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View Full Version : Beta test (no pay subscription required)


Stryker412
09-16-2005, 11:52 PM
Now the bad news, it's for Fileplanet subs only:

http://www.fileplanet.com/promotions/battlefront2/swbf2_home.aspx

Darth Alec
09-17-2005, 02:59 AM
Noooo
I hate when I have to subscribe to something, and if it costs something......

Alegis
09-17-2005, 03:28 AM
Aye. But it's for the better.

Neon
09-17-2005, 03:31 AM
What does it take?

EDIT: Ah it's a payment for a beta test.

Raxor
09-17-2005, 06:13 AM
just wait for it to come out and pay $50 for your beta :)
considering how so many games these days are released unfinished

Darth Arrow
09-17-2005, 06:42 AM
What is this thread about? Its called the 'beta' is out.. is the beta like the demo or something??

If not what is it ?

maxloef
09-17-2005, 06:48 AM
THOSE GODFORSAKEN **** ******* **** **** ******* *** *******
ARG I WANT IIIIIT!!!!!!!!!

Darth Arrow
09-17-2005, 06:51 AM
What is it!?!

Pho3nix
09-17-2005, 07:24 AM
meh, I hate Fileplanet.

HordaK
09-17-2005, 07:58 AM
Darth Arrow to answer ur Question,

I Think they released the beta version of SWBF2 on Fileplanet

Its the FULL Game but in its Beta Stage, so i think its like the version we always see in the Videos, if that wasnt the Finished Version already

Darth Arrow
09-17-2005, 08:11 AM
DO we have to pay to join this file planet to download this game?

anders^on
09-17-2005, 08:22 AM
Yes, we do.

HordaK
09-17-2005, 08:51 AM
Another Dirty way for LA to get the players Money as fast as possible... i think LA gets atleast 70% of the Subscribtions some players now will pay on fileplanet to get the BETA, i doubt it was a friendly beta tester that offered it to the community.... It seems that the BETA has the same price like the Final version in November will have.....

So i really hate it that LA acts in a far way like Microsoft....Money Money Money, don't care about the qualitiy of the product or the satisfaction of the consumer...

But atleast we have to face the reality, Money rules the world, not the human beeings.....thats just a dream from a galaxy far, far away

Darth Arrow
09-17-2005, 08:57 AM
Lol nice way to end that :P

anders^on
09-17-2005, 10:19 AM
Well, at least the final game might not be as buggy as Battlefront1 was.
That's the purpose of beta testing. Also, I don't think you have to pay
for playing the Beta if you're fileplanet sub, or do you have any sources
for that thesis?

Stryker412
09-17-2005, 10:43 AM
No you don't have to pay to play the beta if your already a sub. However you have to be a subscriber to get the beta (hence we were saying you have to pay to play).

ScoutTrooper95
09-17-2005, 11:17 AM
Oh man, that sucks! Oh well, two months until the full game anyway

Nobodymrb
09-17-2005, 01:07 PM
I have the 6,95$-account from Fileplanet and the client. But I can't join any server. What do I have to do?

Leviathan
09-17-2005, 01:47 PM
Do you know this link ? http://www.fileplanet.com/156923/150000/fileinfo/Star-Wars-Battlefront-II-Closed-Beta-[Subscriber-Only]

master_skywalke
09-17-2005, 05:28 PM
The PC Beta from fileplanet has Utapau and Tantive IV maps. Only as the Republic VS Confederacy though. Confederacy has Griveous on both maps. Republic has Obi Wan on Utapau, and Yoda on Tantive IV.

On Utapau confederacy has Trade Federation Battle tanks, and the Republic has their AT-ST pre-cursor.


The gameplay is pretty much the same as BF1.

Rocket Whores everywhere(funny how I don't remember any rocket launchers in the movies, but whatever), and the speed is jacked up to an extreme. Reminds me of why I BF1 got old after 6 months.

There is no strategy to be found. It really is just running out into the hallway and trying to shoot as many things as you can, while at the same time jumping and strafing all over the place.

I think any comparisons of Battlefront to the Battlefield series are off. Battlefront is more like traditional Deathmatch from Unreal or Quake but with a few goals you are suppose to fight over.

And while the graphics are pretty good. The Background on Utapau is awful, it's way too pixelated and 2D.


This game would be awesome if it required some actual thought to play. They need to tone down the speed and actually let you realize what you are doing, rather then just shooting everything that moves.
Originaly posted on The Jedi Council Forums at theforce.net

ScoutTrooper95
09-17-2005, 05:44 PM
Regardless, I still want to play it.

McCusto
09-17-2005, 08:37 PM
Same, a person on Movie Battles II told me that it is awsome

zerted
09-17-2005, 09:46 PM
Well, I was able to login from bugmenot, but none of the accounts accounts I tried had a supscription to download :ball:. Is it legal to share the beta after someone downloads it? After all, it is a free download and a beta.

Darth Arrow
09-18-2005, 12:08 AM
Could someone then (who has got it through subscription) Put the file here on the forum for the rest of us to download?

Is that possible?

McCusto
09-18-2005, 12:11 AM
No, it isn't possible. You need a special key to activate the Beta game.

Darth Arrow
09-18-2005, 12:15 AM
Yeh dam..

COuldn't we use the special key that the person who puts it on here got? It would be the same wouldn't it.. same file..

McCusto
09-18-2005, 12:16 AM
The special key is a one time use thing, meaning only 1 person can have the same key.

Darth Arrow
09-18-2005, 12:23 AM
Oh ok, I see now, I just hope that another site puts it up for free..

Do u know what size the better is? in megabytes?

McCusto
09-18-2005, 12:25 AM
I sure don't

And I doubt any other site will put it up for 2 reasons:

1) It is a closed Beta
2) It is a FilePlanet.com exclusive

pengerman
09-18-2005, 01:54 AM
I have been playing BF2 for a while so I am used to insanely awesome graphics. This beta is not so spectacular. The graphics and gameplay so far are much like SWBF 1, which sucked.

MachineCult
09-18-2005, 07:38 AM
How have you been playing it?

DemonKing
09-18-2005, 07:48 AM
I have been playing BF2 for a while so I am used to insanely awesome graphics. This beta is not so spectacular. The graphics and gameplay so far are much like SWBF 1, which sucked.

If Lucasarts had half a brain they would simply adapt the BF2 engine to Star Wars environments, slap on the John Williams soundtrack and SW models and special effects, and they would sell a trillion copies. Even more if they also have a stats/promotion/unlockable weapons option.

Won't happen though because BF2 is too complicated to work on consoles, so instead we get a half-assed Battlfront sequel with controllable jedi...whoop de doo!

MachineCult
09-18-2005, 08:25 AM
No no wait, how has he been playing Battlefront II "...for a while"???
When it hasn't come out.

HordaK
09-18-2005, 08:55 AM
No no wait, how has he been playing Battlefront II "...for a while"???
When it hasn't come out.

u ever read the topic? so u may come to the conclusion that he has the beta from Filefront which hes playing for a while

MachineCult
09-18-2005, 09:53 AM
Read the post i was talking about Hordak

I have been playing BF2 for a while so I am used to insanely awesome graphics. This beta is not so spectacular. The graphics and gameplay so far are much like SWBF 1, which sucked.

He didn't say he has been playing the beta, he mentioned the beta separately, "...I am used to insanely awesome graphics. This beta is not so spectacular."

Maybe he was talking about Battlefield 2...
*stops talking*

lukeiamyourdad
09-18-2005, 06:13 PM
Maybe he was talking about Battlefield 2...
*stops talking*


Noooo really? Why would he put SWBF1 then? Perhaps to avoid confusion!


This doesn't sound good at all. Just LA trying to make cash off some poor fellows who are going to buy another mindless run-and-gun team-based game. Yeah, those two don't go together.

TK-8252
09-18-2005, 06:16 PM
If Lucasarts had half a brain they would simply adapt the BF2 engine to Star Wars environments, slap on the John Williams soundtrack and SW models and special effects, and they would sell a trillion copies. Even more if they also have a stats/promotion/unlockable weapons option.

Won't happen though because BF2 is too complicated to work on consoles, so instead we get a half-assed Battlfront sequel with controllable jedi...whoop de doo!

Yup. Totally agreed.

But then some people would complain "hey, this is just an expansion pack for BF2!" Well, SWBF2 is just an expansion pack for SWBF, so would you rather have: a crappy $50 expansion pack of another crappy $50 game, or an awesome $50 expansion pack of another awesome $50 game? I choose the latter.

If LA was smart they'd just make a Star Wars expansion pack for BF2, just take the BF2 engine and gameplay and make Star Wars characters, maps, weapons, vehicles, sounds, etc. and bingo... the perfect Star Wars game.

But hey, it's LA...

lukeiamyourdad
09-18-2005, 06:18 PM
Well, they would only hit us PC gamers, who are in need of non-arcady games. Hell, it's not like the consoles don't have smart games, I guess it's just Lucasarts not being smart.

