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oldflash
10-16-2005, 05:14 PM
I have found one of my unique items (from this mod http://www.pcgamemods.com/mod/16784.html) in Dark Cave on Korriban right after Revan's fight. http://q-net.netfirms.com/x/111.html

Why?

I haven't visit Korriban before mod install.

Vice Industries
10-16-2005, 05:26 PM
Probably because the item drop system in TSL is different from that of the original if you play the game again from the begining almost all of the loot will be different the second time around.

Darth333
10-16-2005, 05:28 PM
Since you used the .uti templates like w_melee_xx.uti and a_helmet_xx.uti, your items have been inserted in the random loot due to k_inc_treas_k2.nss

Per example, if you look at k_inc_treas_k2.nss you will see the following lines:

string GetItemPrefix (int nItemType)

{
switch (nItemType)
{

//{snip}
case 131: return("w_melee_");
// {snip}
case 331: return("a_helmet_");
}
return("");
}


If you dont want this happening, give your items custom names such as oldflash_helm.uti or use "higher levels" for your items as explained in this post: http://www.lucasforums.com/showpost.php?p=1894793&postcount=8

oldflash
10-16-2005, 05:36 PM
Thanks Darth333.
I wasn't think that could happen.
Just when I have wonder what else could go wrong after crushing all game (twice), having problem at uploading (phone line problem) and learn about one wrong file in pack...

General Kenobi
10-16-2005, 08:31 PM
I'll add one more thing oldflash. I've noticed that most prefer a totally custom item in the aspect it doesn't replace in game items. ;) That way if you decide you don't want to use or to even see the item in-game you don't have too.

:ben:
General Kenobi

stoffe
10-17-2005, 07:36 AM
If you are interested in a little more background into why this is happening, you may want to read this post (http://64.20.36.211/showpost.php?p=1894793&postcount=8) which explains a bit about why custom items named in a certain way may show up as drops when a character is high enough level.

oldflash
10-17-2005, 08:22 AM
If you are interested in a little more background into why this is happening, you may want to read this post (http://64.20.36.211/showpost.php?p=1894793&postcount=8) which explains a bit about why custom items named in a certain way may show up as drops when a character is high enough level.

Thanks stoffe. Darth333 has poited this thread. It's good to know. I will use that in my next mod (I hope). Many thanks.