View Full Version : Cantina 14 Discussion Thread

01-28-2006, 07:50 AM
Use it!

Edit: Me and Red have plans for the Imperial Research base, so please leave it alone. However, if Cracken were to divert a team there, that would be feasable. However, he seems a little busy at the moment.

01-28-2006, 07:57 PM
What Deac said. Imperial, with research kept secret from Cracken... by his father.

BD, actually there's no reason Agric can't be Palpatine's half-brother. Cracken was the 'primary', so Palpy could've easily told him lies. Especially knowing Cracken's tendency for 'inappropriate' emotions (like him falling in love).

01-28-2006, 08:44 PM
Hi everyone. I'm brand new to Lucas Forums and was just browsing around and found this. I have a little RPG experience so I figured I'd join in. I wasn't sure if I had to check in or do anything special :P.


General Antilles

01-28-2006, 09:01 PM
Well, Antilles... at this point, just make up a character and go from there. :D

Good to have you. ^^

01-28-2006, 09:17 PM
Ok, thanks I'll get right on it :P

01-28-2006, 09:26 PM
Well darn, I'll just have to send Deac to a different base after this one. I was kinda hoping to gather everyone up and send them all off together.

Well I'm going to bed, its 2.25 here.

01-28-2006, 10:33 PM
Send them off to do what, BD?

01-29-2006, 08:16 AM
Send them off to a hidden facility which will then lead them to their ultimate destination, Jediz R Us.

01-30-2006, 10:07 PM
Just an FYI to all: several of the current plotlines are intertwined behind the scenes.

Deac's heading to an abandoned Imperial research base.

The Elf Woman who's stalking Irvine (F. Irvine by proxy) is connected to the research base. (And of course the Blades are hunting her.)

Kioet is hunting down the remains of Moff Seerdon, who was involved in said research facility under Palpy's authority.

The subject of the research of the facility has something to do with Cracken, who might be very interested to learn of it - since Palpatine had it kept completely secret from him.

With all these connections, I think it would be funny if Agric (or Agric and Cracken together) just took over the galaxy while everyone else was distracted trying to run down or destroy the secret of this abandoned facility. Especially in a thread titled "The Guardians of Peace and Justice". :D

01-30-2006, 10:43 PM
Ok My Characters are both new so here is a brief bio. Its quick and didnt look for gramatical errors :P.

Name: Admiral Syno
Rank: New Republic Admiral (Commander of The 3rd Fleet of the Republic)
Species: Human
Gender: Male
Age: 38
Home Planet: Corellia
Appearance: Tall, short black hair with stubble.
Brief Description: Admiral Syno was promoted to the rank of admiral about a moth prior to the current events. He is a man who doesn't go by the book and prefers to take a chance rather than play it safe. He grew up on Corellia as part of a well to do family, however in his late teens he decided to leave it all and join sides with a small group known as the Rebel Alliance. He began as a fighter pilot and quickly rose through the ranks.

Name: Ilec Adumar
Rank: New Republic Captain/Young Jedi Knight (Scythe Leader)
Species: Mon Calamarian
Gender: Male
Age: 25
Home Planet: Mon Calamari
Appearance: A short Mon Calamarian very similar in apearance to Admiral Ackbar. He has bright green eyes.
Brief Description: Ilec Adumar was born during a chaotic time on Mon Calamari. His father died at the Battle of Endor leaving only his mother and older sister to raise him. When he was around 15, a Jedi by the name of Kyira Vela found the young Ilec and begain training him in the Jedi Arts. Kyira was mortally wounded on a mission leaving Ilec, once again, alone. He turned to the fledgling New Republic and found his way into the Fighter Corps, where his skills and quick reflexes raised him to the Leader of Scythe Squadron. During some R&R on Coruscant he was found by another Jedi who brought him to the temple where he completed his primary training and bairly passed the Knight Trials. He is now the Jedi representative in the 3rd Fleet of the Republic.

01-31-2006, 08:57 AM
Also I should mention that im not 100% sure why my guy is going to the Jedi Temple. I have a few ideas but nothing set in stone. It is just where all the action is so I figured why not :P. Right now im just trying to get a base for my characters seeing as they, along with myself, are brand new.

If you have any ideas please tell me. I'm all ears.


General Antilles

01-31-2006, 09:18 AM
General Antilles, I can use your characters. I need a ship to go behind the lines to facilitate insertion of a covert team.

Oh, FYI we don't use XJ X-Wings here, since the NJO didn't happen. However I have devised the A4, which has the same performance but differs in several technical and cosmetic ways, and is cheaper.

02-01-2006, 12:48 AM
Ok, I'm feeling rather left out here... Nobody seems to be taking notice of Alyssa... she's on the Council, you know and I've had her say a couple of things that seem to have been ignored...

ok, so let's see here... my track record in this thread is completely unimpressive. I started with assassin siblings. They had things to do for a while, but then got stuck somewhere in Cantina 13. Then, as a way to get myself a little more action, I brought in Alyssa, Jedi Council member and Riebe Sothe, Sith Hunter, Alyssa's former master...

Seeing as Alyssa's being ignored, my only hope of survival here seems to be Riebe... and thanks to Admiral, I may actually get somewhere with her... but with the way I've been ignored, I sort of doubt it....

02-01-2006, 03:09 AM
WJ, you notice that the Council discussion has so far just been mostly statements to each other. Alyssa's questions have been kind of rhetorical, and would require "yes" answers... and I didn't feel it would be in character for Kaya, at least, to give a response that wouldn't add any insight.

As for your being ignored, I'd guessed you weren't interested in alot of the plots going on in the RPG, since you didn't actively ask to join them... XD;;

Now that I know otherwise, is there anything I can do to involve you? :D (I can think of a million things, but I want to know what you have in mind specifically first, and if you want me to do anything at all :xp:)

It would actually make me very happy if you want me to involve you in any of the plots I've spawned or help spawn - the Sleepers plot, (a different part of) the Shadows and/or assassins plot, or the Blades plot... or anything I forgot. XD I'm sure you all know how much I love complicating things... :xp:

02-01-2006, 06:23 AM
Yeah, and hijacking threads that were meant to be about something else.