Kurgan
09-18-2005, 07:15 PM
Actually they are smart, they're just also often greedy. They know they can make more money off of the console market than the PC gamer market...

And I hate to sound even more cynical, but if the console gamers' standards are lower, they can cater to that and save themselves even more trouble, leading to more profit!

McCusto
09-18-2005, 08:40 PM
O..M..F..G... this game is AWSOME!

McCusto
09-18-2005, 08:44 PM
u ever read the topic? so u may come to the conclusion that he has the beta from Filefront which hes playing for a while


One problem with that...The Beta came out on Friday or Saturday. . .Unless he calls 1-2 days "a while", he hasn't been playing for a while.

pengerman
09-18-2005, 10:00 PM
How have you been playing it?


bf2 IS Battlefield 2, not Battlefront 2. The beta is the SWBF Beta, and it is very very similar to Battlefront 1. If they don't make some substantial changes I would not buy it in a million years. I agree with the poster who said that Lucasarts shouold use the Battlefield 2 engine, because the SWBF engine is horrid!

lukeiamyourdad
09-18-2005, 10:15 PM
The BF2 engine would never work on consoles. Lucasarts aims at the consoles with SWBF 2. They know they sell more to the consoles. That's why we PC gamer have to endure a game, that's only half of what it could be.

Hopefully, the Galactic Conquest team can pull something off.

pengerman
09-18-2005, 10:38 PM
The Battlefield franchise is also coming out on consoles.

lukeiamyourdad
09-18-2005, 10:42 PM
I know about Battlefield Modern Combat. I'm not sure how it'll turn out to be.

Nonethless, Modern Combat is like PC port to consoles. Usually, it doesn't turn out too badly.
The opposite is not true. A console port to PC is 90% of the time a failure.

Darth Arrow
09-19-2005, 04:01 AM
Nah, Battlefield 2 is to be released on PS2 I saw it EB Games yesterday and asked about it, They said Battlefield series is expanding to consoles now... !!

B.U.R.N_Large
09-19-2005, 07:46 AM
The beta is excellent. Rebels are not so underpowered as they are in the original. I was pleased to find even the rebels have a mortar guy now (the wookie).

Those that loved the original and are still playing battefront (like me) will love it.

The space level is terrible, I really don't see how they "asked the people that play it" when all clans steer well clear of any maps with vehicles / ships in it. Capture the flag really doesn't work as the boards are far to big for it to be playable.

Still, the core of the game is amazing as ever and all the things I like are in there plus some. I was inititally concerned to loose my beloved imp/cis pilots but when i found out the magna / officer and wookie in effect replaced them i was over the moon.

Rockets should have been given a big delay before firing to stop the noobs using them to kill infantry..but least it keeps the rocket guys happy i guess.

HordaK
09-19-2005, 09:25 AM
Since the Beta is out and some of u got it, u may can tell us more about the jedi now, i read many threads that jedi's are unwanted and i understand that point, anyway it would be great if u could speak about the Jedi Balancing on the Battlefield, if they are really that UBER like many said or if they are just a balanced feature, even would be good to tell something about the other hero/s i know that Obi Wan is Playable and Jango, right? So even tell us something about the non Jedi Heros

many thx in advance

lukeiamyourdad
09-19-2005, 09:40 AM
Nah, Battlefield 2 is to be released on PS2 I saw it EB Games yesterday and asked about it, They said Battlefield series is expanding to consoles now... !!

Nope, it's not the same game. If you look at the screenshots, it seems like a ugly version of BF2.
They also added another faction.

You could make a quick search on game sites instead of believing the crap retailers tell you.

Nemios
09-20-2005, 06:44 AM
Anyone could say something about first person view for Jedis/Heroes and Starfighters/Vehicles? Is it still possible to play from that POV?

Kurgan
09-20-2005, 10:57 AM
Those saying this game is awesome, I take it you've played the beta already...

Care to give details? ;) Also, compare it to the previous installment!

anders^on
09-21-2005, 02:40 PM
3DGamers-Subs, start your engines .. (http://www.3dgamers.com/news/more/1096482891/)

They are makin' a huge fuss about it, SWBF2-Ads all over the show.

It occurs to me that this might not be a (common) beta after all, but more like a
stress test.

Moreover the Beta Forums (http://www.forumplanet.com/3dactionplanet/swbf2beta/) are up and running.
Worth looking at, interesting stuff in there.
People talking about a dev chat, for example.

Blackrider27
09-22-2005, 06:26 PM
hmm the beta sounds pretty fun... i was thinking can you sign up and play it then quit before you have to play...they shold give you a 3 day free trial lol like hyperspace on starwars. I make a new e mail every week haha

lukeiamyourdad
09-22-2005, 06:55 PM
they shold give you a 3 day free trial lol like hyperspace on starwars.

Or maybe release a demo :dozey:

Blackrider27
09-22-2005, 08:23 PM
yes that is true. I wish like in a week or so the battlefront site sends out a free demo, and for the people who played the beta. Do you drive gunships in the utapu level

McCusto
09-24-2005, 07:54 PM
As of right now, the only vehicles on Utapau are:

AT-RT
Rebel AAC-1 (New vehicle)
The AAT
And this one imperial vehicle (Forget the name)

Blackrider27
09-24-2005, 09:01 PM
there must be two utapu levels then because i know there is the republic gunship in the utapu level it was in a trailer. i found out that when your landing can still move like watch the meegeto trailer because i love how that gunship lands bot do i know how to change a subject

Smuggler Vito
09-26-2005, 04:59 PM
I would like to say this and end this beta topic.

SWBF1 WAS A BETA. They mad a TON OF DOUGH on a beta from Battlefield 1942 and then did there marketing research and WE PAID THEM on this one! I mean seriously, these guys released a beta for 50 bucks that sold for a YEAR strong. They ran there servers like doo doo. I hear there is a new company doing the server admin. Let's hope all that money they got will at least give us better game support. I am not expecting alot more out of this game except new and bigger maps and the flying. I have it for both consoles and although graphics are better on the Xbox, PS2 and PC have better servers. Plus we can host our own games from dedicated servers or PC.

I have no complaints like most about the game in general. We run on PS2 and have clan wars, etc. We have built quite a community out of this. Besides, how many games do you have that are a year or older that you still play religiously? I have 2. SWBF and Socom 2. That's it for me. Now the new releases are out and I will be content for another year.

MandaloreBIC
09-26-2005, 11:35 PM
ahahhahaha, waht can i say? battlefield2 graphics are freaking alsome anyway, so try to understand this...
BF2+starwars=totally alsome!

boinga1
09-27-2005, 06:13 PM
Too bad no one decided to combine BF2 and Star Wars... ;)

zerted
09-27-2005, 06:41 PM
why don't you?

TK-8252
09-27-2005, 06:41 PM
Too bad no one decided to combine BF2 and Star Wars... ;)

There's the Galactic Conquest mod for BF1942, so maybe they could do a little something for BF2. :)

italegion
10-01-2005, 08:03 AM
no pay subscription requested!
http://www.fileplanet.com/156923/download/Star-Wars-Battlefront-II-Beta-Client

but only 3 slots.. good waiting. :)

to download you need to login with your gamespy account into fileplanet site; if u dont have it, just subscribe to gamespy or fileplanet, the free subscription.

when you have completed the download, you need the key to install - get the key here, it's free:
http://www.fileplanet.com/promotions/battlefront2/SWBF2_signup.aspx
subscripe free (again) and you will get the key

zerted
10-01-2005, 08:21 AM
Yay.
Now everyone (PC users) has the chance to test the game and see if it is really worth buying.

Pho3nix
10-01-2005, 08:35 AM
Yay. indeed.

boinga1
10-01-2005, 09:53 AM
Um... still says I need to subscribe to dl...
http://www.fileplanet.com/subscribe/sub_to_dl.shtml

zerted
10-01-2005, 09:54 AM
You still need the key, but its free. see: http://www.fileplanet.com/promotions/battlefront2/SWBF2_signup.aspx

You many need a general (free account) to download files. Try http://www.bugmenot.com if you don't want to create your own.

italegion
10-01-2005, 11:17 AM
if you have gamespy account use that to access the download - then for key code use the link above linked by zerted.

anyway i finished to test this beta right now. what i can say.. this game is outdated, it should have been released in 1999: i dont see any improvements since BF1. The space map is ridicolous.

i am very angry that our money earned with SWBF1 were spent (0,05% of them now i suppose) for such game that will be killed by reviewers and gamers too.

italegion
10-01-2005, 11:18 AM
edit.

Blackrider27
10-01-2005, 11:32 AM
wth why cant i download it can i have the key where do i get the key. Im confuzed please help

italegion
10-01-2005, 11:44 AM
wth why cant i download it can i have the key where do i get the key. Im confuzed please help

to download you need to login with your gamespy account into fileplanet site; if u dont have it, just subscribe to gamespy or fileplanet, free subscription.

after, you need the key to install - get the key here, it's free:
http://www.fileplanet.com/promotions/battlefront2/SWBF2_signup.aspx

ScoutTrooper95
10-01-2005, 12:21 PM
I waited for 80 minutes to download and now I have to wait 4 to 8 hours for the download to complete.:(

italegion
10-01-2005, 12:25 PM
i waited 35 minutes and then it took 40 minutes to download at 480KB/sec (i chosed the second mirror)

Blackrider27
10-01-2005, 03:07 PM
it says invalid key the key is 657e-d80-4b8-9a82-bt01 right but i put it in and it says its invalid

TK-8252
10-01-2005, 03:36 PM
Waiting 102 minutes in line.

