View Full Version : Dynamic Goals

Expert Rookie
04-10-2001, 08:49 PM
I have no clue on how to put dynamic goals in AlliED...

could someone help me?

"I suggest a new strategy Artoo, let the Wookiee win." -Threepio

04-10-2001, 09:00 PM
The best thing I can do is point you to the turorial that Sheldon made. It's available for download at XW:Legacy, but they are moving servers right now. The original tutorial still exists on an old website though. So here is the link to that. Hopefully that is enough to get you going.

"With the blast shield down, I can't even see. How am I supposed to fight?"

Rogue Leader 3
or manofstele@yahoo.com

04-11-2001, 08:34 AM
With AlliED, in the FG Goals windows, use the "Active sequence #" Box (The one under the "must" selection box); it allows you to create dynamic goals:
* goals numbered 0 or 1 will appear at the beginning of the mission,
* when goals numbered 1 are completed, goals numbered 2 appear
* when goals numbered 2 are completed, goals numbered 3 appear, etc

Fleet Admiral Striker, Emperor's Hammer Strike Fleet

Expert Rookie
04-29-2001, 09:21 PM
Thanks, I've looked at Sheldon's tutorial before I got lost on the first step, but thanks to Striker, I think I got it going now.

"I suggest a new strategy Artoo, let the Wookiee win." -Threepio