View Full Version : Problem with Mandalore Armor
10-02-2005, 11:27 PM
I made new armor that lets u become mandalore, but after it loads to another area and i have the armor on, it cant come off. Is there a way to make the armor like the regular armor, where u can take it off when ever u want?
10-02-2005, 11:38 PM
If I'm not mistaken Lando the real Mandalore is like that in game. I almost never use him but I believe you can change the armor on him and he stays the same so maybe the problem lies in that somewhere.
Hope that helps a bit :thumbsup:
10-02-2005, 11:40 PM
I guess i should of explained more. I am making a mod where u could select one of 6 armors, all different kinds of mandalore. But when i equip one of them and it stays on for about 7 mins, it gets stuck on my pc.
10-03-2005, 01:40 AM
Do you mean Mandalore the person? or Mandalorians the people? I was thinkin' you meant Mr. Ordo.
10-03-2005, 10:25 AM
Yeah, Mr. Ordo. Its kinda like the dressing room of Mandalore mod, just differnet tga.
What if i changed it to an armband would it get stuck on my pc?
10-03-2005, 01:21 PM
I know most of the appearance entries if put in as disguises on armbands will change out pretty smoothly. My HeAdShOp MOD 1.0 utilized armbands for changing appearance and I never had an issue with any of them. However; I didn't use Mandalore though as one of the lineups for the mod so I didn't test him. ;)
Have you extracted the mdl and mdx and edited the entries for mandalore's entry for your own? I believe we had that conversation once BUT not for sure if it was you or another I was helping.
10-03-2005, 02:56 PM
If you read This (http://www.lucasforums.com/showthread.php?t=152580) tutorial I think it would help. The Mandalore armor is designed to never come off unless the appearance.2da is altered. Which is why everytime you go to a new module the game thinks you are wearing THE Mandalore armor which is coded to stay on Mr. Ordo or any other (N)PC using it. So thats why it will stick to you ;)
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