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Nobodymrb
09-24-2005, 07:28 PM
How is this possible?
Have a look...
http://img397.imageshack.us/img397/7636/swbf21aq.jpg

(Later the ping changed to 255)

MachineCult
09-24-2005, 07:41 PM
Starten, Profil and Optionen speak for themselves
Mehrspieler means more player
Beitreten means join
aktualisieren means update

Perhaps Mehrspieler

Nobodymrb
09-24-2005, 07:52 PM
I know, but I am wondering how the player TAW_Jaden has managed to create a server, which wasn't possible in the beta yet.

zerted
09-24-2005, 10:21 PM
What happened to the blue?

master_skywalke
09-25-2005, 04:01 AM
What happened to the blue?
It seems they abadoned the old blue in SWBFII.

anders^on
09-25-2005, 03:57 PM
He might have hijacked some sort of server console .. just search for the
TAW-clan's details, might get you onto something.

Nobodymrb
09-25-2005, 04:21 PM
He might have hijacked some sort of server console .. just search for the
TAW-clan's details, might get you onto something.

I've already joined the server (later it was unlocked) and asked. They said it was a secret and I should join their clan. -.-
I don't think so... ^^
Well, I've created a thread in their forums and they have deleted it ... !

Fds
09-28-2005, 01:27 PM
Read here and learn how to do a .bat file:

http://www.forumplanet.com/3dactionplanet/swbf2beta/topic.asp?fid=14923&tid=1750775&p=1

Kurgan
10-01-2005, 06:53 PM
Can you quote the relevant portion? Good find though!

zerted
10-01-2005, 10:53 PM
Here is a link to most of the command line options: http://www.tweakguides.com/SWB_7.html

I have tested most of them and they work. The only problem I am having is that I don't know any of the map names, and thus can't add them to my server. (sort of a big problem isn't it)

To add the commands:
1) Right-click on your SWBF2 shortcut
2) Select 'Properties'
3) Go to the 'Shortcut tab'
4) under 'Target' add the options you want after what is already in there.

An example 'Target' line:
"D:\games\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /win /nosound

The "/win" and "/nosound" where added for the game to be displayed in a windowed and with no sound.

McCusto
10-01-2005, 11:35 PM
Listen up, this is how to make a server:


Here are the level codes:

Utapau - Outdoor

uta1g_1flag = Rebels vs Empire Capture the flag
uta1c_1flag = Republic vs CSI Capture the flag
uta1g_con = Rebels vs Empire Conquest
uta1c_con = CSI vs Republic Conquest

Tantive IV - Indoor

tan1c_con Republic vs CSI Conquest
tan1g_con Rebels vs Empire Conquest
tan1c_1flag Republic vs CSI Capture the flag
tan1g_1flag Rebels vs Empire Capture the flag

Space Level

spa1g_1flag Empire vs Rebels Capture the flag
spa1g_ass Empire vs Rebels Assault


Step 1. Make a shortcut to the battlefrontII program file (BattlefrontIIEngBeta.exe) and place on your desktop.

Step 2. Rename this to "Server" so it's easy to remember

Step 3. Right click on the icon and replace the contents of "Target" with the text below:

"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /nointro /win /norender /autonet dedicated /resolution 320 240 /nosound /gamename myServer /playerlimit 8 /playercount 0 /bots 16 /difficulty 3 tan1g_con

This will get a 1 map (Tantive IV Galactic Conquest up and running. If you want to include more maps / options then you need to run a batch file instead (as the amount of characters you can fit in a shortcut is limited).

An example of a more interesting server:

"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /nointro /win /norender /autonet dedicated /resolution 320 240 /nosound /throttle 256 /gamename tiler /playerlimit 4 /playercount 0 /sideselect /bots 0 /difficulty 2 /password dad tan1c_con 200 200 uta1c_con 200 200 tan1g_con 200 200 uta1g_con 200 200

zerted
10-01-2005, 11:41 PM
Ok, those map names work. I was forgetting to add the game type.

zerted
10-02-2005, 08:31 AM
You can create as many dedicated servers on your computer that it can take. You can also join one of your own by running the game normally, and selecting your server from the list. So are the servers really dedicated if you are running one and playing on it at the same time?


(I did not edit this onto my last post as this one is a day later, and if you edit your post, it doesn't show up on the 'view new posts' link does it?)

Kurgan
10-02-2005, 02:32 PM
Nice job guys...

McCusto
10-02-2005, 03:11 PM
I figured out how to do other maps not in the beta!

master_skywalke
10-02-2005, 04:17 PM
How???

McCusto
10-02-2005, 05:47 PM
Well, all I have to do is change the code. For example, I change uta1c_con, meaning Utapau, Clone Wars Era, Conquest, to myg1c_con, meaning Mygeeto, Clone Wars Era, Conquest. Well, I can do that, but all I see when I spawn is a black box, and you can't spawn, either.

EDIT: As you see in this example, I successfully got the load screen for Kashyyyk to appear:
Example1 (http://img391.imageshack.us/img391/1097/ex10wm.jpg)


But, this is all I see:
Example2 (http://img391.imageshack.us/img391/1522/ex22av.jpg)

Kurgan
10-02-2005, 07:22 PM
I figured out how to do other maps not in the beta!


I think you mean they ARE in the beta, just hidden. Logically you cannot run a map if it's not in the beta, since... (surprise!) it's not in the beta!

You're saying that there are more than those four maps most servers are running, right?

Edit: Anyway, I see you're saying this is just how you load maps, but since the map files aren't actually THERE, then you just get those black boxes. ;)

Kurgan
10-02-2005, 08:07 PM
Anybody know how to disable Team Damage (aka Friendly Fire) in a batch file?

Is it /nofriendlyfire or something?

zerted
10-02-2005, 09:02 PM
All the maps are in the mission.lvl file. However, all the maps do not have dedicated files. The game knows the maps exist (from the mission.lvl) but the files that hold the map layouts are non-existant. At least thats what I think.

To disable team damage use: /noteamdamage

Kurgan
10-02-2005, 10:29 PM
Excellent, thanks!

master_skywalke
10-03-2005, 10:17 AM
Well, all I have to do is change the code. For example, I change uta1c_con, meaning Utapau, Clone Wars Era, Conquest, to myg1c_con, meaning Mygeeto, Clone Wars Era, Conquest. Well, I can do that, but all I see when I spawn is a black box, and you can't spawn, either.

EDIT: As you see in this example, I successfully got the load screen for Kashyyyk to appear:
Example1 (http://img391.imageshack.us/img391/1097/ex10wm.jpg)


But, this is all I see:
Example2 (http://img391.imageshack.us/img391/1522/ex22av.jpg)
Tryed it out for Mygeeto, same here, to bad the files are not in the beta :(

TAW_Banzai
10-03-2005, 05:23 PM
How is this possible?
Have a look...
http://img397.imageshack.us/img397/7636/swbf21aq.jpg

(Later the ping changed to 255)

now isn't that interesting. :halo2:

I can tell you that we at TAW are helping test the server code and managers.

as of today, I have three SWBF2 servers running with more to come. if you're really interested, check out our website. www.theartofwarfare.net

TAW_Banzai
10-03-2005, 05:23 PM
I know, but I am wondering how the player TAW_Jaden has managed to create a server, which wasn't possible in the beta yet.

Actually, it was my server.

But i'll tell him you said that.

TAW_Banzai
10-03-2005, 05:25 PM
I've already joined the server (later it was unlocked) and asked. They said it was a secret and I should join their clan. -.-
I don't think so... ^^
Well, I've created a thread in their forums and they have deleted it ... !

I didn't delete your thread. It was moved to a secure part of the forums. I can always move it back if you like.

When someone figures out how to put a password on thier server using the command line shortcut, i'll buy you a cookie.

Better yet, put an admin password on the server using the command line trick. If someone knows your admin password, or if you don't have one, someone can log in to your server's in game admin and do all kinds of neat things. like ban everyone.

zerted
10-03-2005, 10:36 PM
Sounds fun...

Information should be free. What good is information if no one knows it, and if no one knows it, is it still information?

TAW_Banzai
10-03-2005, 11:52 PM
information is free.

you just have to know who to ask, and how to ask.

Kurgan
10-04-2005, 02:24 AM
information is free.

you just have to know who to ask, and how to ask.

Ha! TAW, if you bow down before me (in h0n0rz), I will tell you how to put a password on.
;)

zerted
10-04-2005, 02:49 AM
...you just have to know who to ask, and how to ask.
Knowing who to ask and how to ask, is also information. Who and how do I ask, to get the information on who and how I should ask, to attain the information that I don't know?


(who or whom. I don't know or care enough to look it up.)

Kurgan
10-04-2005, 02:54 AM
Don't bother sucking up to him, I sent you the info (check your PM's). Enjoy!

zerted
10-04-2005, 03:30 AM
Thanks

Kurgan
10-04-2005, 04:23 AM
Anyway, our clan friend is right. Best to put admin passwords on your servers, or bad things might happen. :P

TX-2000
10-04-2005, 05:46 AM
hey do you mind if i get that info as well? im pretty sure if i make a beta server then i'll need admin controls. oh and is there any way to control the hero status? like the amount of points you need to earn before you can become one and the amount of people to be able to play a character??

thanks, any info is highly appreciated.

Kurgan
10-04-2005, 10:44 AM
Sure thing, I just grabbed it from here (http://starwarsbattlefront.filefront.com/file/Battlefront_13_Server_Beta;40945). ;)

(Note: these are from SWBF1's 1.3 beta, but they are the same here, just replace the map names for the ones in this game below):

Remote Admin

Remote admin commands can be typed in game through the chat
system. Use global chat (ctrl-t) and start each command
with /admin. The first admin command must be /login unless
you are on the host. The admin password is set from the
command line with the /adminpw <password> option.

“/login <password>” – login as admin

“/waitlate” | “/nowaitlate” – turn on and off waiting for
late moves from clients

“/dropmap” – drop the specified map from the rotation or
the current map if no map is specified

“/addmap” – add a map to the rotation

“/nextmap” – skip to the specified map at the end of the
current game

“/players” – list the players in game

“/boot <player number>” – boot the specified player

“/endgame” – end the current game

“/say” – send an admin message to all players

“/maps” – list the maps in rotation

“/shutdown” – shutdown the server

“/bandwidth <kbps>” – set the hosting bandwidth

“/adminpw <password>” – change the admin password

Sample Dialog:
/admin /login yoda
-> logged in
/admin /players
-> 0 – ‘Drone’
-> 1 – ‘Lindsey’
-> 2 – ‘Duurrp’
-> 3 - ‘KonKushn’
-> 4 – ‘Stryker’
-> 5 – ‘Darth Sinical’
/admin /boot 0
-> booted

In addition to in game admin there is a “Terminal”
application for controlling servers. It is very minimal
but functional. All of the commands above can be entered
from the terminal but you must first connect using
the command ‘connect <ip address> | <host name>’.

