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View Full Version : simple question: How to change Game speed


Sebastiaan
07-14-2006, 12:53 PM
I have a very simple question, How to decrease the minimum Strategic map game progression? Currently, I think Map traval is way too fast, even at minimum speed for me. I 'm used to play game like Rome total war where I had all the time og the world before deciding to progress the game to the next turn. Now I can't inspect some values without losing several days.

Sebastiaan
07-14-2006, 08:35 PM
anyone?

Arc9
07-15-2006, 06:56 AM
http://empireatwar.filefront.com/file/Final_Front_Iris_Offensive_Damage_Causing_Shockwav es_Test;66234

Download this file and look where the mouse goes. The same button increases and deacreases speed

Sebastiaan
07-17-2006, 07:14 AM
What button, the only think I see is that he switches between high speed and normal speed with normal speed beeing the slowest speed posible on a tactical space balle map.

But that is not what I'm lookinbg for. I'm looking for a Mod which makes the Strategic map game progression slower so it actual takes linger before a ship traveling between system to reach is destination. In other world, I want slow down static map gameplay, not tactic map gameplay

Sebastiaan
07-17-2006, 01:52 PM
I think I have found the answer myself

In the GAMECONSTANTS file I found the following lines

<Object_Max_Speed_Multiplier_Galactic> 5.0 </Object_Max_Speed_Multiplier_Galactic>

To slow down the galactic space travel, I simply have to modify them to a lower number

wswordsmen
07-17-2006, 08:30 PM
Seems to be the case

Sebastiaan
07-18-2006, 04:02 AM
Besides Map travel, I also lowered production speed (by increasing it production time cost) and increased credit cycle time by a factor of 5. Gameplay now is much more relaxed, where I don't have to puch the pause button every time I want to inspect some information

Bradhere769
07-18-2006, 08:52 AM
Does anyone know how to make the game speed, like how fast the time passes in the game, go slower?

Sebastiaan
07-18-2006, 11:24 AM
Seems to be hard coded, but I hope I'm mistaken