PDA

View Full Version : Holo Droid Emitter mod


Lando Griffin
10-30-2005, 05:19 PM
I have a question about this mod. Its a great mod, but how do i make the droid not holo, i dont want it to look like a holo image. Plus i changed the utc to a mandalorian, and he is holo. Can someone tell me what i change to make him not holo?

Jackel
10-30-2005, 08:05 PM
Changing the utc file via Kotor tool should yeild a tick box that says "hologram" somewhere int he options or on the utc file things you can change. Just untick it and save the utc file as usual.

Fred Tetra
10-30-2005, 09:41 PM
It's on the Advanced tab in the Creature editor.

Lando Griffin
10-30-2005, 11:09 PM
It's on the Advanced tab in the Creature editor.


I dont understand, i looked at it with the kotor tool and i found no creature editor or advanced tab.

Dak Vesser
10-30-2005, 11:55 PM
I have a question about this mod. Its a great mod, but how do i make the droid not holo, i dont want it to look like a holo image. Plus i changed the utc to a mandalorian, and he is holo. Can someone tell me what i change to make him not holo?


Use GFF Editor and look for "Hologram [BYTE] = 1" change the "1" to "0"

Lando Griffin
10-31-2005, 06:41 PM
thanks, one more question. Is there a way where i could like edit one of the scripts that spawns the character, can i make like 3 appear instead of one. I dont want them to have different abilities, i just like to have a squad of troops. How would i do this?

Dak Vesser
10-31-2005, 07:30 PM
thanks, one more question. Is there a way where i could like edit one of the scripts that spawns the character, can i make like 3 appear instead of one. I dont want them to have different abilities, i just like to have a squad of troops. How would i do this?

Which script are you talking about? I made like a million of them for this version. The new version that'll be comming out soon will have only 2 scripts..

Lando Griffin
10-31-2005, 07:40 PM
which ever one controls how many of the droids spawn

Dak Vesser
10-31-2005, 08:11 PM
which ever one controls how many of the droids spawn

Copy this to notepad and save as "a_sntrydrd.nss" and compile to your Override;

// File name: a_sntrydrd.nss

//Spawning the droid x3

void main()
{
CreateObject(OBJECT_TYPE_CREATURE, "c_drdsentry050", GetLocation(GetFirstPC())); //Spawn 1
CreateObject(OBJECT_TYPE_CREATURE, "c_drdsentry050", GetLocation(GetFirstPC())); //Spawn 2
CreateObject(OBJECT_TYPE_CREATURE, "c_drdsentry050", GetLocation(GetFirstPC())); //Spawn 3
}


Copy this to notepad and save as "dst_sntrydrd.nss" and compile to your Override;


/*
File Name; dst_sntrydrd

Deletes the droid x3
*/

void main()
{

DestroyObject(GetObjectByTag("DrdSentry01")); // Delete 1
DelayCommand(0.2, DestroyObject(GetObjectByTag("DrdSentry01"))); // Delete 2
DelayCommand(0.4, DestroyObject(GetObjectByTag("DrdSentry01"))); // Delete 3
}


You should be able to spawn three droids and delete all three of them now...

Lando Griffin
10-31-2005, 08:54 PM
just tried it out, and it didnt work. only one appeared and it was still hollow.

HK 47
11-02-2005, 05:36 AM
or just buy a mmx 440 as they cant play holo files (im serious) i use to have it and i thought the record were in real colour. now i have a 6600gt i can see the blue holos