Solo4114
02-21-2006, 04:28 PM
I do find the game enjoyable as a bot-killing exercise (haven't tried it online yet), but I have to say that the strength of weapons and general spamminess of the game royally suck. Personally, I hate having to blast some cheap robot five times in the chest to kill him. I recognize part of this is due to the accuracy of the weapons, but that's another issue, I think. While the weapons themselves should be accurate enough (IE: the charge flies straight from the barrel), movement should affect aim a lot more than it does.
I dunno, I guess I just really dislike the arcadeyness of the game. Things like cone fire and the weakness of weapons bother me. Anyone working on something to remedy this?
I dunno, I guess I just really dislike the arcadeyness of the game. Things like cone fire and the weakness of weapons bother me. Anyone working on something to remedy this?