View Full Version : "Got it! Hm? Damn!" voice

10-05-2005, 01:36 PM
I hope this thread doesn't already exist. Surely you know how the PC says short blips of dialogue during certain actions. Is there a way that you can place dialogue blips in TSL so that the PC has another dynamic? I am not suggesting "copying over" the sound files from KOTOR, but recording new ones. Any suggestions?

Archon II
10-05-2005, 02:35 PM
From what I've found, the sound files exist. Obsidian has v/o for your PC in the folders, but it isn't used... If you want to listen to it, use Kotor Tool to look under BIF's, sounds.bif, wav, then look through all the p_plyer(m for male, f for female).wav files... You can extract them to your desktop and listen to 'em with Miles... So, I guess if you wanted to, you can replace them, but first you'd have to script it so that the PC actually says them, because it was cut from TSL.

Bob Lion54
10-05-2005, 02:37 PM
I didn't know about that. I'm going to have to check that out. Pretty cool.

I believe there was a mod that gave the female PC Bastila's Voice. (this is for K1)

If you can find it, you could probably see how they did it. It would probably be the same for K2.

Hum.... I was able to listen to them without even decompressing them..... interesting.

this is the first time I've done anything related to sound. From the tutorial, I though it was more complicated them that. All I did was extract with KTool and they played in winamp.

Wow, theres quite a few of them too. There are 68 Female wavs ( I just extracted those for now.) They have the "mine laid and ready" ones that are already in the game. There are also quite a few that add a bit of "flavour" to your charactor.

MdKnightR, I hope you do this! If you don't I might have to do it myself. I really don't want to because I'm too lazy, though. hehe :p

10-05-2005, 04:03 PM
Unzip the attached file into your Override folder and then use KotorTool to extract all the sound files starting with p_plyer into your StreamSounds folder from your TSL sounds.bif.

Then you can use KSE to give your Exile one of the player soundsets (called Player_Female and Player_Male in KSEs listing).

If you've done everything right your Exile would now have the same soundset as was used in KotOR1 without having copied anything from that game. :)

10-06-2005, 12:20 AM
Ok, call me stupid, but what is KSE?

I extracted the files and they are AWESOME! Is there a way to use all of them or just select ones? The reason I ask is because there aren't that many in K1 that I can remember.

Archon II
10-06-2005, 12:41 AM

Kotor Savegame Editor

10-06-2005, 12:42 AM
Ok, call me stupid, but what is KSE?
time for you to have a look at the tools forum: http://www.lucasforums.com/forumdisplay.php?f=646

KSE= KotOR Savegame Editor : http://www.lucasforums.com/showthread.php?t=123671

10-06-2005, 12:52 AM
Okay, but why do I need to use it? Isn't there a way to install the soundfiles without editing a gamesave?

10-06-2005, 01:13 AM
there is no default setting for a voiceover set of sound files for tsl, so you have to give your pc a set. KSE allows you to edit many variables that you have in each save. Open it up and try it out, its not a big download or very hard to use.

for example-

I got bored one day and made up a set for my exile, but i wasnt certain how to have it set aside for his (sorry, im a dude) own selection, so I just had it overwrite the diciple's sound bits and used them for my exile.

I wont release these sounds for public use, as it would have several copyright infringments >.>

10-06-2005, 12:55 PM
Well that's no fun!

Has anyone ever released a mod to restore these vocals? If not, I would like to, but I don't know about doing so if everyone would have to do surgery using KSE just to get it.

Ghost Down
10-07-2005, 09:31 AM
Yeh..that whould be nice

11-02-2005, 02:19 AM
Then you can use KSE to give your Exile one of the player soundsets (called Player_Female and Player_Male in KSEs listing).

Well, I put this off long enough, so I decided to make these changes tonight. However, there is one major problem. When I go to set the player soundsets, KSE doesn't have options for "Player_Female" and "Player_Male" in TSL. HELP!

11-02-2005, 11:05 AM
if you go back up a few posts and get the zip file
stoffe offered it should work

Unzip and put those files in K2 Override and open KSE
(or close, then reopen KSE)

Make sure you use Kotor Tool to get all the sound files
in K2 and drop them in StreamSounds

should be good to go then...

this was one of the first mod 'thingies' I tried and it
worked just like written

it's nice to actually hear my femme Exile in game ;)
(even if it is recycled Revan's voice from K1 :))

11-02-2005, 01:19 PM
I did exactly that, but I still can't get it to work. Does KSE have to be in the same directory as the soundset file that stoffe posted? I have those files in a subfolder in Override and the sounds installed in the StreamSounds directory.

11-02-2005, 04:20 PM
I put KSE in it's own folder in Program Files on my computer
(named it Kotor Savegame Editor)
That folder contains all the files for KSE:


Also, I could be wrong here, but I don't think you
can have subfolders in Override.

I think the game(s) will only read from the main
folder, not subfolders

Try putting soundset.2da, p_playerm.ssf & p_playerf.ssf
directly in the Override folder and see if that works...

11-02-2005, 04:25 PM
KSE won't find the files if you are using subfolders.

11-02-2005, 11:59 PM
KSE won't find the files if you are using subfolders.

Thanks D333. It works now.