Sample Dialog:
connect swbf005
-> hello
/admin /login yoda
-> logged in
/admin /maps
-> hot1i
/admin /addmap rhn2c
-> map added
/admin /endgame
-> game ended

Here are the mission names to use with /addmap

Maps endings:
a - Alliance (GCW)
i - Imperial (GCW)
r - Republic (CW)
c - CIS (CW)
1 - usually out in the open
2 - usually in a city

bes1a
bes1r
bes2a
bes2r
end1a
geo1r
hot1i
kam1c
kas1c
kas1i
kas2c
kas2i
nab1c
nab1i
nab2a
nab2c
rhn1i
rhn1r
rhn2a
rhn2c
tat1i
tat1r
tat2i
tat2r
yav1c
yav1i
yav2i
yav2r

The addon maps for Jabba’s palace
tat3c tat3a

You may also find this page, at Tweak Guides (again for SWBF1) (http://www.tweakguides.com/SWB_7.html) useful. Lots of info! I'd never run a SWBF1 server, but most or all of the stuff is the same here apparently.

As to modifying the Hero stuff that's something I don't know yet. So make your batch file and away you go! But type carefully... due to that weird typing bug, it's easy to mistype, don't give away your login accidentally!

NegativeSmiley
10-04-2005, 06:11 PM
Is it just my computer or is the target space limited? I can only get about 2 maps names in and thats it. If its not can someone tell me how to change it.

McCusto
10-04-2005, 08:04 PM
Nevermind

TAW_Banzai
10-04-2005, 10:16 PM
Ha! TAW, if you bow down before me (in h0n0rz), I will tell you how to put a password on.
;)

Um, i have a copy of DSmanager, that's how we have three (3) servers running.

no command line tricks here.

just remember, TAW also had the first private dedicated server up.

www.theartofwarfare.net

TAW_Banzai
10-04-2005, 10:17 PM
Knowing who to ask and how to ask, is also information. Who and how do I ask, to get the information on who and how I should ask, to attain the information that I don't know?


(who or whom. I don't know or care enough to look it up.)

nevermind.

TAW_Banzai
10-04-2005, 10:37 PM
ready kiddies?

ok, good listen up.

I'm going to list some command line switches and what they are for.
/adminpw goaway sets the admin password. in this case it's "goaway"
/noaim turns off 'aim assist'
/noteamdamage nuff said
/heroes 1 turns heros on
/hrunlock 3 sets heros unlock mode to points.
/hrunlockvalue 15 set the threshold of the unlock. in this case, first team with a member to reach 15 points.
/hrplayer 1 sets teh 'award' mode for who gets the hero. in this case, the player wih the most points.
/hrteam 3 sets which teams get heros. in this case, both teams, seperatly. (means that there can be both factions' heroes on the field at the same time., but not always.)
/hrrespawn 2 honestly, i don't know what this does, so leave it at 2. i do know that it has to be in there.
/hrrespawnvalue 30 sets teh time on respawning for the hero. 30 seconds here i think.
/pregametime 30 sets how long you see that "game will start in XX" countdown. i like mine set at 14. :D
/spawn 0 sets spawn invincibility, zero for none. 2 seconds is good. spawn mining is bad, mmmkay?
/bootlagger 300 sets a value for allowing laggers on the server, here it's set to 300ms.

and here is the full command line for the settings above, just make a batch file like is lined out above. with these settings.

i have removed the directory, use your own. all you'll have to do is change the server name and admin password. you'll get all maps, GCW first, then CW.

/win /norender /nosound /autonet dedicated /resolution 640 480 /gamename test /adminpw goaway /tps 30 /playerlimit 30 /playercount 1 /bots 12 /noaim /noteamdamage /difficulty 3 /bootlagger 300 /heroes 1 /hrunlock 3 /hrunlockvalue 15 /hrplayer 1 /hrteam 3 /hrrespawn 2 /hrrespawnvalue 30 /pregametime 14 /voicemode 2 /throttle 6144 /spawn 3 /netregion NA spa1g_1flag 200 200 spa1g_ass 200 200 tan1g_con 200 200 tan1g_1flag 200 200 uta1g_con 200 200 uta1g_1flag 200 200 tan1c_con 200 200 tan1c_1flag 200 200 uta1c_con 200 200 uta1c_1flag 200 200


enjoy. now check out our website. www.theartofwarfare.net

zerted
10-04-2005, 10:42 PM
Is it just my computer or is the target space limited? I can only get about 2 maps names in and thats it. If its not can someone tell me how to change it.
Yes, the target space is limited. Move it into a batch(*.bat) file.

Kurgan
10-04-2005, 11:03 PM
Also you might want to mention that you can change how many tickets each team begins with on each map. Though 200 vs 200 is what everyone is using and this is a good number (more than that it tends to drag on and usually you just win via captures in Conquest at least), you can freely change it to your liking!

Um, i have a copy of DSmanager, that's how we have three (3) servers running.

no command line tricks here.

just remember, TAW also had the first private dedicated server up.

www.theartofwarfare.net

Be that as it may, the secret's out! Anybody can run a beta server. Don't get uptight about who was first, just test the game and get the feedback to the devs!

PS: You can run multiple servers with batch files, if you wanted to for some reason. ;)

TAW_Banzai
10-04-2005, 11:30 PM
Also you might want to mention that you can change how many tickets each team begins with on each map. Though 200 vs 200 is what everyone is using and this is a good number (more than that it tends to drag on and usually you just win via captures in Conquest at least), you can freely change it to your liking!

good point, i forgot to mention that


Be that as it may, the secret's out! Anybody can run a beta server. Don't get uptight about who was first, just test the game and get the feedback to the devs!

actually, we have a direct line to teh devs. it was only a secret until someone 'remembered' how to actually use the command line.


PS: You can run multiple servers with batch files, if you wanted to for some reason. ;)

intresting, i didn't know that.
I would advise against running more than one session on the same box that you are playing.

zerted
10-04-2005, 11:48 PM
...
/noaim turns off 'aim assist'
/hrrespawn 2 honestly, i don't know what this does, so leave it at 2. i do know that it has to be in there.
/bootlagger 300 sets a value for allowing laggers on the server, here it's set to 300ms.
1) So is there some type of auto-aim on by default?
2) 'hrrespawn' most likely stands for hero respawn. Maybe the amount of heros allowed on the battlefield at a time?
3) What is a boot lagger? Someone who takes a while to load the next map?

I am able to write a nice program with a good GUI to create the batch file for everyone. Can anyone think of a way this would be aganist the EULA? If it is, I won't do it, but if not, it would be a non-profit and an open source program.

Edit: An example of the program is here: http://www.cs.rit.edu/~dpk3062/SWBF2%20Server/example.bmp
As you can see it is not finished, but user will be able to customize the tabs and options for the program, thus making it useful beyond SWBF2. What do you think?

Kurgan
10-05-2005, 01:44 AM
Apparently the "auto-aim" in SWBF1 was left on, it was a console leftover, since people couldn't aim as precisely with a gamepad as with a mouse, they gave them a bit of help. When people discovered it, they rationalized that this could be a good thing for joystick users, but ultimately it was seen as unfair, leading to people insisting on it being turned off.


They might have turned it off by default in SWBF2 PC though... I've always had it off on my server, just in case. ;)

I imagine you've guessed right for the other options. That'd be my guess...

Though I think "bootlaggers" is more literal... "boot" as a synonym for "kick" rather than boot as in "booting up" (loading the map). So it is an auto kick for people who lag too much after joining.

derriere1
10-05-2005, 03:57 PM
1) So is there some type of auto-aim on by default?
2) 'hrrespawn' most likely stands for hero respawn. Maybe the amount of heros allowed on the battlefield at a time?
3) What is a boot lagger? Someone who takes a while to load the next map?

I am able to write a nice program with a good GUI to create the batch file for everyone. Can anyone think of a way this would be aganist the EULA? If it is, I won't do it, but if not, it would be a non-profit and an open source program.

Edit: An example of the program is here: http://www.cs.rit.edu/~dpk3062/SWBF2%20Server/example.bmp
As you can see it is not finished, but user will be able to customize the tabs and options for the program, thus making it useful beyond SWBF2. What do you think?

I doubt it would be a big deal. You are not hacking into their code, you are simply using your program to input the batch file entries instead of typing via command line.

Kurgan
10-05-2005, 04:15 PM
actually, we have a direct line to teh devs. it was only a secret until someone 'remembered' how to actually use the command line.


Not calling you a liar, mind you, but if you have a direct line to the SWBF2 team, why did you need to have an amateur server and not an official one? Or are you citing this "DSManager" (I could find no info on it) as PROOF that you're official?

Using the command line and batch files is a "trick" only because people are used to these server launcher programs that hold our hands. Since the stuff is so similar to SWBF1 I'm surprised it took this long! But if you want to take credit for starting the "amateur servers" phenomena by getting yours noticed and getting people to "remember", be my guest. ;)

In any case, I took your posts to be bragging, hence my less than charitable sounding comments. It was like you were saying "well, if you suck up to us, some of our exclusive info might rub off on you!" Yech!

It's now a public beta test, so unless you signed an NDA, I think it comes off as elitest BS. Theoretically anyone who runs a server or uses the beta is worthy of being listened to, though I'm sure plenty of people won't have anything worthwhile to say (only signing up to get a "free game").

Again that's my personal impression, feel free to disagree. The people who paid got stuff early, I don't exactly know what you did or didn't do to get in their good graces (though a popular tournament site I can see doing that just on that fact), but don't feel you have to lay it on thick to impress us. ;)

Anyway, not to flame or sound like I'm jealous (I'm not), I'm just disagreeing with the superior attitude I thought you were expressing earlier. Hope you understand!

intresting, i didn't know that.
I would advise against running more than one session on the same box that you are playing.