Sweet.

Blackrider27
10-01-2005, 03:44 PM
can someone please answer my question <sigh> this sucks i dont know what to do why does it so invalid

master_skywalke
10-01-2005, 04:08 PM
I think it doesn't works because maybe somebody else is using your key.

Blackrider27
10-01-2005, 04:10 PM
ohh-noo what should i do

Kurgan
10-01-2005, 04:25 PM
Interesting!

Download Star Wars Battlefront II Beta Client
Filename: battlefrontiiengbeta1_1.exe
Author: LucasArts
Size: 1,005.5 MB

Now this is a little more reasonable. Also take note of the fine print (in case you're curious):


TERMS OF USE, LICENSE AND NON-DISCLOSURE AGREEMENT
(BETA TESTING OF A PRE-RELEASE GAME)


LucasArts, a division of Lucasfilm Entertainment Company Ltd. (“LucasArts”) and Pandemic Studios, LLC (“Pandemic”) have previously designed and developed, and continue to design and develop, and LucasArts will be the publisher of, a software product entitled Star Wars Battlefront II™ (the “Game”). LucasArts has established a Beta Test program (the “Beta Program”) to, among other things, allow a limited number of people to test the features, capabilities and performance of one or more prerelease version(s) of the Game (the “Beta Software”) and provide feedback and comments to LucasArts. By clicking the “I AGREE” button below:


(1) You acknowledge you are eighteen (18) years of age or older, and are not a principal or employee of a developer, manufacturer or publisher of video or computer games (other than LucasArts or Pandemic), and are entering into this agreement on a completely voluntary basis with no expectation of consideration, remuneration or any form of compensation whatsoever other than what is expressly provided for in this agreement (IF YOU ARE UNDER 18 YEARS OF AGE, YOU MAY NOT PARTICIPATE IN THE BETA PROGRAM);


(2) You acknowledge LucasArts may, in its discretion and at any time before or during the Beta Program, accept or reject your application for the Beta Program (or terminate your participation therein), and if you are accepted, the Agreement below is a binding contract between you and LucasArts;


(3) You acknowledge your application shall not be complete, nor shall you be considered for entry into the Beta Program, unless and until you provide LucasArts with certain DirectX diagnostic information from your computer as part of this application process, if requested by LucasArts;


(4) LucasArts may, in its discretion, reschedule the start date or end date of the Beta Program at any time in its sole discretion;


(5) You agree and consent, and grant LucasArts the right, for the term of your participation in the Beta Program, to allow LucasArts to upload certain DxDiag DirectX diagnostic information, hardware, software, driver, operating system and related information, including crash logs, from your computer solely for the purpose of analyzing, improving and maintaining the Game;


(6) You agree that LucasArts may, from time to time, contact you by email with news about the Game and/or the Beta Program; and


(7) You agree to all of the terms of the Agreement set forth below.


AGREEMENT


1. License Terms.


1.1 License Grant. LucasArts grants you (the “Recipient”), the non-exclusive, non-transferable, revocable, limited right to install the Beta Software onto a single computer for Recipient’s personal use. Recipient may not use, copy, modify, publish, transmit, broadcast, post, publicly perform or display, create derivative works of, sell, auction, loan, lease, rent, distribute, transfer or disclose all or any part of the Beta Software (including, without limitation, any screenshots, videos, documentation or manuals relating to the Game) except as provided in this Agreement. Recipient may only use the Beta Software for testing and evaluation purposes as set forth in Section 1.4 below. All other rights are reserved to LucasArts.


1.2 License Restrictions. Recipient shall not:


(a) Sublicense to, transfer, network, transmit, distribute or permit use of the Beta Software by, any third party;


(b) Reverse engineer, decompile, or disassemble the Beta Software;


(c) Make copies of the Beta Software other than one (1) copy for back-up purposes to be used solely as a replacement for the original copy, provided that Recipient includes on the back-up copy all copyright and other notices that are included on the Beta Software and Recipient’s use of such back-up copy shall be subject to this Agreement; and


(d) Export the Beta Software in violation of the export control and similar laws of the United States of America and other countries.


1.3 Indemnification. Recipient (i) agrees to indemnify, defend and hold harmless, and (ii) hereby releases, LucasArts and/or its partners and licensors and their direct and indirect parent, subsidiary and sister corporations, and their respective officers, directors, employees, licensors and agents from and against any losses, liabilities, claims, obligations, costs and/or expenses (including reasonable legal fees) which result from, arise out of or in connection with the use of the Beta Software and all other services or activities related thereto.


1.4 Testing and Evaluation Obligations. Recipient hereby agrees to perform all of the following obligations: (i) to test, evaluate and analyze the Beta Software and its operation, features, capabilities and performance, (ii) to comply with the reasonable requests of LucasArts from time to time regarding testing, and (iii) to provide feedback and comments to LucasArts (including, but not limited to, bug reports and test results). All of Recipient’s feedback and comments shall be the sole and exclusive property of LucasArts, and LucasArts shall have the perpetual right to use all or part of Recipient’s feedback or comments in any manner or media now known or hereafter devised.


1.5 Personally Identifiable Information; Monitoring; Privacy Issues. Recipient shall be required to provide to LucasArts, or allow LucasArts to upload on an ongoing basis, as a condition of participation in the Beta Program, certain personally identifiable information, including, but not limited to, certain specifications of Recipient’s hardware, DxDiag DirectX diagnostic information, video cards, drivers, operating system, crash logs and software (“Personal Information”) and Recipient hereby specifically grants LucasArts the right to upload such information from Recipient's computer system during his or her participation in the Beta Program, solely for the purpose of evaluating, analyzing, maintaining and improving the Game. LucasArts’ retention and use of all Personal Information shall be subject to LucasArts’ posted privacy policy, as that policy may be modified by LucasArts in its discretion from time to time. Recipient acknowledges any and all Beta Software character data is stored, and any and all communications that he or she makes within the Beta Software, the Game or as part of the Beta Program (including, but not limited to, messages solely directed at another player or players), may or may not be monitored by LucasArts or other personnel and, accordingly, Recipient has no expectation of privacy in any such communication or in any communication referenced in Section 5.3 herein. Recipient acknowledges and agrees that LucasArts may transfer and process Game, Beta Program and such other information (including your personally identifiable information and personal data) to the United States or other countries or may share such information with our licensees and agents in connection with the Beta Program, Beta Software and the Game. In addition, you hereby expressly consent and agree that LucasArts may contact you from time to time via email in connection with news about the Game and/or Beta Program.


1.6 Term of the Agreement. Recipient’s participation in the Beta Program, and the grant of license herein, may be terminated by LucasArts at any time, for any reason or for no reason, in LucasArts’ sole and absolute discretion, by providing written, electronic or emailed notice to Recipient. Recipient may, at any time and for any reason or for no reason, terminate his or her participation in the Beta Program by providing written or emailed notice to LucasArts. The Beta Program will be terminated upon the earlier of (a) LucasArts’ written, electronic or emailed notice to Recipient or (b) the commercial release of the Game. The termination of Recipient’s participation in the Beta Program and/or the termination of the Beta Program, however, shall not modify or supersede the survival provision in Section 6.1 below.


2. Confidentiality.


2.1 Confidential Information Defined. “Confidential Information” shall mean (a) any and all information relating to or contained in the Beta Software, Beta Program and/or the Game, including, without limitation, information relating to (i) the performance, capabilities, bugs and contents of the Beta Software, (ii) Recipient’s feedback and comments, (iii) any other Beta Program participant’s feedback and comments, and (iv) any LucasArts or Pandemic employee’s feedback and comments, (b) the existence and terms of this Agreement, and (c) any and all information relating to the future or proposed games, services or business operations of LucasArts and/or its partners or licensors. Confidential Information includes, without limitation, all such information disclosed to Recipient prior to the effective date of this Agreement. Recipient acknowledges and agrees that the Confidential Information constitutes valuable trade secrets of LucasArts.


2.2 Confidentiality Obligation. Recipient shall keep the Confidential Information in confidence and shall not publish, disclose, post or otherwise make available, directly or indirectly, any Confidential Information to any third party. However, Recipient may disclose the Confidential Information in accordance with a judicial or governmental order; provided, however, that Recipient shall give LucasArts reasonable written notice prior to disclosure and shall comply with any applicable protective order or equivalent. ONCE THE COMMERCIAL VERSION OF THE GAME HAS BEEN RELEASED TO THE PUBLIC, RECIPIENT’S CONFIDENTIALITY OBLIGATION SHALL CONTINUE ONLY WITH RESPECT TO INFORMATION CONCERNING THIS BETA PROGRAM AND ALL FEEDBACK AND COMMENTS (WHETHER FROM RECIPIENT, ANY OTHER PARTICIPANT, OR FROM LUCASARTS OR PANDEMIC EMPLOYEES).


