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View Full Version : Decreasing Accuracy of tartan&CCorvette


Petykemano
02-20-2006, 07:14 AM
I think tartan cruisers and corellian corvettes wipe fighters out way to easy. If you send your fighters in, in 2 minutes you lose all of them! That's why I want to decrease their accuracy a bit.
How can I do that? Which XML is to changed and where?

I found something in hardpoints.xml, but I'm not sure what "Fire_Inaccuracy_Distance" means.

Can anyone help me?

Thanks!

Pety

Orao
02-20-2006, 07:43 AM
You go to spaceunitscorvettes.xml and then you will see the innacuracy for fighters. Just increase it.

Petykemano
02-20-2006, 08:10 AM
You go to spaceunitscorvettes.xml and then you will see the innacuracy for fighters. Just increase it.

I can't find anything about accuracy for Tartan in spaceunitcorvettes.xml. In this xml only the used hardpoints are showed.

Despite, you mean, that increasing "Fire_Inaccuracy_Distance" in hardpoint.xml will decrease the accuracy of the ship's weapons?

Zarkis
02-20-2006, 12:50 PM
Yes, increasing will decrease it. I set it to 40 for my personal realism mod. You should also look at the damage tables in gameconstants.xml.

Orao
02-20-2006, 01:35 PM
@Petykemano

Then you go to hardpoints.xml and you find the hardpoint which is used corvette and then you increase the inacurracy.