View Full Version : Taun-Taun's
12-23-2005, 12:24 AM
Yeah question over here--
How come when your taun taun is low on health you cant repair them let alone heal them??
12-23-2005, 01:44 AM
Well, you can't 'repair' a taun-taun exactly, since it is made of flesh and not metal, and since it is also a sort of vehicle, it technically isn't an infantry unit either, so bacta obviously can't work on it. But I do see your point otherwise.
12-23-2005, 12:23 PM
Never noticed that you can't repair them. Its good to see the developers paid attention to details for some parts of the game.
12-23-2005, 12:28 PM
It's kinda obvious you cant repair or heal them cause they're animals.
12-23-2005, 05:36 PM
not to me... I would think you should be able to "heal" them with health drops... becta tanks.
Speaking of which, do they repair themselves with the CarJacker Awards?
i think they should make them like jawa where they run around everywhere ut instead of repairer stuff just run around so you could heal them and when they die u shouldn't die u should just fall over when they die
12-23-2005, 06:56 PM
Well at least thats one thing they paid attention to detail on, I wonder if you can slice guys off of them.
12-24-2005, 07:39 PM
Because an R5 droid doesn't heal creatures, just vehicles. Although a Taun-Taun, and even a turret, is considered a vehicle, you cannot heal them via droids. Although you can fix turrets with a fusion cutter.
12-25-2005, 11:18 AM
(There aren't any R5 droids in SBFII)
I guess (but don't really care) that bacta energy should work on taun tauns, but thay don't really stay alive very long even if they have full health. I do think that if it dies you only take damage for falling.
12-25-2005, 12:56 PM
Yeah, I guess health packs could heal taun tauns, but who would really bother anyway? Most things will kill them in one hit anyway.
It would be nice not to die if you taun taun is shot down by small arms fire though. Maybe even add the ability to fire your pistol from the taun tauns back?
12-25-2005, 08:02 PM
Just wait for another one to spawn, not being able to repair it makes sense though, a fusion cutter would probably kill one.
12-25-2005, 08:39 PM
Yeah, I guess health packs could heal taun tauns, but who would really bother anyway? Most things will kill them in one hit anyway...It takes 3 body sniper shots to take one down.
12-25-2005, 10:23 PM
I was thinking more along the lines of vehicle/turret fire, stuff thats more likely to be targeting the taun's. So everything isn't a one hit kill, but lots of stuff is, and they die pretty quick regardless. Small arms fire like snipers, pistols and rifles, are more likely to target the rider anyway in my experiance.
12-27-2005, 11:56 AM
Well, do TaunTauns take damage and die automatically?
Vehicles, once used and moved, takes damage automayically per sec if left unridden.
12-27-2005, 11:58 AM
Really? Thats odd ive never noticed it before, but then again I rarely use vehicles.
12-27-2005, 11:18 PM
Hmm... now where do I put the welder? LOL
12-28-2005, 04:37 PM
Well, if you have a light saber you can use it on a tauntaun, and you regain energy when you sleep on it.
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