WJ, unlike Red I like to keep people guesing, I do have an idea for Nom and Tarila, which is why they are still at the Temple. Something will be presented presently. I'm afraid you're the victim of foot dragging here.

FYI The Council is a sort of sink hole for characters and wind up for plotlines, a way to wrench the thread back on course, since so many of our characters are Jedi.

Oh, Red, I think Deac's title refers to our friends in deep freeze. So if the whole thread gets centred around some puny research base it'll be your fault that the title makes no sense.

02-01-2006, 06:30 AM
For the most part, yes, they've been rather simple statements... but she also voiced a concern about what these 1000 Jedi would think at being awakened by complete strangers 4000 years after they were originally intended to be awakened... but I see you've mentioned that already :)

As for what to do with me :D all I want is to be able to participate... maybe I joined a bit late to do that, but that's what I want. At the moment, Nom and Tarila have nothing to do and as soon as the Council meeting is over, Alyssa's in the same boat. Riebe is waiting to talk to Godwyn when the meeting is over, so she's unavailable... but really, stick me in wherever there's space :p

Cmdr. Cracken
02-01-2006, 08:57 AM
I have a question....

Once Cracken realizes that the Republic Jedi are mucking about in Imperial Space, won't that cause some sort of incident? I mean, as much as we love wars and such...... from an RP stand point, this gives Cracken an excuse to unleash his might down upon the Republic again.

In the spirit of cooperation between the two orders, shouldn't someone at least ASK him if they can much about in Imperial Space?

oh, BD, check your PM's.

02-01-2006, 01:03 PM
Well look at it this way, Cracken is a Sith, and until he renounces that the Jedi won't trust him. Put yourself in the Council's place, they're already worried the Jedi might be impressionable, what if Cracken got there first?

As to the Truce, it has to be said that it was something of neccessity on the part of the Republic, Cracken had them on the ropes, then relented. In the consolidation afterwards the Republic grabbed several former Imperial Seperatist Worlds so that Cracken's Empire is almost cut in half on a line from Agamar back to the Core.

The situation remains fragile and I think the Jedi would rather risk war than lsoing 1,000 Jedi to the dark side.

Cmdr. Cracken
02-01-2006, 01:20 PM
maybe i'm thinking to much, but the republic may see the Jedi as reckless, and begin to start to resent them once again, much like the time during the Clone Wars. Granted, most of that angst was propegated by palpatine, but that's besides the point.

02-01-2006, 02:34 PM
The title came from Deac's patented "Title-o-matic" which churns out random titles...

The Research Base Deac is being sent to is in neutral territory, so technically the Empire has no territorial claim...but the Republic's going cloak and dagger just to be sure.

02-01-2006, 06:11 PM
WJ: Just so you know, Alyssa wasn't being ignored by Godwyn, I just didn't think her question could be answered. and see PM concerning Alyssa. Don't worry about her or Riebe being ignored.

BD: I would be careful when you say Red doesn't like to keep people guessing. After all my talks with Red I would say its the exact opposite.

Cracken: I agree, this course of action could very well make the Republic want to control the Jedi more and stop them from dabbling in galatic affairs without permission.

02-01-2006, 06:16 PM
Yeah... I was having a bad day and took it out in here... sorry guys... I don't actually believe y'all are ignoring me on purpose :p

02-02-2006, 07:04 AM
BD you seem to be missing a few points:

1. I don't recall Cantina being one-plot threads except when setting requires it (i.e. Cantina 7).

2. You are the only one here who has Jedi for most of his/her characters, and the only one with your primary character on the Jedi Council.

3. I haven't hijacked anything about your plot; Deac came up with the mission he planned to send ... Deac on, giving me the idea to intertwine two plotlines, some time before you decided you wanted to send him to Jediz R Us.

4. Multiple plotlines running at once make things less predictable.

5. The Council can still send out its missions even if the people it wants to send on them are ostensibly busy. This is easily accomplished in-thread by thinking in character. ;)

6. I don't think you've been paying attention if you think I don't like to keep people guessing. ;)

7. The title doesn't need to make sense, although personally I think this title is begging to be skewed - it's about the guardians of peace and justice, but what about those guardians of peace and justice? What if it's about how they aren't particularly guarding peace and justice? What if the people we think are the Guardians are actually not, and those we least expect actually are? What if there seem to be many guardians of peace and justice, but the reality is that no one is guarding peace and justice, or this is about the downfall of peace and justice? Ah, the possibilities ;)

WJ: Too late in the plot? Never. The only disadvantage is that you could be a bit confused at times. You're a victim of misunderstanding. I figured, actually, that you had your own plans that I didn't know about... now that I know better, I'll change my methods. :D

Deac: I think BD and Cracken are referring to the thousands-of-Jedi thing being in Imperial space, not the abandoned research base.

02-05-2006, 03:12 PM
1. I was being a little flippant before. I just feel I gushed everything, well almost, on this plot, which is really important in terms of changing the dynamic of the Cantina. Now it feels a bit like no-one's interested.

2. No, Cantina aren't one plot threads, anymore. I remember when I joined you told me I could only have one charactor.

3. No you haven't hijacked the plot, but you have sidelined it a bit.

4. Multiple plotlines are, up to a point. I feel more than three at once is a bit much.

5. Who else is the Council going to send? Hal? He's just a beefcake with a pretty girlfriend! I don't want to create another charactor and I really can't think of anyone other than Deac to lead the mission.

