shockix

06-23-2006, 03:44 PM

Hello.

I have the latest version of TSL and I noticed something.

I tried to modify NPC goodevil with KSE, but it's no use.

It looks like the game calculate NPC goodevil each time you load a save or enter another area.

This calculation must depend on our own goodevil and on the influence we have on each NPC.

But I think that this calculation is wrong.

When I have a goodevil of 0 and 100 influence on a npc, his goodevil is 0 too. And if I have a goodevil of 100 with 0 influence on a NPC, his goodevil is 0. In those 2 cases, NPC have dark side bonuses.

But when I have a goodevil of 100 with 100 influence on a NPC, his goodevil is only 99 (it should be 100). If I have a goodevil of 0 and 0 influence on a npc, his goodevil is only 99.

I never had a npc with a goodevil of 100, even with a master jedi and good charism.

Does anyone know how npc goodevil is calculated and how to correct it ?

PS : I used the search engine but I couldn't find any post about this. If there is one, so I'm sorry.

I have the latest version of TSL and I noticed something.

I tried to modify NPC goodevil with KSE, but it's no use.

It looks like the game calculate NPC goodevil each time you load a save or enter another area.

This calculation must depend on our own goodevil and on the influence we have on each NPC.

But I think that this calculation is wrong.

When I have a goodevil of 0 and 100 influence on a npc, his goodevil is 0 too. And if I have a goodevil of 100 with 0 influence on a NPC, his goodevil is 0. In those 2 cases, NPC have dark side bonuses.

But when I have a goodevil of 100 with 100 influence on a NPC, his goodevil is only 99 (it should be 100). If I have a goodevil of 0 and 0 influence on a npc, his goodevil is only 99.

I never had a npc with a goodevil of 100, even with a master jedi and good charism.

Does anyone know how npc goodevil is calculated and how to correct it ?

PS : I used the search engine but I couldn't find any post about this. If there is one, so I'm sorry.