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View Full Version : Dialogues + Animations, need help


boinga1
10-31-2005, 12:31 AM
I've just returned to the KOTOR modding world after a few months off. I'm attempting to create a mod inspired by the Padawan Roleplay mod, only for TSL. Essentially some dialogue changes and a few items are what I have planned, and both of these I know how to do very easily. I've run into a big problem. In the 101kreia.dlg on peragus, I've editted several lines and I'm trying to change one to show Kreia point at the player, or raise her hand, or (at this point) just about any hand motion. I then want to cut to the player and show the player performing the "1124_HORROR" animation. Kreia's line is supposed to play the animation 1505 "POINT_RAISE ARM [OWNER]", then the reply by the player is suppsoed to do the Horror animation. Neither animation does anything at this point. I've done about a dozen forum searches and I can't seem to find anything that will help. I've even tried to look for a script that'll help, and that's a sign of desperation, because all my scripting is a disaster. I'm sorry for the long-winded post but... help please?

boinga1
10-31-2005, 07:57 PM
*bump*

Anyone? Please?

The Doctor
10-31-2005, 08:31 PM
Animations are hard to edit. I don't know if it can be done. Dialogue is easy. There is a tool on StarWarsKnights.com I beleive that lets you edit dialogue.

boinga1
10-31-2005, 09:01 PM
I don't want to edit the animation, I just want to use it in my dialogue, and I can't make it work. Is there some problem with TSL animations or something?

edit: And of course, I'm using TK's DLGedit, an excellent tool for the job, which has never given me any issues before.

Darth333
10-31-2005, 09:41 PM
Some animations don't work because the models does not have the animations. I've never tried it and I don't know if Kreia has the "rise hand" animation. Try with something else.


and pease, don't bump topics.

Tupac Amaru
11-01-2005, 06:39 AM
Have you tried animations 10505 and 10124 instead of the 1,000+ ones? All the animations are listed twice. Sometimes only one will work, sometimes both, but they show show different animations.