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Stoked
02-17-2006, 04:58 PM
1. That before you go into combat you can choose exactly which units will be there at the start of the battle.

2. The ability to retreat individual ships and units.

3. Unit Veterancy. Have the units get increased firepower and accuracy.

sven8136
02-17-2006, 10:14 PM
1 & 2 are probably things that the Devs should add.

I can see # 2 being easy, give ships an 'escape' ability that makes them leave the map. Although, they would have to still be considered alive. So might have some challenges there.

Lord Pickle
02-17-2006, 11:40 PM
Here's another idea.

Increasing the cap or preferably eliminating it. How anyone can consider a unit cap of 20 in space epic is beyond me. Especially considering an ISD takes up 4 points. Between the Death Star and one ISD almost the whole cap is filled, so much for recreating the battle of Endor.

DarkLord1981
02-17-2006, 11:54 PM
I think this is to save us from the AI coming in with 50 ISDs or 50 MonCals..

Epytron_Omega
02-18-2006, 03:33 AM
actually the DS isnt considered a unit at all, you cant select it on the map, all you can select are its escorts... so therefore the POP count isnt effected by the Deathstar, Period.

EO

Admiral Sith
02-18-2006, 04:01 AM
It sucks that Red Squadron cant attack it in battle, so you have to destroy their fleet in the oh 80 seconds that you get or the battle is for nothing and they destroy the planet.