View Full Version : Adding hooks with mdlops (K1 or TSL)
03-07-2006, 06:31 AM
There are several heads in the game that were never intended as pc heads, and do not support mask or visor hooks. I am not entirely sure which heads don't have hooks, but i believe that the Trask and Tanis heads are two examples. What i would like, is for someone to use these head models (and any other heads they find, if they can be bothered) to replace the models of an appropriate head that does have hooks. I don't know if this can work, if the heads will be compatible or not, but i think it would open up a few new options as far as henchmen go if it does work.
03-07-2006, 08:40 AM
There is T7nowhere's tutorial about this. (http://www.lucasforums.com/showthread.php?t=143261) But I'm not sure if it works for heads. All heads which I edit and recompile with mdlops was lost animations (maybe it was bad luck).
03-08-2006, 10:05 AM
I don't know about badluck, I know there are problems with keeping animations. I have tried to replace stuff in the past but never seem to have much luck. (I am completely useless when it comes to, well anything really.) There is also Tainas replacer that might work. And there is a fair bit of stuff on animations having been cracked, so I am hoping someone can ged this to work.
vBulletin®, Copyright ©2000-2014, Jelsoft Enterprises Ltd.