 AM
There is a video floating around somewhere that shows how one person used the duplication exploit. I'm sure BS knows about it by now so I wouldn't be surprized if its fixed in the first patch(when ever thats made). However that probably won't matter for X360 users.

When I saw the video I thought "man that is so cheap" but I had to try it and I ended up over 150 mortar & pestles and 100+ feather potions. I just stuffed the the pestles is a closet, but the feather potions have saved me some time clearing out dungeons of all decent loot.

It's a cheap cheat, but it does look cool when duplicating certain items.

stoffe
04-09-2006, 07:27 AM
"Fable influence" Let's just say you can...uh...earn a pimp hat:naughty:
If you can get houses, why not spouses? And it would also be cool to have children party members, you'd have to feed them your spare shields and unwanted enchanted items to make them grow like the pets in Dungeon Siege II:D


Oh. Well, then I'm quite happy the game has no "Fable influence". I've heard so many things about that particular game that makes me never want to try it. :)



I think I might have the solution to your Azuras Star predicament (note: this doesn't work on all items so I don't know how it handles plot items, and one item I've used a lot [500+ times] isn't equippable anymore [I didn't have a problem until I'd duplicated it a few hundred times])


I suppose that might be useful if you have the Xbox version of the game, but on the PC version it's probably a lot easier and quicker to just use the AddItem console command if you are going to cheat anyway. :)


I guess the skill rankings make sense to cause "sneakiness" but as a side note, I have found at least one shrine that either lets you change your birthsign, or get a bonus for it, I've only found one and it only works once (gives you a new "greater" power) so I couldn't research it any more.


You mean the Doomstones (large standing stones in the wilderness with red or green glowing runes on them)? There are supposedly 21 of them, according to the Black Horse Courier.

The red ones grant you special powers related to a Birthsign, though they don't change your actual birthsign, and the powers aren't exactly identical to the birthsign ones. Also you can only get extra powers from one stone starsign, if you activate another stone it removes the powers granted by the other stone before it grants a new one.

The green stones don't give starsign powers, but seems to give you a Bound weapon and piece of armor with a fairly long duration when you activate them.



I haven't seen Kung fu pants yet, I like my monkeypants just fine:lol:
I do congratulate you on a cool looking character though, mine looks like I have Down's syndrome and anorexia:xp:


I think those pants are fairly rare to find, I've only seem them occur once in the game, and that's where I got them. :) From some hostile Necromancer NPC with a name in a cave near the lake around the Imperial City if I remember correctly. Never seen anyone else wear them. When I checked them up in the editor the ID tag was "KungFuPants" though they aren't named that in the game.

I thought that style fitted my playing style fairly well, since I play more like a stealthy ninja sorceress than a straight wizard or melee brawler. :)

Even if they are unenchanted they'll have to do for now, since it seems most other pants are tight-fitting and give the female characters anorectic-looking stick figure legs when worn, and all the "linen" pants are ugly skirts for female characters instead. :/


Are all the deadric shrines in mountains? And what are you supposed to do with them, I've only seen the one octopus and it said I didn't take the right path (went up the mountain both ways...nada)


They seem to be spread fairly evenly across the land. You can ask some NPCs about "Daedric Shrines" when you talk to them, and map markers will be added to one they know of. Or you can just stumble into them by wandering around. :)

I've only visited a few of them, but the drill seems to be that you talk to one of the worshippers there to find out how to get the attention of the Daedra Prince. Then you do so, and are given a quest to complete, which will grant you a daedric artifact as a reward. The quests usually have a level requirement, requiring you to be a at least a certain level for the DP to deem you worthy of their attention.

I've only done Azura's quest so far, as she seems to be the only benevolent one of the Daedra Princes. I checked another one out, but reloaded when I learned they required me to murder some priest of the 9 that was attempting to convert their followers. No thanks. :)

Astrotoy7
04-09-2006, 10:40 AM
lolz. its been so long since Ive had a decent RPG fix, I might check this out, since NWN2 and KOTOR3 are a ways off.... My specs can handle it, no problemo :p

mtfbwya

REDJOHNNYMIKE
04-10-2006, 02:19 AM
@Stoffe, You shouldn't really knock Fable until you've tried it.
It's a lot more restricted then morrowind, it's more like Kotor with small maps scattered throughout the country. It doesn't have a lot of weapons either. But it is pretty fun to play and definitely has a good atmosphere to it.

Well of coure you can cheat the items in, but it's more fun to glitch:D
And you don't have to figure out the item name either, if it's droppable it's cloneable (it actually doesn't work with some quest items which can't be dropped)

It's odd that I got a greater power from a blue stone, and a daedric bow from a red one???

I guess I'll have to stick to the baggy linen pants for my kungfuness:lol:

How does the whole stealth/spell thing work for you? I usually can't sneak well, and can't advance much in magic either, so I usually just get frustrated and break everything with a sword:D Strict Melee kinda sucks though, because you can't get strength bonuses with anything other than blade or blunt, and your always only using one or the other. I wish you could get strength bonuses from always traveling at near-encumberement, it would make sense.

I could never get the deadra shrine worshippers to do anything, they didn't have the dialog options???

@Astro, WHAT!!? My machine is in limbo and yours handles it no problemo?
Life is just so fair and stuff.:(

Lantzen
04-10-2006, 06:25 AM
I do all the deadra shrines i find, they give good rewards. Think some of them look at your aligment and skills and others at level. Thats can be the problem.

stoffe
04-10-2006, 07:19 AM
@Stoffe, You shouldn't really knock Fable until you've tried it.
It's a lot more restricted then morrowind, it's more like Kotor with small maps scattered throughout the country. It doesn't have a lot of weapons either. But it is pretty fun to play and definitely has a good atmosphere to it.


Well, from my checklist of pet peeves, what I've heard that has discouraged me from trying it:
Cannot pick gender of character: CHECK
Your character looks reflects your Ability scores in ridiculous ways (high strength --> steroid pumped body builder): CHECK
Your character ages...rapidly, giving the game a sense of urgency and stressful mood: CHECK


Now, this is just from what I've heard about the game, but it's enough to save myself the frustration and stay away from the game. :)

(I really don't like time limited games... It's like in Pathways into Darkness (Bungies first FPS game), where you had two weeks to get to the bottom of the pyramid, set the nuke and then get out of there before it blows. Only to find that, you have just played 60+ hours of incredible challenge and made it to the bottom, but, sorry sunshine, you took an hour too long so you'll not be able to make it back out alive no matter what. Argh!)

Ahem, back on topic. :)


Well of coure you can cheat the items in, but it's more fun to glitch:D
And you don't have to figure out the item name either, if it's droppable it's cloneable (it actually doesn't work with some quest items which can't be dropped)


Isn't it cheating either way? :) Anyway, if you already have the item in game you can just drop it on the ground, activate the console and click on it, and it will print out the item code needed for spawning it with AddItem at the top of the screen (along with the item name). :)



It's odd that I got a greater power from a blue stone, and a daedric bow from a red one???


It's possible there are more colors I haven't spotted yet. The Red/green runes thing was just an observation of mine from what I've encountered while playing. I've only found 10 or so of the Doomstones so far.



How does the whole stealth/spell thing work for you? I usually can't sneak well, and can't advance much in magic either, so I usually just get frustrated and break everything with a sword:D


It works quite well. I don't know if the rest of the armor has any effect, but wearing boots does make you easier to detect. If you stay in sneak mode all the time and stick to the shadows you can usually stay hidden. While your Sneak skill is still low only move while nearby enemies aren't looking directly your way. Wait until their backs are turned then sneak up and whack them. At higher Sneak skill levels you can usually move while they look your way and remain undetected anyway as long as you stick to the shadows.

If you sneak and rely on Sneak Attacks to take out enemies before they can fight back, be sure to use a one-handed weapon since two-handers give no damage bonus to Sneak attacks.

