View Full Version : Modified Strike Cruiser
08-23-2001, 02:06 AM
I just installed a new version of X-wing Alliance on my computer, for using XIS with. Before I added anything new, I decided to look at shiplist and strings. Inside, I found a Modified Strike Cruiser, the Strike Cruiser with Gravity Well Projecters. I saw it in BinHexEdit, complete with stats and everything. In Shiplist I took away the *, to make it useable in Skirmish mode. It even had a picture when you give it a name, AI, It's assignmenet, etc. (most ships you download dopn't have those). I had 2 problems. One, the shortened name was G/2, even though in Strings it said M/SC. The other was whenever I tried to use it, I started the skirmish, and it would load about 50%, then exit to windows. Does anyone know why it does this, or any information about it? I also saw the Star Viper like this, but it just seems to be an X-wing with a different name. Thanks for any help.
BTW, I was looking through strings and found this under the section for Strings for Salvage Yard/Training Grounds, and found it amusing -
!YARD_RECYCLE_YOUR_ASS! Let's recycle your ass!
08-23-2001, 06:14 PM
LOL I never noticed that!
Regarding the modified strike cruiser...
It shares the same stats or ship slot as the Golan 2, it has to do with either the ship slot number, or the species table, if you would go through these in binhexedit you will see what I am talking about.
I encountered a similar problem when I tried to put a new ship and .opt in that slot.
08-23-2001, 09:46 PM
Ace Antillies has the Mod Strike on his site, all set up.
08-24-2001, 04:23 PM
IIRC, the Mod Strike and the Starviper are ships that are "included," but TG never managed to complete the opts for them.
You can find user-made opts (like the one mentioned), but the TG versions never shipped with the game. That's why your skirmish is crashing; it's trying to load a ship that doesn't exist.
The Starviper opt is pretty leet, but it doesn't have S-foils (in SotE, the wings can collapse and the guns swivel backwards like tails). It's also flat black, which makes it really hard to spot in a battle (which can be either good or bad, considering http://www.xwingalliance.com/forums/cool.gif ).
Finally, the "recycle your ass" comment is in the game; pay attention to what the flight leader says (via subtitles) after the countdown at the start of the yard. IIRC, it's:
<<< 5 >>>
<<< 4 >>>
<<< 3 >>>
<<< 2 >>>
<<< 1 >>>
Let's recycle your ass!
Uh-oh. . . Don't try this at home, kids!
08-25-2001, 12:58 AM
Since the Starviper and Mod. Strke are "included", if I got new opts for 'em (since all their stats are in the game, just the opt isn't complete), could I play w/ players that don't have the opts?
08-26-2001, 09:56 PM
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