Any reason why? (Other than the obvious drain on system resources of course)

TAW_Banzai
10-05-2005, 05:46 PM
Not calling you a liar, mind you, but if you have a direct line to the SWBF2 team, why did you need to have an amateur server and not an official one? Or are you citing this "DSManager" (I could find no info on it) as PROOF that you're official?

DSmanager is the GUI launcher that comes when you DL the dedicated server code.

I'm surprised it took this long!
join the club.


But if you want to take credit for starting the "amateur servers" phenomena by getting yours noticed and getting people to "remember", be my guest. ;)

and what exactly would be a professional server?

In any case, I took your posts to be bragging, hence my less than charitable sounding comments. It was like you were saying "well, if you suck up to us, some of our exclusive info might rub off on you!" Yech!
brag, i do not.


It's now a public beta test, so unless you signed an NDA, I think it comes off as elitest BS.
I did, and now that things are in public, i can talk about them. that's why everyone that posted in our forums asking how we got a server running got thier posts moved.

(though a popular tournament site I can see doing that just on that fact), but don't feel you have to lay it on thick to impress us. ;)

that's exactly how we got in on it. We are one of the largest SWBF clans in the world. We have over 650 members spread between 13 sims.


Anyway, not to flame or sound like I'm jealous (I'm not), I'm just disagreeing with the superior attitude I thought you were expressing earlier. Hope you understand!

i went back and re-read some of the garbage that i posted earlier. I could see how you'd say that.


Any reason why? (Other than the obvious drain on system resources of course)

+1
paging captain obvious.
it needed to be said, otherwise someone would try to run two 64 players server on a P4 1.2ghz, 256 of ram and wonder why it lags.

Kurgan
10-05-2005, 06:16 PM
DSmanager is the GUI launcher that comes when you DL the dedicated server code.


And how'd you get to download the dedicated server code? ;)


and what exactly would be a professional server?


However LucasArts/Pandemic setup the beta test in the first place. Before we started using batch files, how did they setup the servers for people to start joining? That's what I mean. Or did they just hand them out to random people and say "run a server for us"? I doubt that!

I imagine they'd have their own servers, and they could always pick groups (like your's) to do so. I just wondered if you were specifically picked or you just "got one" some other way. ;)

brag, i do not.

Mmmm, if say so you do. ;)

I did, and now that things are in public, i can talk about them. that's why everyone that posted in our forums asking how we got a server running got thier posts moved.

Ah, now the truth comes out. ;) Well I'm glad you didn't get into any trouble on account of our prying questions!

that's exactly how we got in on it. We are one of the largest SWBF clans in the world. We have over 650 members spread between 13 sims.

That actually sounds like it could be the entire pc SWBF community (there's barely a hundred people on at any given time spread out over 26 servers). Kudos!

i went back and re-read some of the garbage that i posted earlier. I could see how you'd say that.

Good, I hate to be a jerk, but I call 'em as I see 'em. ;)


+1
paging captain obvious.
it needed to be said, otherwise someone would try to run two 64 players server on a P4 1.2ghz, 256 of ram and wonder why it lags.

Roger. They will still try it though, and wonder... ;)

PS: ASE only shows 69 beta testers on right now, on six servers... four in the US and two in Germany. That can't be right?? Though I see you in your own private server right now! ;)

zerted
10-05-2005, 07:08 PM
...However LucasArts/Pandemic setup the beta test in the first place. Before we started using batch files, how did they setup the servers for people to start joining? That's what I mean. Or did they just hand them out to random people and say "run a server for us"? I doubt that!
...
That actually sounds like it could be the entire pc SWBF community (there's barely a hundred people on at any given time spread out over 26 servers). Kudos!
...
PS: ASE only shows 69 beta testers on right now, on six servers... four in the US and two in Germany. That can't be right?? Though I see you in your own private server right now! ;)

LucasArts most likely had the command line arguments working first, to setup any any servers. Or, early on and having access to the soure code, hard coded in all the variables needed for the servers. The first user interface for creating servers would have been the command line interface.

TAW does not have me.

What is ASE?

When I had my servers running, I had three going at a time. Anyone who was on it want to say if it was laggy?

Kurgan
10-05-2005, 07:56 PM
The command line stuff worked in SWBF1 as well, it's virtually unchanged. So without a program module to launch a server or a stand alone file for running servers (the ones for SWBF1 were all huge unweildy affairs IIRC), it's about all you've got!

ASE = All-Seeing Eye, a popular game server browser program. Btw, you can check the pings via your own game browser. ASE also lists the SWBF2 beta servers under "other" versions in SWBF1 interestingly enough, but I'm not sure if it's showing all servers or not.

TAW_Banzai
10-06-2005, 12:06 AM
And how'd you get to download the dedicated server code? ;)


I got it from pandemic.



However LucasArts/Pandemic setup the beta test in the first place. Before we started using batch files, how did they setup the servers for people to start joining? That's what I mean. Or did they just hand them out to random people and say "run a server for us"? I doubt that!

Pandemic, GameSpy and Lucasarts set them up i believe.


I imagine they'd have their own servers, and they could always pick groups (like your's) to do so. I just wondered if you were specifically picked or you just "got one" some other way. ;)


That actually sounds like it could be the entire pc SWBF community (there's barely a hundred people on at any given time spread out over 26 servers). Kudos!

um, other games? i didn't mean that all 650 played SWBF. sorry if ya'll took it that way.


PS: ASE only shows 69 beta testers on right now, on six servers... four in the US and two in Germany. That can't be right?? Though I see you in your own private server right now! ;)

I might have been. or you could have made that up. it does not matter.
there are lots more servers, that is why i stopped using ASE, it nevers shows all the servers.

Kurgan
10-06-2005, 12:23 AM
Pandemic, GameSpy and Lucasarts set them up i believe.

That's what I figured, but from the way you were talking I thought maybe they just contacted some fans and got them to do it "on the cheap" so to speak! I mean you're not getting paid for this are you? ;)


um, other games? i didn't mean that all 650 played SWBF. sorry if ya'll took it that way.

Ooooh kay. You aroused my curiosity that there was this hidden SWBF community going on all this time under my nose! Bummer. :P


I might have been. or you could have made that up. it does not matter.
there are lots more servers, that is why i stopped using ASE, it nevers shows all the servers.

Well in my experience it usually did show all the servers. I was just too lazy to grab a screenshot. But that it showed SWBF2 beta servers was a surprise to me, since the game support wasn't added yet. It must have such a similar protocol to SWBF1, that ASE mistakes it for a "mod" or alternate version of the game. ;)

Actually if there are 26 servers that would seem about right, and that's about the same number of servers that there ever were for SWBF1. Sad that a beta test for this game could be greater than that of the full game (though admittedly it a year (?) old already).

Qtracker is good, but it hasn't added support for the beta yet (Ron probably won't get around to it until the full version anyway).

Well anyway, I'll do what I can to help test by offering a server when my computer's up. I just don't have much time to play due to exams. ;P

Good luck!

TAW_Banzai
10-06-2005, 05:05 PM
That's what I figured, but from the way you were talking I thought maybe they just contacted some fans and got them to do it "on the cheap" so to speak! I mean you're not getting paid for this are you? ;)


i wish we were geting paid for it!

the servers that we are running run off the same machine that we already rent.


Good luck!

Thanks mate.

you should join our clan. seriously, take this as an invitation.

nmkkilla
10-07-2005, 05:21 PM
how do i start a server using the batch file? i made a txt with all the settings i want and saved it as .bat now i cant figure out how to start swbf2 with it.. help :(

SBF_Dann_Boeing
10-08-2005, 12:10 AM
How do you change the name of your player from "AUTONET"? And how do you make the game player select instead of autoselect?

zerted
10-08-2005, 12:18 AM
A batch file runs through DOS. (At least it used to, now its some type of emulated DOS)
Put the following lines into the batch file, but make sure to read my entire post first:

line 1) [c]:\
line 2) cd "[game directory]"
line 3) BattlefrontIIEngBeta.exe [game options]

[c] = your drive letter where you installed the game (default = C)
[game directory] = main installed folder
[game options] = server options (/win /norender /nosound ...)
Don't forget to include the two " in line 2.
Do not use any [ or ]. They are there to show where you need to add your info.
Do not have 'line #)' in the file.

Line 1 moves the command window to the correct hard drive partition.
Line 2 moves into the battlefront folder where you installed the game.
Line 3 runs the game and passes in your server settings.

SBF_Dann_Boeing
10-08-2005, 10:52 AM
Ok sry but I'm not good at things like this, could you just give me the text for the batch file for the following format:

My BF2 Beta folder is located in: C:\Program Files\LucasArts\Star Wars Battlefront II Beta

Dedicated server off, Username [SBF]DannBoeing, Server name [SBF]DannBoeing, 50 player slots, Heros available immediately and randomly among players, an unlimited amount of use for heros, have up to 5 jedi at once per team (I'm not sure if thats possible or not), Difficulty 2, no password, teams are player select, resolution 1280 by 1024, friendly fire is off, all maps avaible in all modes multiple times, with a 200 to 200 counter.

If you could give me the text of this batch file I would really appreciate it and it would be a lot easier for me on my part, I'm horrible with programming and stuff like this.

nmkkilla
10-08-2005, 02:14 PM
i got it heres my server cfg i like it dont remeber how to use admin stuffs but its cool
all this is saved in a .bat took me a while to figure it out lol thanks for the explanation

"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /win /norender /nosound /nomovies /autonet dedicated /resolution 320 240 /gamename Haha /adminpw blah /tps 30 /playerlimit 8 /playercount 1 /noteamdamage /difficulty 2 /throttle 256 /heroes 1 /hrunlock 3 /hrunlockvalue 2 /hrplayer 1 /hrteam 3 /hrrespawnvalue 0 /hrrespawn 0 /pregametime 5 /bots 15 /ai /nostartupmusic /nointro /ShowAllServers /sideselect /nowait /ShowAllSessions tan1c_con 200 200 tan1g_con 200 200 uta1c_con 200 200

Kurgan
10-08-2005, 04:24 PM
Here's the contents of one of my batch files as a template you can use:

Note, the parts in < >'s must be filled in by you with your info or the file will be useless! Don't leave any < >'s in the final file of course. ;)

Save it in a file with the extension .bat and put the file into the directory with your SWBF2 exe. You can create a shortcut to it to put on your desktop too for your convenience!

Stuff in bold may be altered for your convenience, but those are probably good values to use.

