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Athanasios
06-09-2006, 04:03 PM
Sorry if this has been answer before, im kind of busy modding EaW now...

Anyway, after updating myself with the preview (hands up on wedge ;)), ive read that..... wait, ill copy paste it :) :

...and his ships can cloak as well as hide in asteroid fields without taking any damage...
I think there's something wrong in here. First of all, i leave apart the fact that the Cloaking technology has a very specific backround concerning the crystals deposit for it and bla bla bla (check wiki (http://starwars.wikia.com/wiki/Cloaking_device)). So, no "pirate" can have such ships from Black Market and moreover have them "in bulk", while the Empire itself had difficulty in implementing this tech to its ships (TIE Phantom for example)...

Anyway, cloaking device does not mean that the ship can rush on a 20klm-radius asteroid without been harmed.......i mean, cloak doesn't vaporizes the ship and then it gathers all the vapors into a united form. I've seen this in the trailer too but i said, hey, it's just an early trailer, but after that confirmation....

Cloak tech, like in real life (there are tech under research for full cloak and not only radar-stealth units, google it), makes a ship invisible, not inexistent.

To put it short, cloak capable ships must be affected both from asteroid fields and other objects.

Must be corrected, in my humble opinion.

Darth_Torpid-PG
06-09-2006, 04:33 PM
I think you are mixing two separate technologies. It's not the cloaking generator that allows them to pass through asteroids fields. Asteroid movement is a combination of special armor plating and point-defense systems (if you want a "lore" explanation). Not all of Tyber's ships have cloaking, but all of them can pass through asteroids unharmed (so far - this may change before launch).

Athanasios
06-09-2006, 04:42 PM
The truth is that im not in the "lore" stuff too much, but i had to read about the cloak ability due to TIE Phantom.

Yet again, in my opinion, some ships must be able to do this asteroid-field and not all as you have currently by default. Also, ships with cloak ability must require the player to put its hand deeply in the wallet :) ...

Anyway, going to check that armor planting/point defense stuff....

Yadiel
06-09-2006, 05:28 PM
Well in my opinion I dont see anything wrong with the cloacking technology tyber is useing,even more i think its kind of possible.

None said that the cloacking tech Tyber is useing is the same used in by the phantoms, being this last one really special in different points (I'm not goint to talk of those here), and the stygium crystals devices are not the only cloaking technology avaliable.

Martio Batch (think this was the name of the Grand Admiral) developed a different kind of cloaking tech before he decided to use the crystals, we saw this tech in use under Thrawn command, but it has a great disadvantage, u were blinded to ur exterior when cloaked.

Now, maybe there were other kinds of cloacking devices, for example the first Star Wars reference to cloaking devices is heard in The Empire Strikes Back when Captain Needa states that no ship as small as the Millennium Falcon can be equipped with a cloaking device.

Now the sith infiltrator used the crystal tech long time befor ESB so we have a great contradiction here, or Needa was not aware of the othere cloaking techs that existed.

...Well think i have made my point that there may be more than 1 or 2 cloak techs, now why Tyber?.

Well we can see that the ships useing the cloaking thing are not fighters so that takes out the point Needa mentioned, we dont have cutting edge technology with Tyber, but he can still be useing the old Batch tech (he and the emperor discarded it, and stored it on wayland, but that doesnt mean that none else was able to keep a copy of it), or he can be useing some other tech like the one Needa was talking.

maybe Needa was talking about Batch tech but we dont know that.

Ignore my bad english, i typed all this in a hurry

Yadiel
06-09-2006, 05:43 PM
Hey i found something new reading wiki, I know its not the best source of info, thats why I prefer the Roll play books, novels and other sources but this may be true.

In the Computer game TIE Fighter, The Vorksnix Project manages to develop an experimental cloaking device that is small enough to be used on a Corvette. However, it had a significant flaw,in that it was very unstable when used in conjunction with a hyperdrive. Attempting to operate both at the same time would cause the ship to explode.

that one i think its different from the Batch tech, cause if my memory dont fails Thrawn used it even on hyperspace.

Athanasios
06-09-2006, 05:44 PM
Yadiel, check the wiki :). All the cases you mention are in there.

Only stygium crystals devices were for pure cloak abilty as it meant to be.

Yadiel
06-09-2006, 05:48 PM
O_o did u post that befor my last post where i said i just went to wiki XD hehehe.
Yep i know many of this things can be on wiki, I have made additions to wookipedia, but that anyone can make additions there is why maybe not everything is true.

Athanasios
06-09-2006, 06:07 PM
Yes, Zaarin trapped into this lack of cloak + hyperdrive. According to wiki, Thrawn let him steal the corvette and when he jumped to the hyperspace....boom :).

So, it would be also nice if cloak capable units could not enter hyperspace too......

Yadiel
06-09-2006, 09:12 PM
but then how are u going to move them, un less u mean not to enter hyperspace cloaked, if thats whay u mean then its perfect.

wedge2211
06-09-2006, 10:49 PM
Needa's line was:

"They can't have disappeared. No ship that small has a cloaking device!"

No ship that small has a cloaking device, not no ship that small can have a cloaking device. Perhaps the technology to cloak Sith Infiltrator-sized vessels was lost or hidden such that at the time of ESB, any ships with cloaking devices were corvette-sized or larger. Or perhaps the cost of the device was so high that only those who could afford larger ships could buy them. Maybe "ships that small" tended not to be able to power a cloaking device...but we all know how many high-caliber components Han crammed into the Falcon!

