View Full Version : Mod Status? Anyone?
07-21-2006, 12:23 AM
Does anyone know how active these mods are-- DF, JK, MOTS? I'm pretty sure the Dark Forces Mod is going slowly but surely. The JK Mod... I really don't know how hard at work they are. Seems like they've slowed down quite a bit. The MOTS Mod I sadly think isn't going anywhere until the DF and JK Mods are complete. Anybody have the facts?
07-23-2006, 10:11 PM
Hmm... Well, it's good to know that we have an active mod forum as well!
07-23-2006, 10:23 PM
I guess it's going. According to the webstie the next three levels will be out by the end of 2006
07-27-2006, 11:23 PM
I'd say your guesses sound accurate, neo262, but no one outside the mod teams knows any more than that right now, and I'd guess they're about as busy as I've been lately.
07-29-2006, 01:04 PM
I speak for them all, since im a member of them all one way or another (if there are any edits to this, please post):
The DF mod is moving along, just there have been some people MIA, and our focus is finding those people, working hard until then, and gettign a demo out.
The JK mod is moving nicely, but we are dealign with lack of workforce and also the dragging out of the demo. Once we get soem more people or a little more time passes for the current members, well give upcoming info ASAP.
MotS is moving nicely, progress is going well. Like DF and JK, though all work that is being done is being kept private until a release.
I hope that clears everythign up.
08-01-2006, 08:00 PM
I'm sorry if this sounds arrogant, but I think people are wondering since the website isn't updated. I think, if you would update it a bit more frequently (and maybe a bit more graphically) people would get that you guys are alive and kickin', therefore the rumor will spread and you guys will get guys to help out with the mod...
On the other hand, to update you need to show something, and to have something to show you need people working on it, and to find people you need to update...
Bad circle going on... I just mean that the forums are more dead than ever, and they definately did not use to be.
08-01-2006, 10:20 PM
Well, botu the site were busy. And we use the forums when need be, we hope to have some demos out soon, give us time, well give you a demo.
08-01-2006, 11:26 PM
If you guys need any multiplayer coding help let me know, i've been working slowly on the old school mod as well and getting things like force destruction and finished carbonite gun coding and working on rail det for ja (not the models, just coding for now). So i'm sure they can benefit if you do some sort of multiplayer coop option since editing single player is limited.
08-02-2006, 02:16 PM
Of course we could use MP coding help. I'd suggest you drop Shamus an email or talk more on the DF2Mod forums and we'll all work something out.
As for the progress of the individual mods...
DFMod is going pretty well. We do have several people MIA, including two of our mappers. Fortunately, all three levels of the next demo are moving forward. Gromas is finished save for some bug testing and a few minor adjustments. The interior of testbase is very far along and Salv is working on the exterior terrain map. I've been making exceptional progress on dtention center until just recently when I ran into some serious snags. Everything is being worked out, though, and I don't expect it to slow us down much.
DF2Mod is moving a bit slower. Right now, we need models for 01narshadda, though we can hopefully work with the MotS Mod team to get weapons finished. Narshadda is coming together quite nicely. Once I've finished the latest build, I'll see about adding some more screens to my already enormous gallery. Level 3 and Level 4 are also well into production and once I seal up the leaks in the latest build of level 4, I'll take some screens of that. Gorc and Pic is also finished save for a minor adjustments and testing. Really, the problem is the lack of a modeling force which we need to get the demo out. We've recently gotten some new texture artist applications and there's a very good chance they'll make the cut, so that's one department we can rest easy on.
MotS is moving forward in the construction of the first level. They've recently gone through some leadership/management changes that have temporarily slowed things down but there is a lot of activity in the modeling department, which is beneficial to both DF2 and MotS. You just won't publicly see any of this as it's going on behind the curtains, so to speak.
As for updating the website, we'll update as soon as we have material to show. Personally, I like to have well-polished professional looking images to share, as I'm sure you'll notice from the narshada gallery. So, it takes longer for me to get stuff out the door. No need to worry, though. None of the projects has died and we have no intention of letting that happen.
08-11-2006, 04:42 PM
Nice to hear everyone's making progress; I can't wait to see it for myself.
08-14-2006, 08:34 PM
yeah glad to hear your still in action
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