"<Location of your SWBF2 Exe file>" /nointro /win /norender /autonet dedicated /resolution 320 240 /nosound /throttle 256 /gamename <name of your server, no spaces!> /playerlimit 4 /noaim /adminpw <your admin password, you still need to log in of course!> /playercount 0 /noteamdamage /sideselect /bots 4 /difficulty 3 /spawn 3 tan1g_con 200 200 uta1g_con 200 200 tan1c_con 200 200 uta1c_con 200 200 uta1g_1flag 200 200 tan1c_1flag 200 200 spa1g_ass 200 200 spa1g_1flag 200 200

My exe file location is: "C:\games\swbf2beta\GameData\BattlefrontIIEngBeta.e xe" but your's will be different. I think the default is like C:\Program Files\Lucas Arts\something something along those lines. So find your's and type it in exactly.

You can put the maps in whatever order you want. Those I listed above are all the map combinations I know that work. You can also adjust the number of forces each side has on each map if you wish. There are of course many other options, but the above is what I use.

1) Run the batch file. It should spawn another window for Star Wars Battlefront II Beta. You may then close the batch file DOS box window.

2) Fire up Star Wars Battlefront II beta.

3) Go to Multiplayer and refresh the Internet list, locating your server by name.

4) Join your own server. Then join a team or spectate.

5) Go to the public chat (make sure you type CAREFULLY AND SLOWLY!).

6) Type in:

/ADMIN /LOGIN <your admin password you set in the file above!>

It should say you were logged in (in red). If not, repeat the step until you are logged in. If you type it wrong, you'll broadcast your password to everyone in the game, so be careful!

Once you're logged in, the sky's the limit! The server is your's!

Now if you want your server NON-Dedicated, leave off the option in the batch file above. The resolution doesn't need to be set in the file either if it's not dedicated... so delete that line with the 320 business. And then just set your own custom resolution in the game's normal setup options.

If you want to run a game alone, either put a password on it:

\password <your password here, note this is NOT your admin password!>

Or set it to a lan game, using \lan

Good luck!

Kurgan
10-08-2005, 04:42 PM
As for the hero commands, you'll have to play around with these until you locate the info you want, unless someone else is willing to post for you what they all do exactly (I'm fairly satisfied with whatever the defaults are):

\heroes (on by default, 0 to turn off completely I believe)

Here's the ones to play with:

\herorespawn # (amount of seconds it takes to respawn when you choose a hero?)

\herorespawnval # (how is this different from above?)

\heroteam # (probably the number of heroes simultaneously on per team)

\herounlock # (probably how many kills you need to unlock a hero)

\herounlockval # (different from above?)

\heroplayer # (perhaps the total number of heroes allowed in a match at once?)

Other potentially useful stuff:

\autoteam 0 (this is the default, you can choose your team)


Your player name I believe depends on your Gamespy account name.
I'm not sure about changing your own name in-game, that's something I've
never tried. But you can set any name for your server.


Note that some values show up differently in ASE (All-Seeing Eye and other server browser programs) vs. ingame. For example ASE lists "aidifficulty" but in the batch file it's set with \difficulty. Likewise in ASE it's "invincibility time" but \spawn in the batch setting (for respawn invulnerability time in seconds).

SBF_Dann_Boeing
10-08-2005, 05:40 PM
Could someone please answer my post?

Ok sry but I'm not good at things like this, could you just give me the text for the batch file for the following format:

My BF2 Beta folder is located in: C:\Program Files\LucasArts\Star Wars Battlefront II Beta

Dedicated server off, Username [SBF]DannBoeing, Server name [SBF]DannBoeing, 50 player slots, Heros available immediately and randomly among players, an unlimited amount of use for heros, have up to 5 jedi at once per team (I'm not sure if thats possible or not), Difficulty 2, no password, teams are player select, resolution 1280 by 1024, friendly fire is off, all maps avaible in all modes multiple times, with a 200 to 200 counter.

If you could give me the text of this batch file I would really appreciate it and it would be a lot easier for me on my part, I'm horrible with programming and stuff like this.

zerted
10-08-2005, 07:46 PM
Yea, I will, but later tonight. I am almost done with my server program and may have it finished tonight... If not, I'll look up all the commands for you and post the text needed for the batch file.

SBF_Dann_Boeing
10-08-2005, 08:00 PM
ok thanks a whole lot. Just give it to me as soon as you can

Kurgan
10-08-2005, 08:30 PM
Could someone please answer my post?

Oh I see you want us to DO IT FOR YOU. Heh. I told you HOW to do it, but you just want us to give you something to copy and paste I take it.

Well since I'm feeling like a nice guy, I'll do it for you just this once!

"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /win /resolution 1280 1024 /throttle 256 /gamename [SBF]DannBoeing /playerlimit 50 /noaim /adminpw <fill in your password here> /playercount 0 /noteamdamage /sideselect /bots 4 /difficulty 2 /spawn 3 /heroes tan1g_con 200 200 uta1g_con 200 200 tan1c_con 200 200 uta1c_con 200 200 uta1g_1flag 200 200 tan1c_1flag 200 200 spa1g_ass 200 200 spa1g_1flag 200 200

The part about heroes is only experimental, you may have to change those values, as I have not tested them myself!

SBF_Dann_Boeing
10-08-2005, 08:37 PM
yes sad isn't it? I'm terrible with stuff like this.

Kurgan
10-08-2005, 08:38 PM
There you go, there it is! Except for the heroes part, which I'm working on now. But I do suggest you learn how the values work, otherwise how will you ever admin your server? ;)

I added in the hero stuff but haven't even tested it yet, so try this (you MUST edit this to put in your password of course!)

"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /autonet listen /resolution 1280 1024 /throttle 256 /gamename [SBF]DannBoeing /playerlimit 50 /noaim /adminpw <yourpasswordhere!> /playercount 0 /noteamdamage /sideselect /bots 4 /difficulty 3 /spawn 3 /noherounlock /heroplayer /heroteam /herorespawn tan1g_con 200 200 uta1g_con 200 200 tan1c_con 200 200 uta1c_con 200 200 uta1g_1flag 200 200 tan1c_1flag 200 200 spa1g_ass 200 200 spa1g_1flag 200 200

Use the above to create your batch file! Make sure the text above is ALL ON THE SAME LINE (ie: not in paragraph form in the batch file, with word-wrap off in notepad)

Edit: Arggh! Goofed it up again, here's the real deal, at last (I hope!).

SBF_Dann_Boeing
10-08-2005, 09:24 PM
First attempt: works but know jedi

Second attempt: "FATAL ERROR: Could not open MISSION\200.lvl"

Kurgan
10-08-2005, 09:29 PM
Yep, I see this has been a learning experience for me as well. Check my post again (edited it like 4 times now!). The above loads up and in fact I have your server running right now. I am just going to join it and see if I can be a hero right off the bat.

Those settings I was not sure about, so perhaps it will just be the default hero setting, since it wouldn't accept any of the values I gave it. But /noherounlock will either mean you don't have to unlock heroes, or there are NO heroes whatsoever (hopefully the former rather than the later). It may be though that they made it so you can't be a hero right off the bat unless you're playing the "Celebrity Deathmatch" mode, that isn't available in the beta... we'll see!

SBF_Dann_Boeing
10-08-2005, 09:34 PM
4th attempt: works. no jedi

SBF_Dann_Boeing
10-08-2005, 09:43 PM
Mainly what I wan't to do with this, is become jedi again immediately, die, become jedi again imediately and so on along with everybody else playing.

zerted
10-08-2005, 09:44 PM
So you guys are saying /noherounlock means no heros for the maps?

SBF_Dann_Boeing
10-08-2005, 09:45 PM
well that's how it ended up. but I want exactly the OPPOSITE.
I hate it when things don't work. You'll find be bangin my head against the nearest wall :headbump

zerted
10-08-2005, 10:30 PM
...You'll find be bangin my head against the nearest wall :headbump
So thats why the top of you helmet is so flat.

McCusto
10-08-2005, 10:35 PM
The hero thing is impossible.

Kurgan
10-08-2005, 10:44 PM
Well, I've tried everything I can think of off-hand. Apparently you can't change the defaults... all you can do is either have heroes as they are, or turn them off completely.

Unless there's some new command I haven't tried. I tried making up a few like the following:

/celebritydeathmatch
/celebritydm
/noherolimits
/noherolimit
/heroesunlimited
/unlimitedheroes
/unlimitedhero
/infinitehero
/infiniteheroes

...none of which seem to help. Oh well... sorry!

Guess you'll have to wait for the full version to have your dream server, unless somebody else knows how (through commands)!

So I guess just use this:

"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /autonet listen /resolution 1280 1024 /throttle 256 /gamename [SBF]DannBoeing /playerlimit 50 /noaim /adminpw <yourpasswordhere!> /playercount 0 /noteamdamage /sideselect /bots 4 /difficulty 3 /spawn 3 tan1g_con 200 200 uta1g_con 200 200 tan1c_con 200 200 uta1c_con 200 200 uta1g_1flag 200 200 tan1c_1flag 200 200 spa1g_ass 200 200 spa1g_1flag 200 200

Kurgan
10-08-2005, 11:19 PM
Okay, found some interesting info on the beta forum, that might help:

/heroes 1 /hrunlock 5 /hrunlockvalue 5 /hrplayer 7 /hrteam 2 /hrrespawn 2 /hrrespawnvalue 5

Here’s what I’ve tested and confirmed. /hrunlock unlocks the hero based on points, kills and so on. Each has a representative number but no one is sure which number is for which one. I have tested and confirmed that 3= points and 4=kills. The way I tested it is with the /hrunlockvalvue.

/hrunlockvalue determines how much or how many of what ever you picked for /hurnlock is needed to unlock the heroes.

When I ran my server with /hrunlock 3 /hrunlockvalue 14. The hero was unlocked when I reached 14 points. If I then ran my server with /hrunlock 3 /hrunlockvalue 25. The hero unlocked when I reached 25. So I know 3 is points and /hurnlockvalue is not a 1 to 5 setting.

When I ran my server with /hrunlock 4 /hrunlockvalue 4 the heroes unlocked after I got 4 kills. When I ran my server with /hrunlock 4 /hrunlockvalue 1 the heroes unlocked after my first kill.

I changed the value many times and it was consistent. So I’m pretty sure /hrunlock 3 is points, and /hrunlcok 4 is kills and /hrunlockvalue is not limited to a 1 to 5 option. It would be great if someone would test this to double check. I could be wrong.