Any time I'm exporing an Annelid ruin, fort ruin, cave or Oblivion tower interior I'm pretty much permanently in sneak mode (unless someone managed to spot me and start a fight), creeping along the walls, dodging traps and taking out the inhabitants one at a time with them never realizing I'm there. If you do this your sneak skill will go up rather quickly. Sneak is one of my Minor skills, but it's still the one with the third highest rank, after Acrobatics (jumping around a lot, and I love the dodge roll moves) and Mysticism (spamming Detect Life since it's so useful in wilderness treks to spot monsters and bandits in ambush :))

I have one ring with Night Eye and one Amulet with Detect Life that I'm always wearing as my "magic IR goggles" while doing dungeon infiltration. Really useful in spotting enemies before they spot you. :) In the rare cases that I am detected either a Paralyze spell or a high-powered Lightning bolt tends to take care of them before things get too dangerous.

In rooms with many enemies and too much light to sneak effectively I use a Dominate spell to cause a distraction, making them fight amonst themselves while I snipe at them from a distance with Lightning. Once you get a decent Chameleon spell though you can usually sneak up on a mob and sneak attack them one at a time right in front of their friends without anyone reacting. :)


Strict Melee kinda sucks though, because you can't get strength bonuses with anything other than blade or blunt, and your always only using one or the other. I wish you could get strength bonuses from always traveling at near-encumberement, it would make sense.


Wouldn't that fall more in the realm of endurance than strength, to be able to haul around great weights for long durations?

Maybe it's just my playing style (delivering one hit kills rather than swinging away at an enemy for a while), but it seems to me that the Blade skill is increasing fairly slowly. The Sneak attack damage makes up for it fairly nicely so far though.


I could never get the deadra shrine worshippers to do anything, they didn't have the dialog options???


Hmm, which shrine have you visited? There's usually some man/woman in a robe that's the leader of the worshippers that you need to talk to. They will tell you what you need to do to contact the Daedra Prince if you talk to them.

stoffe
04-10-2006, 03:48 PM
I have a question regarding the "Canvas the Castle" quest in Chorrol:

I've collected all the evidence and gotten the guilty one to confess to stealing the Countess' painting. However, there are two ways of completing this quest, either telling the Countess and getting rewarded with some gold and gems, or lying to the countess to cover up for Chanel, and then she promises you some reward in a few weeks time.

Since the Countess' punishment for this fairly minor crime strikes me as rather draconian I'm leaning towards lying to her. It seems to cost you one Fame point and some gems, not that big a loss.

I wonder if this has any other side effects however? I'm not too fond of playing on for 3 in-game weeks only to arrive at a point where a reload would be necessary (i.e. your deception gets found out and you get arrested/bountied, or other quests become unavailable).

So, does your choice here have any other consequences than what type of reward you get?

REDJOHNNYMIKE
04-11-2006, 01:00 AM
I never sneak in open areas, but I do switch between assassination and kamikazi when in tombs/forts, it's so fun to do critical damage, but I'm more addicted to just running in like a lunatic meat cleaver:D

I did know about the boots, I look ridiculous in Blade armor and barefeet...
Hillbilly Samurai:D

I usually use detect life, or night eye, but not both. Does the vampire's hunting sight ever become available as a standard power, I thought it combined them, but it seemed to turn out a little different?

I'm not saying endurance isn't a factor in weight carrying, but if you've ever built a foundation, moving concrete by hand, mixing mortar, moving concrete block and carrying 80 pound bags of mortar over a bunch of trenches you'd see it differently;)
Thank the father for providing us with the magical elixer of Gatorade:thmbup1:
Basically, endurance keeps you going, but strength dictates how mcuh you can carry
*pictures little sister trying to drag mortar bags*:D

I don't know what's up with blade, I'm always wading right in and dealing damage, but I can't get it up either. Would you mind looking into the widgets and wingnuts behind the Blade skill during your next modding session? If I knew just whether it's damage dealt, attack type, number of attacks, quality of attacks, etc. I could strategize accordingly:)

You could just use the wait/sleep feature to pass the weeks in a matter of minutes, examine the results, and then either keep playing, or re-load (I don't know how much you save, but I do it every few minutes, and don't usually see it as an issue)
But I'd probably decide based on the morals of the situation instead of the rewards (you can always get more items;))

O.K. I finished my favorite quest so far. It's for one of the southern mage guilds.
This dude tries to travel into his own dreams to improve himself or whatever, but he gets stuck and you have to go in and piece his mind together again.
Has anyone found anymore "trips" like this psychonauts quest?

stoffe
04-11-2006, 06:48 AM
I usually use detect life, or night eye, but not both. Does the vampire's hunting sight ever become available as a standard power, I thought it combined them, but it seemed to turn out a little different?


I think that is a power you get if you contract Porphyric Hemophilia and get turned into a vampire, and then go a few days without feeding to advance to the more severe stages of vampirism.

Using both while exploring dungeons is fairly useful IMHO, since it both lets you spot traps or other objects easily that might otherwise be concealed in shadows, and lets you see any nearby creatures so you may better sneak up on them and never get taken by surprise.

Detect Life is very useful to time Sneak Attacks against creatures just as they round a corner or come through a doorway. :)


I don't know what's up with blade, I'm always wading right in and dealing damage, but I can't get it up either. Would you mind looking into the widgets and wingnuts behind the Blade skill during your next modding session? If I knew just whether it's damage dealt, attack type, number of attacks, quality of attacks, etc. I could strategize accordingly:)


It's probably not too hard to analyze the skill rewards for different uses of blade if using the debug text mode you can activate from the console, and go to the display that shows your current sub-points in each skill and how many you need to advance to the next skill level. The problem would just be to cencentrate on those numbers in the heat of combat without getting killed and actually manage to hit something. :)


O.K. I finished my favorite quest so far. It's for one of the southern mage guilds.
This dude tries to travel into his own dreams to improve himself or whatever, but he gets stuck and you have to go in and piece his mind together again.
Has anyone found anymore "trips" like this psychonauts quest?

Haven't done that one yet, but I have done a trip into a magical wonderland as part of another quest: The missing painter quest in Cheydinhal, where you enter his magical painting to rescue him from within, and battle with some painted trolls using turpentine. :)

Darth333
04-11-2006, 09:54 AM
The quest played out and was completed in the Imperial City. Though when the crooked guard escaped from prison later to plot his revenge he apparently tracked me all the way to Bruma since he showed up there and attacked me, with the above mentioned result. I reloaded again though and ran out of town as quickly as I could. He followed, and I could dispatch him there without any trouble with insane guards interfering. :)
I'm a bit late on this but I was on a business trip and couldn't access the net for a week... When a guard follows you and tries to kill you, you can normally surrender to him by pressing the block and and activate keys at the same time. If you have no bounty on your head, the guard normally just walks away. If you have a bounty, he will ask you the three normal options (pay, resist or go to jail).

========
ChAiNz.2da, is that one of your mods?
http://www.jumpstationz.com/games/Oblivion/Screens/Player-1.jpg

If I am correct, that's the Dark Bortherhood armor but with leather gloves and boots. I like it! :D Is it available for download somewhere?

ChAiNz.2da
04-11-2006, 10:14 AM
ChAiNz.2da, is that one of your mods?
http://www.jumpstationz.com/games/Oblivion/Screens/Player-1.jpg

If I am correct, that's the Dark Bortherhood armor but with leather gloves and boots. I like it! :D Is it available for download somewhere? ;) You have a good eye...

There is a mod released that does this.. but I had made my changes to it a long time before it's release.. seems "they" decided to cash in on it though. It's a simple fix really.. just go into the Construction Set and remove the hands & feet bipedal objects from the armor's file ;) It'll allow you to wear any gloves or boots with the Brotherhood Armor..

Simple things like that I don't want to release as a mod for Oblivion, but I tend to see that kind of thing over there as a trend. Most of the mods available are relatively simple changes.. one-liners really, and I hate cluttering up my DATA folder for those things.. hehehe..

Here's a link to the "other" mod though :D

http://www.tessource.net/files/file.php?id=2065

Darth333
04-11-2006, 10:26 AM
Thanks! I'll give it a try. This should prevent some "embarassing situations" : the other day my PC was wearing the Dark Brotherhood armor. It was the only clothing in his inventory. I happened to answer yes after clicking on a Doomstone that said something like "do you want bound armor and weapon?" and I ended up running naked all night long save for a daedric helmet, gauntless and dagger as I couldn't unequip the bound items :lol: I had a good laugh. My pc was looking like a crazy killer a la Friday the 13th...but naked :lol:

I didn't had much time to do my own tweaks yet. The only mod I made so far was to improve the look of my vampire and modify his abilities (I didn't like the existing mods).


