shamelessposer
10-02-2005, 10:05 AM
Here's how it is:
I'm doing some things with my KOTOR remix, and it's progressing just about as could be expected. A little bumpy, but I'm pulling through and should have something available for download this weekend. But I decided that what I'm doing with this just isn't enough...
I love a lot of the features in KOTOR2, but hate the way they were implemented. I like the Influence system, but not the way you have to use a walkthrough or be a psychic to even begin to get influence points with party members. I don't like that the plot falls apart at the end. I don't like the unfinished, unpolished feel the game has, and I'd like to add to it.
So I started doing a couple of rough drafts, mostly on paper, of changes I'd like to make: a sequel to the KOTOR Remix, I guess, with new recruitables and the like. Only problem is that I know whatever I do, it'll all conflict with Team Gizka's restoration project, and that's really all the add-on the game needs in my estimation.
Also, I'm a Firefly fanatic with no creative outlet.
So what's the answer? A project I'd like to get started on pretty soon that I like to call "Knaves of the Old Republic."
----
A Republic mercenary in the waning days of the Mandalorian War, your squad was on Malachor the day things got really bad. Given the impossible mission of finding and assassinating Mandalore himself in the middle of a Jedi assault on the Mandalorian base, your team almost succeeds... until a traitor in your midst shows which side he's really on.
You wake up in a cryo tube. Your voice is a little different, and all of a sudden you understand all these new alien languages. Why? Turns out the on-site doctor patched up your throat wound and replaced your vocal chords with a protocol droid's vocabulator. This doctor eases you out of the tube, tells you that the kolto treatments have finally made you stable, after years of deep soaking. "You're a miracle," he says.
He says a lot of other things. Revan and Malak betrayed the Republic, and there's been a Jedi Civil War. Things aren't looking good for the Republic in general, and just when Malak was killed and Revan was practically handed the fate of the galaxy... well, that flake of a Jedi just up and left for the unknown regions of the galaxy without a word.
Where are you? Oh, right. You're in a prison space station orbiting Coruscant, awaiting trial for the assassination of a Senator you've never even heard of. That bushwhacker who left you to die on Malachor just so he wouldn't have to split the reward three ways? He's a Republic war hero.
And just when it looks like things couldn't get worse, an unregistered ship has docked with the station. Why would pirates be breaking into a prison?
----
Think of it as KOTOR 1.5, with a dash of western and revenge movie. The Jedi Civil War is over, the Republic is on the verge of collapse, and there hasn't been an Exile to rally or destroy the remaining Jedi yet. In fact, there won't be for a few years. You'll eventually play one of the owners of the Ebon Hawk in between Revan and the Exile, and from there it'll be a fight just to survive in space.
First off, getting out of prison would be a top priority. Proving your innocence in that murder case might be a good idea. Then, just maybe, you'll be able to get your hands on the man who shot you in the back on Malachor.
What I want to do is a little bit "looser" than either KOTOR game... a sandbox sort of game. The plot will be pretty tight and railroaded up until you get your hands on a ship, and then from there you'll be set loose without any major direction. It's just you, the galaxy, and a big, heaping pile of quests to solve across about half a dozen planets.
But here's the problem: .2da editing I can handle. Texture re-editing I can't do besides coloring things in, and I'm a lost cause at modeling.
In short, I need help. I'm excited, I've got pep and vim and enthusiasm, but what I don't have is the ability to create shiny new things in-game aside from what's already in KOTOR Tool.
Is anyone interested enough in this idea to help me get this project off the ground?
I'm doing some things with my KOTOR remix, and it's progressing just about as could be expected. A little bumpy, but I'm pulling through and should have something available for download this weekend. But I decided that what I'm doing with this just isn't enough...
I love a lot of the features in KOTOR2, but hate the way they were implemented. I like the Influence system, but not the way you have to use a walkthrough or be a psychic to even begin to get influence points with party members. I don't like that the plot falls apart at the end. I don't like the unfinished, unpolished feel the game has, and I'd like to add to it.
So I started doing a couple of rough drafts, mostly on paper, of changes I'd like to make: a sequel to the KOTOR Remix, I guess, with new recruitables and the like. Only problem is that I know whatever I do, it'll all conflict with Team Gizka's restoration project, and that's really all the add-on the game needs in my estimation.
Also, I'm a Firefly fanatic with no creative outlet.
So what's the answer? A project I'd like to get started on pretty soon that I like to call "Knaves of the Old Republic."
----
A Republic mercenary in the waning days of the Mandalorian War, your squad was on Malachor the day things got really bad. Given the impossible mission of finding and assassinating Mandalore himself in the middle of a Jedi assault on the Mandalorian base, your team almost succeeds... until a traitor in your midst shows which side he's really on.
You wake up in a cryo tube. Your voice is a little different, and all of a sudden you understand all these new alien languages. Why? Turns out the on-site doctor patched up your throat wound and replaced your vocal chords with a protocol droid's vocabulator. This doctor eases you out of the tube, tells you that the kolto treatments have finally made you stable, after years of deep soaking. "You're a miracle," he says.
He says a lot of other things. Revan and Malak betrayed the Republic, and there's been a Jedi Civil War. Things aren't looking good for the Republic in general, and just when Malak was killed and Revan was practically handed the fate of the galaxy... well, that flake of a Jedi just up and left for the unknown regions of the galaxy without a word.
Where are you? Oh, right. You're in a prison space station orbiting Coruscant, awaiting trial for the assassination of a Senator you've never even heard of. That bushwhacker who left you to die on Malachor just so he wouldn't have to split the reward three ways? He's a Republic war hero.
And just when it looks like things couldn't get worse, an unregistered ship has docked with the station. Why would pirates be breaking into a prison?
----
Think of it as KOTOR 1.5, with a dash of western and revenge movie. The Jedi Civil War is over, the Republic is on the verge of collapse, and there hasn't been an Exile to rally or destroy the remaining Jedi yet. In fact, there won't be for a few years. You'll eventually play one of the owners of the Ebon Hawk in between Revan and the Exile, and from there it'll be a fight just to survive in space.
First off, getting out of prison would be a top priority. Proving your innocence in that murder case might be a good idea. Then, just maybe, you'll be able to get your hands on the man who shot you in the back on Malachor.
What I want to do is a little bit "looser" than either KOTOR game... a sandbox sort of game. The plot will be pretty tight and railroaded up until you get your hands on a ship, and then from there you'll be set loose without any major direction. It's just you, the galaxy, and a big, heaping pile of quests to solve across about half a dozen planets.
But here's the problem: .2da editing I can handle. Texture re-editing I can't do besides coloring things in, and I'm a lost cause at modeling.
In short, I need help. I'm excited, I've got pep and vim and enthusiasm, but what I don't have is the ability to create shiny new things in-game aside from what's already in KOTOR Tool.
Is anyone interested enough in this idea to help me get this project off the ground?