Still not sure what /hrunlock 1 or 2 will do and I also can't figure out /hrplayer /hrteam /hrrespawn /hrrespawnvalue. I can only guess like everyone else has. I would like to know if someone has used specific numbers and gotten specific results.

***
Ok, looks like we are getting somewhere. What about /hrplayer /hrteam and why is there a number afer /heroes if all it does in turn it on.

/heroes 1 /hrunlock 5 /hrunlockvalue 5 /hrplayer 7 /hrteam 2 /hrrespawn 2 /hrrespawnvalue 5

I'm guessing /hrplayer is where you set who gets to be the hero. Best, worst, most and so on. But is it 1 - 7 and what does each number represent?

I'm guessing (and this is a big guess) /hrteam sets how many times you get skipped before you can play again. So if it's at 2, two other people play as a hero before you can.

I also noticed the heroes don't unlock on both sides at the same time. Could /hrteam or even /heroes factor into that? If you set it to /heroes 1 (that's what I've seen used) and you must reach 14 points to unlock, will someone need to reach 14 more points before the other side gets a hero?

I'm pretty sure /hrunlock 1 = time
So /hrunlock 1 and /hrunlockvalue 5 = hero unlocked 5 seconds after the 1st player has spawned.

Edit

/hrunlock 2 is for total tickets (spawns) for any team, but beware because you need to multiply by2
/hrunlock 2 and /hrunlockvalue 80 = when any team reaches 160 tickets, the heroes are unlocked

Edit 2

/hrrespawn is the mode you select to make the hero respawn after he has been killed.

/hrrespawn 2 = time (seconds)
/hrrespawn 2 and /hrrespawnvalue 10 = the hero can respawn 10 seconds after he has been killed

They do count for tickets.
***

/hrteam is supposed to set which team can play the heroes.
Team A, Team B, both but only one at a time (Team A then Team B), both at the same time, etc...

However I have no clue about the values...

/hrplayer is supposed to select the player who can play the hero. Either less kills, most kills, less death, most death, less points, most points, random and maybe last hero slayer.

Again, I haven't tested the values (hard to test it when you're alone against the bots :D )

And for /heroes commande, I don't know why there is a value next to it. Didn't see any difference.


I found out one value for /hrplayer.
1 is the value i found out 1 will be whatever u set /hrunlock to be e.g.:if u set /hrunlock to 4 for the hero to be unlocked by acheiving a certain number of kills
well then 1 would mean the player with the most kills (after the hero has been unlocked) would get to play as the hero so basically if u set /hrplayer to 1 if u needed to achieve a certain number of points to unlock the hero then the person with the most points would be able to play as the hero so really whoever unlocks it plays as the hero or if u unlocked the hero and someone on the other team had more kills than u they would be able to play as the hero.

wow this stuff is hard to put into words

i hope this info helps

omg thanks I just made a server where I can play as heroes all the time

if anyone wants to know:

cd\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\

BattlefrontIIEngBeta.exe -/nointro/win /norender /nosound /autonet dedicated /resolution 320 240 /gamename ALL_MODES /tps 20 /playerlimit 1 /playercount 1 /bots 10 /noaim /difficulty 3 /heroes 1 /hrunlock 1 /sideselect /hrunlockvalue 1 /hrplayer 7 /hrteam 2 /hrrespawn 2 /hrrespawnvalue 10 /pregametime 1 /voicemode 2 /throttle 6144 /spawn 1 /netregion NA tan1c_1flag 200 200

Good luck!

PS: Kudos to the guys on the beta forum!

SBF_Dann_Boeing
10-08-2005, 11:45 PM
WOO HOO IT WORKED!! I'm doing a dance!! :rddance::clap2::yelbounc::rock::band1:3pdance:

Kurgan
10-08-2005, 11:48 PM
Excellent.. so which settings did you end up using?

A dev came on my server called Lucas_arts242 and i asked him about the what the /hrplayer values mean and he said that 1=kills 2=points. for those people who dont know what the /hrplayer cmd represents it determines who gets to play as the hero after the hero has been unlocked

I hope this info helps

SBF_Dann_Boeing
10-09-2005, 12:31 AM
Ok here is the batch file texts for the ultimate jedi servers:

Basic Server:
BattlefrontIIEngBeta.exe /nointro/win /norender /nosound /autonet dedicated /resolution 320 240 /gamename [SBF]DannBoeing /tps 20 /playerlimit 10 /playercount 1 /bots 10 /noaim /noteamdamage /difficulty 2 /heroes 1 /hrunlock 1 /sideselect /hrunlockvalue 1 /hrplayer 7 /hrteam 3 /hrrespawn 2 /hrrespawnvalue 10 /pregametime 1 /voicemode 2 /throttle 6144 /spawn 1 /netregion NA tan1c_1flag 200 200 uta1c_con 200 200 uta1c_con 200 200 tan1c_con 200 200 uta1c_1flag 200 200 spa1g_1flag 200 200 uta1g_con 200 200 tan1c_1flag 200 200 uta1c_con 200 200

Jedi Duel server:
BattlefrontIIEngBeta.exe /nointro/win /norender /nosound /autonet dedicated /resolution 320 240 /gamename [SBF]JediDuel /tps 20 /playerlimit 2 /playercount 1 /bots 0 /noaim /noteamdamage /difficulty 3 /heroes 1 /hrunlock 1 /sideselect /hrunlockvalue 1 /hrplayer 7 /hrteam 3 /hrrespawn 2 /hrrespawnvalue 10 /pregametime 1 /voicemode 2 /throttle 6144 /spawn 1 /netregion NA tan1c_1flag 200 200 uta1c_con 200 200 uta1c_con 200 200 tan1c_con 200 200 200 200 200 uta1c_con 200 200 tan1c_con 200 200 tan1c_con 200 200

Single Player:
BattlefrontIIEngBeta.exe /nointro/win /norender /nosound /autonet dedicated /resolution 320 240 /gamename SinglePlayer /tps 20 /playerlimit 1 /playercount 1 /bots 16 /noaim /noteamdamage /difficulty 2 /heroes 1 /hrunlock 1 /sideselect /hrunlockvalue 1 /hrplayer 7 /hrteam 2 /hrrespawn 2 /hrrespawnvalue 10 /pregametime 1 /voicemode 2 /throttle 6144 /spawn 1 /netregion NA tan1c_1flag 200 200 uta1c_con 200 200 uta1c_con 200 200 tan1c_con 200 200 uta1c_1flag 200 200 spa1g_1flag 200 200 uta1g_con 200 200 tan1c_1flag 200 200 uta1c_con 200 200 spa1g_ass 200 200

Man those are fun!
Gotta love the :fire2: and the :lsduel::lsduel: and the :syoda: and the :slsaber::slsaber::slsaber:

Kurgan
10-09-2005, 12:56 AM
If you want a LAN game, just add this command:

/lan

;)

RockSolid
10-09-2005, 05:54 AM
This is my server batch file:

"C:\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /win /norender /nosound /nomovies /autonet dedicated /resolution 320 240 /gamename test /adminpw **** /tps 30 /playerlimit 20 /playercount 1 /noteamdamage /difficulty 2 /heroes 1 /hrunlock 3 /hrunlockvalue 2 /hrplayer 1 /password galactic /hrteam 3 /hrrespawnvalue 0 /hrrespawn 0 /pregametime 5 /ai /nostartupmusic /nointro /ShowAllServers /sideselect /nowait /ShowAllSessions spa1g_ass spa1g_1flag

No matter what the playerlimit is set to, it always goes to 4 when i look at it on the server browser unless the alue i put in is less than 4. Any ideas on how to fix it?

:giveup:

Kurgan
10-09-2005, 06:09 AM
I blanked out your admin password for you (but not your server password because I guess you want us to be able to join from this forum, right?). Don't post your admin password in public (better change it, quick!) or anyone can just log on and change your settings or shutdown your server... ;p

Anyway, as to the player limit thing I have no idea unless it is autodetecting your bandwith capabilities and deciding that 4 players is the best you can support...

What kind of connection do you have? You might be able to fix this by changing your "available bandwidth" in the setup options in game, but that's just a guess. It may not work if you're on dialup or something...

SBF_Dann_Boeing
10-09-2005, 02:45 PM
ok theeere's one prob with my server that wasn't fixed. how do you have jedi Available on both teams at once? I can only get one team and not the other for jedi. Grevious or Vader for Tantive, Obi wan or Boba for Utapu, I'm trying to get this answer from many sources. the one person that did know just accidentaly deleted his batch file and he doesn't remember how he did it...

Like my luck...

SBF_Dann_Boeing
10-09-2005, 03:42 PM
Yes I fixed it!

New server:

BattlefrontIIEngBeta.exe /win /norender /nosound /autonet dedicated /resolution 640 480 /gamename UK_BF2 /tps 20 /playerlimit 8 /playercount 1 /bots 9 /noaim /difficulty 2 /heroes 1 /hrunlock 4 /hrunlockvalue 5 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 5 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 spa1g_ass 200 200 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 spa1g_ass 200 200 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

SBF_Dann_Boeing
10-09-2005, 05:19 PM
ok I edited the batch files slightly, here are the new ones:

Normal Server:

BattlefrontIIEngBeta.exe /win /norender /nosound /autonet dedicated /resolution 640 480 /gamename PublicServer /tps 20 /playerlimit 10 /playercount 1 /bots 10 /noaim /difficulty 2 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 spa1g_ass 200 200 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 spa1g_ass 200 200 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

Jedi Duel Server:

BattlefrontIIEngBeta.exe /win /norender /nosound /autonet dedicated /resolution 640 480 /gamename [SBF]JediDuel /tps 20 /playerlimit 4 /playercount 1 /bots 0 /noaim /difficulty 2 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

Single Player:

BattlefrontIIEngBeta.exe /win /autonet listen /resolution 1280 1024 /gamename SinglePlayer /tps 30 /playerlimit 1 /playercount 1 /bots 16 /difficulty 1 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 spa1g_ass 200 200 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 spa1g_ass 200 200 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

Kurgan
10-09-2005, 07:28 PM
ok I edited the batch files slightly, here are the new ones:

Normal Server:

BattlefrontIIEngBeta.exe /win /norender /nosound /autonet dedicated /resolution 640 480 /gamename PublicServer /tps 20 /playerlimit 10 /playercount 1 /bots 10 /noaim /difficulty 2 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 spa1g_ass 200 200 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 spa1g_ass 200 200 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

Jedi Duel Server:

BattlefrontIIEngBeta.exe /win /norender /nosound /autonet dedicated /resolution 640 480 /gamename JediDuel /tps 20 /playerlimit 4 /playercount 1 /bots 0 /noaim /difficulty 2 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 spa1g_ass 200 200 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 spa1g_ass 200 200 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

Single Player:

BattlefrontIIEngBeta.exe /win /autonet listen /resolution 1280 1024 /gamename SinglePlayer /tps 20 /playerlimit 1 /playercount 1 /bots 16 /difficulty 1 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 spa1g_ass 200 200 tan1g_con 250 250 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 spa1g_ass 200 200 uta1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage

Okay, the /tps command refers to the "network tick rate" (commonly known as the "FPS cap") from Star Wars Battlefront 1. See, in single player, it was completely unlocked. So you could get 60 frames per second easy, if your system could handle it. But playing online you could choose either 15, 20 or 30, until the 1.03 beta patch, in which case it was unlocked. You could use any value or have no cap (default).