6. What I should have said is that you like to keep people guessing less than I do and then Force me to expose my plots. :)

7. The title doesn't need to make sense but in this case I think 1,000 sleeping Jedi is a very good fit.


I stand by what I said about the mssion, it needs to be black. The Masters have sensed a great disturbance in the Force coming from the direction of the Empire, guess who that is, and Cracken is a Sith. There's simply no way of getting around that. Yes its risky, very risky, but I think that the Council would see the alternative as much worse.

Hell Deac is going cloak and dagger on a research base which can't be more important than these Jedi. Yes, Red got the pm.

Regarding Flax running the op:

1. He has connections in the military, he can get it done quietly.

2. Former general.

3. Former black ops, connections again.

4. He's not going to do it behind closed doors. He's just going to run it.

5. Otherwise, if you'd rather, the Council can do it and it'll take twice as long, not to metion getting stalled if someone goes off sick.

02-05-2006, 04:26 PM
1. How do you want the dynamics of Cantina to change? As far as your plot is concerned. I'm interested but I have some concerns about it.

3. I don't see how this plot is sidelined, its just not the only one.

4. It may seem like there are a ton of them but right now I don't count that many. We have Deac's research base, The Sleepers, the frozen Jedi. Maybe a few minor plots to.

5. Council could send Red's Jedi Master...

6. Again I have to disagree. If not for me Red wouldn't say a thing. :P

7. 1,000 frozen Jedisicles is good fit but will it be a literal or a more interesting one? (there are a number of possiblities and having just a 1,000 good jedi appear seems less interesting then others. For instance these 1,000 Jedi don't agree with the "new" Jedi on how they go about being protectores etc.


Jedi been frozen for a long time, the research base could be more important depending on your characters point of view. Possibly 1000 Jedi who are just as likely dead as alive (actually more likely to be dead) or a known imperial research base...

Regaring Flax running the op. That is fine execpt he said: I would like the council permission to run it. I've assigned Deac to lead the operation.

AKA he is already running the operation and is now asking the council for permission.

One comment about his qualifications: Almost every Jedi on the council has military connections.

02-05-2006, 07:43 PM
Well, okay, but this is the first time the Council has met since the end of the the war and Flax wanted to get moving on this quickly. As to his qualifications, I don't think any of the others are recently retired Generals.

02-05-2006, 08:52 PM
1. Ditto what Admiral said about changing the dynamics of the Cantina.

2. Actually I think that was a short-lived rule Deac made during Cantina 3. Rereading that, it looks like he'd violated the rule himself by the second page. :P

3. Ditto what Admiral said.

4. Here's the plotlines I can see: the Sith (Agric versus Cracken) Sleeping Jedi, the Sleepers, (the Blades-Aesir-Shadows subplot, the research base subplot, the Irvines-Elf Woman subplot, the Kioet-Aren subplot), and the literally sidelined Assassins plot (since no one is moving it forward at the moment, unlike all the others), plus a few new subplots like Antilles'.

That's three currently running major plots, two of which are primarily yours. (Assuming that the Crouching Sith and Hidden Jedi plots aren't directly connected. :p) The Sleeper plot is taking place in four locations at once, but the Jedi plot hasn't exactly popped up to distract anyone yet.

5. Remember Deac's character hasn't necessarily been on the bright side of the Council. I mean, he hasn't even been trained as a Jedi, he has suicidal tendencies, and he's constantly been manipulated by supernatural forces both benevolent and malevolent in the past, and he has the tendency to follow his own agenda rather than that of his superiors, although this is all easy to forget considering Deac is one of the nicest guys in the RPG. But Deac himself points out that the Council and he haven't always been on the best of terms.

You misunderstood me, however. My point was that the Council can send Deac on a mission at the same time that NRI sends him on a mission. In a realistic world there is no reason why this can't happen with a little poor communication.

6. Maybe you get that impression from reading what you see in the RPGs, but you can't imagine how far off you are. ;) (Although you have tended to guess that I make up everything as I go, which isn't so - the current plotline with the Blades and the Aesir has been planned to its end since, if I recall correctly, Cantina 9. XD)

7. See what Admiral and I already said about an interesting fit rather than necessarily a literal one. ;)


"Those Jedi have waited thousands of years, they can wait a few more days," I can imagine someone saying.

The research base is important from the NR's point of view in that if Cracken got there first it could be potentially devastating. The Council might have a different point of view... or they might not, maybe they wouldn't mind the time to form some kind of contingency plan.

Also, recently retired Generals? I don't think the Council would necessarily agree with Flax' every move considering his past actions and sometimes conflicting motivations... :)

02-05-2006, 10:20 PM
1. If you can't see how 1,000 Jedi and 3,000 Sith are going to shake things up you must be typing with a blindfold on. In which case your spelling is impressive.

2. Meh, not a big point.

3. Well, I guess the whole thing with Scar screwing me over with his assassin has left me suspicous but that's Scar, not you. Point retracted.

4. I'm not saying anything more about my plotlines, did you get the pm? You've squeezed most of it out of me anyway.

5. I'm aware of Deac's character. Question: How do Deac and Flax compare in the eyes of the Jedi. Oh, and yes, Deac is a really nice guy, so are you Red. :)

6. Relative, if it was up to me you wouldn't know anything until you read it in the thread.

7. Yes, I know, I get it. :)

8. The Jedi concentrate on Jedi stuff. They let others worry about abandoned bases and super weapons. Remember, the ability to destroy a planet is insignificant next to the power of the Force.

02-05-2006, 11:37 PM
1a. Never mentioned 3000 sith before.

1b. I fail to see how this has the slightest chance of shaking up the galaxy. Reasons:

3000 is a very small number.

We have 3000 sith vs. 1000+ Jedi. However is 3000 sith are such a "ground shaking" event then the Aesir would most certainly become involved. Which would then mean the 2000 advantage the Sith have disappear in the blink of an eye.