3. Ownership. Except for the revocable, limited license expressly granted hereunder, LucasArts retains all rights, title and interests in and to the Beta Software and all copies thereof, and all Game character data in connection therewith. The Beta Software is copyrighted and is protected by United States copyright laws and international treaty provisions. Recipient acknowledge that the Beta Software contains valuable trade secrets of LucasArts, and that LucasArts and/or its partners or licensors own all intellectual property rights in and to the Beta Software, including, without limitation, all patent rights, copyrights, inventions, trade secret rights, trade dress rights, trademark rights and intellectual property rights therein and thereto. Recipient may not remove the copyright and other proprietary rights notices from the Beta Software. Recipient agrees that this Agreement shall be retained with all printed and electronic copies of the Beta Software and documentation constituting the Beta Software. Recipient agrees to prevent any unauthorized copying or distribution of the Beta Software. Except for the license expressly provided herein, LucasArts does not grant Recipient any express or implied right in any patents, copyrights, trademarks, or trade secret information of LucasArts and/or its partners or licensors. In accordance with Section 1.4, Recipient agrees LucasArts and/or its partners or licensors own all rights, title, and interests in any and all of Recipient’s feedback and comments, without any remuneration, compensation or credit to Recipient. To the extent that any of the rights assigned herein cannot presently be assigned under applicable law, Recipient agrees to assign such rights at such time as the rights are capable of being assigned. Recipient agrees at LucasArts’ request to execute such further documents and to do such further acts as may be necessary or desirable to document, perfect, register or enforce LucasArts' and/or its partners or licensor’s ownership of any of the rights, title and/or interests hereunder, in whole or in part including, without limitation, execution of a copyright assignment in a form provided by LucasArts in its sole discretion. If Recipient fails or refuses to execute any such documents, Recipient hereby appoints LucasArts as Recipient’s attorney in fact, which appointment is coupled with an interest and is irrevocable, to act on Recipient’s behalf and to execute, deliver, record and file such documents. The rights granted, assigned and/or to be assigned by Recipient hereunder are granted for the entire universe and shall inure in perpetuity, and, as set forth above, no further consideration shall be payable to Recipient at anytime in connection therewith. Recipient will acquire no right to use, and will not use without LucasArts' prior written consent, the names, characters, artwork, designs, tradenames, copyrighted materials, trademarks or service marks of LucasArts or its parent, related or subsidiary companies, employees, directors, shareholders, assigns, successors, licensees, partners or licensors: (a) in any advertising, publicity or promotion; or (b) in any manner other than in accordance with this Agreement.


4. Injunctive Relief. Recipient acknowledges and agrees that a breach or threatened breach of any covenant contained in this Agreement would cause irreparable injury, that money damages would be an inadequate remedy and that LucasArts shall be entitled to temporary and permanent injunctive relief, without the posting of any bond or other security, to restrain Recipient, from such breach or threatened breach. Nothing in this Section 4 shall be construed as preventing LucasArts from pursuing any and all remedies available to them, including the recovery of money damages from Recipient.


5. No Warranty; No Liability For Damages; No Support; Character Data.


5.1 No Warranty. Recipient acknowledges that the Beta Software is a pre-release version and is not a final game. RECIPIENT ACKNOWLEDGES THAT THE BETA SOFTWARE MAY WELL CONTAIN ERRORS AND DEFECTS. THE BETA SOFTWARE IS PROVIDED “AS IS” WITHOUT ANY EXPRESS OR IMPLIED WARRANTY OF ANY KIND INCLUDING WARRANTIES OF SATISFACTORY QUALITY, MERCHANTABILITY, NONINFRINGEMENT OF THIRD-PARTY INTELLECTUAL PROPERTY, OR FITNESS FOR ANY PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY OF THE BETA SOFTWARE, THE GAME AND ALL OTHER SERVICES IS WITH RECIPIENT. SHOULD THEY PROVE DEFECTIVE FOLLOWING THEIR RECEIPT BY RECIPIENT, RECIPIENT, AND NEITHER LUCASARTS NOR ITS PARTNERS OR LICENSORS, ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING OR REPAIR. Without limiting the foregoing, we do not ensure continuous, error-free, secure or virus-free operation of the CD-ROM or DVD-ROM, as applicable, the Beta Software, the Game, your account or continued operation or availability of any given server. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of consequential damages, so the above limitations and/or exclusions of liability described herein may not apply to you. This warranty gives you specific legal rights and you may also have other legal rights which vary from state to state.


5.2 No Liability For Damages. IN NO EVENT SHALL LUCASARTS OR ITS PARTNERS OR LICENSORS, THEIR RESPECTIVE DIRECT AND INDIRECT PARENT, SISTER AND SUBSIDIARY CORPORATIONS, OR EMPLOYEES, AGENTS, LICENSORS, OFFICERS AND/OR DIRECTORS OF ANY OF THE ABOVE, BE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE OR OTHER DAMAGES, OR LOST PROFITS, DATA OR BUSINESS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE BETA SOFTWARE OR THE GAME, EVEN IF ANY OF THE ABOVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. Without limiting the generality of the foregoing, no warranty is made that the Beta Software will generate computer programs with the characteristics or specifications desired by Recipient or that the Beta Software will be error-free. THESE DISCLAIMERS OF WARRANTY CONSTITUTE AN ESSENTIAL PART OF THIS AGREEMENT.


5.3 No Support. LucasArts and Pandemic do not provide any support for the Beta Software. However, LucasArts may at its sole discretion provide an e-mail address and/or an online forum for Recipient to send any questions and/or comments regarding the Beta Software. LucasArts does not, however, make any representations or warranties as to the accuracy of any statements or advice provided in response to Recipient’s e-mail(s) and/or board postings.


6. Miscellaneous.


6.1 Survival. The provisions of this Agreement, other than the first sentence of Section 1.1 and Section 1.4, shall continue in full force and effect even after (i) the Beta Program has been terminated or completed and/or (ii) Recipient’s participation in the Beta Program has been terminated.


6.2 Governing Law; Jurisdiction. This Agreement shall be governed by and construed and enforced in accordance with the laws of the State of California excluding conflict of law rules and principles. This Agreement will not be governed by the United Nations Convention on Contracts for the International Sale of Goods, the application of which is expressly excluded. Both parties submit to personal jurisdiction in California and further agree that any cause of action relating to this Agreement shall be brought in the County of Marin, State of California (if under State law) or the Northern District of California (if under federal law) and such courts shall have exclusive jurisdiction to determine the validity, construction and performance of this Agreement and the legal relations between the parties hereto. Recipient hereby waives any claim that such venue is improper or inconvenient.


6.3 Severability. If any provision of this Agreement shall be held invalid or unenforceable, in whole or in part, such provision shall be modified to the minimum extent necessary to make it valid and enforceable, and the validity and enforceability of all other provisions of this Agreement shall not be affected thereby.


6.4 Entire Agreement. This Agreement constitutes the entire agreement between the parties hereto relating to the subject matter hereof and supersedes all prior oral and written and all contemporaneous oral negotiations, commitments and understandings of the parties. Except as otherwise described herein, this Agreement may only by changed or amended by a writing signed by both parties hereto.


6.5 Legal Notice. LucasArts, the LucasArts logo, Star Wars and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. Star Wars Battlefront is a trademark of Lucasfilm Entertainment Company Ltd. 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. LucasArts, a division of Lucasfilm Entertainment Company Ltd., P.O. Box 29908, San Francisco, CA 94129.



Me, I probably won't have much time to do any serious testing, but I'm definately a bit curious. The wait time for me is 81 minutes. At least it works...

Kurgan
10-01-2005, 04:31 PM
ohh-noo what should i do


Sign up again using a different email address and name? I don't know. Or try and contact any customer support they have. It would be stupid for them to issue the same key to more than one person. Did somebody steal your key? Roomate? Sibling? Hacker?

Before downloading the Star Wars Battlefront II client, be sure to turn off any pop-up blockers and/or firewalls.


You can check any keys you've received from FilePlanet on our Betacenter Keys page.


Please check your email spam filters for our emails being blocked or filtered. Hotmail users: Please see our tips on Support Center for configuring your Hotmail spam block.


We've also e-mailed your Star Wars Battlefront II account key to your GameSpy ID account.


If you need customer support please contact our Support Team after checking your GameSpy ID account for an email confirmation.

Commander Obi-Wan
10-01-2005, 05:17 PM
I got it downloaded...100th post....yeah!

T10
10-01-2005, 05:22 PM
You acknowledge you are eighteen (18) years of age or older...

....whoops.....