...btw, anyone tried scripting yet? I can't seem to find a way to compile just one script. I only see the option "compile all" which recompiles all the scripts in the game and gives me a huge .esp :confused:

ChAiNz.2da
04-11-2006, 11:01 AM
T...btw, anyone tried scripting yet? I can't seem to find a way to compile just one script. I only see the option "compile all" which recompiles all the scripts in the game and gives me a huge .esp :confused:Yah, I made a Fletching Book so I could make arrows out of mundane items.. but I didn't have to compile the script?

I just created a new one, saved.. and it worked :D Wish KotOR was that easy.. hehehe...

Darth333
04-11-2006, 11:05 AM
I just created a new one, saved.. and it worked :D Wish KotOR was that easy.. hehehe...
:fist: duh! Never tried that. I was saving and then compiling. I thought the save option was just saving the text file...not compiling. That's cool :D

ChAiNz.2da
04-11-2006, 11:16 AM
:fist: duh! Never tried that. I was saving and then compiling. I thought the saving option was just saving the text file...not compiling. That's cool :DI like it (the simplicity) but there's alot of missing features it seems this round.. variables and such...

plus, since most of the items in game are hard-coded so you can't "equip" certain items.. it makes alot of limiting restrictions. At least with Morrowind, you could drop a quill, shears, etc. on your pc and it would activate the script..even if it didn't have a function... not this time :(

Books seems to be the easiest way to do things (if you need a 'list' of different script functions) since you can "equip" them.. or you can make it a faux weapon with your script functions.. but that disarms you.. Haven't tried with clothing, but I'd assume it would swap out your clothing as well :giveup:

The biggest pain with this, even with equippable items, is that you have to leave the inventory screen and re-enter in order to do your function(s) again..

This game was obviously coded more for console rather than PC this go-around... *sigh*...

stoffe
04-11-2006, 11:56 AM
When a guard follows you and tries to kill you, you can normally surrender to him by pressing the block and and activate keys at the same time. If you have no bounty on your head, the guard normally just walks away. If you have a bounty, he will ask you the three normal options (pay, resist or go to jail).

I'll have to remember trying that the next time a guard frenzies and tries to kill me for no reason. Though I did have an assault bounty at the time, since apparently it's illegal to get attacked by a maniac with a knife in Cyrodiil. :)

I ended up running naked all night long save for a daedric helmet, gauntless and dagger as I couldn't unequip the bound items :lol: I had a good laugh. My pc was looking like a crazy killer a la Friday the 13th...but naked :lol:

Fortunately there seems to be no laws against public indecency in Tamriel. :D

You can usually get rid of Bound items by drinking a Dispel potion or casting a Dispel spell on yourself. I have a self-targeting Dispel spell to get rid of summons and bound items when I no longer need them, rather useful. :)

REDJOHNNYMIKE
04-12-2006, 01:59 AM
@Stoffe, I asked if you wouldn't mind checking the blade skilz next time you're poking around because I have 360 (= no console that I can find:()

A friend in class was actually telling me about that quest today, but he couldn't remember where it was, thanks:)

edit: Waydaminit! I was going to say "D3 fanboys rejoice!", but "his"???

Darth333
04-12-2006, 11:00 AM
I don't know what's up with blade, I'm always wading right in and dealing damage, but I can't get it up either. Would you mind looking into the widgets and wingnuts behind the Blade skill during your next modding session? If I knew just whether it's damage dealt, attack type, number of attacks, quality of attacks, etc. I could strategize accordingly:)
This could explain what is happening: http://cs.elderscrolls.com/constwiki/index.php/ModPCSkill

Just keep using your skill and it will "unlock". I had that happening with my block skill. I took a good shield and went to take a few good beatings and it finally came back to normal. Find a tough ennemy, use a blade that does little damage and don't forget to bring healing potions with you :D

stingerhs
04-13-2006, 12:58 AM
well, i finally got all my new hardware installed, and what a difference!! the game looks even better, especially with the HDR lighting enabled. and now, i even managed a slight fps boost even with the extra features running. i love upgrades. :D

anyways, i was kind of wondering if anyone has tried to do what i'm doing and that's to ignore the main quest and do all the side quests. so far, i've managed to get the Amulet to that monk on Weyland Priory, but nothing else reguarding the main quest.

another thing i was wondering is why its so **** hard to advance in the Fighter's Guild. its not that i can't advance, its just that the missions are so darned sparse. i'm not quite understanding that bit.

Darth333
04-13-2006, 01:17 AM
anyways, i was kind of wondering if anyone has tried to do what i'm doing and that's to ignore the main quest and do all the side quests. so far, i've managed to get the Amulet to that monk on Weyland Priory, but nothing else reguarding the main quest.
That's the thing with TES games: you can do what you want when you want :D I initially started the main quest but I decided to take one of my older saves and keep the main quest for later. Apparently there are also a few quests that can only be done before you reach certain points in the main quest, such as a mission for the countess of Bruma.

another thing i was wondering is why its so **** hard to advance in the Fighter's Guild. its not that i can't advance, its just that the missions are so darned sparse. i'm not quite understanding that bit. Dunno, I only did some missions in Anvil and Cheydinhal. I<ve decided to imagine that I was not in prison for nothing at the beginning of the game so I'm currently playing an evil stealth character and I've be suspended from the fighters guild (I guess I wasn't stealthy enough lol ). I'm so infamous that I can't no longer cure diseases and remove curses at the churches: all the gods hate me! When I click on an altar, they give me only insults :(

stingerhs
04-13-2006, 01:23 AM
^^^^
hehe, i guess i'm having more luck than you with the stealing stuff. so far, i've been caught once, but that was a really freak accident (i don't pickpocket, so that helps).

another really freak accident that i had was with one of the roaming Imperial Hunters in the Northern regions. a came across one of them from a distance and started filling him with arrows since i thought he was one of those bandits you encounter every once in while. needless to say, i didn't know he was an Imperial guard until i went to go check his body. :whacked:

stoffe
04-13-2006, 07:04 AM
This could explain what is happening: http://cs.elderscrolls.com/constwiki/index.php/ModPCSkill

Just keep using your skill and it will "unlock". I had that happening with my block skill. I took a good shield and went to take a few good beatings and it finally came back to normal. Find a tough ennemy, use a blade that does little damage and don't forget to bring healing potions with you :D

The problem for me isn't that the skill isn't increasing, just that it does so very slowly compared to my other combat skills. In battle I spend roughly 80% of the offensive time stabbing enemies with a blade and 20% casting Destruction spells (mostly Finger of the Mountain since I cant craft my own spells yet). Both Blade and Destruction are Major skills, but still my Blade skill is 60 and my Destruction skill is 85, currently. Neither has been boosted by Training yet.

This strikes me as a bit strange, which is why I suspected that the number of times you hit an enemy with your blade is the major factor, not the damage you deal. Don't know if that's true though. :)

Overall though it seems like some Magic skills advance fairly quickly. For example it usually just takes 10-20 casts of Conjuration spells for that skill to increase.


anyways, i was kind of wondering if anyone has tried to do what i'm doing and that's to ignore the main quest and do all the side quests. so far, i've managed to get the Amulet to that monk on Weyland Priory, but nothing else reguarding the main quest.


I do some of the main quest occasionally, padding it with a lot of side quests and exploration in between each step, when necessary. A bit of a story breaker since the situation is fairly urgent, but luckily none of the main quest steps have been time limited so far. :)

One thing to keep in mind though is that things get progressively harder as you go up in level, since you'll get tougher enemies with more skills that levels up with you. As such "escort" missions where you need to keep alive some NPC (that usually charges into battle like a frenzied rhino at the first sight of an enemy with no concern for their own safety) may become quite hard if you wait too long to do them. In particular if you usually favor a sneaky combat style, since you can't do that when walking around with friendly NPCs in tow. It's easier to defend someone against a Stunted Scamp or Rat than against a Dremora Lord or Storm Atronach. :)

If you wait too long to do certain things the story narrative of some quests make little sense as well. Such as... the quest in Cheydinhal where you need to enter the Oblivion gate that has opened just outside the city to close it and rescue the Duke's son, in order to secure their aid in the defense of Bruma. The journal entries acted like it was some big, new thing to enter a gate and seal it, even though my "Gates Closed" record was 30+ at the time. :)



another thing i was wondering is why its so **** hard to advance in the Fighter's Guild. its not that i can't advance, its just that the missions are so darned sparse. i'm not quite understanding that bit.