1c. I really hope this is not it to the plot line. A small army of Sith suddenly appear and then a small army of Jedi appear. A little too convient, and a little disappointing when there are so many possibilities.

8: Since when? Jedi always interfer in non Jedi issues. And the Jedi may think that the ability to destroy a planet is insignificant to the power of the force, but that is probably all.

Most non-force users would probably say the exact reverse...

02-06-2006, 12:19 AM
1. That doesn't change how the Cantina works, just introduces a new factor, along the lines of Cracken's introduction, the Sleepers, the twin apocalypses, the Shadows' assassins plot, the Vampire attack on Coruscant, the various Imperial/Republic skirmishes (sometimes within their own factions), etc... Plus, just introducing 1000 Jedi and 3000 Sith doesn't guarantee shake-up, no more than introducing a son of Palpatine didn't guarantee shake-up; the shake-up happened when he united the Imperial remnant, pulled a blitkrieg campaign that divided the galaxy, and pulled the Aesir out of hiding by killing Odin, besides inadverdantly setting off a whole new timeline.

2. Doing the Cantinaverse wiki thread summaries, I realize we have alot of rules we ditched - no Force powers for example.

4. Yes, got the PM.

5. I was referring to the character Deac being a really nice guy. All us actual RPGers are horrible awful people for the things we do to our characters, I think. ;)

6. Ditto, except for the parts where other people have to come into play. :p

8. The Jedi aren't sending Deac to the abandoned base, and it also seems to me that Jedi interfere in non-Jedi matters constantly...

02-06-2006, 07:22 AM
1a. Check the last disscussion thread. No its not the total plot line.

1. No it doesn't neccessarily, but it should. Why? It changes the make-up of the orders drastically.

Example: The Jedi are currently hugely undermanned and reliant on the Republic to do anything beyond the two or three man level, really. Increasing manpower increases autonomy in their case. With the Sith, well the possibilities are endless.

2. Told you so, if you remember Flax started out specifically as a non-Jedi.

4. Good.

5. I'm a nice guy, I'm so nice women only ever want to be friends with me. :(

6. You don't always trust other to do the same though, in fairness I can see that in the past I have been a little erratic. That has to do with a developing character and my own growing up. Hell I may only have been 15 when we started.

8. Sorry, I meant the Jedi give primacy to Jedi matters. Notice how usually when they get involved in something else their explanation starts, "There is a great..."

02-06-2006, 01:13 PM
5. I know the feeling, BD... I know the feeling :(

02-06-2006, 02:13 PM
*Buys WJ a very cold beer.*

02-07-2006, 12:09 PM
hey red, check your pm box. :joy:

*goes to sleep*

03-01-2006, 09:16 PM
Hey, I was referred by WildJedi and Admiral to jump in on this cantina thread due to the involvement of her character, Riebe, being I'm a fellow Sith Hunter.

Name: Strider Flamehart
Gender: Male
Species: Human, But believed to be partially demonic or supernatural due to some abilities.
Origin: Kyron (Original planet, not canon with SW)
Faction: Mercenary
Description: Human with long, messy black hair, blue eyes. Wears a blood red cape/cloak, black shirt, black jeans, boots, and black fingerless cutoff gloves. Carries dual pistols using traditional projectile bullets, rather than blaster bolts, a traditional katana, the blade instilled with cortosis, and a dark-blue bladed lightsaber.
Public Knowledge: None know much about him, other than the fact he's quite an efficient Mercenary, and is known by a very small handful to be one of the few remaining Sith Hunters.
Current Status/Location: Last known sighting was on Coruscant
How to Contact: Through the communciation system of his ship, the Ragnarok, or his temporary office on Coruscant

Strider Flamehart was a Jedi of the Old Republic. He set many a record in blindfold tests, excelling impressively at combat without the need of his sight. While he was in the Order, it was during a mission where he was accidently infused with additional powers, including one that made him immune to aging. Due to reasons not disclosed, he was exiled from the Jedi Order and he turned to the Sith. After many disagreements with the Sith ways, he defeated every Sith in the temple he trained under systematically, then left the Sith. He spent many years wandering, before becoming a Sith Hunter. Shortly after they parted ways and many fell, Strider went into a mercenary lifestyle, trying to hide from his past so as not to attract those who loathed the Sith Hunters.

07-07-2006, 06:47 PM
The below is made to in reference to my post in Cantina 14 where the Heloki escaped BD's containment in a single post. Post #463

First, how exactly is anything in that post Godmodding? I didn't take control of any of your characters or your fleet. Nor did I specifiy the composition of the Republic's fleet, or any damage it sustained from the attempted rammings of the smaller ships. The only thing I did was have the Helkan ships possibly escape.

Now lets talk a little more about godmoding, specifically all of the godmodding you have done with the Heloki. 1. You placed them on C-34-T-78 2. You had them easily contained. All of which you never once asked me about, you didn't ask if I wanted them on that planet, or how difficult it would be to keep them contained, what kind of fleet may be needed etc. Then as your post indicated you were going to easily destroy them with planetary bombardment. All of that is godmodding BD, and not once did you ask me if I minded or what my plans for them were. Now you complain because they escaped?

I'm slightly confused, to which capabilites are you referring to? That the Heloki have ships? I thought that would have been understood, otherwise how else would they travel to different planets. The fact that their ships are very fast, and well protected? Have you forgotten that the Heloki broke free of the Aesir's containment? Given how technologically advanced the Aesir are the Heloki would not be able to do that in some little dinky ship. Did I come right out and give all the details about these Helkan ships? No, but I feel there was enough information given to know that the Heloki were not traveling around in bulk frieghters and for you to understand their ships would need to be rather advanced/special in someway. If anything the above post would indicate that Idona was telling Drago the truth about what happened...