So it's up to you, but if you want to "simulate" how it was in SWBF1, you can use 20 or 30. But if you want to play it like the 1.03 beta patch, just delete the command altogether. If you want a large game and you don't have a powerful PC though it might be a good idea to set some limit. But for single player? No point in playing with it that low unless you like it choppier...

Also I don't think you actually need to write "novalue" for side select, I think that was just a gloss by the writer to show you you didn't need to put a number after \sideselect. ;)

CommanderBlade
10-10-2005, 01:14 AM
:blast5: I'm kinda new to the Batch file can someone post a Tutorial on makin them thx =)
:sbdance
:wstupid:

Kurgan
10-10-2005, 02:03 AM
Create a text file in notepad. Save it. Then in windows right click on it, and rename it's extension from .txt to .bat.

Edit the batch file and put in whatever commands you need. Save and you're ready to go! Double click it to run it!

Note, you should make sure that extensions are TURNED ON in windows (windows sadly is by default set with extensions hidden, which is bad for security reasons anyway, so make sure they are visible in Folder Options in Windows explorer or whatever the equivalent is in XP these days!).

zerted
10-10-2005, 03:44 AM
Man, I need to finish debugging my program... Anyway I would like to have a complete list of the commands so it is update when I release it. Please, in case you didn't notice, post any new commands here: http://www.lucasforums.com/showthread.php?t=153554

InfErnO
10-15-2005, 09:44 AM
Starten, Profil and Optionen speak for themselves
Mehrspieler means more player
Beitreten means join
aktualisieren means update

Perhaps Mehrspieler

Mehrspieler means multiplayer not more player, lol.

SBF_Dann_Boeing
10-15-2005, 03:27 PM
woah check this out. I haven't seen this before.

http://www.freewebs.com/sbfdude/chekout.JPG

Space Kashyyyk? How can you get this map?

SBF_Dann_Boeing
10-15-2005, 03:39 PM
Where do you supposed he got the data folder for that map?

Firest0rm
10-15-2005, 04:52 PM
Im also new to batch files and i created one looks like this (from SBF's)
"C:\Program Files\LucasArts\Star Wars Battlefront II Beta\GameData\BattlefrontIIEngBeta.exe" /win /norender /nosound /autonet dedicated /resolution 320 240 /gamename Firest0rms_JediDuel /tps 20 /playerlimit 2 /playercount 0 /bots 5 /noaim /difficulty 2 /heroes 1 /hrunlock 4 /hrunlockvalue 1 /hrplayer 1 /hrteam 2 /hrrespawn 4 /hrrespawnvalue 1 /pregametime 5 /voicemode 2 /throttle 6144 /spawn 0 /netregion NA uta1c_con 250 250 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 tan1g_con 250 250 tan1c_con 250 250 uta1c_con 250 250 uta1c_1flag 200 200 /sideselect novalue /noteamdamage
and i named it Server.bat and saved it to my desktop but when i use it it opens up the StaWars Battlefront II window but the inside of it is transparent showing what was in the last window i had up its just a frame and it sits like that ive waited ten minutes before....any help please?

Chris-h11
10-15-2005, 06:27 PM
Ok, How do you make TK on so that you CAN teamkill?

SBF_Dann_Boeing
10-15-2005, 06:59 PM
first of all i think it has to be in your beta's gamedata folder. That transparent window will pop up but it should turn white with text in afterwards. This means the server is up. Then simply open up the BF2 Beta and youll find your server on the list.

To put tk on take out the text "/noteamdamage "

Does anyone have any info on this guy "spaceguy5" who is able to play space kashyyyk in the beta i talked about above?

zerted
10-15-2005, 08:26 PM
Does anyone have any info on this guy "spaceguy5" who is able to play space kashyyyk in the beta i talked about above?
I send him a message. If he replys, I'll let you know what he said.

SBF_Dann_Boeing
10-15-2005, 09:34 PM
I also just saw him playing Space Hoth too

Chris-h11
10-15-2005, 09:57 PM
There is no "/noteamdamage" In my Server but it Still wont let me TK

McCusto
10-15-2005, 10:16 PM
Uh... I know how to do that, too. Look on the 1st or Second page. I explained what happens when you do that.

yellowblood
10-15-2005, 10:49 PM
I also just saw him playing Space Hoth too
Hes'nt playing, he can't, he doesn't have the files of the mission. All he can see is the loading screen and an empty black map.

SBF_Dann_Boeing
10-15-2005, 11:02 PM
u sure about that? Cuz those last for about 10 min and then they go to another map.

SBF_Dann_Boeing
10-15-2005, 11:04 PM
but then again when I saw him all his stats were at zero

Chris-h11
10-16-2005, 12:46 AM
I can't wait for the Program to be done, it will make Everything So much easier

McCusto
10-16-2005, 01:18 AM
I have a little special map rotation goin on right now!

It goes:

Polis Massa - 400 vs 400
Coruscant: Jedi Temple - 300 vs 300
Kashyyyk - 200 vs 200
Mygeeto - 200 vs 200

AND

Space Kashyyyk - Assault


WooT! :D

Chris-h11
10-16-2005, 02:09 AM
How do you have Space Kashyyyk and all those others? Is it just black or is it on SWBF1?? And did you know you can Randomize your Maps with:
/randomize

just Put that Before the Maps

InfErnO
10-16-2005, 06:43 AM
How do you have Space Kashyyyk and all those others? Is it just black or is it on SWBF1?? And did you know you can Randomize your Maps with:
/randomize

just Put that Before the Maps

http://www.forumplanet.com/3dactionplanet/swbf2beta/topic.asp?fid=14923&tid=1763916

There are no spawnpoints. Actually, there aren't any additional maps. It's just a list.

Just look in Star Wars Battlefront II Beta\GameData\data\_LVL_PC
there are three maps SPA\spa1.lvl, UTA\uta1.lvl, TAN\tan1.lvl, that's it.

So don't waste your time.

yellowblood
10-16-2005, 07:28 AM
But what with the other game mods? like 2 flag? Is it working?