You'll have to go to the right places, since most Guild Halls don't offer entry point quests for the plot line. If I remember correctly the Fighter's Guild quest sequence starts out in Anvil, then continues in Chendinhal and then you get sent to the Guild Boss in Chorrol where most of the other quests (so far, I'm not done with that plot line yet) seems to be given out from.

The Mage's guild seems to lot harder to advance in initially at least. I've only yesterday, at character level 17, advanced up from Associate (the first rank) to Apprentice and gained access to the Arcane University. :)

Vaelastraz
04-13-2006, 07:09 AM
Ive gotten the game, and iam really impressed, however i can only play at minimum details without annoying lags.

Has anyone also done that quest where you have to free one guy from his own dream world? You then have to enter that dream world with a special bracelet, and after completing that quest they tell me that i get that bracelet (they even warn me to be careful when to use it). However i dont get that item, instead i receive some weak useless spell scrolls.
Anyone else experienced that bug?

Ztalker
04-13-2006, 07:43 AM
I have a 'problem' regarding hardware too.

I'm trying to get the best possible config, but it keeps lagging like hell, unless i turn it all down to medium. Can any of you guys give me some advice?

What should i disable/enable for best result in matter of framerate?

btw...
stingerhs, how can you enable HDR? THe option has turned grey at my configuration screen...

ChAiNz.2da
04-13-2006, 09:53 AM
how can you enable HDR? THe option has turned grey at my configuration screen...First, your card has to support it... but other than that, you can't have AA (anti-aliasing) and HDR.. you have to choose one of them. Also, you can't have HDR and Bloom.. again, one or the other. Though I'd choose HDR over Bloom..

OR, you can choose HDR, and force your hardware card to do the AA for ya' ;)

As for tweaking.. this site, provided by stingerhs, has some of the best tips I've seen to date. Plus it explains exactly "what" you're fixing :D:

http://www.tweakguides.com/Oblivion_1.html

Darth333
04-13-2006, 10:22 AM
To add to what ChAiNz.2da said concerning hardware, don't neglect updating your video and sound card drivers. While I always keep my video card drivers updated, I tend to forget about the sound card...Surprisinly, updating my sound card drivers really helped. Not only I hear sounds that I have never heard before but it gave a considerable boost to my fps, especially when riding a horse and during battle. My fps now rarely drops below 35.

I'm playing at high settings (with bloom and AA turned on) with an Athlon 3400+, 1 gig of ram and an x850xt PE card.

SpaceAlex
04-13-2006, 11:28 AM
I like the game, but i think it's missing more voice actors. Every third character sounds the same. The PC responses are also quite limited. There are no good or evil options, and there's usually only one way to finish a quest. I guess this game is not going to kill KOTOR for me after all. It just doesn't have that WOW factor.

Apart from my previous statment, some boring quests and too short main quest, it's really a good game. I like that it's so open...it lets you do anything you want, anytime you want. Some quests are really good (Dark Brotherhood, last few missions of the main quest to name a few)... and it looks very pretty (but requires a very good rig).

However, i belive it won't keep me busy for as long as KOTOR did (even if it's much longer). I'm just not having that much fun playing it, as i did playing KOTOR the first time. Even before i finished KOTOR, i knew i would play it again at least one more time. I don't think the same thing will happen with Oblivion, especially because some quests are a pain in the [consored].

stingerhs
04-13-2006, 11:39 AM
^^^^
actually, i've found that a number of quests do have an 'evil' option or a 'good' option depending on your character. and often times whenever you are given a quest that sounds 'evil', you have the option to just not complete the quest, or in some cases, you can complete the quest without having to do the 'evil' deed.

the best example i can come up with was back up in Bruma where you could murder the one NPC to aquire an item they were wearing (since you can't pickpocket something an NPC has equipped). but if you looked in a nearby chest, you'd find that they were wearing a fake item and the real item was in the chest. so, you really didn't have to kill the NPC unless you're just trying to be evil.

SpaceAlex
04-13-2006, 11:47 AM
^^^^
actually, i've found that a number of quests do have an 'evil' option or a 'good' option depending on your character. and often times whenever you are given a quest that sounds 'evil', you have the option to just not complete the quest, or in some cases, you can complete the quest without having to do the 'evil' deed.

the best example i can come up with was back up in Bruma where you could murder the one NPC to aquire an item they were wearing (since you can't pickpocket something an NPC has equipped). but if you looked in a nearby chest, you'd find that they were wearing a fake item and the real item was in the chest. so, you really didn't have to kill the NPC unless you're just trying to be evil.

I finished that quest, yes (i still don't know who was telling the truth - the woman or the man... i think it was the man, because the lady sounded very annoying lol). I wish there were more like that, especially in the main quest. Apart from that the Dark Brotherhood had some of the best dialoge in the game. Also a very good plot twist at the end.

Anyway, i'm only about 55 hours into the game, so there's still much i have yet to discover. My next goal is to become the arch-mage (if i can, that is). :king1:

T7nowhere
04-13-2006, 04:25 PM
the best example i can come up with was back up in Bruma where you could murder the one NPC to aquire an item they were wearing (since you can't pickpocket something an NPC has equipped). but if you looked in a nearby chest, you'd find that they were wearing a fake item and the real item was in the chest. so, you really didn't have to kill the NPC unless you're just trying to be evil.

Actually,

you don't even have to steal the item, the npc will give you the key if your honest about what the other npc wants done.

stoffe
04-13-2006, 04:26 PM
I like the game, but i think it's missing more voice actors. Every third character sounds the same. The PC responses are also quite limited. There are no good or evil options, and there's usually only one way to finish a quest.

It sounds like there are 8 voice actors that do pretty much all the voices (except the Emperor in the prologue). I suppose that's just a necessary side effect of how the Oblivion dialog system works, where a lot of dialog is shared between multiple NPCs (the Rumors and City topics for example). At least the PC responses are somewhat more verbose than one-worders on occasion. Unlike Morrowind, where you felt more like browsing a hypertext page than being in a conversation with someone. :)

Don't know if I agree on there only being one way to end quests though. Numerous quests I've done so far has offered multiple paths of both doing them and ending them. Not all quests do this, but a fair share of them offers some freedom.

As for good/evil options, there are some in a few quests, but usually the game does the distinction of Good/Evil quests instead of trying to squeeze both moralities into the same quest. As such, you make the choice by choosing if you want to do the quest or not. Even the main quest is optional, after all. :)

* * *

Seems like I stumbled upon another instance where the Journal text doesn't really reflect what just has transpired: In the Mage's Guild quest where you have the meet the Count Dracula of Skingrad, supposedly to fetch a book from him. When I was ambushed by the Necromancers while waiting for him to show up I killed them all, looted them and then waited some more. A few moments later the Count shows up, and the ensuing dialog and journal entries plays out like he had just saved me from the Necromancers. WTF? :roleyess:

stingerhs
04-13-2006, 09:31 PM
you know, my one new complaint with my new card is that the game is suddenly much less stable. the last crash almost crashed my entire system. hehe, it left one moniter in a wierd B&W mode and it flickered like heck. i do have a funny feeling that my card might've gotten just a bit too hot, but i don't know for sure. time to take the cover off the case.... :rolleyes:

REDJOHNNYMIKE
04-14-2006, 01:47 AM
@D3, I was asking what action actually causes the skill to increase (stoffe mentioned # of hits) I couldn't figure out if it was hits, damage, quality (hit percentage) or what?
I'm not sure what the link was for, I can't find a console in the 360 version:(

And what do you mean health potions, 3 dremora can't get me below 75% :lol:
If you mean for use during prolonged blocking, "minor heal wounds (8 health)" keeps up nicely;)

@Stoffe, All npcs don't scale up, just hostiles???? That sucks:(
That's one thing I hate about the way games are developed....

Once upon a time in Happyvillehalliston......

