View Full Version : ForceMOD III Update v1.012b Released!
03-12-2006, 10:11 AM
CLICK HERE (http://www.nlg.newboyzgaming.com/ufm3s/viewtopic.php?t=128)
03-28-2006, 04:24 PM
Uh, this is technically an unofficial patch from what I can see. It's deceptive to not be clear and upfront about that with the name.
03-29-2006, 01:13 PM
I guess our opinions of what is deceptive varies. The documentation provided with the update tells specific that the original creator of FM3 had notihing to do with it. Furthermore, the original creator has not bothered to add support for new models or attempt to fix the existing errors that this update addressess in over a year. He rarely responds to post or e-mails and when he does, he says things like "FM3 is dead" and "there will be no updates". If the creator was still active in this MOD, this update would not be needed.
I guess bottom line, if you don't like it/think it's deceptive, then by all means don't use it. If it violates some forum rule, then by all means delete the post.
03-29-2006, 03:36 PM
Well, this issue has happened before with the JediMod/JediMod+ issue in JKO.
There's no shame in calling it an unofficial patch.
04-03-2006, 10:55 PM
MyKell - Thanks for posting this. FM3 was a wicked addition to JKA. I am glad to see someone is still trying to do something with it.
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