View Full Version : criticle hit points

ghost hunter
01-29-2006, 11:24 AM
can some one posta full list of veicle critical hit locations

01-29-2006, 03:39 PM
I finally started seeing some lately. I don't know if they're always the same though. On the AT-AT, it appears there's a critical hit point to the lower right of the "neck" part (if the walker is facing you with it's head). Actually more like the lower right of the bottom of the "shoulder." Hard to explain, but that's where I found it.

Now if you KNOW where a critical hit location is, and you fire on it anytime, does it do the extra damage? Or does it only work if you can see the red indicator target? I have to do more testing to figure this out (or if somebody else knows...).

01-29-2006, 06:04 PM
AT-ATs weak spot is the whole neck thing, and the ATTE's weekspot is a little black box thing under its neck.

01-29-2006, 06:15 PM
Think someone did it in an old post

01-29-2006, 10:29 PM
AAc-1 Speeder-Black tank on the side-- Armored tank-Rear tread cylinder
IFT-X-Circle at rear -- Hailfire-Cylinders below Cockpit
IFT-T-Circle at rear -- AT-RT-Cylinder between legs
ATT-Rear Panel -- Spider wacker-where the legs connect to body
AT-ST-Rear block between legs -- AT-TE-Cylinder along bottom

01-30-2006, 02:19 PM
There's an FAQ/Guide on gamefaqs.com that's full of vehicle info, including Critical Hit areas.

Genral O
04-01-2006, 09:00 PM
Imp units:


AT-ST:Between legs

IFT-T:Back door(The circle in the middle)

Imperial shuttle:Neck

Rebel units:

Allience Assault Craft:Cockpit

AAC-1 speeder:cooling tanks on the sides

CIS Units:

AAT:Rear panel

Armoured Tank Droid: Rear tread cylinder

Hailfire Droid:Cylinders below cockpit

Spider walker: Where the legs and body connect

Droid gunship:Rear panel

Republic units:

IFT-X:same weakness as the IFT-T

AT-RT:cylinder between legs

AT-TE:black cylinder along the bottom

LAAT gunship:Cockpit