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View Full Version : A mod for Visas' introduction


DarkSpiral
03-20-2006, 02:37 AM
I'm not talking about the moive on board the Ravager, of course.

I could SWEAR I saw a thread where somone mentioned they were either working on, or had released, a mod that changed the way the battle with Visas worked, on board the Ebon Hawk. Something to the effect of she doesn't call it quits quite so quickly, and you can actually SEE when she alters your vision during the fight.

Anyone have any idea what I saw, or was I having a waking dream? :p

The_Maker
03-20-2006, 03:17 AM
No, you weren't having a dream, unless there is an in-significantly small chance that you and I share the same dream and that webpage in reality does not exist, but the odds of that are so small they aren't even worth mentioning (http://www.team-gizka.org/2006-01-23.html). ;)

OfficerDonNZ
03-20-2006, 03:17 AM
I'm not talking about the moive on board the Ravager, of course.

I could SWEAR I saw a thread where somone mentioned they were either working on, or had released, a mod that changed the way the battle with Visas worked, on board the Ebon Hawk. Something to the effect of she doesn't call it quits quite so quickly, and you can actually SEE when she alters your vision during the fight.

Anyone have any idea what I saw, or was I having a waking dream? :p

No you aren't having a waking dream :) what you're talking about is I beileve is part of the TSL restoration project. They are hoping to restore most of what Obsidion had to cut to get the game out. the longer fight with Visas, the HK50 droid factory amoung other things :) But its a long wqay off though.

web link for the restoration project :) http://www.team-gizka.org/

DarkSpiral
03-20-2006, 05:47 AM
Hells Bells.

I may not have been having a waking dream, but I must have been half asleep...I never even checked the restoration project and I've been trying to recall where I saw that for 4 days.

Much thanks DonNZ.