Sithxace
11-10-2005, 10:10 PM
haha i got a kick out of this heres what they have as the huge features:
* Set in the Star Wars galaxy with up to 200 worlds to explore and control
Yea thats cool, but there just planets on a map, they made it sound like theres 200 worlds to explore in depth!
* Players can take command of either the Rebel Alliance or the Empire
ok yea, next....
* Strategy portion lets players manage manufacturing, resources, fleet deployment and mission assignments
Ok, the strategy was great, next....
* Innovative real-time 3D Tactical component lets players micromanage battle sequences – almost a separate game in itself
HAHAHA this is where i got the most laughs, even back then it was nowhere near a seperate game within itself!!!!!!!!!!!
* Players "play" characters drawn from Star Wars, such as Luke Skywalker, Mon Mothma and Admiral Thrawn. 55 characters in all
I loved this, the characters were all awesome. From the way you could use them as admirals or doing missions, hope EaW uses them like this too.
* Varying difficulty levels for novice and veteran players
This shouldn't have been included, this is always a given...
* Infinite hours of gameplay: new games require new strategies
Yea true this game deff took up lots of hours.
================================================== =
Ill say it again, keep rebellion as is, update the interface graphics, implement the ground and space battles into rebellion and u got the ultimate starwars strategy game! who agrees?
* Set in the Star Wars galaxy with up to 200 worlds to explore and control
Yea thats cool, but there just planets on a map, they made it sound like theres 200 worlds to explore in depth!
* Players can take command of either the Rebel Alliance or the Empire
ok yea, next....
* Strategy portion lets players manage manufacturing, resources, fleet deployment and mission assignments
Ok, the strategy was great, next....
* Innovative real-time 3D Tactical component lets players micromanage battle sequences – almost a separate game in itself
HAHAHA this is where i got the most laughs, even back then it was nowhere near a seperate game within itself!!!!!!!!!!!
* Players "play" characters drawn from Star Wars, such as Luke Skywalker, Mon Mothma and Admiral Thrawn. 55 characters in all
I loved this, the characters were all awesome. From the way you could use them as admirals or doing missions, hope EaW uses them like this too.
* Varying difficulty levels for novice and veteran players
This shouldn't have been included, this is always a given...
* Infinite hours of gameplay: new games require new strategies
Yea true this game deff took up lots of hours.
================================================== =
Ill say it again, keep rebellion as is, update the interface graphics, implement the ground and space battles into rebellion and u got the ultimate starwars strategy game! who agrees?