MachineCult
10-01-2005, 05:43 PM
Excellent i can't wait to play this

Blackrider27
10-01-2005, 05:45 PM
did it thanks guys i presonally LOVE IT ITS AUSOME and i know for a fact that the animation will be better so dont worry

master_skywalke
10-01-2005, 05:47 PM
if you have gamespy account use that to access the download - then for key code use the link above linked by zerted.

anyway i finished to test this beta right now. what i can say.. this game is outdated, it should have been released in 1999: i dont see any improvements since BF1. The space map is ridicolous.
But let the screenshots say it:
http://img251.imageshack.us/img251/8300/battlefrontiiengbeta2005100125.th.jpg (http://img251.imageshack.us/img251/8300/battlefrontiiengbeta2005100125.jpg)
http://img251.imageshack.us/img251/3118/battlefrontiiengbeta2005100126.th.jpg (http://img251.imageshack.us/img251/3118/battlefrontiiengbeta2005100126.jpg)
i am very angry that our money earned with SWBF1 were spent (0,05% of them now i suppose) for such game that will be killed by reviewers and gamers too.
This game released in 1999? They couldn't even make a circle in 3d back then, so they really couldn't make a game with this graphics. (But I agree with you that the graphics in SWBFII are very bad compared to other games)

Kurgan
10-01-2005, 05:56 PM
Couldn't make a circle in 3-D? I thought that was the whole point of "curved surfaces" in Quake3. Or do you mean "full screen anti-aliasing"? Because even then that was in early stages.

Anyway, my download has started (2 1/2 hours to finish it looks like).

Remember to start cheating and exloiting online!

italegion
10-01-2005, 06:22 PM
that's not a sphere - just a paint with a surface moving over.
anyway now i turned off the sample aliasing (i tought it was anti aliasing), reduced brightness and contrast (by default it was 60) and the graphic now is much better, at least as swbf1.

italegion
10-01-2005, 06:25 PM
edit.

SBF_Dann_Boeing
10-01-2005, 07:00 PM
Download available! :D
...
Download available in 62 minutes. :^:
...
in 51 minutes. :sweat:
...
in 48 minutes. ::
...
in 49 minutes. :bored:
...

zerted
10-01-2005, 09:35 PM
There are three problems with the EULA as I see it:
1) You must be 18 or older.
2) You can never have worked on making a game (oops broke one...).
3) They collect "Personally Identifiable Information" about you and your computer.

One good think about spending 15,000 (US$) to go to college: fast internet connection. Took me about 20min to download it.

Blackrider27
10-01-2005, 11:14 PM
zerted your icon always cracks me up lol its so random

zerted
10-02-2005, 01:42 AM
My icon is one from the forum. You can have it too. Someone else is using the same sig format as me too (thought its so simple the person probability didn't notice and I'm not complaining about it).

MachineCult
10-02-2005, 06:34 AM
Wonderful. After five hours of waiting i finally click on Play Star Wars Battlefront II beta, and nothing happens.

Rebel_Trooper
10-02-2005, 08:24 AM
Well, I've DLed and played the beta. This is what I think (remember, I hate SWBF1) :

PERFROMANCE AND FRAME RATES:

Considering my PC specs are quite far under the min. specs I've been told, it runs pretty good. Very good, considering I'm on a 1.4GHz machine with 256ram and a GeForce 2. I have all the details to low, but draw distance maxed out.

I never owned the PC version of SWBF1, so I don't know about the lag in that, but it's quite laggy here, not very, it's playable, but it's nowhere near like playing a botmatch game on SWBF1.

THE LEVELS:

Space Battles are boring! (yes, yes, I know, I'm crying and complaining again...) I just think the level seems so empty, transports are rare, and what combat there is bores me quickly.

Utapau is nice. Nothing amazing, but I think it's quite nice anyway. It's my favourite level in the beta, mainly because it has some substance (not a big black space or white halls everywhere!).

Tantive IV is ok. It's fun in the Clone Wars as a MagnaGuard, becuase of his fast firing spam rockets (which really says something about the game) and it's chaotic. Fun, but it's really just a group of white corridors and a few grey rooms.

THE CLASSES:

The engineer for the CIS is a Droid Commander, which explains all the pics of droid with yellow markings. The Imperials get an Imperial Gunner. The Rebels a new guy, looks like a Rebel Soldier in a way. The Clones get a Technician (V-Wing pilot).

The bonus classes are odd.

The Rebels Bothan gets a weird gun, called the Incinerator. I'm not sure why it's called that, as it's just like a chaingun really (could someone else explain this to me?) and the steath I'm not sure about. He seems to turn invisible, but you can still seem him a quite a bit! Can anyone confirm he really does turn invisible?

The MagnaGuard has a rocket launcher that fires fast, and a radiation launcher. What is the point of him? I'd rather have a normal grenade throwing battle droid in many ways!

The Imperial officer is royally messed up. He is what seems to be a camoflauged AT-ST driver. This dissapoints me most in the beta. Why make him this? They did have a normal officer! Why change him to something that doesn't make sense? It seems they are actaully TRYING to get further away from SW basic rules!

I didn't get time as the Clone Commander.

GAMEPLAY:

The guns are still really accurate, and the sprint, I'm sorry, seems out of place and useless. Maybe it's just me, but they don't run that much faster at all! Space comabt is boring, and the classes are odd.

However, it's not all bad. The game is overall more fun, as certain features, tweaks and addition come in to save the day. The engineer classes shotgun is of particular fun to use, as it's relatively fast rate of fire is good.

OVERALL:

It's better than SWBF1 by quite a bit! (but how hard is it to beat SWBF1?) But certain things do need to be adjusted to make it a REALLY good game. Accuracy to the films is still out of whack, and the accuracy is still far too good.

It's really fun being Leia (her blaster pistol is like a sniper rifle!) and Yoda is cool, but Han Solo sucks! Sorry people, he gets a pistol and detpacks, plus this rally thing.

Also, the game is still quite far off the excellence of the Battlefield series. I'm pretty sure it's the engine, as it's now obvious to me that all the additions in the world will not make SWBF better than BF. It's still last year's graphics, and the gameplay is now far outdated, but it seems fun at the moment. Just not fun enough.

Questions? I'm pretty sure all of you here have played the beta, but if you haven't and want to know something, PM me. Remember I haven't been the Clone Commander or Jet Trooper. Or any of the darkside heroes.

TK-8252
10-02-2005, 03:19 PM
The Clones get a Technician (V-Wing pilot).

Actually, that guy is one of Commander Faie's troops. They're not seen in RotS, but they're in EU. It makes sense, because Faie commanded engineering divisions.

Rebel_Trooper
10-02-2005, 03:38 PM
Really? Never knew that, good to know.

Ch1cago88
10-02-2005, 05:22 PM
This game is a nightmare! Everytime I join a game, (empty or full), seconds later the game crashes. My computer is meant for gaming so I know that my specs have nothing to do with it. (I just bought the 7800 graphic card) No one has an answer in the bug boards, help!!

Other poeple haveing my problem or close to it
http://www.forumplanet.com/3dactionplanet/swbf2beta/topic.asp?fid=14924&tid=1747480

Kurgan
10-02-2005, 07:43 PM
Try joining my server (sorry only 4 slots):

68.53.95.90 (and whatever port SWBF2 beta uses)

Look for "Meatgrinder" that's mine. Not always up, but happens to be up at the moment...

zerted
10-02-2005, 07:45 PM
...Space Battles are boring! (yes, yes, I know, I'm crying and complaining again...) I just think the level seems so empty, transports are rare, and what combat there is bores me quickly...

...The Rebels Bothan gets a weird gun, called the Incinerator. I'm not sure why it's called that, as it's just like a chaingun really (could someone else explain this to me?) and the steath I'm not sure about. He seems to turn invisible, but you can still seem him a quite a bit! Can anyone confirm he really does turn invisible?...

...The guns are still really accurate, and the sprint, I'm sorry, seems out of place and useless. Maybe it's just me, but they don't run that much faster at all! Space comabt is boring, and the classes are odd...

I found the space battle ok when you get inside the enemy's captial ship. I spend a whole level in there once destroying ship systems and other units. I'm not sure why no one came after me, all the human players seemed to run away ...easy back shot kills.

The Bothan Spy's Incinerator is much different from a chaingun. It is a flame thrower (which seems by the graphics to only shoot <b>really</b> hot air). You have to be close to the enemy to burn him to death, while the chaingun can shoot across the battlefield. The Bothan Spy can turn mostly invisible, but think of how that would be on a map like Endor. Its hard enough to see standard units sometimes, but very few people are going to notice a partly invisible unit running through the forest brush in the heat of battle.

Sprint can be used at the start of the game to get to CPs faster. I like rolling better... Overall its not that useful. I don't have enough fingers to sprint while dualing with a good player, but at least the stamina well keep people from rolling/jumping around all the time. (Like when there is a group of units vs one unit, and the single unit spends the entire time rolling around dodging incomming fire while the CP is slowely being drained)

(note: I used used Endor as an example as a map with a great amount of plants. I don't know if its in SWBF2)

ParanoidAndroid
10-02-2005, 07:52 PM
One major thing I did not like was the new controls for rolling and sprinting, you can't just use the jump-strafe combo to roll anymore you have to use a seperate button.

zerted
10-02-2005, 08:28 PM
I have always hated the double-clicking of a direction button (such as in UT### to dodge), but after a little while I am growing to like the seprate jump/roll buttons. It prevents the accendental jump instead of a roll or roll instead of a jump.