Me "So like am I supposed to help you do something?"
Sonny the Prince "YES! THEY'RE AFTER ME! YOU'VE GOT TO ESCORT ME OUT OF HERE!:D"
Noobweak the Guard "We must defend the prince with our lives! If he falls we'll be doomed to massive glitchage:eek:"
Captain Wetbritches "You've got to protect the prince, just don't forget that if we die too you'll miss some of the best dialog in the game!"
Noobweak "What's a game sir?"
Cap'n Wetbritches "Shut your deadra hole imbecile! Do you want the Boogie Oogies to hear us!?"
Noobweak "HERE THEY COME! Look, whatever your name is, I can obviously see that you are so burly that you would persuade the oogies into adapting an appearance such as that of wetbritches over there, but I just feel really lucky today, so I'm going to abandon the prince for now and run right over and destroy all the mean bad guys in one legendary strike!"
Cap'n Wetbritches "Watch out, they're trying to flank us through that hallway, we both have to head them off before they get sonny, even though he already ran down the third hall shouting "BANZAIIIIIIIIIIIIII", uh oh, they have us surrounded we're clipping them and can't get to the prince!"
Sonny "BANZAIIIIIIIIIIIIII, Piano lessons don't fail me now!!!"
Noobweak "I'm like totally going to kill them all and save sonny!!!.....Crikey, me arm!!"
Cap'n Wetbritches "The way I see it we only have two options, One I hit this switch and close the doors the oogies are attacking the prince through, Two I run down these stairs, jump on their pikes and scream like such a loud little girl that I cause a major collaps of this cavern crushing everyone but you and the prince.........
BANZAIIIIIIIIIIIIIIIIIIIIIIIIIII!"
Sonny "Aww he was so brave. My daring defense of myself has left me with 3 health and three less intensively trained piano mastering fingers. We really should get out of here now, let's take the elevator."
Me "There was an elevator?"
Sonny "Yep, had the key with me the whole time, just now remembered. Jump in before it leaves!"





Noobweak "Hey, guys?????? Uhh, hello???? Crikey me arm!..."You have contracted Porkylactisticabibble Hemophilia"
??????
Hooray, I've never had the gaurd skillz for a good contract, my heroism has finally paid off:D"

Me "I just love escort missons:)"

stoffe
04-14-2006, 04:49 AM
@Stoffe, All npcs don't scale up, just hostiles???? That sucks:(
That's one thing I hate about the way games are developed....


Most NPCs seem to scale up both in levels and equipment. Resulting in such ridiculous encounters as small backwater villages (e.g. Border Watch) where every single simple peasant farmer is visibly carrying around Glass weaponry and being the same level as your Oblivion Gate crashing hero. Nevermind the fact that the weapon costs more than they would earn in a lifetime... :roleyess:

The problem seems to be that the enemies, Daedra and monsters in particular, don't just go up in level but are substituted for tougher variants that usually can make short work of any leveling NPCs. Earlier in the game the riding Imperial Legion patrols would make short work of anything going near the roads with ease. But now that I'm level 18 they are lucky to survive a single encounter with a random monster along the road. Bears, Spriggan and Minotaur Lords usually make short work of them (though at least their horses has the sense to flee when overmatched). And guards are supposed to be 10 levels higher than the player... :)

A level 15 Legionaire can handle Stunted Scamps and Clannfear Runts with ease, while a level 25 Legionaire seems to have serious problems against Dremora Markynaz and Storm Atronachs...

Recently I've had to stock up with targeted Heal/Restore/Cure spells and use them on my allies after every fight when on quests where you have to escort someone somewhere, since they are often near death after every single encounter. And still I'm not playing on any hard difficulty level.

Pavlos
04-14-2006, 05:38 AM
The Mage's guild seems to lot harder to advance in initially at least. I've only yesterday, at character level 17, advanced up from Associate (the first rank) to Apprentice and gained access to the Arcane University.

Gaining entrance to the Arcane University is... annoying. Some of the quests are fun and others seem to be lacking.

Such as the one where you have to simply hide a book to get another person to appear and the other one where you just have to follow the map to find a book...

I don't know if it is just the way I play the game (I'm used to more story based RPGs, although Morrowind was very good) which results in me finding quests to often be too short, or random.

Ztalker
04-14-2006, 08:25 AM
@ChaiNz
Thanks man :D
I was wondering why my Ati Radeon X700 couldn't do it

Most NPCs seem to scale up both in levels and equipment. Resulting in such ridiculous encounters as small backwater villages (e.g. Border Watch) where every single simple peasant farmer is visibly carrying around Glass weaponry and being the same level as your Oblivion Gate crashing hero.
That's the reason why i stopped playing. I became lv 20, and was ambushed by simple thiefs wearing frikkin Ebony armor =s

Some people claim this is the first real 'next gen' game, but i disagree. This gameplay mechanism above simply doesnt work.

Pavlos
04-14-2006, 10:28 AM
Some people claim this is the first real 'next gen' game, but i disagree. This gameplay mechanism above simply doesnt work.

I agree with you. This game is Next Generation in its rendering techniques but so far a gameplay is concerned, in many respects, it is lagging behind. The law system in the game just doesn't seem to work properly...

I don't much like the physics either - I happen to agree with Gamespy on this - why on earth don't glass objects shatter when they hit the floor? Why?!

It is a great game though :p.

Ztalker
04-14-2006, 10:53 AM
True, and i fully enjoyed it when i played it. I'm no thinking about making a custom class, join some 'guilds' and get the famed Shadowmere.

Hmm...i'm thinking about a Blade-wielding thief...maybe with Dai-Katana's.

stingerhs
04-14-2006, 11:07 AM
well, i already made the decision to use a mod that fixes the issues with the characters using the really nice equipment whenever they're supposed to be cannon fodder. the tougher enemies, however, aren't affected as much. it does help to make several things make sense in the game, but i'm still thinking that level caps should be introduced on some characters.

Pavlos
04-14-2006, 11:31 AM
well, i already made the decision to use a mod that fixes the issues with the characters using the really nice equipment whenever they're supposed to be cannon fodder. the tougher enemies, however, aren't affected as much. it does help to make several things make sense in the game, but i'm still thinking that level caps should be introduced on some characters.

Where is this mod, stingerhs? I must have... I must also look into the modding tools for Oblivion...

stingerhs
04-14-2006, 11:58 AM
i think ChAiNz posted a link to that particular mod earlier in the thread. either way, i got it from TES Source (www.tessource.net) under the gameplay enhancements category. ;)

stoffe
04-14-2006, 12:10 PM
Gaining entrance to the Arcane University is... annoying. Some of the quests are fun and others seem to be lacking.

Such as the one where you have to simply hide a book to get another person to appear and the other one where you just have to follow the map to find a book...

I don't know if it is just the way I play the game (I'm used to more story based RPGs, although Morrowind was very good) which results in me finding quests to often be too short, or random.

I suppose it mostly took me quite a while to get in since you have to visit all guild halls in all cities to get your recommendation, and I'm a compulsive non-user of the map marker fast travel. Exploring every city I get to before moving on to the next one, on foot, didn't exactly speed up the process either. I've gotten admitted now though, at level 18, and I've gotten started on the Mages Guild "main quest". :)

(At least all the running around has given some physical rewards. My level 18 character has gotten to 100 Acrobatics, 100 Speed and currently 82 Athletics. I can almost catch up with the Black Horse Courier riders now. A few more ranks in Athletics and they probably can't outrun me any longer. :))

The quests have been fairly varied so far, but that's fine by me. The only thing that annoys me somewhat is that many are a bit too linear even though the game world itself allows flexibility in how they are solved. In the example you mentioned for example, I... cast Detect Life within the guild hall and found the invisible Khajiit I was supposed to find immediately. But he just told me to go away when I talked to him and I was given no dialog options with either of the other two to talk about it. So I still had to go along with the book prank and was strong-armed by lack of dialog choice to act surprised when the High Elf "revealed" the Invisible Khajiit to me. :roleyess:



That's the reason why i stopped playing. I became lv 20, and was ambushed by simple thiefs wearing frikkin Ebony armor


I'm using the mod that tones down the use of Elite weapons and armor on common Bandits and highwaymen, so I'm only occasionally getting something valuable from them, and not full sets of rare armor in one go. That Mod however does not seem to affect ordinary, non-hostile NPCs that populate cities, villages and Inns. Such as the village full of (level 17) Khajiit peasants wielding a small kingdom's worth of Glass weapons. :)

I don't mind if "boss" type characters wear nice equipment, it just annoys me slightly when commoners walk around in equipment that would cost the entire fortune of your average Noble family to purchase. I also don't understand the obsession that every single encounter must be scaled to present a challenge.

