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View Full Version : Can anyone help me with this bug in TSL's Trayus Core? [spoiler]


CaptainWhyNot
12-08-2005, 03:33 AM
As can be seen in the image below, while playing KotOR 2: TSL, I have somehow managed to meet Atris in Trayus Core (module 904mal), instead of you know who. Unfortunately, although there is a talk icon, she has nothing to say. And, I seem to be stuck there without anything to do other than loot a couple of dead bodies. I don't know how I managed to do this. I do have some mods installed, but none that I know of that should cause this. I would like to know how this happened; and, more importantly, how I can fix it so the game can go on normally.

http://i34.photobucket.com/albums/d129/CaptainWhyNot/K2_00038_downsized.jpg

fullsize: http://i34.photobucket.com/albums/d129/CaptainWhyNot/K2_00038.jpg
first-person view: http://i34.photobucket.com/albums/d129/CaptainWhyNot/K2_00041.jpg

The Doctor
12-08-2005, 05:30 PM
This is wierd.... it has to be a mod. I've never heard of this bug or anything anywhere remotely similar to it....
it might be part of the cut content being resurected accidentally by a mod.

CaptainWhyNot
12-09-2005, 01:54 AM
While making a list of all the mods I had installed, I tried removing some and found the culprit. The file causing my problem was "n_darthtraya001.utc" from the Improved Atris v1.0 by Nur Ab Sal, which I had copied over into my Override folder (although the read-me only mentioned copying "n_darthtraya002.utc"). Removing that 001 file (but leaving in the 002), and loading a saved game just prior to entering Trayus Core, allowed me to complete the game as normal with the correct character there. I'll send him a PM about this.