However, I also don't like having to press so many different buttons. It needs a balence...

ParanoidAndroid
10-02-2005, 08:45 PM
Well I guess I can see your point, although I would still prefer the roll to be a move/jump combo instead of a diffrent button, I guess I just find it more convieniant then using a seperate button. Oh well looks like just one more thing i'm going to have to get used to...

HordaK
10-03-2005, 03:08 AM
Well the only thing i can say about the Beta.... it Lags like hell...im an European, to be specific im from Germany and i never find any beta Server with a ping under 200 so its nearly impossible for me to test the game cause of the annoying "Connection Interrupted" Symbol and the lag every 5 seconds....dunno if its the beta at all or if its the fact that they dont have any european servers imo, in SWBF1 i have always many servers under 200 but in the beta not even ONE...

Ah and another thing...Yoda is a kinda toooooooooooooo small, he seems to be bigger in the Trailers.....

MachineCult
10-03-2005, 05:52 AM
Yoda was barely past Luke Skywalkers knee in The Empire Strikes Back.

Rebel_Trooper
10-03-2005, 06:12 AM
Yeah, I dicovered the Incinerator earlier, it's quite good. I'm still not sure about the Bothan though, on the 2 maps you can use him on, he's as visible as just about anyone else, and take into the equation he can't sprint or use weapons while stealth. He's useless, apart from the weapon. The devs really need to upgrade that stealth, he's already still visible, and then he flashes fully every so often. Maybe on Endor or a camo level it'll be good, but that isn't the point. He sucks, full stop.

Although I have heard from others he DOES turn fully invisible, just the flashes give him away. I might test that on a small server.

ParanoidAndroid
10-03-2005, 06:14 AM
One new item Ive noticed is the scouts auto turret, has anyone found this item useful? I also noticed that the soldiers no longer have concussion grenades, I'm kind of dissapointed by this. Sure they weren't as destructive as thermal detonators but they had there uses, I personally always used them to destroy turrets at close ranges, and at least they gave the soldier some sort of minimal defense against vehicles. With the new vehical weakpoints in SWBF2 concussion grenades could be a bit more useful if they were still in the game.

idle
10-03-2005, 07:10 AM
Must say the short half an hour I spent playing just there I was happy with considering it's not the complete version of the game. Might have a few minor gripes but the feel of the game is better than the original BF, me likey.

Commander Obi-Wan
10-03-2005, 11:11 AM
:) Yesterday I played Capture the Flag.....the game took quite a while......either we suck or very good.....I talk about half an hour to finish the game, which is much longer than any level in Star Wars Battlefront, which in my opinion is an improvement....after you get the hang of the controls and the game, the game gets a little more exciting/fun. So, from what I saw the game is going to great to play online, splitscreen, and by yourself.

idle
10-03-2005, 11:14 AM
Got a shot as Han Solo earlier and had a dual with Boba Fett (who set me on fire), I still beat him. :) Han's blaster has got to be the greatest in the Galaxy.

Commander Obi-Wan
10-03-2005, 11:24 AM
Got a shot as Han Solo earlier and had a dual with Boba Fett (who set me on fire), I still beat him. :) Han's blaster has got to be the greatest in the Galaxy.

Yeah.....Han Solo's blaster is pretty deadly....like a one-shot kill for units. :)

Commander Obi-Wan
10-03-2005, 02:03 PM
The beta version is pretty fun to play.....free and graphics are good....but it restarts to much and freezes. :mad:

Rebel_Trooper
10-03-2005, 03:59 PM
One new item Ive noticed is the scouts auto turret, has anyone found this item useful? I also noticed that the soldiers no longer have concussion grenades, I'm kind of dissapointed by this. Sure they weren't as destructive as thermal detonators but they had there uses, I personally always used them to destroy turrets at close ranges, and at least they gave the soldier some sort of minimal defense against vehicles. With the new vehical weakpoints in SWBF2 concussion grenades could be a bit more useful if they were still in the game.

The Thermal Dets do some pretty good damage to vehicles now, and they stick to them like concussions. 5 or so people with a full load of Thermal Dets can take out the IFT-X! Sounds alot, but in battle, it's nothing considering all the rockets and blasters attacking!

ParanoidAndroid
10-03-2005, 04:42 PM
Ah I see, I'm glad there still in the game in some form.

.

MachineCult
10-03-2005, 06:01 PM
You don't sound like you hate SWBF1 Rebel_Trooper

ParanoidAndroid
10-04-2005, 06:19 AM
Another thing I've noticed, it seems the technicians and several of the officers lack the standerd blaster pistol back up weapon, I think this is kind of stupid, why did they fail to give them this standard weapon? And does anyone else really dislike the imperial officer's weapon? That sonic blaster, it just doesn't fit him at all, it seems that there just adding weapons for the sake of being diffrent instead of what makes sense

Redtech
10-04-2005, 06:45 AM
Sonic Blaster? Ain't that Geonosian?
Oh well, downloaded it yesterday, lets see if it'll work on my Spyware infected PC!

Rebel_Trooper
10-04-2005, 11:57 AM
You don't sound like you hate SWBF1 Rebel_Trooper

Well, it's a fantastic idea on paper, and certain elements of the game do go well, but certain mistakes in the development of the game like cutting the AT-XT and AT-PT, removing the Bothan, CC, CIS 6th and Imperial Officer, changing the gameplay so guns are really accurate (they were inaccurate for most of the game's development!) and inaccuracies to the Star Wars universe have placed the game on the wrong side of fun for me.

However, as I say, it isn't a diabolical game. There are some things I like about it, and I try not to constantly complain.

I will say, however, I have been pleasantly surprised with the SWBFII beta. It has been better executed. There is still far too much inaccuracy to Star Wars (as seen in my below comment) but the gameplay and gamemodes make it a worthwhile game.

Yes Redtech, the Sonic Blaster is a Geonosian weapon. And yes, it is out of place. Out of all the things in the beta, I most dislike what they've done with the Officer. He has no good weapon, his pistol is Geonosian (what the hell!?), his rage thing is almost useless and he doesn't even look like an officer. He needs fixing fast!

zerted
10-04-2005, 12:42 PM
I've only seen 4-7 human players die from that Geonosian Weaon in SWBF2. Can those turrets even shoot to the ground? Seems, I'll just stick to the sniper.

...lets see if it'll work on my Spyware infected PC!
According to the EULA you agreed to, SWBF2 Beta can be considered spyware. It sould fit right in with the rest of your programs.

Kurgan
10-04-2005, 03:45 PM
The beta version is pretty fun to play.....free and graphics are good....but it restarts to much and freezes. :mad:

Yeah, it's very crash prone. And despite many remaining weaknesses from SWBF1, the infantry game actually feels more fun this time around (though the vehicles are quite nerfed).

Hopefully they can get some good feedback from us and improve the final game and support it, so that it can reach some of the potential it had but never reached, back when the series was first introduced! If they were to improve, tighten up and tweak the space combat especially, this could be a fun game.

Kurgan
10-04-2005, 03:51 PM
Yeah, I dicovered the Incinerator earlier, it's quite good. I'm still not sure about the Bothan though, on the 2 maps you can use him on, he's as visible as just about anyone else, and take into the equation he can't sprint or use weapons while stealth. He's useless, apart from the weapon. The devs really need to upgrade that stealth, he's already still visible, and then he flashes fully every so often. Maybe on Endor or a camo level it'll be good, but that isn't the point. He sucks, full stop.

Although I have heard from others he DOES turn fully invisible, just the flashes give him away. I might test that on a small server.

I think what they intended the "stealth" for was mainly to let you sneak over to a control point and start "capturing" it before anybody realized what was going on. After all, if somebody is patrolling an area between control points and doesn't see anybody anywhere near it, no reason to guard it too closely, right? It's obviously not the same as the Cloaking Shield in Jedi Academy Siege, which was to give you added stealth while sniping. This is more a movement tool to prevent you getting killed on your way to your goal I think.

Speaking of guarding, that reminds me, the last time I played Utapau, Clone Wars, I was fighting and fighting and then realized my ENTIRE TEAM was standing around one control point in their little one man walkers! They were facing the wall, ignoring enemies that would run by in full view of them! (These were bots of course, so bad AI, even on elite sometimes). I had to hop into each walker to force the bot out and order him to go attack something. Heh, the life of a Clone Commander... ;P

Blackrider27
10-04-2005, 05:25 PM
yeah i love the game im definatly buying this. I can only enjoy the game for 2 minutes because of my comp keeps shutting down and freezing and this happend with all of my games counter strike and bf 1 luckily im re formating it on thurs

ParanoidAndroid
10-04-2005, 06:05 PM
One thing I really hope they change in SWBF2 is the heavy weapons troopers mines. In the last game they were fun but could be annoying, especially when someone just ran into a room firing rockets and laying mines as he went, that was really lame and annoying. In SWBF2 it seems that they have tried to fix this problem by giving the Heavy weapons trooper less mines, I really don't think thats going to work. If they want to stop lame mine tactics they should give it to a class that doesn't have a rocket launcher, like the technicians. It would make a lot more sense IMO. It wouldn't hurt to make mines take longer to lay as well.

zerted
10-04-2005, 09:41 PM
Longer time laying mines... Great idea. I think the rocket troopers should have them though. They are supposed to be the ones taking out the vehicles...