If you get commoners walking around in Daedric armor when I reach level 20+ I suppose I'll have to try to Mod that myself as well. :)

(Changing the AI barks to have a percentage chance of remarking on any of your high attributes or skills, rather than just exclusively the first one matching the high criteria 100% of the time, made a lot of difference in speak variety :))

TheOssusKeeper
04-14-2006, 03:26 PM
@ Stoffe, really all you needed to do is cast a dispel on target to make him re-appear, and not had to worry about the book thingy... :)

stoffe
04-15-2006, 11:29 AM
@ Stoffe, really all you needed to do is cast a dispel on target to make him re-appear, and not had to worry about the book thingy... :)

Figures that there was another way of solving it after all, not just the way I attempted to do it. :) Didn't have any Targetted Dispel spells at the time since so few enemies use any Buffs worth taking time to dispel. (Mostly using Dispel to get rid of my own Bound items and Summons.)

you can normally surrender to him by pressing the block and and activate keys at the same time.

A shame NPCs don't seem to know about this either, when they accidentally hurt eachother. Seems like if they injure an ally by mistake said ally will attack and kill them. Just happened to me during a quest for the Mage's Guild, where you are supposed to lead three Guild Battlemages in an assault on the Necromancers coming out of the Silorn ruins. That fight turned into a massacre, but not in the way one could have anticipated.

I Chameloned, sneaked up to the ruin entrance and Sneak Attacked all the other Necromancers (except Falcar, since it counts as a murder if you kill him here and not inside the ruins for some reason) without Falcar noticing anything. When Falcar, in lone majesty, reached the ambush spot the Battlemages attacked him. One of them managed to tag the other two with an Area of Effect spell, and they both promptly turned on her and killed her while screaming something about having a psychopath here. While attempting to do so, one of them accidentally hit the other, and proceeded to kill him as well. Falcar ran back to the ruin, leaving only a single, badly injured survivor of my group, despite not a single point of damage having been dealt by the real enemy. With friends like these.... :roleyess:


My character was just standing there, stunned, not knowing what to think... :)

Having to babysit AI-companions tends to make quests where you have allies on your side more difficult than the ones where you go solo.

TheOssusKeeper
04-15-2006, 04:10 PM
A shame NPCs don't seem to know about this either, when they accidentally hurt eachother. Seems like if they injure an ally by mistake said ally will attack and kill them. Just happened to me during a quest for the Mage's Guild, where you are supposed to lead three Guild Battlemages in an assault on the Necromancers coming out of the Silorn ruins. That fight turned into a massacre, but not in the way one could have anticipated.

I Chameloned, sneaked up to the ruin entrance and Sneak Attacked all the other Necromancers (except Falcar, since it counts as a murder if you kill him here and not inside the ruins for some reason) without Falcar noticing anything. When Falcar, in lone majesty, reached the ambush spot the Battlemages attacked him. One of them managed to tag the other two with an Area of Effect spell, and they both promptly turned on her and killed her while screaming something about having a psychopath here. While attempting to do so, one of them accidentally hit the other, and proceeded to kill him as well. Falcar ran back to the ruin, leaving only a single, badly injured survivor of my group, despite not a single point of damage having been dealt by the real enemy. With friends like these.... :roleyess:


My character was just standing there, stunned, not knowing what to think... :)

Having to babysit AI-companions tends to make quests where you have allies on your side more difficult than the ones where you go solo.

thats wierd, I didn't seem to have that much trouble with mine... I walked right up and shot Falcar right in the face with my trusty bow anf arrows, of course I was in Chameleon Mode and Sneak mode... then I picked of the body guards after that, and the battlemaages never saw any action... I didn't even get any murder thingy for the Falcar hit...

stoffe
04-15-2006, 04:29 PM
thats wierd, I didn't seem to have that much trouble with mine... I walked right up and shot Falcar right in the face with my trusty bow anf arrows, of course I was in Chameleon Mode and Sneak mode... then I picked of the body guards after that, and the battlemaages never saw any action... I didn't even get any murder thingy for the Falcar hit...

Odd, I reloaded and tried that fight several times, and any time I whacked Falcar before he reached the ruin entrance "My murder was observed by forces unknown"...

Maybe there's some small window of opportunity where he's a valid target, right when he reaches the ambush spot but before he flees the scene? Not that big deal though since I wanted to explore that ruin anyway. Lots of good items inside to confiscate. The problem was just to try to let him get away without my allies killing eachother in the meanwhile. :)

Overall it seems the tolerance threshold for friendly aggression is a touch too low for NPCs. It has happened a few times that I was attacked by Mythic Dawn sleeper agents while in a town. Since they are the agressors, everyone in town, from fistfighting beggars to spellcasting commoners to the town guard joins the fray to put them down immediately. In a situation that crowded its nearly inevitable that one NPC accidentally hits another, which usually erupts in a huge free-for-all brawl where half the citizens of the town end up getting killed. (At least you can't blame the Cyrodiilic townsfolk for lacking civil courage.)

Hilarious to watch from the sidelines, but annoying if you don't have a fairly recent save to fall back to. :)

* * *

By the way, once you've become the new Arch-Mage of the Mage's Guild, does the Archmage's quarters at the Arcane University count as yours? More specifically, can you stash loot in the containers there without it disappearing after a while?

TheOssusKeeper
04-15-2006, 04:43 PM
The problem was just to try to let him get away without my allies killing eachother in the meanwhile. :)

I think you have to place the battlemages in specific places, according to their abilities...


Hilarious to watch from the sidelines, but annoying if you don't have a fairly recent save to fall back to. :)

I know what you mean... had to re-load a few times, and then I get caught up in playing the game and for get to save, the game does something or I do something and need to reload, but haven't saved for a long time, it cheezes me off because I have to re-do all that stuff that I had already done... you'd figure I'd learn my lesson the first couple times... hehehe, call it old age or a forgetful memory... lol, they say thats the first thing to go (your memory)... uuh, what was I saying... jk...

Astrotoy7
04-16-2006, 06:19 AM
Im not sure if this has been posted before but for those that are curious as to whether their specs can handle this monster - gamespot has a nifty little utility that will test your specs specifically for this game :) Im in the green all the way !! Now, to get my hands on Oblivion, and then - find some time to play it !!!

Linky to Oblivion Specs Test (http://www.gamespot.com/features/6147127/p-2.html) (click the "Can You Run It?" Icon)

mtfbwya

REDJOHNNYMIKE
04-16-2006, 12:11 PM
You know Stoffe, if you weren't such an awesome modder I'd say you probably share my EM Disruption curse that screws up games and PC's:D

J/K, I haven't gotten far enough to find many good large-scale battles, but the friendly fire thing seems a little overdone. Especially when some ignorant guard decides to run in front of my (and 3 other guard's) sword:lol:

Once you're actually in the University do you actually start getting a real mission schedule? I couldn't find much more than a recomendation fulfilment and one or two side quests in each guild hall:(

stoffe
04-16-2006, 03:03 PM
the friendly fire thing seems a little overdone. Especially when some ignorant guard decides to run in front of my (and 3 other guard's) sword:lol:

Once you're actually in the University do you actually start getting a real mission schedule? I couldn't find much more than a recomendation fulfilment and one or two side quests in each guild hall:(

Indeed, I can imagine that Allies are the greatest threat to any Wizard character relying on area of effect spells. It's hard enough to avoid hitting friendlies with swords, arrows and single-target spells. :)

Once you get into the Arcane University the rest of the quests are part of a single story line, that culminates in you becoming the new Arch-Mage of the guild. Not that it matters more than you getting a fancy title and access to the topmost level of the tower. Everyone still seem to treat you like they always have. :)

Lantzen
04-16-2006, 03:33 PM
I dont like that you become leader of evry guild you join, i don't know about the fighter guild because my characther is a mage and i dont want him to join them. But for all the other guilds you become leader. I am the arch mage , but i can only controll one aprentice and can't command anything in the guild. The guild should probaly be weakend by my leadership. The dark brotherhood has at least a second in command that i give instruction to evry week, that more realistic.

