PDA

View Full Version : Thanks for getting saberlocks working & fixing the bot crashes. (NM)


Vruki Salet
02-12-2006, 04:37 PM
NM = no message

razorace
02-12-2006, 04:41 PM
You're welcome. It was pretty simple to fix once I saw if actually crash while in the debugger. I'm surprised that it went so long without crashing on me before when it was such a simple, bad error.

Vruki Salet
02-12-2006, 05:55 PM
If you don't mind if I ask a stupid question, how exacty do I use the debugger? It might come in handy.

Tapela
02-13-2006, 02:03 PM
Gasp Razorace fixed saberlocking?! Where? :O I've not seen any news of it on the forums, thats awesome. Thanks Razorace.

Vruki Salet
02-13-2006, 03:24 PM
It's in the source code you can get through CVS.

razorace
02-13-2006, 03:47 PM
If you don't mind if I ask a stupid question, how exacty do I use the debugger? It might come in handy.
It's just the standard VS.net debugger. Check the manually to figure out how to get that to work. It's too tricky to explain.

Gasp Razorace fixed saberlocking?! Where? :O I've not seen any news of it on the forums, thats awesome. Thanks Razorace.
Well, I wasn't sure that I had fixed it yet. saberlocks only occur in the duel gametype so I don't get an oppurtunity to see it very often.

Tapela
02-13-2006, 07:04 PM
Ah I see. Yeah when I downloaded 0.0.5 I went to duel mode to see saberlocks, also tried it in ffa with dueling requests (k by default). Great to see them "fixed" and hopefully they'll be given a uniqueness to ojp later on. Usually I play on ffa cause I like those bigger maps, I've always felt the dueling maps were way too small mostly, and when I happen to actually use duel mode its mostly cause I want to see saberlocks happen. Because as annoying the duel mode can be, requesting a private duel in FFA kind of interrupted the flow of the game.

Vruki Salet
02-13-2006, 08:02 PM
Saberlocks normally occur in any game type as far as I know. Certainly in FFA and I don't recall any gametype test for them. They occur now in FFA in OJP, at least in the last source code I got.