Kurgan
10-04-2005, 10:21 PM
Exactly right. They've gone out of their way to make destroying vehicles easier, so nerfing mines more would only serve to defeat that purpose...

MandaloreBIC
10-05-2005, 12:04 AM
i feel all warm and fuzzy inside....
and how tf is zerted's sig so accurate?

zerted
10-05-2005, 12:30 AM
i feel all warm and fuzzy inside....
and how tf is zerted's sig so accurate?
I'm just that good at guessing. (Sorry I don't do lottery tickets...)

ParanoidAndroid
10-05-2005, 05:55 AM
Right, mines should be effective against vehicles, but I feel that they should be used as defensive weapons. They should be set like traps around your command post, choke points, or a well traveled road to disrupt infantry and seriously weaken vehicles.

Right now though I think they're too powerful against infantry, especially in the hands of the heavy weapons trooper, who already has a rocket launcher to fight vehicles with.

Now they can just rush tight, indoor maps dropping mines left and right using there rockets to finish of any infantry who tries to stand and fight them. Most of the others roll around to avoid there rockets and end up landing on a mine he just dropped, killing several teamates in the process. Thus racking up more kills for the heavy weapons guy.

Redtech
10-05-2005, 06:17 AM
I've only seen 4-7 human players die from that Geonosian Weaon in SWBF2. Can those turrets even shoot to the ground? Seems, I'll just stick to the sniper.


According to the EULA you agreed to, SWBF2 Beta can be considered spyware. It sould fit right in with the rest of your programs.
Well, it would if it would run! *Wah* I feel robbed. Oh well, better get used to it.

Rebel_Trooper
10-05-2005, 11:00 AM
Nope, he doesn't turn fully steath, he still very visible, on both levels he is present (as an Imperial I've seen people use it and think it works). It is just awful! Lol, it can't be a movement tool because you can't sprint if you use it (it just turns off, and you are really visible, so sprinting is your life) and it doesn't allow you to get anywhere because everybody rushes to kill the "invisible" (haha) guy. He's so lame! Please devs, please make him better.

Other than that (and the Imperial Officer) I'm impressed with the beta. It's quite good fun!

Commander Obi-Wan
10-05-2005, 11:09 AM
Other than that (and the Imperial Officer) I'm impressed with the beta. It's quite good fun!

I agree....I don't really like how they created the Imperial Officer....generally cause of his primary weapon.

master_skywalke
10-05-2005, 01:44 PM
I saw the Imperial Officer was good in the first alphas (a SWBFII presentation movie from April) so why did they change it.Also, why do they give the Imperial Officer a Commando Pistol that shoots sonic blasts?(forgot the name, the blasts out of the Sonic Blasters of the Geonosians)

Kurgan
10-05-2005, 03:05 PM
Right, mines should be effective against vehicles, but I feel that they should be used as defensive weapons. They should be set like traps around your command post, choke points, or a well traveled road to disrupt infantry and seriously weaken vehicles.

I guess I'm a hardcore JK series guy, because I see nothing wrong with using mines as offensive weapons. ;) Seriously though it takes skill, otherwise they blow themselves up.

And wouldn't you rather dump your load of mines before you get killed than save them all out of some sense of "honor"? If people lack skill, who cares. That's like arguing that guns shouldn't be able to fire fast or have a lot of ammo because people with bad aim will "spam" them... it's not really much of an argument, no offense.


Right now though I think they're too powerful against infantry, especially in the hands of the heavy weapons trooper, who already has a rocket launcher to fight vehicles with.

Are you saying they should have seperate Anti-Infantry and Anti-Vehicle mines? Because otherwise I fail to see why a mine should destroy a vehicle, but not kill a single infantry man who steps on one... it just makes the game more complicated, but I could see it being done easily enough (like the Concussion Grenades/Thermal Detonators thing).

Now they can just rush tight, indoor maps dropping mines left and right using there rockets to finish of any infantry who tries to stand and fight them. Most of the others roll around to avoid there rockets and end up landing on a mine he just dropped, killing several teamates in the process. Thus racking up more kills for the heavy weapons guy.

Considering they need everything they can get to destroy vehicles, I say they need those mines. You're saying they should instead just have double the rocket ammo? Because otherwise they don't stand a chance. You use up all your ammo destroying one vehicle (or the rare chance that you get a hot spot, you have a little left over to barely scratch the paint on another vehicle), and boom, you're sunk. Heavy Weapons guys racking up kills.. nothing wrong with that. ;) They shouldn't go toe to toe with somebody like that in the first place, unless they're suicidal!

Kurgan
10-05-2005, 03:18 PM
I saw the Imperial Officer was good in the first alphas (a SWBFII presentation movie from April) so why did they change it.Also, why do they give the Imperial Officer a Commando Pistol that shoots sonic blasts?(forgot the name, the blasts out of the Sonic Blasters of the Geonosians)

What was he like there? Is that video still available?

I know the Officer was present in the SWBF1 XBox demo, which I never played since I don't have an Xbox... was he similar to that in any way?

zerted
10-05-2005, 03:35 PM
They could change the mines to be some sort of electric mine. It would give off an EMP or something and fry/damage the electronics on the vehicles. A person would get shocked, but not blown up. It could take away %50 of the player's health, and the rocket launchers would be given 4-5 mines.

TK-8252
10-05-2005, 04:09 PM
What was he like there? Is that video still available?

I know the Officer was present in the SWBF1 XBox demo, which I never played since I don't have an Xbox... was he similar to that in any way?

No.

In SWBF he had a standard blaster pistol, orbital strikes, supply dispenser, ability to uncover spies and track all enemies on the map.

ParanoidAndroid
10-05-2005, 06:27 PM
Well you cannot set off your own mines in Battlefront so I think it takes a bit more skill to do it in JK, anyway I guess my view about how mines should work is just diffrent from yours, I see them as a sort of defensive tool placed around a command post or other key area to defend it against enemy infantry and vehicles alike. Not an argument just my opinion.

I really don't have a problem with mines killing infantry, I'm sorry my statement made it seem I wanted them to do no damage to infantry. I just think that they are being used incorrectly. Online the only time you see a heavy weapons troopers using mines against vehicles is when they run in front of a walker trailing mines behind them. All the other time the vehicle usually destroys the mine before detonating it, usually accidently or on purpose.

Instead they are used to attack command posts, killing people as they spawn before they have a chance to fight, even if theres a spawn invinciblity on, the rocket trooper usually gets you with his launcher before you even get up. It's kind of ironic, the maps were the heavy weapons trooper preforms the best is the maps where vehicles play almost no role.

Normally I have no problem with people using things "incorrectly", I think it's fun and kind of creative. Just so long as there is some balance, sure you can try to rush a command post with your rocket launcher and sniper rifle, but they are very innacurate weapons so you have to be pretty skilled (or lucky) to take over a command post on your own with them. But if the sniper rifle or rocket launcher fired as quickly as the blaster rifle, well the challenge is gone, everyone would be the sniper or the heavy weapons trooper and not just rack up kills but dominate the other players.

Mines arn't as overpowered as say a Heavy Repeating Super Rocket Launcher of Ultimate Pwnage, I just think it's kind of cheap the way some players use them. I guess I just think that they would fit better with the technician, who is more of a behind the scenes guy, responsibe for keeping things repaired and defending the base. Although I will admit removing the mines would require some balancing. Like maybe giving them a blaster rifle, not as accurate or as quick as the soldiers blaster rifle this one fires huge shots that can damage and finish off a weakened vehicle, and is very damaging to infantry but is slower and more cumbersome then a standerd blaster rifle making it less effective vs infantry.

Commander Obi-Wan
10-06-2005, 01:05 PM
What was he like there? Is that video still available?

I know the Officer was present in the SWBF1 XBox demo, which I never played since I don't have an Xbox... was he similar to that in any way?

I do recall seeing him the E3 demo at gamespot....hopefully this will help...http://www.gamespot.com/ps2/action/starwarsbattlefront2/index.html?sid=6130244

Commander Obi-Wan
10-06-2005, 01:14 PM
Also something concerning beta....ahh...you might want to scan your computer of viruses each time after you play it....cuase the night after I played it, I turned on the computer and it turned out the I had a system32 error or something like that. So, the computer had to be brought into a shop and repaired....so you might want to scan your computer after playing the beta.

