View Full Version : Keymap.2da

07-27-2006, 06:50 AM

A quick question regarding the keymap.2da file. Does anyone know if/how certain additional keys (marked with disabled in the file) might be activated ? Changing the "disabled" field from 1 to 0 doesn't do anything in the game.


07-27-2006, 10:44 PM
It likely is a holdover from NWN, there are several files packaged with the game that do not seem to do anything.

07-31-2006, 04:17 AM
Thanks. It seems you're right. Changing the "disabled" column to 0 brings the key into the configuration screen, but it's no use, the key doesn't do anything in the game and it cannot be changed.

I was wondering if on the PC version, besides pressing <shift>+digit, is there any way to cycle between force powers/stimulants/shiels or the fighting menu options ? The Shift+Digit doesn't appear in the keymap, cannot be assigned/changed ...