I didn't inform you? How many times will the Aesir have to give your character disks containing all the information necessary to defeat the Heloki on them before they will actually examine what is on that disk? I know your characters and the Republic haven't looked at the disks because you never asked me what is on them, or have your characters RP inserting the disks and seeing what is on them. To say otherwise when you never asked would be godmodding the Aesir and dictating what information they gave Flax and then Drago.

I will say, normally when the Aesir have given messages to others I tend to put that right in the RPG. I do that in order to save time, the messages also tend to be short and don't contain a lot if any real information, and since they are simple messages I really don't feel to bad about essentially forcing another's character to read it. The disks are different, they contain a lot of info. on the Heloki and I didn't want to force your characters to have to make use of that info, that would be godmoding. Instead I left it up to you, and you chose to have them ignore that info. I never informed you? No, you just never bothered to look at the information given. All you had to do was either pm me with a "Hey Admiral whats on the disks", or role play it out. I am game for either *Role playing would be more entertaining IMO.

This brings me to Drago and what he said a while ago. He demands the Aesir give him more information. Yet it is clear he hasn't examined the first disk since, 1. He made no reference to that material. 2. His statements concerning the uproar in the Senate would probably be different if the Senate examined/or even knew about that information. You wonder why Idona said no, and basically was rude to Drago's request for more information when he and the republic had yet to make use of the information already given?

Lets not forget, that Flax had asked the Aesir to train people to hunt the Heloki. Drago never asked Idona for that, nor did the Republic ask the Aesir to send people over to planet ________ so the Aesir could train some of the Republic soldiers. The Aesir were/are not going to force the Republic to send men to recieve train, that is again at the Republic's discretion.

So, the events in my last post basically bear out what Drago has said even though he and the Republic at large have made no use of what the Aesir have already given them? Nor have they followed up on Flax's original request for training...

I'm also curious BD, especially given what I have said (IE, your characters and the Republic at large ignoring what aid the Aesir have already provided) what those reprecussions would be? Again, in my opinion that posts backs up Idona's statment that the Heloki broke out of the Aesir's containment (which should be much harder then breaking out of the republic's).

Now I will spend a little time about the escape itself. I had a couple of options.

1. Helkan ships being very fast, able to leave a system shortly after reaching orbit, and being well armored.

2. Opening up a portal of somekind and have them leave secretly. Said portal could be skirting Helheim etc.

First option: The Heloki escape, the Republic is aware of it. Maybe then they will consult the information the Aesir provided the Republic. Maybe return to Gladsheim station then and ask the Aesir to clarify a few things if necessary or help in training soldiers in how to handle the Heloki. At the very least you know/Republic knows the Heloki are again at large.

Second Option: The Heloki slip off planet and head to who knows where. This option is ultimatly more entertaining for me since I can have fun creating havoc. Although the immediate outcome: Republic doesn't realize they didn't kill the Heloki. And probably you really get upset that they escaped this way. Your characters continue to ignore

Now, I'm willing to have my post merely be the distraction the white Heloki mentioned and have them escape via the second option. However, they will escape. The fact they did it in one post simply saves time, the Heloki were not going to engage in space combat, their ships could take a hit or two and then they would be gone. Your forces were unprepared for what the Heloki were going to do. I know this because of what I have said above and I'll repeat. You never asked me what it would take to keep them contained, your characters never consulted the information provided and they didn't seek the training that would have been helpful.

Also please keep in mind I never specified the damage/if any done to the Republic's fleet or even the composition of that fleet. Since if I did that it would have been godmodding since that fleet is yours.

So BD, you can be upset that the Heloki escaped and threaten me/ via these repercussions against the Aesir. Or you can have Drago look at the information given to him, and possible go back to the Aesir to have them clarify anything and even ask them for trainers, so the next time the Republic encounters the Heloki, things can play out differently.

You may also want to ask me next time/if there is a next time what the Republic should do to contain the Heloki...

07-07-2006, 07:31 PM
Quoth the Raven: "Oh, Snap son!"

07-08-2006, 11:05 AM
No, I didn't ask you what was on the disk, mainly because this plot had been on the backboiler, as has the whole thread recently.

So I'm culpable there, howver, let me quote your characters from the last thread.

"Since in the past couple of weeks or so they just attacked and took a colony of 10,000 there is time for you to prepare. They won't be looking for new prey for some time and then it won't be major population centers."

So I picked a planet in an unspecified location and placed a fleet of unspecified size and composition around it. You said that they had all the information they needed so I assumed that unspecified tactics would be used to contain them.

As a matter of fact I wasn't going to bombard the planet, in my next post the Admiral was going to tell Drago that the Senate had vetoed that decision and he was going to have to go planet side, cue Alien/Starship Trooper type gory discoveries and marines being picked off one by one. Never mind, as you pointed out I didn't comunicate that to you.

As to the Aesir sending anyone to help, Odin make it quite clear in the last thread that the Heloki were entirely the Republic's problem and he batted aside the request for trainers.

While we're here in the discussion thread there's something else I'd like to deal with.

Don't put any Valkiries in an Agamair households. Due to the clan and tribal structure of the society its very difficult to invent a background for yourself, unless you murder someone and take their place in their family.

So any agent in the service of a high ranking noble would be guilty of murder, impersonation and false oath-swearing. The punishement for which is truely horrific.

Not that I expect you have anyone spying on Flax but just incase you were ever planning on using it as a way to contact him.

07-08-2006, 12:08 PM
The problem BD is you made too many assumptions.

For instances that quote, doesn't mean that the Heloki were planet side, especially on the planet that they attacked *which btw they left, if you remember the Aesir went to that planet searching for the Heloki already.

That quote really meant that the Heloki were basically wandering in space, planning their next move, not that they were on a planet. I never said anything then because in the big picture there is really no difference between being in deep space or on a planet from which they can escape.

Bombardment wise, yay telling me that would have been nice...

Odin did bat the request for training aside, he didn't say no though. He wasn't going to say yes until after your characters examined that disk. Remember the Aesir love to test the galaxy.