Kurgan
10-06-2005, 01:42 PM
Ouch. ;P Well considering I do a scan every other day and regular registry scans/spyware scans I think I should be okay. But then of course Lucasarts and Pandemic take no responsibility if the beta screws your computer over according to the agreement you sign when you install it, so couldn't hurt to be on the safe side!

The beta is very unstable... I find that if I host a game in the morning, when I come home in the afternoon, it's no longer running. And yes, I set an admin password on it, so it's not like somebody is likely "hacking in and shutting it down." :P

zerted
10-06-2005, 09:20 PM
Also something concerning beta....ahh...you might want to scan your computer of viruses each time after you play it....cuase the night after I played it, I turned on the computer and it turned out the I had a system32 error or something like that. So, the computer had to be brought into a shop and repaired....so you might want to scan your computer after playing the beta.
Not many viruses would cause a system32 error. If you remember the error, I could tell you what caused it. Did the computer boot up into a blue screen? Did the computer boot up into windows and then give you the error? The chances it was caused by a virus from SWBF2 is very, very, very
small.

Commander Obi-Wan
10-07-2005, 10:43 AM
Well, when I turned on the computer, it load as normal than a black screen appeared on had all the stuff I listed above. And when I brought it in he (computer repairmen) said it was from the beta.

biny
10-07-2005, 03:39 PM
This game is a nightmare! Everytime I join a game, (empty or full), seconds later the game crashes. My computer is meant for gaming so I know that my specs have nothing to do with it. (I just bought the 7800 graphic card) No one has an answer in the bug boards, help!!

Other poeple haveing my problem or close to it
http://www.forumplanet.com/3dactionplanet/swbf2beta/topic.asp?fid=14924&tid=1747480

2 things:

1. Its only a beta, it can only get better.
2. Its multiplayer and you might just be experiencing lag or a bad connection when connecting to the server.

Dont worry, be happy! :) :) :) :)

Darth Alec
10-08-2005, 01:22 AM
No more keys left :(

zerted
10-08-2005, 02:10 AM
^^Are you sure? They can always generate more keys. Did they run out with this batch and are going to release another batch, or did they just stop releasing keys?

MachineCult
10-08-2005, 07:34 AM
Well i have it. lol, It doesn't work but i'm keeping it just in case.

minilogoguy18
10-09-2005, 11:20 PM
does anyone know how to create a game? ive been lookin around but havnt seen anything about how to do it. i think the game will be good though, alot better than the first. also for me the PC version will be alot better to get since it runs flawlessly (unless im on a really bad server) and since i know how to add custom vehicle models to the game ;)

zerted
10-09-2005, 11:50 PM
^^are you talking about making a server? Check here: http://www.lucasforums.com/showthread.php?t=152834

Commander Obi-Wan
10-10-2005, 02:05 AM
When I got my computer fixed up...the person who fixed it deleted Beta for the computer...so I would have to download it again to play it...but I am not going to bother. Now that I have the PS2 demo for SWBF2 :blueblas1

zerted
10-10-2005, 02:46 AM
When I got my computer fixed up...the person who fixed it deleted Beta for the computer...so I would have to download it again to play it...but I am not going to bother. Now that I have the PS2 demo for SWBF2 :blueblas1
Did you check the Wndows recycling bin? It could still be in there...

Commander Obi-Wan
10-10-2005, 03:23 AM
Not there....

Igor_Cavkov
10-10-2005, 08:24 AM
why canyt i play this game?? when i start it i just keep coming back to windows but the gamne is still running!! and when i click on it i can hear the music and all for a few seconds then i get back to windows again... HELP PLS!!!

minilogoguy18
10-10-2005, 10:02 AM
dude its a beta, a very unstable beta. its free so dont expect too much out of it.

MachineCult
10-10-2005, 10:32 AM
Igor, get a grip the game comes out in a few weeks.

TKA-001
10-10-2005, 02:17 PM
Grrr... I downloaded it and can't find where to get the key! This is driving me up the wall.

NinjApe
10-10-2005, 02:23 PM
I've downloaded it, installed it, but I just can't get the damn game to work >.<.

MachineCult
10-10-2005, 06:17 PM
There were several links to the Key page during the download process, if you haven't found it by now just give up.

zerted
10-10-2005, 06:23 PM
I've downloaded it, installed it, but I just can't get the damn game to work >.<.
And your problem is? What happens when you try to get it to work? Post you answer as a new thread in the Tech Support area.

Commander Obi-Wan
10-10-2005, 08:28 PM
Beta may contain a virus so I advised you to virus scan the computer after you play.

Blackrider27
10-11-2005, 06:25 PM
really it may have a virus UH OHHHH

Commander Obi-Wan
10-11-2005, 07:11 PM
really it may have a virus UH OHHHH

Yes....you should get a anti-virus prgram if you don't have one....scan everyday...

clonearcman
10-11-2005, 11:59 PM
You have to pay money no matter what. People are saying its a free subscription but i ain't finding one:headbump:

zerted
10-12-2005, 01:56 AM
There were several links to the Key page during the download process, if you haven't found it by now just give up.
Never give up. Just ask for some help. The page for the free key is here: http://www.fileplanet.com/promotions/battlefront2/SWBF2_signup.aspx

The page for the free download is here: http://www.fileplanet.com/156923/download/Star-Wars-Battlefront-II-Beta-Client

Free download + Free key = Free SWBF2 Beta. So yes it is free.

Don't forget www.mailinator.com and www.bugmenot.com work if you want/need to use them.

Commander Obi-Wan
10-12-2005, 10:39 AM
If you can't download the beta...at least you don't have to wait to long only like 20 days.....that's lot....but there is always the demo.

MachineCult
10-12-2005, 01:39 PM
www.bugmenot.com does NOT work zerted

zerted
10-12-2005, 07:43 PM
www.bugmenot.com does NOT work zerted
It worked for me:

Name: Bugger
E-mail: buggeroff@mailinator.com
Pass: Buggoff

If the above account isn't working, its because read it here and changed the password.

(Don't forget, if you find an account that ends with 'mailinator.com' or some other anti-email tracker website, you can click on 'forgot password' then check that email address to get the password. )

clonearcman
10-13-2005, 06:51 PM
Finally. Got there. It was wierd. I was clicking on your link and the first five times it went to the "Subscribe for 4.99!" page and then i did it again and it showed up. Thanks.

zerted
10-13-2005, 08:39 PM
Finally. Got there. It was wierd. I was clicking on your link and the first five times it went to the "Subscribe for 4.99!" page and then i did it again and it showed up. Thanks.
That is wierd. I didn't edit the post and change the link, so I don't know why it took you different places.

MandaloreBIC
10-14-2005, 01:17 AM
are you sure it's working? i have 4MB broadband but i'm only downloading at 100KB!!!

clonearcman
10-14-2005, 11:43 AM
Well it might have been that my net server was lagging and it sent me to the beta's host site fileplanet but the server was to slow to take me to the beta site so it quit in the middle of loading the site and just sent me to the subscription page.

Commander Obi-Wan
10-17-2005, 08:20 PM
The beta is closed...no longer can you download it.

clonearcman
10-17-2005, 11:01 PM
The beta is closed...no longer can you download it.

GAAAAAH! I can't wait two weeks! :cry6:

Fate's Decision
10-18-2005, 07:10 PM
it took me forever to realize that I was actually trying to download the subscribers only edition. CHOOSE THE BOTTOM LIST

MandaloreBIC
10-20-2005, 11:53 PM
like duh! you should chose it, but its too late now... the downs are dead and i still don't have it!!!! ahahahahahah!!!!! i can't wait 11:03:04:08!!!!!

scientist
10-24-2005, 06:01 PM
HI ALL!

I need a key to play battlefront2... :smash:

Where can i get one??? :blast5:

thx :vsd:

MachineCult
10-24-2005, 06:15 PM
It gives numerous links to the key page during the download process.

MandaloreBIC
10-28-2005, 01:28 AM
you still can down it, but you need a key to play.... and the key are gone!!!! mahahahah i'm so smart, i got a key early!!!!

LethalKiller
10-28-2005, 06:43 PM
You could had got your cd key weeks ago..
Wait 5 days...

spec7
10-31-2005, 06:07 PM
i have the game but i dont have the cd key! what do i do/??

MachineCult
10-31-2005, 06:23 PM
You can't play it. There are no more keys.

Don't bump month old threads for your stupid questions.

Kurgan
11-01-2005, 08:29 AM
Well, to prevent people trying to steal each other's keys and fight over them, and now that the game has gone gold and comes out tomorrow, I think we can close and unsticky this.

Thanks to everyone who participated in the beta test, hopefully Pandemic/LucasArts and everyone connected took the time to listen!

If there is another beta test (perhaps for the inevitable patches) then I'm sure somebody will post about it. ;)

I'm not sure if the betas that are out now will "self destruct" on November 1st(today), but I guess we'll find out soon!

Kurgan
11-01-2005, 09:25 AM
Merged into the main beta thread. The game's released... go check it out! ;)

Hopefully they'll release a PC demo though, unlike last time!