View Full Version : czerka salvage crew, argh!!
07-01-2006, 06:56 PM
I just wanted to complain in general about the Twi'lek "Czerka Salvage Crew" member that you meet in the military base on Telos. Every time I play I'm tempted to just do him in, because it takes a good ten minutes to get him to follow you back to the entrance. He runs and stops and you have to keep going back to trigger him to follow. Is there some way to mod him so he follows you more closely? Otherwise my jedi is going to have to take the DS pts just to keep from wasting my time!
07-01-2006, 07:26 PM
Just kill him, it's easier. And i have not heard about any mods that do so he follow closer, and you could make this a mod request
07-01-2006, 07:30 PM
You could probably also just ignore him. Tell him you'll lead him out, but don't bother doing it and just continue exploring the base as usual with him in tow. He'll probably get stuck behind the first available obstacle anyway so he shouldn't get in the way too much. :)
If I remember correctly you won't get any darkside points that way (no lightside points either, but if you are a committed lightsider you'll probably be maxed out by then anyway).
07-01-2006, 09:03 PM
I have never, ever, not once managed to get him to follow me past the shuttlebay, no matter what dialogue choices I make. I just got used to leaving him there and imagining him being torched in the shuttle's liftoff.
07-02-2006, 01:13 PM
If I remember correctly you won't get any darkside points that way (no lightside points either, but if you are a committed lightsider you'll probably be maxed out by then anyway).IIRC there is some influence-altering potential. I think you get an influence gain with Atton, and an Influence loss with either Kreia or Bao-Dur.
07-02-2006, 11:02 PM
IIRC there is some influence-altering potential. I think you get an influence gain with Atton, and an Influence loss with either Kreia or Bao-Dur.
It has to dfo wit the personality of each character.
If you kill the guy then
Atton + because of his past
Kriea - becuase she wants to to manipulate people not kill them
Bao-Dur - because he is light sided and what he did at Mal V.
07-19-2006, 02:36 AM
Just a little update -- with subsequent playthroughs I've found that he follows better if you continue on towards the reactor and finish your business there, rather than trying to lead him out as soon as you encounter him.
07-19-2006, 03:59 PM
Sctually, if you talk to the Twi'lek in first person leaving Bao-Dur waaaay away from you the Bao-Dur dialogue/Complain won't show up so you can kill the annoying Twi'Lek w/o getting influence loss from Bao-Dur.
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