Odin didn't agree to trainers not because he wasn't going to provide any but because Flax didn't have time to look over the material given. If after looking over the material, Flax/The republic felt that they needed trainers then they would have been provided. He didn't want the Republic to immediatly come to the Aesir when faced with a unknown problem. Instead he wanted them to be informed and come only if they still felt they needed it.

The disks basically say that at the end. something along the lines of: If after due consideration of the problem facing you, you feel you will need further help in handling The Heloki select a planet with X number of men. Valkyries will then train them. While your men attend this school, they will be under the Valkyrie's command and will obey them like any other superior officer.

07-08-2006, 04:05 PM
Lack of communication, if we were doing this sat around a table with pen and paper or something I'm sure one of us would have said something by now.

Never mind, its done now.

(Check pm's)

08-05-2006, 09:39 AM
with regard to my last post inthread, that I take it that as a sleeper Irvine can sense kioet's powers, but due to kioet not having a force presence, he cant locate him directly (ie location nor direction, just inproximate)
and with that kioet cant sense irvine becuase kioet does not have the force nor any thing natural that can 'sense' someone elses presence through a bunch of bulkheads, so koiet shouldnt be able to use his abilities as a sleeper to sense irvine

am i correct on this, red :D

p.s. aug 25 til ?? true honest no idea how much i can post. Im out of the barracks room that i am in some time before that

08-05-2006, 05:13 PM
(For some reason I cannot view the second page of this thread until I click Reply.)

Both of those are incorrect, Scar.

1. Kioet does indeed have a presence in the Force, as does every single living thing in the universe that is connected to the Force. However he is not Force-sensitive.

2. Kioet can sense Irvine's presence because of the Sleeper powers both have. Kioet may or may not understand this as he's never had the power to 'sense' anything before. He's not so much using his Sleeper powers to do it as his Sleeper powers should be doing it without him knowing what they're doing. Just like you see things across a room with your eyes without having to activate some special power. At least, that's my theory. ;)

Also, duly noted :)

ADDENDUM: I do not think Irvine knows what a "Sleeper" is or that he is one. Neither does Kioet for that matter. Although I COULD be wrong about Irvine, don't have time to check on that now. (Cracken may have told him, but I don't think anyone told Cracken what F. Irvine was, and F. Irvine certainly didn't know.)

08-05-2006, 09:28 PM
(heck i couldnt tell if i posted that post or not :P)

addendum (:p) f. irvine could have known or at least put 2 & 2 together when he fought cracken for the fact the f. irvine got stronger as he progressed.

08-06-2006, 01:04 AM
Hey, is this the same Irvine that Kioet witnessed do that merge thing? (a few cantinas back when he first entered)

08-06-2006, 04:18 AM
Scar: Yeah, but if Irvine has never heard of something called a Sleeper then he wouldn't magically think of the word when he realizes he is similar to Cracken.

R15: Yes, yes it is. I believe Kioet still has the holorecording, too. :D

08-06-2006, 07:07 AM
r15/red: No its not, remember that was cracern from cantinaverse and cracern from pth-verse (whom was older) that fused.

08-06-2006, 07:36 AM
Actually, it is. Technically whatever is left of F. Irvine is in Irvine now. He is the new Fused Irvine. Same powers. And they look basically identical. Remember Kioet saw both Irvines AND the after-result (all at different ages). Only difference now? Hair color. I don't mind telling you that my hair color changes every month or two. Plus Kioet is a Trandoshan. He likely isn't using hair as a physical identifier anyway. It's just so much more clothing accessories.

By the way, they're still all named the same name, since besides the fact that "Cracern" was never been used in PtH by anyone except Irvine Cracern himself, he no longer has the memories of choosing that name.

'Tis what you get for using the same character so many times. ;)

08-06-2006, 08:02 AM
holy 17k redwing!!

08-06-2006, 11:14 AM
I know!! *bashes head into table*

09-02-2006, 07:04 PM
((Hold on a second. Two things: The Vanguard suit doesn't work like ordinary SW technology, since it ISN'T, except for the nonmagic weapons and teleporter [the teleporter is Imp tech]. Second, why does tech not work in the shadow realm... and why can Irvine suddenly transport entire beings/areas there? because it's convenient for Irvine? At the very least you need to explain why tech doesn't work. Preferably in the discussion thread. And in case you don't remember how the Vanguard suit works, though I've done so in multiple places in the RPGs, I'll explain that in there too.

BD: I assume all these characters have been briefed on the Heloki.))

Defiance II, Wardroom

Han Namrod: Sir, isn't it true that these cats can shear right through any gear we carry?

09-02-2006, 09:10 PM
((1. Shadow Realm is more 'dead zone' then anything.
2. By Kioet having coming close to Irvine, Irvine grabing the cartosis staff (thus connecting him to kioet) he pulled Kioet into the realm.

Maybe perhaps magic could work in there cus sleepr powers work there. but theres no force, or ability for any electricity to obtain continuity to run/power a circut

3. personaly im trying to end the conflict quick, cus this can go on FOREVER. (hence reason why i was havin Irvine dodge Kioet so much). Not only that it could get into 'whos got the better stuff and who can beat who, so the longer this lasts the more things are bound to not happen in adverse to getting on with a plot.))

09-02-2006, 09:35 PM
((If no electricity works then the human brain cannot work.

You can't end the conflict by godmoding so your character wins. If you really want the conflict over then you have to manipulate things to either a standstill via violence or speech, or let Kioet win. Dodging is what prolongs the conflict, because it prevents anything from happening. :p

But all in all, Kioet's comm system won't shut down, and his suit won't stop working, although his nonmagic weapons might if you have an explanation for that happening.))