The fact that Needa would consider it possible for the Millenium Falcon to have a cloaking device at all means that he was willing to entertain the notion that smugglers or the Rebellion could have access to cloaking technology. Why the Rebels--or smuggling rings--hadn't implemented cloaking devices on a large scale must not be due to their inability to procure the necessary technology. Probably economics were a strong factor, maybe the technology was also unreliable. Maybe a countermeasure was widely available, rendering the cloaks useless (though not, apparently, against the sensors on an ISD).

So, basically, there shouldn't be any reason why Tyber Zann shouldn't have cloaking devices--but due to their absence in Star Wars canon, we should expect those devices to be very rare.

Darth Anarch
06-11-2006, 09:05 AM
And the Underworld won't be the only ones with cloaking technology. The Empire get the TIE Phantoms, and I'm sure the Rebels will get some sort of cloaked ship as well. I like the idea; it should add a little something to the space battles.

slornie
07-07-2006, 07:54 AM
i dont remember any cases where the rebels had cloaked ships... sensor stealthed yes... cloaked no...

Darth Anarch
07-07-2006, 05:54 PM
Me neither, but does that really matter? This is a game, and the developers have to keep an eye on game balance as well as Star Wars canon.

Delphi-PG
07-08-2006, 06:20 PM
And the Underworld won't be the only ones with cloaking technology. The Empire get the TIE Phantoms, and I'm sure the Rebels will get some sort of cloaked ship as well. I like the idea; it should add a little something to the space battles.

Cloaking is specific to the Empire and Underworld. I will say the Rebels do have some fun sensor jamming tech that will keep enemy players on their toes. :)

wedge2211
07-08-2006, 09:55 PM
Ooh...the Rebel Minimap Scrambler? Or the Rebel Fog (of War) Machine? ;)

Darth Anarch
07-10-2006, 08:43 AM
Cloaking is specific to the Empire and Underworld. I will say the Rebels do have some fun sensor jamming tech that will keep enemy players on their toes. :)
That's even better. Gives the different factions a more distinctive flavour.

lukeiamyourdad
07-10-2006, 12:28 PM
It's going to be fun to find out what exactly that is :) I sincerely hope it's not a simple mini-map scrambler >_> That would be seriously sad.

wedge2211
07-10-2006, 03:34 PM
I don't know about that. A unit that hides nearby Rebels from the enemy minimap could be extremely effective. Likewise a unit that produces "ghost" minimap dots on the enemy radar.

...Particularly in concert...imagine if you see a small army of red dots appear outside your base on the minimap, you divert forces to engage them, and right as you discover that the 'army' is, in fact, just a single Rebel droid, the real army hits your now-undefended rear from under the cover of the sensor-steathing unit that hid it from your radar until that point.

Rust_Lord
07-11-2006, 12:45 AM
Hhmm Protoss Arbiter comes to mind. Its a nice idea but the maps are that small that it will take you 5 seconds to get swing your fleet around and head for the real enemy and another 10 seconds to get them in range ( for those who cant detect my humour I mean it wont take long) since the maps are so small.

Executor1608
07-11-2006, 12:56 AM
Hhmm Protoss Arbiter comes to mind. Its a nice idea but the maps are that small that it will take you 5 seconds to get swing your fleet around and head for the real enemy and another 10 seconds to get them in range ( for those who cant detect my humour I mean it wont take long) since the maps are so small.


well but you know the maps are going to bigger right? The won't be nearly as small as the maps we have now, but either way that tactic would work fine ;)

magna mandaloe
07-11-2006, 01:31 AM
Like take this. The Ships can cloak Unharmed but cannot Fire and can only be spotted by like A-wing ,Tie-interceptor , Tie-Defender ,Tie-phatom, or a Corvette.

Rust_Lord
07-11-2006, 02:15 AM
I am not buying it; I dont see why the units you have described magna should be the only ones that can detect a cloaked ship...the bigger the ship the better sensors it can carry. A fighter is not going to carry better sensors than a battleship, have a look at WEG ships sensor stats. I think these are a fair comparison. If a capital ships cant see it then nothing will unless its a specialised recon vehicle (the Awing is in this category). TIE scouts should be able to see cloaked ships and this would make them really useful hence more people would use them because they are not worth buying at the moment. Once the game comes out ill be modding it this way.

Gavin Galicnar
07-11-2006, 08:31 AM
I like the idea of cloaking in FOC we gotta mix it up.

Darth Anarch
07-11-2006, 02:44 PM
If a capital ships cant see it then nothing will unless its a specialised recon vehicle (the Awing is in this category). TIE scouts should be able to see cloaked ships and this would make them really useful hence more people would use them because they are not worth buying at the moment. Once the game comes out ill be modding it this way.
I think that's pretty much how it's going to be: the A-wing is the spotter unit for the Rebels and the TIE Scout for the Empire. There may be others, but I seem to remember the devs saying this in a thread or dev chat a little while back.

shadowsfm
07-12-2006, 07:22 AM
the bigger the ship the better sensors it can carry

---------------------------------------------------
and bigger the blind spots

i read that the awing has stealth technolagy and the bwing has a kind of sensor ghost tech.

magna mandaloe
07-13-2006, 02:53 PM
if that was the point then the Tie-phantom would be much less of a threat to the Rebellion.