TheOssusKeeper
04-16-2006, 05:38 PM
Dag-nab-it... I had to restart my game... one of the Main Quest missions wouldn't fire off right (or rather not at all)... I did everything I was supposed to do, got all the item (in the right order, i thought) and gave them to Martin... but... he didn't do his part and the next stage of the main quest didn't luanch like it was supposed to... oh well...
anyone else had to restart a game yet because the missions didn't fire off like they are supposed to? or am i the only one so far?

Lantzen
04-16-2006, 05:49 PM
You the only one:)

No, i havent have any problems with questest, except one, Finger of mountain. When i go up the hill and do the shock spell on the stone i die:(

SpaceAlex
04-16-2006, 11:51 PM
You the only one:)

No, i havent have any problems with questest, except one, Finger of mountain. When i go up the hill and do the shock spell on the stone i die:(

Don't think that's a bug. Only your fatigue is too low. When you cast a shock spell into the stone you get strike by lightnting, and if your fatigue is high enough you don't die... instead you get awarded with a powerful shock spell.

stoffe
04-17-2006, 07:04 AM
I dont like that you become leader of evry guild you join, i don't know about the fighter guild because my characther is a mage and i dont want him to join them. But for all the other guilds you become leader. I am the arch mage , but i can only controll one aprentice and can't command anything in the guild. The guild should probaly be weakend by my leadership. The dark brotherhood has at least a second in command that i give instruction to evry week, that more realistic.
I'm only halfway into the Fighter's Guild missions so far so I don't know if you become the leader there. I've become Arch-Mage but that's pretty much it for leadership ranks so far in factions I'm a member in. I'm a Knight of Honorary Knight in 4 different Orders, Knight Sister och the Blades and Champion of Cyrodiil in the Order of the Imperial Dragon, neither which are a leadership rank.

But if the game works the same as Morrowind I suppose you can become leader of all the Guilds you join. Nothing wrong with that in itself, just a shame that the game doesn't reflect your new rank much. Somewhat disappointing that it was just business as usual in the Mage's Guild, where the only difference pretty much is that no one will give you quests any more once you are Arch-Mage. :)


Dag-nab-it... I had to restart my game... one of the Main Quest missions wouldn't fire off right (or rather not at all)... I did everything I was supposed to do, got all the item (in the right order, i thought) and gave them to Martin... but... he didn't do his part and the next stage of the main quest didn't luanch like it was supposed to... oh well...
anyone else had to restart a game yet because the missions didn't fire off like they are supposed to? or am i the only one so far?
Haven't had any problems so far with quests getting stuck. I finished the main quest yesterday without complications. Which part of the quest are you getting stuck at? I don't know if the order you do things in matter, but I did it like this (highlight one line at a time unless you want to get spoiled):
1. Escape from prison and bring the AoK to Weynon Priory
2. Go to Kvatch, close the Oblivion Gate, rescue Martin, clean out remaining Daedra in town.
3. Escort Martin to Weynon Priory, dispatch the Mythic Dawn agents there.
4. Escort Martin and Jauffre to Cloud Ruler Temple.
5. Go to Imperial City and acquire the 4 "Commentaries" books.
6. Follow the instructions of the secret message in the book to find the MD shrine.
7. Go to the MD shrine and rescue the priest, pick up Mysterium Xarxes and bring it to CRT.
8. Do the Azura's Shrine quest to get a Daedric artifact (and then Sheogoraths to get a more worthless one since I didn't want to part with the Star), gave the Wabbajack to Martin.
9. Pick up and do the "Armor of Tiber Septim" quest, but don't give Martin the armor yet.
10. Rooted out the Mythic Dawn agents in Bruma and brought their orders to Jauffre.
11. Showed the suicidal Bruma city guards how you close an Oblivion Gate by closing the one just outside the City.
12. Did the Gate Closing Tour to all the cities in Cyrodiil to make them commit troops to the defense of Bruma.
13. Gave the Armor of Tiber Septim to Martin.
14. Gave the Great Welkynd Stone to Martin (which I had already found earlier while exploring ruins).
15. Defended Bruma while the Mythic Dawn opened a Great Gate.
16. Entered the Great Gate and snatched its Sigil Stone before the Siege Crawler got through the gate.
17. Entered James Cameron's Paradise and pried the Amulet of Kings from his cold, dead fingers.
18. Gave the AoK to Martin and escorted him to the Imperial Palace. Carved a bloody path for him to the Temple District through the Daedra hordes and distracted Mehrunes Dagon while Martin made it to the Temple.
19. Watched the rather impressive final showdown. :)


Doing things like above worked without any problems.


No, i havent have any problems with questest, except one, Finger of mountain. When i go up the hill and do the shock spell on the stone i die:(
This is by design and not a bug, since it is a rather powerful spell you get from doing the quest. Drink a potion granting Shock resistance and one giving Lightning Shield before you cast on the stone and you should survive (or use spells doing the same thing if you have them).

TheOssusKeeper
04-17-2006, 05:11 PM
@ Stoffe, I liked your rather descriptive spoiler... the terminology was great...
However, I spent All Night last night working on the Main Quest (just the MQ) after starting a new game, and completed it about 8:30 this morning...

Now on to all the other quests, hehe...

PS. I figured out why I couldn't use my item ID's in the console... I had a couple plugins that I was using in the game, and needed to load them up in the editor as well, so that the editor would give me the proper prefix (plugin #) hence (yy = plugin) (xxxxxx = item id)... I was using the wrong item ID (yyxxxxxx) to get the item... it's all good now though.... ;)

stoffe
04-17-2006, 09:12 PM
@ Stoffe, I liked your rather descriptive spoiler... the terminology was great...
However, I spent All Night last night working on the Main Quest (just the MQ) after starting a new game, and completed it about 8:30 this morning...


Unless you have a character that levels up very fast I don't know if it's a good thing to finish the main quest too early from an item perspective. The Sigil Stones you get when closing Oblivion Gates increase in potency with your character level (in 4 steps I believe, reaching the highest around level 18-20 or so). As far as I can see the enchantments you can get from Transcendant Sigil Stones are better than what you can enchant yourself at an Enchanting altar using a Grand soulgem.

(Aside from that, Oblivion is a fairly good place to pick up lots of good loot. But I suppose that's a moot point if you don't use the Mod that tones down bandit equipment since you'll get warehouses full of Daedric armor and weapons otherwise. Rare equipment indeed. There was a grand total of one complete daedric armor to be had in Morrowind...)

* * *

Have you or anyone else done the Annelid treasure hunting quest series for Umbacano (the collector in the Talos Plaza manor)? In particular the one where he wants you to fetch a stone carving from an Annelid ruin? If so, will... it break any further quests if you kill Claude Maric after you exit the ruin with the stone carving? (He's the slimy type who also freelanced for Umbacano, who first approached you after getting the quest and gave you hints where the carving could be found back in the Imperial City. Like I didn't see it a mile away that he'd try to take it when I first spoke to him...)

When I refused to give him the carving he ordered his goons to attack and kill me, and tried to escape on horseback himself. Not gonna happen, nobody tries to mug and kill my character and then just walk away, so I paralyzed his horse, frenzied him and put him down along with his minions.

The fact that he tried to flee rather than join his henchmen in the attack made me suspect he was meant to show up later again though. Will his well-deserved demise break any quests further down the line? I'd rather not have to reload a few weeks (in-game time) of work finding that out the hard way.

TheOssusKeeper
04-18-2006, 01:28 AM
@ Stoffe, yes, i've done it, but i didn't kill the guy, he got away and does show up later for another mission involving you and the collector...

However, I'm not sure if he is required for that later mission... so I don't know if killing him there at that point has any barring on it...