09-04-2006, 11:24 PM
((Well red, what if I got so annoyed at fighting, that i didnt WANT to fight.
I mean really, where is this going with me and r15, no offence 15 but, all thats going on is is that im seeing
capture him, capture him, capture him. but then its shoot shoot shoot shoot, so i dodge dodge dodge, more talk, capture capture, then shoot some more.

so with this shadow realm. okay. as shown in previous instances is that the shadow realm is a realm which one of the main traits is that it shows what the essence of the entity that exsists in the realm at any given time is truely like. What the 'soul' of the person is but isnt shown in the normal space/time, is in this realm.

F. Irvine in the normal was stuck in a child's body. but in the shadown realm, he's in his adult form. cus thats what his soul is, an adults not a childs.
Irvine was a red haired and bound by his old Jedi master Chi whom exsisted inside him in the normal space/time. in the shadow realm he exsisted as he should be, and also this is why F Irvine found it so easy to separate chi from irvine.
Havok exsists as a child, becuase he is a child in normal space, but in the shadow realm, he's Specture becuase havok is a sort or re-encarnation of specture. Specture's soul is havok's.

There is no force in the realm, it doesnt exsist there. sure the force is a powerful energy that exsists in everything and anything and meny people are absorbed into it when they die, but it doesnt exsist becuase its not apart of normal space

Lightsabers dont work, cus of two reasons.
1) no force
2) its an object.

An object only exsists in the shadow realm becuase it is what it is. those whom have it in the realm keep it and it doesnt desove into nothingness becuase it it tangible. it exsists to the soul. therefore even if in some medocore way if the person believes it to be real, its there.

but does it work? No. again. a tool, a tuba, a flashlight, whatever. they are objects with out conscience, will, or anything. they exsist how they are. they dont have a will to work, so they dont. So thus, electricity in an object doesnt work, but a brain does. again its not the fact that if it looks like a duck and walks like a duck, then it must be.

Other then that, i'd rather leave technology out of this place.

now about those magic stuff you got. now heres where you can fill this part in red. cus im tired of having to explain and think up of **** just to get ppl to leave me alone and attempt to continue on with the RP. hell its gone this long. but anyway, cus your magic isnt mine and i dont have any say in how it works, you can go ahead and explain how you think your magic will work here. i can understand how you want me to explain myself in detail, but frankly. im on vacation. (im lucky i can even post on the ship ffs)))

09-05-2006, 01:10 AM
If you got so annoyed with fighting that you didn't WANT to fight, then you SAY SOMETHING, rather than break a rule because you want to 'win', and then make excuses. If you don't want to fill RPG space, which you clearly have to problem with, then you can use the magical thing called private messages.

This RPG isn't a place for a pityfest. So I'm not going to respond to your other stuff, except to say that if you don't want to think of explanations for things, then don't use them.

Next time, explain what *should* happen, rather than godmoding and having it happen to things that aren't yours (like Kioet and the Vanguard suit.) Example: "((OOS: Mechanical stuff doesn't work here, so Kioet's comm and suit shouldn't work.))"

You've been in this RPG a very long time. I don't know why this is an issue.

Now the Vanguard suit is controlled by will. You probably don't know this because you probably don't read RPG posts that don't directly involve you, but the user's mind must synchronize with the suit's systems (which are magic based) to get them to work properly. Kioet has an almost perfect sync ratio because of his Sleeper powers and slight medical treatments. Otherwise, a Vanguard suit operator must be mentally altered to an extreme form or grown from scratch to sync with the suit to full extent. The reason is that the Vanguard suit systems are inherently magic; since the systems were designed to kill beings with magic by imitating their powers. (Blades.)

So Kioet's suit would still function, along with the base systems, but none of the weapons except the magic ones would. (Should mention again that the teleporter isn't magic. Refer to the C13 discussion thread page 3.)

09-05-2006, 07:01 AM
see, now im happy.

i just get ticked off a little cus i go do my thing, and then have to explain a **** ton about it, but i never question anyone elses, demanding for detail. of course i can understand when i could use a little more explaination, while admiral explains his stuff, you explain yours, BD he does in his way (:p). i feel like theres enough info for me to understand whats going on, mainly i dont care as much cus i never find myself getting envolved, which does suck in a few ways and such.

09-07-2006, 11:36 AM
i'll make a witty reply when i get home from work tonight. kthxbye

09-07-2006, 04:12 PM
where do you work again 15?

09-07-2006, 09:32 PM
I work at a photo lab in walmart supercenter

09-08-2006, 03:57 AM
ah, my sister would have been manager for photo in hers, at the time. shes now working for some other position now, forgot what it was, but it was good enough for her to get off of the cash office during the 10-6 shift

09-09-2006, 01:22 PM
*starts humming a tune while waiting for Admiral*

Where'd he go anyhow? :confused:

09-10-2006, 01:53 PM
I'm living on the ship now, so internet for me is limited to 'when ever i get a chance', plus Im going to be mess cranking soon, so this 'freedom' i got right now, is going bye-bye.

So, in the shadow realm, the physics are different. But also the natural 'noise' of the universe, ie the 'static' from the big-bang and the lack of force which in its binding of everything living or not. Whats left to keep everything together if there is not force? if there is no force in which physics in this universe deem has to keep it all 'together'?

each planet and realm of which is tied to each other. each planet is on the normal realm is fused with the force. BD, i hope you can clear this up for me :D

So what happens is is that using a sort of sleeper teleporting (much what cracken uses), Irvine/f Irvine, travels to the shadow realm to 'filter' everything out, and then when he goes back, he 'hops' onto another planet that way by following the binds of the force when he 'reconnects' to it.

09-10-2006, 07:38 PM
Shouldn't Kioet have been pulled to Tatooine with him, then?

I'm more interested in how Irvine knows how to do this without any teaching or experimentation.

09-10-2006, 08:13 PM
you mean F irvine?

