View Full Version : Giving Warheads to the Alliance

03-13-2001, 03:19 PM
I don't get it. I have flown this mission about 20 times and I get waxed by the black sun fighters at one point or another. They seem to keep coming as opposed to the Z-95's which usually don't launch a new set of 3 until the old set of 3 is destroyed. I have tried the autofire and I have tried hitting one of the new wave with a proton torpedo, but I usually never have enough time after the first wave to line up one of the new wave of ships because I am still fighting for my life against an existing black sun fighter.
I have another question. People keep talking about these friegters coming in and adding firepower and having to protect them instead of trying to take out all of the black sunfighters. I have inspected 50% of the cargo containers and I have never once seen one of my freighters. When do they come?

03-13-2001, 05:17 PM
Forget about the Rzr/F at first, just put your turret on defensive fire and don't recharge your lasers. This will allow you to inspect all the containers at a high speed and the Rzr/F won't bother you while you are doing it. Once you inspected them all, start recharging your lasers and let the turret autofire at your target. The fighters and the GPLT will be taken out in no time.

By the time you finish up with them, the Black Sun suppa fighters will have arrived. Attack them, but don't go head-to-head with them or it'll cost you dearly. Like I already said: they are reasonably slow, but dangerous none the less. If you would happen to get into trouble with them, but you notice that most of the other Azzameen ships have already entered hyperspace, do the same. The convoy will probably make it and you'll be safe too.

Never go head to head with the Sup/F, target one, set-turrets to auto-fire, and follow him arund until he goes boom. One trick is not to kill 100% of them, but leave one alive out of the FG. He wont bother you to much, and it will allow you to do other.. mreo important things

03-13-2001, 08:18 PM
Thanks!! Sounds like it should work. I will try it.

03-14-2001, 05:45 PM
Thanks Kinnison, it worked like a charm. Two tries and I was able to complete it but the 1st time I should have bailed out after 75% of the freighters reached the rendevous point. You explained it much better than any other explaination I have seen on this forum or other websites.

03-14-2001, 06:11 PM
W http://www.xwingalliance.com/forums/eek.gifW... now that is a compliment

can i quote you on that?

03-15-2001, 08:09 PM
You sure can. I read other posts on this site plus the strategy guide at makeitsimple.com and none of it helped. but after your advice I was done in 2 tries.