REDJOHNNYMIKE
04-19-2006, 01:31 AM
@Zat, If you pay attention, all you need is a welkynd stone in your inventory. It's purpose was never stated, and the stone wasn't "consumed", but I made sure I had one in my inventory as instructed and I was just fine;)

I started off focused mainly on combat, all powers except illusion and restoration are very low, any ideas for accelerating Alteration (I'm still stuck at 6, every alteration power seems to require lv 25 in alteration?)

Anyone ever notice that even though the mages guild halls are supposed to be individually focused on a particular magic field they don't seem to specialize in much of anything, and are a mild annoyance to keep you out of the university :xp:

stoffe
04-19-2006, 06:24 AM
I started off focused mainly on combat, all powers except illusion and restoration are very low, any ideas for accelerating Alteration (I'm still stuck at 6, every alteration power seems to require lv 25 in alteration?)


Don't remember what the requirements are, but the "Open" series of spells that unlock containers/doors alone keep my Alteration increasing fairly well. Also if you have some kind of Shield spell, use it all the time and your Alteration will go up quickly.

(Spells that affect yourself seem to boost their skill much quicker than targeted ones as you tend to use them more often. The use of a "detect life" spell alone boosted my Mysticism to 100 way ahead of all my other magical skills.)


Anyone ever notice that even though the mages guild halls are supposed to be individually focused on a particular magic field they don't seem to specialize in much of anything, and are a mild annoyance to keep you out of the university :xp:

They do tend to have some specialization, but they don't focus on a particular school to the exclusion of all else. Also, you won't get access to some of the characters spells and Training until you've gotten to a particular level in their favoured skill. The buttons won't show up on the dialog interface until then.

Haven't found much use for being in the university besides getting access to those quests and being able to design my own spells though. Seems like their selection of standard spells and items sold are no better than those available at the local guild halls.


@ Stoffe, yes, i've done it, but i didn't kill the guy, he got away and does show up later for another mission involving you and the collector...


Would that be the mission where he wants you to escort him to the throne room of an Annelid ruin, and... where he gets himself killed by wearing the crown and sitting on the throne? Or the one where he wants you to fetch him said crown? Or would there have been another mission along those two if I'd let the bandit live?

I had to reload prior to taking him to the ruin anyway since I've only brought him 4 of the 10 statues yet. Need him alive a bit longer to cash in on the remaining statues. :) If you give him the crown he asked for rather than the identical one of their rival kingdom, would he not have been zapped when sitting on the throne?

SITHSLAYER133
04-19-2006, 06:41 AM
Awsome game nuff said


the ending ROCKS

stingerhs
04-19-2006, 09:34 AM
well, i think i just got hit with one heck of a bug. i was just minding my own business en route to Bruma when me and my horse got attacked by a troll. it also so happened that i was about to pass through a nearby village, so i just kept riding to see if i could shed the troll so it wouldn't attack my horse. well, it worked as some NPC and his dog attacked the troll, which allowed be to get off the horse and pummel the troll with arrows.

when i was done killing the troll (and only the NPC's dog was killed by the troll), a quest message popped up saying that i had been kicked out of the theives guild for robbing one of the members (which i hadn't done). after i closed out the dialog box, a new one immidiately popped up telling me that i had been kicked out of the Fighter's Guild for the same reason. then, yet another message popped up telling me that i had stolen from the Mage's Guild!!

i know that i wasn't guilty, so i just reloaded to an earlier save, and i didn't get the message. it is a bit strange since quite a while later into the game, i experienced the same bug yet again. i really hope it doesn't happen again because i hate backtracking. :mad:

ChAiNz.2da
04-19-2006, 01:22 PM
You're not riding a stolen horse are you?

If you are.. never mount the horse when anyone (or anything) can see you.. it's quite an annoying "glitch" that will happen sporadically...

If it's not a stolen horse problem.. are you running mods that alter your horse in any way? Seems I had a glitch with the saddlebags mod in where it was saying I was stealing from my horse, which is my equipment. Since I was a member of all of those guilds and stealing from "myself" I got kicked out :lol:... seemed to only happen with the Prior Mable's <sp?> horse.. the one you are given (not owned) and not on horses I've bought or Shadowmere

Needless to say.. I have other means of hauling my gear now ;)

stingerhs
04-19-2006, 01:54 PM
actually, i do use that mod, and it is my horse. hmm, i'll have to remember that in the future. ;)

TheOssusKeeper
04-19-2006, 05:40 PM
Would that be the mission where he wants you to escort him to the throne room of an Annelid ruin, and...

yes, the escort mission...

If he's still alive at that point (just outside the ruins) he'll tell you that it was just business and no hard feelings, or something like that... and if you've given the collector the wrong crown, the collector dies whenn trying to sit on the throne... (at least thats the direction I went) and I let the freelancer walk after all that was done... and never saw him again...

Fuu
04-20-2006, 06:10 PM
MURRRGHHHH!

My saddlebags have stopped working. I'd say it was about conflicting mods, but it happened BEFORE I changed my configuration (the existing mods worked fine without conflict.). I tried getting the latest version of the saddlebags, and turned off my Shadowmere modifications, but no dice. Sneak no longer produces the saddlebags. I just get on the horse. What the deuce? Seems like the rest of it works fine, because I can use "Call Steed" and my horse now kicks butt in a fight XD.

Anyhoo, lovin the game. I've closed two gates ad gotten myself into the university.Also, I did find a few other mods that seem to be working well. Tessource is my new best friend. LoL. Call me a cheater, but I LOOOOOOOOVE having a 1000 carrying capacity @ level 4 ( HELLO INGRIEDIENTS!) My data folder is HUGE, but its worth avoiding some of the game's minor annoyances.


Have fun guys! Ha, at least one of my threads is doing well, 7 pages and counting! Whoo hoo!

Happy 4-20!
Fuu

stingerhs
04-20-2006, 06:23 PM
^^^^
hehe, now that you've closed one gate, get ready to close a lot more of them (unless you strictly follow the main quest). i accidently continued with the main quest after delivering the amulet to Jauffre when i decided to check out what Kvach had in it. not only did i close that Oblivion Gate, but i've also closed another 15. i love traveling between cities on my horse, but those darned gates are just about everywhere.

i realize that i don't have to close them, but i just feel compelled to do so. the only bad part is that every darned gate i go into feels almost identical to the last gate i entered. basically, i've come up with this sequence: enter the gate, open any gates in your way by getting into one of the side towers, and then fight your way up the center spire till you remove the Sigil Stone.i hate to say it, but its getting repetitive fast, especially since they keep popping up all over the place.

the worst part about the whole deal is that they don't offer much in the way of loot. some of it is pretty good, but most of it is pretty cheap stuff. the sigil stones are pretty nice, though. i just wish i could keep my new mace charged up (since i don't have the soul capture spell). :(

TheOssusKeeper
04-20-2006, 07:05 PM
^^^^
hehe, now that you've closed one gate, get ready to close a lot more of them (unless you strictly follow the main quest). i accidently continued with the main quest after delivering the amulet to Jauffre when i decided to check out what Kvach had in it. not only did i close that Oblivion Gate, but i've also closed another 15. i love traveling between cities on my horse, but those darned gates are just about everywhere.

Yeah, they are everywhere... the higher level you are the more of them too... :)

i realize that i don't have to close them, but i just feel compelled to do so. the only bad part is that every darned gate i go into feels almost identical to the last gate i entered. basically, i've come up with this sequence: enter the gate, open any gates in your way by getting into one of the side towers, and then fight your way up the center spire till you remove the Sigil Stone.i hate to say it, but its getting repetitive fast, especially since they keep popping up all over the place.

yup, they are repetitive, I've closed somewhere around 40-45 gates... they never go away, they just keep coming back... there will be a new gate (usually where you closed one previously) open again when you go back to that region... that is until you... finish the main quest


the worst part about the whole deal is that they don't offer much in the way of loot. some of it is pretty good, but most of it is pretty cheap stuff. the sigil stones are pretty nice, though. i just wish i could keep my new mace charged up (since i don't have the soul capture spell). :(

the higher the level the better the loot in the gates and well almost every where else to actually... but honestly, how many rings and swords do you really need? :lol:

stingerhs
04-20-2006, 08:46 PM
the higher the level the better the loot in the gates and well almost every where else to actually... but honestly, how many rings and swords do you really need? :lol:just enough to cover the cost of my next house over in Chorrol. :p