F irvine had already been put through some of it, remember back when F Irvine was on an Asgard ship with Odin on it, and odin got really really really annoyed with F Irvine, he dumped him on one of coruscant's moons?

well after that, Flax came in disguised and one-hit-killed F Irvine, then later came back. Instead of being 'killed' outright, he was thrown into another realm. the spectural one.

it wasnt until later when his body was destoryed by Cracken, that he found out how to 'jump' through realms

as for Kioet. Irvine 'left' him there, mainly cus (if you want aren to ask and this is what Irvine will say: ) if Kioet can get on a ship that can travel so fast, then why not have him provide himself with that transportation. Irvine's not a bus service ya know :P

09-10-2006, 08:27 PM
o well, guess Kioet's vsd will be entering the atmosphere.....unless the place is blockaded or something...or he could simply command vsd to precision strike the cantina...

09-10-2006, 09:09 PM
R15, Kioet can't get to a VSD; he got to the base via a special transport. So he has to take it back to get there quickly. Normal hyperspace travel takes about a day, give or take. (Too lazy to calculate it, but the base is out there)

Scar: I was following the logic of Irvine pulling Kioet into the realm via a 'connection' with him. But I still don't see how Irvine could know how to teleport instantly across the galaxy; are there signposts or something? "This way to Tatooine"? How is he hopping and still keeping his new physical body, since he discovered hopping with his 'spirit form'?

By the way, Sleepers don't have a 'standard set' of powers. And Cracken was a special case.

09-11-2006, 12:41 AM
ah ok well i edited one of my posts. is that portal there for kioet to go back through?

10-26-2006, 11:54 PM

so we waiting on red?

10-27-2006, 10:32 AM

10-27-2006, 04:28 PM
well he's prolly busy with school and work. *shrug*

from what i hear from my sister she's been losign sleep over 5 test and 3 major projects that need to be studied for and completed within the next coupld of weeks.
plus she's also got a very hyper 2 1/2 year old daughter (http://kookee.wheresthebeef.co.uk/lily.jpg) <3

10-28-2006, 12:34 PM
yeah i forgot that he has a job

10-28-2006, 04:45 PM
... im surprised how often i manage to weasel myself some internet time *points up thread where said 'cannot post anymore'* XD

10-28-2006, 05:15 PM
Aahh! Scar? Thats your niece?

10-28-2006, 05:50 PM
yes that would be ^_^

10-31-2006, 05:59 AM
Gah, I'm really sorry guys. Classes are kicking my ass, and I have to figure out my class schedule between now and... tomorrow, so I may be absent again for then.

Will reply to PtH next I get a chance too. >.>;;

10-31-2006, 11:42 PM
figured as much red. I hear from my siblings whom all are in collage now that they're being driven mad with exams... ^^;;

02-17-2007, 10:40 PM
red, post you bish! :P

02-18-2007, 09:46 AM
yeah, those exams are over. POST.

02-19-2007, 03:21 PM
sorry, went on holiday at last second's notice. am about to go drive for 8 hours back - will post tomorrow :P

02-19-2007, 04:40 PM
you're not the president, you don't get a holiday!

02-22-2007, 12:32 AM
president's day and chinese new year, duh. ;d

02-22-2007, 12:58 AM
communistic holidays don't count.

02-27-2007, 08:45 PM
Hello, everyone! 'Round the Forums, I'm known as Grace. Due to wildjedi's departure from LF (and his approval), I will be taking over control of his characters in this thread and in "PtH", as I have with most if not all of his other characters on LF. I can promise there won't be much of a character shift when it comes to his characters, but some slight shifts are bound to occur (given a difference of writer). Anyway, I'm looking forward to digging into such a long-standing story.

Thanks to Redwing for some IM discussion on the subject, and to Admiral for PM's he sent WJ. If I have any further questions, I'll be sure to ask :)

03-08-2007, 05:47 AM
Sorry I've not been on guys, good to see stuff's moving again. Work has been hectic, and I've been trying to find a place to live next year. I'll see if I can get upto speed tonight and churn out an awesome post for you all soon.

03-08-2007, 04:42 PM
you better you sexy beast..

oh sry. you're not dss :P

i keed i keed i joke i joke!

03-08-2007, 06:33 PM
just to point out that I'm around, but due to a uh... leg problem may be posting infrequently. also, waiting on admiral :)

03-08-2007, 06:54 PM
I have two essays to finish, after that I'm going home and I can post over the holidays.

03-18-2007, 06:13 AM
still here i check everyday, so if someone is waiting on me... say it!

04-11-2007, 10:29 PM
Hey red, I think we could start a new thread.

no one's repling and the thread size is big enough for it :)
at least it'll give room for people who are into posting still
I'm underway and i still find time to get on here ;)

04-12-2007, 01:08 AM
to be perfectly honest I don't want to start a new plotline, which is usually the point of starting a new thread. I have all my ducks in a row for this plotline, as well as PtH, so I can RPG it if certain people (Admiral...) would post, I'll post too. But I'm too busy with school to devote the excess time/energy to coming up with something completely new. XD

04-12-2007, 01:38 AM
i can understand that. i'm not the only person in the world.
****, i can only get on when it suits me, and everyone else... >.>
working mid's suck.

well you know i'm fully ready and able to make posts, i just want to go places with what we got right now.

pth, well, cant really say much about that, im thinking of an idea for pth, but that has to do with a character whom is now played by a whole other person, which i dont think such would be interested in a story :)
although i'd prolly have to pass it by you first XD
another note: Cracern in PTH, not sure where to pop him further in exsistance, dont see where i can throw him in and or around people. kinda want to avoid a little emo situation and just flip out on npc's cus "life's not fair"

09-24-2007, 11:56 PM
Heh, wow. I honestly didn't even think this forum was still alive. Does anyone remember me?

09-25-2007, 01:55 AM
:smash: *nails superthrawn to the floor* :smash:

10-06-2007, 12:22 AM
Nope, I don't remember you at all. :P