Chris-h11
10-16-2005, 12:35 PM
I think 2 Flag is (MAPNAME)_ctf

Chris-h11
10-16-2005, 02:55 PM
Sorry if this ends up as a Double post but i hosted Space Kashyyyk and this is the Feedback i got:
(I wasn't even in this Server and they were calling people the host :))
Mofaux: i can't join
Mofaux: *spawn
nintend0g0d: woah this is new
{JKO}J_RYAN: ya but no spawn points
proskater: it wont let us chose
nintend0g0d: uh can you get some lol
{JKO}J_RYAN: wierd
Mofaux: god ddamnit
{JKO}J_RYAN: what
nintend0g0d: yyyep
Mofaux: i can't spawn
CountDooku: how join the game ?
nintend0g0d: damn I was hoping this would work
proskater: me eiter
nintend0g0d: yeah there's no spawn points
{JKO}J_RYAN: i know
Mofaux: awwww
Mofaux: oh wel
{JKO}J_RYAN: wait
Mofaux: are heroes working for you guys?
{JKO}J_RYAN: maybe there a patch avalible
Mofaux: in the past few games i've been in, no heroes
nintend0g0d: is there anyone playing? PLEASE get spawn points
kaziko: how the hell doy ou join?
CountDooku: a+
Mofaux: you dont
{JKO}J_RYAN: maybe there a patch at file planet
nintend0g0d: there was someone on Kashyyyk yesterday but it was private ;_;
Mofaux: this is a chatroom now
nintend0g0d: yeah wassup
kaziko: can we play?
proskater: how o u get patch
nintend0g0d: maybe we could wait till the server resets or something
CountDooku: i love skateboarding
kaziko: want a cookie
nintend0g0d: I can't skateboard for a pile of monkey **** lol
proskater: that nice
nintend0g0d: well
CountDooku: yeah i do varialkickflip !
Dorest0rm: w00t
Dorest0rm: ...
nintend0g0d: can't spawn guys this is some chatroom
nintend0g0d: ;_;
Dorest0rm: oow
nintend0g0d: waa I wanna go in space as a clone person
Dorest0rm: meh 2
nintend0g0d: gah
nintend0g0d: what's your fav map so far
Dorest0rm: Space Yavin
nintend0g0d: I like that and Utapau a lot
nintend0g0d: sup Matt no spawnpoints
Dorest0rm: oow as a spec i can see the planet
nintend0g0d: /cries
=TPR=Matt: where do you spawn
nintend0g0d: no where now
Dorest0rm: nowere
Dorest0rm: chatroom
nintend0g0d: prooty much
=TPR=Matt: what do you have to do then???
Dorest0rm: chit-chat
IdealistCake: KK
IdealistCake: HELOPESDKLFSDKF
IdealistCake: alsdfkasdf
Dorest0rm: i think...=TPR= = a clan
=TPR=steven_skywalker: hi all
IdealistCake: hey guys
=TPR=Wilde: it is
IdealistCake: long tiem no see
Dorest0rm: im good lol
IdealistCake: t
IdealistCake: tt
IdealistCake: t
IdealistCake: t
IdealistCake: t
IdealistCake: ttt
IdealistCake: t
benthechicken: t
benthechicken: t
benthechicken: t
benthechicken: t
IdealistCake: lol
benthechicken: t
benthechicken: t
Dorest0rm: tttt
Dorest0rm: t
benthechicken: t
Dorest0rm: t
Dorest0rm: t
Dorest0rm: t
benthechicken: t
Dorest0rm: t
Dorest0rm: t
benthechicken: t
benthechicken: t
benthechicken: t
benthechicken: t
benthechicken: ttt
Dorest0rm: t
benthechicken: t
Dorest0rm: tt
Dorest0rm: t
Dorest0rm: t
Dorest0rm: t
Dorest0rm: t
Dorest0rm: t
Dorest0rm: t
IdealistCake: lol ok
benthechicken: tttttttttttttttttttttttttttttttttttttttttttttttttt tttttttttttt
Dorest0rm: haha im fast
IdealistCake: lalla
=TPR=FLY_OR_DIE: noooooooo no spawn point
IdealistCake: damn
Dorest0rm: but ah well i go play bie
=TPR=steven_skywalker: why wecant spawn
IdealistCake: TPR bitches!
IdealistCake: dide!
IdealistCake: lets crash teh server!
IdealistCake: jk
nintend0g0d: SpaceGuy5 was on here yesterday but it was private
nintend0g0d: he must be some mod or something
nintend0g0d: this map must still be in testing
benthechicken: wut the heck
nintend0g0d: no spawn points ;_;
nintend0g0d: so I guess it's kinda like a chatroom
Chooie: whats wrong with this?
benthechicken: hey have any ofu been 2 swbattlefront2wesite?
nintend0g0d: er no
nintend0g0d: what's so new on itlol
nintend0g0d: no spawn points guys
benthechicken: it shows how many days r left untill it cums out
MICHAEL: who was the host
nintend0g0d: I know it comes out November 1st
{JKO}J_RYAN: ya theres no patch
xj7: it wont let me spawn
nintend0g0d: yyyyep
benthechicken: november 1
nintend0g0d: no spawn points
{JKO}J_RYAN: ...
Chooie: why cant i join?
Lord_Filmon: has this server ever worked
MICHAEL: WHO WAS THE HOST
{JKO}J_RYAN: no one can
nintend0g0d: I dunno
=TPR=Matt: why cant we play
nintend0g0d: SpaceGuy5 was on here yesterday but it was private
benthechicken: can't u create
nintend0g0d: f*** you private servers!!!
nintend0g0d: hey it's that guy!
benthechicken: this sinks
nintend0g0d: I dunno who he is
g3spike: wtwhy the **** can i not join'
nintend0g0d: I'll come back later and see if the server resets
benthechicken: hey click the sign of your team
nintend0g0d: hm
benthechicken: the clones r fat
Galactic Menace: cant....spawn....must...spawn
nintend0g0d: ZOMG it switches teams -_-
g3spike: i hit spawn and it dont spawn
nintend0g0d: yeah no spawn points
g3spike: wtf
SumptuousScrewdriver: yap wtf
dark_slasher291: hey any of you like the coruscant lvl
g3spike: then we cant play
nintend0g0d: although I guess that's understandable cause this map's
benthechicken: just leave
nintend0g0d: not really supposed to be here yet
Galactic Menace: imm, why dont we have spawn pionts
nintend0g0d: see ya
g3spike: did u guys make a new map and **** it up
Katannadan: it wont let me spawn
dark_slasher291: THIS ****S OUT LOUD!!!
g3spike: no ****ing idden
AUTONET: yeah
AUTONET: can you play this
That Guy: i thiink it's cus the clone ships aren't included in the beta
That Guy: i'm outa here, l8r all
AUTONET: just kidding
dark_slasher291: i like the coruscant lvl more
Galactic Menace: I need ammo!
g3spike: this ****s
Helen Keller: I need backup!
g3spike: this ****s!
Helen Keller: I need backup!
Helen Keller: I need backup!
AUTONET: I need repairs!
Helen Keller: I need backup!
MICHAEL: who was the host
g3spike: ****
AUTONET: I need ammo!
AUTONET: I need ammo!
g3spike: ****
AUTONET: I need ammo!
AUTONET: I need a lift!
AUTONET: I need a lift!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need backup!
AUTONET: I need a lift!
AUTONET: I need a lift!
AUTONET: I need a lift!
AUTONET: I need a lift!
AUTONET: I need backup!
AUTONET: I need repairs!
AUTONET: I need ammo!
AUTONET: I need a lift!
AUTONET: I need backup!
AUTONET: I need ammo!
AUTONET: I need a lift!
AUTONET: Medic!
AUTONET: I need a lift!
AUTONET: Attack this position!
g3spike: leave this ****s
Helen Keller: how did you get this level up here
dark_slasher291: how can you make lvs anyhow
g3spike: add the ****ing shipsa
MICHAEL: WHO WAS THE HOST
g3spike: ADD THE ****ING SHIPS
Helen Keller: yea how did yo get this lebel in to the line up
MICHAEL: who was the host
Dorest0rm: hello agai
kallejr: spawn
Neoepochx: no one knows
kallejr: I cant I cant spawn
Helen Keller: AUTO NTET is the host
Dorest0rm: spawning is umpossible because this level is incomplete
MICHAEL: autonet download you this level
dark_slasher291: this sucks big balls
Helen Keller: there are no mod levels yet
Dark Commando: holy crap
dark_slasher291: where is autonet
tefe: WE CANT SPAWN?
Helen Keller: his is ont that will be shipped with the game
tefe: WHY CANT I SPAWN
Dark Commando: O MAN WE CANT SPAWN???!!!!
tefe: WHY CANT WE SPAWN
Hazbla: ya me to
Katannadan: me to
dark_slasher291: there asre no spawn points left
Dark Commando: EVERYBDOY CHILL OUT ITS A TEST MAP GOD
Dark Commando: I got the news from the forums
Katannadan: oooooo
dark_slasher291: =(
jecouch66: whe do we get to spaw
Helen Keller: twe dont
jecouch66: why
tefe: HOW DO SPAWN
Dark Commando: well thats why its a test map you cant spanw or do anything
Helen Keller: he level is not complete
dark_slasher291: we dont have spawn points ****
Dark Commando: and it was a locked map anywa
Helen Keller: what do you mean a test map
Dark Commando: look theres anot even a map
Dark Commando: IT WAS A LOCKED MAP!!!
dark_slasher291: its just big empty sppace
Hazbla: some oe try to load this host again
Dark Commando: why cant you understand by the words locked map
jecouch66: why is it locked?
Katannadan: yid you look it
Helen Keller: there are no files for it in the lvl folder
dark_slasher291: /create
Helen Keller: s not that its locked
Dark Commando: lets go
Dark Commando: EVERYBODY LISTEN UP
Helen Keller: I need backup!
Dark Commando: THTHIS IS NOT A REA

SBF_Dann_Boeing
10-18-2005, 06:06 PM
I met Spaceguy today who apparnetly "plays" these maps. I asked him how he was able to play those or if was. he said quote: "OK shut the f*** up or im gonna f*** u up b****, now stop hustlin me you f****** fags!" Very breif conversation...

Kurgan
10-18-2005, 09:01 PM
Sounds like an idiot...

Two possibilities

1) He's a big fat stinking liar (I'm going to put my money on this one). Why lie? To make people jealous that's why. We all want to play these "new" maps. The same thing happened quite a bit in the kaillera community. People love to pretend they are playing something and can't let others in because they're not cool enough. They refuse to furnish proof, but dangle it in our faces to try to start something.

2) He's part of a higher level beta testing team that has access to a later beta version than we do. If so, why's he acting so immature and bratty about it. Sounds like he isn't exactly high grade material. A real tester would be worried about losing his right to the beta by being so public about something that should probably be kept more secret.


As we both know, ANYBODY can host a game with ANY game mode, if they know the commands, but nobody can PLAY it, because the MAPS that are REQUIRED for those modes to work AREN'T IN THE BETA!

Even if somehow a person had the full version of the game right now. Complete, all maps, etc. And he hosts a game.. nobody could play with him, because they just have the beta, which lacks the assets needed for those maps. The beta has the loading screens for those maps, but not the maps themselves.

So if #2 is true, then this guy is flying around BY HIMSELF on these maps. Wow, what fun. Great way to test the beta. I think some of us got the idea that a new beta version was coming soon and these were "leaks" coming from people that were the first to get the new beta. But we have no word on that, period, just rumors. Obviously the internal beta testers at Pandemic/LucasArts have access to more of the game than we do. The public test is limited for a reason (easier to keep track of one set of files being tested than having lots of random stuff floating around that doesn't need testing, inflates downloads, etc). Perhaps Pandemic did hire some idiots, and they've leaked the info without their conset. Who knows. But I'm more inclined to think he's just making crap up to get our goat. Lots of people make up info about being game insiders, because it makes them feel important and gets others to look up to them.

Insiders exist, but then so do fakers. So there's a strong possibility. ;)

So anyone claiming to play these maps is either higher up the totem pole than we are (in which case I'd expect a more professional attitude or at least more secrecy, not in-your-face bragging and snotty elitism) or else they are flat out BSing.

This stuff about a map being "locked" is plainly BS. You can look in your directory folders and see that the maps don't exist. You can't play a map that you don't have, simple as that.

If somebody is going to make audacious claims or use it to puff themselves up to the rest of us, they need to furnish proof (put up or shut up), and realize we have a right to be skeptical!

Chris-h11
10-18-2005, 10:10 PM
Actually they do exist in our Folder it is Spa3.lvl

SBF_Dann_Boeing
10-18-2005, 11:27 PM
can you play them though in a batch file?

P.S. I would really appreicate some help here: http://lucasforums.com/showthread.php?t=153765

Kurgan
10-19-2005, 12:15 AM
Actually they do exist in our Folder it is Spa3.lvl

Then you have a version of the beta I don't. My \SPA\ folder has only the following files:

spa_sky.lvl 44,464 KB
spa1.lvl 50,334 KB

Those other space lvl files are listed elsewhere in the \_LVL\PC\ directory, but they are ONLY for the loading screens, NOT the maps!

In my server browser it says Beta v. 2.1263. What does your's say? BUSTED!

Dark_Jark
10-19-2005, 02:11 PM
ive done ever thing it says but i dont know how to make up a .bat file plz tell!!! :lsduel:

yellowblood
10-19-2005, 02:40 PM
on the notepad press "save as" then switch to "all files" and change the file name to "something.bat"

Chris-h11
10-19-2005, 08:32 PM
then you should go to Fileplanet and get the newer Version of the BETA

Kurgan
10-20-2005, 04:12 AM
Well if you say so!

When did this come out? Why wasn't it announced? The beta page said nothing about it. I even had trouble finding anything on FP. If/when I find it I'll put it on the news page and give you credit. ;)

Kurgan
10-20-2005, 01:44 PM
then you should go to Fileplanet and get the newer Version of the BETA

The one listed on File Planet is identical to the one I have now. So I call BS on these "new maps."

Sorry!

Chris-h11
10-20-2005, 07:42 PM
Weird, Because when i got it it was like a month after the BETA came out so i didn't have to update anything, BUT i see the spa3.lvl in mine so weird?

Kurgan
10-21-2005, 12:45 AM
I can't explain it. Bear in mind I also got the beta awhile after it came out, since I never paid for a FilePlanet premium subscription, so I had to wait like most of us for the free option to open up. How long was that?

So you're able to play Space Kashyyyk by yourself then??

Because if the map is there, you should be able to play it. Try it and tell me what happens (start the server and try to join it, then try to spawn in). We don't have the map, we can only look at the starfield and the character select screen. ;P

I don't see how you could "accidentally" get the file. Are you in contact with the developers? Did they give you something special to test for them? Did somebody "leak" you the extra file?

Did you get the beta from some other source other than the file planet sign up page? Tell us more...

Edit: I recall now I grabbed the beta 12 days after it first came out. So you grabbed it on Oct. 17th or 18th?

TAW_Banzai
10-27-2005, 08:42 PM
Sounds like an idiot...

Two possibilities

1) He's a big fat stinking liar (I'm going to put my money on this one). Why lie? To make people jealous that's why. We all want to play these "new" maps. The same thing happened quite a bit in the kaillera community. People love to pretend they are playing something and can't let others in because they're not cool enough. They refuse to furnish proof, but dangle it in our faces to try to start something.

2) He's part of a higher level beta testing team that has access to a later beta version than we do. If so, why's he acting so immature and bratty about it. Sounds like he isn't exactly high grade material. A real tester would be worried about losing his right to the beta by being so public about something that should probably be kept more secret.


As we both know, ANYBODY can host a game with ANY game mode, if they know the commands, but nobody can PLAY it, because the MAPS that are REQUIRED for those modes to work AREN'T IN THE BETA!

Even if somehow a person had the full version of the game right now. Complete, all maps, etc. And he hosts a game.. nobody could play with him, because they just have the beta, which lacks the assets needed for those maps. The beta has the loading screens for those maps, but not the maps themselves.

So if #2 is true, then this guy is flying around BY HIMSELF on these maps. Wow, what fun. Great way to test the beta. I think some of us got the idea that a new beta version was coming soon and these were "leaks" coming from people that were the first to get the new beta. But we have no word on that, period, just rumors. Obviously the internal beta testers at Pandemic/LucasArts have access to more of the game than we do. The public test is limited for a reason (easier to keep track of one set of files being tested than having lots of random stuff floating around that doesn't need testing, inflates downloads, etc). Perhaps Pandemic did hire some idiots, and they've leaked the info without their conset. Who knows. But I'm more inclined to think he's just making crap up to get our goat. Lots of people make up info about being game insiders, because it makes them feel important and gets others to look up to them.

Insiders exist, but then so do fakers. So there's a strong possibility. ;)

So anyone claiming to play these maps is either higher up the totem pole than we are (in which case I'd expect a more professional attitude or at least more secrecy, not in-your-face bragging and snotty elitism) or else they are flat out BSing.

This stuff about a map being "locked" is plainly BS. You can look in your directory folders and see that the maps don't exist. You can't play a map that you don't have, simple as that.

If somebody is going to make audacious claims or use it to puff themselves up to the rest of us, they need to furnish proof (put up or shut up), and realize we have a right to be skeptical!

I can answer this question, i hope....
I believe hm to be full of crap. here is why:
the internal testers at pandemic (LA really doesn't have much to do with the game mechanics) use a different build of the game code than was released to the public.
I know the Guy that wrote the net code and the server files, and thier buiold of the game will not interface with ours.
There is no newer version of the beta than the one that everyone had to update to four weeks ago (has it been that long??)
The guys at pandemic aren't really playing it anymore or working on it. In fact, most of them are on vacation.

As far as to why you can get teh loading screens, but there is no level data for any of the other maps, the spawn screen and load screens are already built into the game code. the actual level data is in different files, and they have not been released yet.

As far as my contacts at Pandemic tell me (at least when they aren't sipping Daquiris) even if you had the level data it wouldn't work with the beta game code.

anyway, Kurgan, i hate to bump a nearly dead thread, but i wanted to get this info out, and I haven been AFK for a few days.

zerted
10-27-2005, 11:20 PM
As far as my contacts at Pandemic tell me (at least when they aren't sipping Daquiris) even if you had the level data it wouldn't work with the beta game code.

I hope they put locks in for only the Beta levels...

Nemios
10-28-2005, 05:08 AM
Hi guys, I have a problem or two.

I'd like to play the beta alone, without connecting to the internet, so I tried the option /autonet listen /lan

It works but it creates a new profile named AUTONET which doesn't keep the changes I do to the keys/commands, it forces me to set my keys every time i run the batch :(

So I tried anathore way: run a server /autonet dedicated /lan and then connect to my own server, but it seems the server isn't listed whichever type i choose (Internet/LAN).

Any idea? Do I have to connect and log to gamespy to have my server on the list, even if is on LAN?

[edit]
Even connected to internet I can't see my own server if launched in lan mode and filtered in lan type, while I can see it if launched in internet mode and filtered by internet type

zerted
10-28-2005, 10:19 AM
seems your computer isn't on a LAN.

Nemios
10-28-2005, 12:47 PM
Actually it is, it is the gateway of my home net (2 PCs)

zerted
10-28-2005, 05:57 PM
are you hosting the game on one computer and attempting to connect from the other, or are you hosting and connecting from the same computer?

TAW_Banzai
10-29-2005, 01:04 AM
neimos, follow these steps:
1. Create an internet server using the batch file
2. Put a password on it.
3. Don't tell anyone the password.
4. Play with yourself. :D
5. ???
6. Profit.

zerted
10-29-2005, 06:25 AM
slashdot user sighted :)

TAW_Banzai
10-30-2005, 09:45 PM
slashdot user sighted :)

negative, i am a NASIOC.com otter.

if you are one, you know what one is.

if you dont' know, then i guess you will be forced to go thru the rest of life clueless.

i don't have time for slashdot. i am also not that big of a nerd.

(no offense to nerds intended.)

Wilhuf
11-06-2005, 01:45 PM
Hey all! Can you tell me what is the command to set the countdown time for waiting for a respawn? (Not referring to heroes). I believe SWBF2 defaults to a 15s wait between death and palyer respawn. Is there a way to change that?

Chris-h11
11-06-2005, 01:52 PM
Actually, I think it's Random

Kurgan
11-06-2005, 02:32 PM
I could be wrong, but it may be like JA's Siege, where there is a range, based on how you "died" previously.

Well anyway, tons of people should read this thread now that the full game is out. Most didn't touch the beta, and so have no clue how to create a server AND they complain about lag (without realizing they can just host their own game). ;)

Teach them well...

TAW_Banzai
11-06-2005, 03:05 PM
most people that are complaining about lag have no clue what lag is or looks like.

there is no way that i will have problems with my frame rates, but when i see people teleport, i know that's lag. when people start whining about lag, and everythign is runnign smooth on my machine, no teleporting in the distance i know that thier video settings are too high.

turn down you video settings people!

i have all teh eye candy turned on at native res on my flat panel. I get a better frame rate on BF2 than i do on SWBF2. with the same graphics options turned on and all detail levels on high.
SWBF2 is a GFX hog.
Turn down your frickin graphics. there is no lag.

Wilhuf
11-06-2005, 04:59 PM
Turning down the graphics settings really helped improve framerates. Much more than in other FPS games, in my experience. Even with low details, the smooth rate helps the game experience and still looks pretty good.

Kurgan
11-13-2005, 10:42 PM
Good points. ;)

Now that the dedicated server launchers are out, I think people should realize that many of the options can still only be done via a batch file (or through the in-game launcher of course).

Still no idea about adjusting the spawn delays for normal players though... :P

SEB468
01-04-2008, 09:25 AM
Is there any way to get the beta for PS2

jawathehutt
01-04-2008, 09:04 PM
1. No, it was a PC thing before the game came out.
2. Dont necro old topics

Ronoz
01-04-2010, 10:04 AM
McCusto, I can find the BattlefrontIIEngBeta file. Where can I find it?

Bokken
01-04-2010, 10:39 AM
Try using THIS (http://lmgtfy.com/?q=BattlefrontIIEngBeta) tool to find it.

star-guy
03-15-2010, 08:58 AM
no team killing got that noobs

METAL~OF~VORTEX
06-10-2010, 07:04 PM
ok i can run up to as many servers as i have usernames all you have to do is switch users and run the server manager on all the different names and you can use one of the ds server managers on each user also if you start 3 ds manager or 2 dsmanagers on one user it will crash but you can have a server manager and the old dsmanager both running on a username together i have done it for awhile i used to be one of the best on the pc i was good with this kind of stuff those of you might remember my famous underground glitches on mos eisley it got copyrighted from me but yah i have been playing for about 2 years on ps2 now atleast 4 and 1/2 years pc and alittle here and there on my psp and xbox of swbf2 i have got a lot of experience of very complicated hacks servers mods i tried getting campaign to work online throughh server manager since theres no type ability on ps2 like pc that i was used 2 but it loaded and then it does the intro like the movie and **** xl but then it waits for a while wile we wait and talk then lose connection 2 host thats why i need to find a way to type on the small 4 man servers non dedicated on ps2 or a payed for server will work but yah sorry for typing alot or too much ps2 has cheat engine hacks and custom server managers with built in hacks and tools only a few have personall server manager 2 exactly then the official versions like 1.1 1.7 1.8 and 1.10
Then payed for non dedicated server run only 4 players instead of 64 like pc and theres a mod for the max players instead of 24 to be 64 like the pc but it crashes after the game/round ends! Um we also no longer have the ability to download mod map obviously but we have crazy ass people who like to cheat with cheat engine and are mods are done with the server manager it's are only way to mod lol so yah